onscripter(6)

๐ŸŒธ onscripter(6) โ€” Games Manual ๐ŸŒธ

okay bestie, buckle up, because this is onscripter from the Games Manual section of the man pages, and she's a whole vibe ๐Ÿ’–


โœจ NAME โœจ

onscripter โ€” NScripter-compatible visual novel games engine ๐ŸŽฎ๐Ÿ’…


๐Ÿฆ‹ SYNOPSIS ๐Ÿฆ‹

onscripter [option ...]

๐Ÿ‘‘ DESCRIPTION ๐Ÿ‘‘

so like, this manual page documents the onscripter command briefly. Just a lil overview, no biggie ๐Ÿซถ

This manual page was written for the Debian distribution because the original program does not have a manual page. (not me writing the docs for a program that never had any ๐Ÿ˜ญ iconic behaviour honestly)

onscripter is a program that implements the visual novel games engine NScripter. It is able to run Japanese (Shift-JIS encoding) games. ๐Ÿ’–

And then there's onscripter-1byte, which is built in order to play English games by forcing 1-byte mode. slay โœจ


๐Ÿ’… OPTIONS ๐Ÿ’…

These programs follow the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. ๐ŸŽ€

  • --cdaudio โ€” Use CD audio if available. ๐ŸŽต
  • --cdnumber no โ€” Choose the CD-ROM drive number. (yes, no is literally the placeholder, bestie, do not come for me ๐Ÿ’€)
  • -f file, --font file โ€” Set a TTF font file. ๐Ÿ”ค
  • --registry file โ€” Set a registry file.
  • --dll file โ€” Set a dll file.
  • -r path, --root path โ€” Set the root path to the archives. ๐Ÿ“
  • --fullscreen โ€” Start in fullscreen mode. ๐ŸŒˆ
  • --window โ€” Start in window mode. ๐ŸชŸ
  • --force-button-shortcut โ€” Ignore useescspc and getenter command. ๐Ÿ™ˆ
  • --enable-wheeldown-advance โ€” Advance the text on mouse wheeldown event. ๐Ÿ–ฑ๏ธ
  • --disable-rescale โ€” Do not rescale the images in the archives when compiled with -DPDA.
  • --edit โ€” Enable editing the volumes and the variables when 'z' is pressed. ๐Ÿ‘€
  • --key-exe file โ€” Set a file (*.EXE) that includes a key table. ๐Ÿ”‘
  • -h, --help โ€” Show summary of options. ๐Ÿซถ
  • -v, --version โ€” Show version of program. โญ

๐ŸŒŸ EXAMPLE ๐ŸŒŸ

After decompressing the game data directory, we call it /path/foo for convient (that's a typo in the original and I am respectfully keeping it, no cap ๐Ÿ’€), please use the follow command to perform the game:

onscripter -r /path/foo

If the game is not containing default.ttf, we can use -f to assign one as following:

onscripter -r /path/foo -f /usr/share/fonts/truetype/vlgothic/VL-Gothic-Regular.ttf
fr fr, that's the whole recipe. point at the game folder, hand it a font if it's missing one, and you're gaming ๐ŸŽ€

๐Ÿ’œ AUTHOR ๐Ÿ’œ

This manual page was written by Ying-Chun Liu (PaulLiu) grandpaul@gmail.com for the Debian system (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. ๐Ÿ“œ

On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.


and that's a wrap, bestie ๐Ÿงš this was page onscripter(6) from the Games Manual โ€” go forth and run your visual novels, you absolute main character ๐Ÿ‘‘โœจ๐Ÿ’–