nerverot(6)
β¨ nerverot(6) β the XScreenSaver manual, bestie edition β¨
okay so you found nerverot(6) in the XScreenSaver manual and you're like "what is this" β don't worry, I got you π«Ά
π NAME
nerverot β induces edginess in the viewer
(no like, literally. that's the whole job. it makes you uncomfy on purpose π)
π SYNOPSIS
nerverot [--display host:display.screen] [--foreground color]
[--background color] [--window] [--root] [--window-id number][--mono]
[--install] [--visual visual] [--db] [--no-db] [--colors integer]
[--delay microseconds] [--count integer] [--line-width integer]
[--event-chance fraction] [--iter-amt fraction] [--nervousness fraction]
[--max-nerve-radius fraction] [--min-radius integer] [--max-radius
integer] [--min-scale fraction] [--max-scale fraction] [--fps]
πΈ DESCRIPTION
The goal of nerverot is to be interesting and compelling to watch, yet induce a state of nervous edginess in the viewer. That's the assignment. It ate and left no crumbs π
This manpage describes v1.3 of the program. (yes, v1.3 specifically, don't come at me)
β¨ OPTIONS β¨
nerverot accepts the following options β buckle up, there's a lot of them:
--windowβ Draw on a newly-created window. This is the default, so if you just run it with zero thoughts, this is what you get π--rootβ Draw on the root window.--window-id numberβ Draw on the specified window. You pick which one, main character energy.--monoβ If on a color display, pretend we're on a monochrome display. delusion but make it retro π--installβ Install a private colormap for the window.--visual visualβ Which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.--db,--no-dbβ Use double-buffering (or not, respectively). Okay so listen: double-buffering may make things look better for larger line widths and/or larger numbers of blots, but "better" may equate to yielding less of the desired edginess effect. You'll be calmer after watching the double-buffered variant; you're more likely to go into epileptic fits with it off. Hence, it is off (false) by default, resourcedoubleBuffer.
π¨ real talk fr fr: those epileptic fits are not a vibe. Double-buffering off means more edginess AND more risk. Pick your battles, bestie.
--colors integerβ How many colors should be used (if possible). The colors form a smooth ramp between two randomly-chosen colors. Defaults to4, resourcecolors.--delay microsecondsβ The interframe delay, in microseconds. Defaults to10000, resourcedelay.--max-iters integerβ The maximum number of iterations (frames) before a new model is generated. The actual number of iterations per model is a random number between 1 and this value. Defaults to1200, resourcemaxIters.--count integerβ How many "blots" to draw at a time. This number may be rounded down to fit the particularly chosen model, and has a fixed minimum per-model. Defaults to250, resourcecount.--line-width integerβ The width of the lines to draw.0means an optimized pixel-thick line. Defaults to0, resourcelineWidth.--event-chance fractionβ The chance, per iteration, for a life-altering event to occur (such as picking a new rotation target), in the range0..1. Defaults to0.2, resourceeventChance. life-altering event π iconic phrasing--iter-amt fractionβ The fraction of movement towards a target (such as rotation angle or scale) that happens per iteration, in the range0..1. Defaults to0.01, resourceiterAmt.--nervousness fractionβ How nervous the drawing is, in the range0..1. This is how jumpy the points on each blot are. Defaults to0.3, resourcenervousness. same energy as me before a deadline ngl π--max-nerve-radius fractionβ The maximum radius of blot nervousness, as a fraction of the radius of the blot, in the range0..1. Defaults to0.7, resourcemaxNerveRadius.--min-radius integerβ The minimum radius for a blot, in the range1..100. Defaults to3, resourceminRadius.--max-radius integerβ The maximum radius for a blot, in the range1..100. Defaults to25, resourcemaxRadius.--min-scale fractionβ The minimum overall scale of drawing, as a fraction ofmin(windowHeight,windowWidth), in the range0..10. Defaults to0.6, resourceminScale.--max-scale fractionβ The maximum overall scale of drawing, as a fraction ofmin(windowHeight,windowWidth), in the range0..10. Defaults to1.75, resourcemaxScale.--fpsβ Display the current frame rate and CPU load. the little numbers go brrr π
π¦ ENVIRONMENT
DISPLAYβ to get the default host and display number.XENVIRONMENTβ to get the name of a resource file that overrides the global resources stored in theRESOURCE_MANAGERproperty.XSCREENSAVER_WINDOWβ The window ID to use with--root.
π X RESOURCES
There are resource equivalents for each option, noted above. (yes, every single one. I told you. we don't skip π )
π BUGS
nerverotshould have more models.XDBEshould be detected and used, if available.
(dev said "yeah I know" and honestly? respect π«‘)
π₯ SEE ALSO
π COPYRIGHT
Copyright Β© 2000-2001 by Dan Bornstein. All rights reserved.
Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
π§ AUTHOR
Dan Bornstein <danfuzz@milk.com>.
and that's the whole page, bestie π β this icon was living in X Version 11, dated 6.15 (30-Mar-2026), and honestly she slayed her way into the archive. go watch some blots get jumpy, you've earned it β¨π
π¦ where this page comes from
- alpine 3.24: xscreensaver-doc 6.15-r0 Β· GPL-2.0-or-later GPL-3.0-or-later 0BSD MIT
- arch rolling: xscreensaver 6.15-1 Β· LicenseRef-XScreenSaver
- nixpkgs unstable: xscreensaver 6.15
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms