REDECLIPSE(6)
π REDECLIPSE π
okay bestie, this is the REDECLIPSE(6) manual page, and it's giving launcher script energy β no cap. it's the script that boots up the Red Eclipse FPS game client. let's get into it π
β¨ NAME β¨
redeclipse β the script that launches the Red Eclipse FPS game client. that's it, that's the whole vibe π
πΈ SYNOPSIS πΈ
redeclipse [-hhomedir] [-ppackagedir] [-osauerdir] [-glogfile]
[-df{0|1}] [-dwwidth] [-dhheight] [-du{agf123}] [-dasamples]
[-dddepth]
[-x'command(s)'] [-v{0..4}] [--help]
[-ss{0..3}] [-smservermaster] [-saservermasterport]
π¦ DESCRIPTION π¦
Red Eclipse is a single-player and multi-player first-person ego-shooter, built as a total conversion of Cube Engine 2. the way that it lends itself toward a balanced gameplay, with a general theme of agility in a variety of environments? iconic. obsessed. π₯
redeclipse is a script which executes the redeclipse binary from the /usr/lib/games/redeclipse directory. fr fr, that's all it's doing.
the recommended way to change the settings of the client is to edit the config.cfg and init.cfg files in the home directory. periodt. π
the redeclipse client starts a local loopback server upon launch which it uses to connect to for singleplayer β hence many of the server options are accepted by the redeclipse binary as well (see redeclipse-server(6)). to edit the specific settings related to the loopback server, use the localexec.cfg and localinit.cfg files in the home directory. lowkey genius ngl β¨
β οΈ CAVEATS β οΈ
many of these options will, if used, be permanently saved in the init.cfg file. so like... choose wisely bestie, they're not coming back π
π OPTIONS π
π Filesystem options
-hhomedirβ sets your home directory to homedir. Red Eclipse will look for files in this directory in addition to the normal installation directory. all user files will be written to the home directory. defaults to$HOME/.redeclipse/.-ppackagedirβ includes the data files found in packagedir. can be used for adding additional mods. packages will be loaded in the order specified. by defaultredeclipseonly includes data files in its working directory/usr/share/games/redeclipse/, and in thetempsubdirectory of the home directory.-osauerdirβ sets the path to your Sauerbraten directory. if Red Eclipse can find your Sauerbraten directory, you can load and play Sauerbraten maps from withing Red Eclipse. (yes it says "withing", we love a typo moment π)-glogfileβ output log to logfile. path is set relative to homedir unless a leadingΒ΄/is used, usesstdoutif-gis given without a parameter. defaults tolog.txt.
π₯οΈ Video options
-df{0|1}β turns fullscreen mode on or off.0to disable,1to enable. defaults to1.
this configuration is stored in init.cfg
-dwwidthβ sets screen width to width. if height not specified, also sets height to3/4of width. min is320.
this configuration is stored in init.cfg
-dhheightβ sets screen height to height. if width not specified, also sets width to4/3of height. min is320.
this configuration is stored in init.cfg
-dasamplesβ sets full-scene anti-aliasing (FSAA) to samples samples.
this configuration is stored in init.cfg
-dddepthβ sets z-buffer depth to depth.
this configuration is stored in init.cfg
βοΈ General options
-x'command1; command2; ...'β executes a list of commands once Red Eclipse has started up.-v{0..4}β sets verbosity. this affects how much information is printed to the console.0is the least verbose,4is the most verbose, defaults to0.
this configuration is stored in init.cfg
--helpβ display this manpage. (hi, you're here, slay π«Ά)
π Server options
-ss{0..3}β sets the server type of the local server.0for local only,1for private,2for public,3for dedicated. defaults to1. if set as dedicated (3)redeclipsewill act similarly toredeclipse-serverand not start the GUI.-smservermasterβ connects to servermaster to get the list of available servers, defaults toplay.redeclipse.net.-saservermasterportβ contacts the master server using port servermasterport, defaults to28800.
π EXAMPLES π
load data from an additional directory:
redeclipse -p$HOME/mod/data
reads and writes the configuration files to the specified directory instead of $HOME/.redeclipse/:
redeclipse -h$HOME/redeclipse_configs/
sets game mode to time trial, trialmode weapon to empty hands, and starts a game on the map "hinder":
redeclipse -x'mode 7; trialweapon 0; map hinder'
π AUTHORS π
Red Eclipse's main developers are Quinton "quin" Reeves and Lee "eihrul" Salzman π
this manual page was written by Martin Erik Werner <martinerikwerner@gmail.com>
π HISTORY π
Red Eclipse was forked as a continuation of the game Bloodfrontier, which in turn was based on the Cube2 engine and the Sauerbraten game. Red Eclipse and Sauerbraten are now developed in parallel. the lore is real, iykyk β¨
π SEE ALSO π
and that's the whole page bestie, no cap π this was Red Eclipse 1.3, dated 2012-09-11, and the manual page answers to the name REDECLIPSE(6). go frag some people, you've got this π π
π¦ where this page comes from
- debian bookworm: redeclipse 1.6.0-1 Β· CC-BY-SA-3.0+
- debian trixie: redeclipse 1.6.0-2 Β· CC-BY-SA-3.0+
- ubuntu jammy: redeclipse 1.6.0-1build1 Β· CC-BY-SA-3.0+
- ubuntu noble: redeclipse 1.6.0-1build1 Β· CC-BY-SA-3.0+
- ubuntu questing: redeclipse 1.6.0-2
- ubuntu resolute: redeclipse 1.6.0-3 Β· CC-BY-SA-3.0+
- ubuntu stonking: redeclipse 1.6.0-4 Β· CC-BY-SA-3.0+
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms