mastermind(6)

๐Ÿ“ฆ
version 1.0.0 ยท 2 versions
, in nixos 26.05

๐Ÿ’– NAME ๐Ÿ’–

okay so bestie, this is mastermind(6) from the Games Manual โ€” the whole vibe is mastermind, and itโ€™s literally a game of cunning and logic. no cap. ๐Ÿง โœจ

โœจ SYNOPSIS โœจ

mastermind [options]

๐Ÿง  DESCRIPTION ๐Ÿง 

Mastermind is a codebreaking game, and itโ€™s giving main character energy. The program generates a secret sequence of colored pegs. You have a limited number of guesses to determine the correct colors and positions. After each guess, feedback is given: a black pin for each peg thatโ€™s the correct color in the correct position ๐Ÿ’–, and a white pin for each peg thatโ€™s the correct color in the wrong position ๐Ÿค. Deduce the secret code before you run out of guesses. periodt. ๐Ÿ”ฅ

๐Ÿ’… OPTIONS ๐Ÿ’…

  • -p, --pegs <3..6> โ€” number of color code pegs per guess. Default: 4. โœจ
  • -g, --guesses <8..12> โ€” number of guesses before the game ends. Default: 10. ๐ŸŽ€
  • -c, --colorblind โ€” replace colors with numbers (1-7) and use # and O for feedback pins instead of colored symbols. Also activated by setting the NO_COLOR environment variable. ๐Ÿฆ‹

๐ŸŽฎ CONTROLS ๐ŸŽฎ

  • Left, Right / h, l โ€” move the cursor left and right. ๐Ÿ’…
  • Up, Down / k, j โ€” cycle through colors (or numbers in colorblind mode). ๐ŸŒˆ
  • Enter, Space โ€” submit the current guess. ๐Ÿซถ
  • q, Ctrl+C, Ctrl+D โ€” quit the game. ๐Ÿ’€

๐Ÿ‘‘ AUTHORS ๐Ÿ‘‘

Mahyar Mirrashed โ€” iconic behavior, honestly. ๐Ÿ‘‘


source/version: mastermind(6) from the Games Manual โ€” dated 1980-01-01 ๐ŸŽ€

๐Ÿ“ฆ where this page comes from