Nikwi(6)
okay bestie, welcome to the Nikwi(6) man page, Deluxe edition πβ¨
β¨ NAME β¨
Nikwi_Deluxe β it's a platform game where the goal is to collect candies π¬
πΈ SYNOPSIS πΈ
# π DESCRIPTION π
So picture this: you play as a <cyan>9 year old boy</cyan> in a game about his absolute dream: a <pink>world made of candies</pink>! Your role is to guide Nikwi through all the <yellow>30 levels</yellow>, eat all the candies in each level and avoid the monsters and the hazards that each level has. Nikwi has a talent on jumping high - although his falls are not as good as he would like - and this is his only armor against the monsters which try to turn his dream into a nightmare.
Every <mint>six levels</mint>, the theme changes and the gameplay is altered a bit. Every <mint>two levels or so</mint>, new monsters appear - monsters which require different approaches to be taken in order to avoid them.
# π USAGE π
The game contains two main screens, the menu and the game:
## π The menu π
The menu is the screen in which you enter when the game starts. It contains three options: <lavender>New Game</lavender>, <lavender>Credits</lavender> and <lavender>Quit</lavender>. You can use the arrows keys up and down to select a menu option (two bobbing candies appear at the left and at the right of the selected option) and the <cyan>Enter</cyan> key to activate the selected option. The options act as follows:
- **New game** β This option begins a new game. If you already have a game in the process and you went to the menu by pressing <cyan>ESC</cyan> (see the Controls part of this manual below), the current game is ended and a new game begins from the first level.
- **Credits** β It shows a screen with information about the game's developers.
- **Quit** β It immediately quits the game. The shareware version will show some teaser screenshots of the full version before quitting.
## π§ The game π§
This is where all the fun takes place. In the game screen you see your character, <pink>Nikwi</pink>, the monsters, the hazards, the candies and the setting itself. For information about controlling Nikwi, see below.
Some screens <yellow>-like</yellow> the Credits screen- wait from the user to press a key in order to dissappear and others <yellow>-like</yellow> the logo screen at the beginning on the game- to wait for a few seconds.
## π Controls π
You control Nikwi using the keyboard. The keys are presented in the table below:
- **`Arrow left/right`** β Make Nikwi walk to the left or the right direction. If Nikwi is in the air, he turn to that direction.
- **`Arrow up`** β Make Nikwi jump. Nikwi needs to be on ground in order to jump, but he can also air-jump: if he leaves the ground without jumping (by falling), he can jump in the middle air. Mastering air jumping will help the player to complete the game faster.
- **`F6`** β Restart level. If you get stuck in a level or you think you can't go back, use F6 to restart the level. There are unlimited times you can play a level, so don't feel bad if you restart a level.
- **`F10`** β Quick quit. If, for any reason, you want to exit the game as quickly as possible, press F10 and your wish will become true: the game will exit instantly, like if nothing has happened. Note that the shareware version will pop a message reminding you to obtain the full version.
- **`ESC`** β Pauses the game and goes back to the menu.
# β¨ OPTIONS β¨
These command line options are available:
- **`--fullscreen`** β You can use fullscreen mode by running the game as `nikwi --fullscreen`
# π REQUIREMENTS π
Nikwi requires at least a <cyan>Pentium 3</cyan> or later CPU to work (it may work with older CPUs, but the use of older CPUs than Pentium 3 is not recommended and <red>definitelly not supported</red>) running at least at <yellow>600MHz</yellow>. It also requires a graphics card that can support <yellow>640x480 with 16bits of color</yellow> (most cards that are available for Pentium 3 support this mode). Lastly, it requires at least <yellow>32MB of system RAM memory</yellow>.
For smooth gameplay, a CPU running at <yellow>2GHz</yellow> and a video card with 2D acceleration and <yellow>16MB of video ram</yellow> is recommended. In order to take advantage of the 2D acceleration, Nikwi must be run in fullscreen mode.
Nikwi requires <blue>Windows 2000</blue>, <blue>Windows XP</blue> or newer or <blue>Linux with kernel 2.6</blue> or newer. It may work on other operating systems, but we cannot provide support for them.
For Linux users: Nikwi requires the latest version of <mint>SDL</mint> (has been tested and compiled with <mint>SDL 1.2.9</mint>). Most Linux distributions include SDL, but if yours doesn't <yellow>-or</yellow> if the version included is very old- visit <cyan>`http://www.libsdl.org/`</cyan> to obtain it.
> Note: the game may or may not run in order and weaker systems than those mentioned above. In any case, the use in such systems is discouraged and not supported.
# π
AUTHOR π
Nikwi was written by <pink>Kostas "Bad Sector" Michalopoulos</pink> `<badsector@slashstone.com>`.
This manual page was written for Debian by <pink>Miriam Ruiz</pink> `<little_miry@yahoo.es>`.
# π¦ SEE ALSO π¦
- `Nikwi Deluxe Manual β¨file:///usr/share/doc/nikwi/manual/index.htmlβ©`
- `Nikwi Deluxe Homepage β¨http://badsector.github.io/nikwi/Nikwi_Deluxe/β©`
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And that's the whole vibe, bestie! This page is <pink>Nikwi</pink>, dated <yellow>13 December 2012</yellow> πβ¨π¦
π¦ where this page comes from
- debian bookworm: nikwi 0.0.20120213-6+b1 Β· WTFPL
- debian trixie: nikwi 0.0.20120213-7 Β· WTFPL
- ubuntu jammy: nikwi 0.0.20120213-6 Β· WTFPL
- ubuntu noble: nikwi 0.0.20120213-6 Β· WTFPL
- ubuntu questing: nikwi 0.0.20120213-7
- ubuntu resolute: nikwi 0.0.20120213-8 Β· WTFPL
- ubuntu stonking: nikwi 0.0.20120213-8 Β· WTFPL
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms