pyro(6)
π pyro(6) β the XScreenSaver manual, but make it cute π
okay so bestie, you're reading pyro(6) from the XScreenSaver manual and I'm gonna walk you through it like we're texting at 2am π
β¨ NAME β¨
pyro β it simulates fireworks. that's it. that's the whole vibe. π₯
π SYNOPSIS π
pyro [--display host:display.screen] [--foreground color] [--background
color] [--window] [--root] [--window-id number][--mono] [--install]
[--visual visual] [--count integer] [--frequency integer] [--scatter
integer] [--fps]
like, copy-paste it exactly, don't get creative with it, mwah π«Ά
π DESCRIPTION π
so pyro simulates fireworks π β in a way similar to a Macintosh program of the same name. that's the lore. that's the tea. β¨
π OPTIONS π
pyro accepts the following options, and yes we're doing all of them, no skipping:
--windowβ draws on a newly-created window. this is the default, so if you do nothing, congrats, you already chose this π--rootβ draws on the root window instead.--window-id numberβ draws on the window you specify. you pick the number, you get that window. iconic.--monoβ if you're on a color display, this pretends we're on a monochrome display. delusion, but make it intentional π«Ά--installβ installs a private colormap for the window.--visual visualβ specifies which visual to use. legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. yeah, decimal or hex, she contains multitudes.--count integerβ how many particles should be allowed on the screen at once. default600. that's a lot of little sparkle girlies β¨--frequency integerβ how often new missiles should launch. default30.--scatter integerβ how many particles should appear when a missile explodes. default100. and ok important detail: the actual number used is betweenNandN+(N/2)π so it's giving β¨rangeβ¨--fpsβ displays the current frame rate and CPU load. numbers girlies rise π
πΈ ENVIRONMENT πΈ
DISPLAYβ to get the default host and display number.XENVIRONMENTβ to get the name of a resource file that overrides the global resources stored in theRESOURCE_MANAGERproperty. say that three times fast, I dare you πXSCREENSAVER_WINDOWβ the window ID to use with--root.
π¦ SEE ALSO π¦
X(1), xscreensaver(1) β go read those too, bestie, iykyk π
π COPYRIGHT π
Copyright Β© 1992 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
fr fr, that's the legal bit β keep the notice in your copies, don't come for me π
π§ AUTHOR π§
Jamie Zawinski <jwz@jwz.org>, 13-aug-92. a legend, honestly β
okay that's the whole page, mwah π β this was X Version 11, 6.15 (30-Mar-2026), and you just read pyro(6). slay, go set something on fire (in the simulation) π₯π
π¦ where this page comes from
- alpine 3.24: xscreensaver-doc 6.15-r0 Β· GPL-2.0-or-later GPL-3.0-or-later 0BSD MIT
- arch rolling: xscreensaver 6.15-1 Β· LicenseRef-XScreenSaver
- nixpkgs unstable: xscreensaver 6.15
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms