LORDSAWAR(6)

πŸ“¦
version 0.3.2+frogknows Β· 2 versions
  • 0.3.2+frogknows Β· debian bookworm, debian trixie, ubuntu jammy, ubuntu noble, ubuntu questing, ubuntu resolute, ubuntu stonking (latest)
  • 0.3.2 Β· fedora 43, fedora 44
, in debian bookworm, debian trixie, ubuntu jammy, ubuntu noble, ubuntu questing, ubuntu resolute, ubuntu stonking

πŸ‘‘ lordsawar(6) β€” the Games section πŸ’–

okay bestie, gather round, because this is lordsawar, a Warlords II clone, and it is so much fun. it lives in the Games part of the manual (section 6, iykyk) ✨


✨ NAME ✨

lordsawar β€” a Warlords II clone 🏰


🌈 SYNOPSIS 🌈

lordsawar [OPTION...] [FILE]

πŸ’œ DESCRIPTION πŸ’œ

LordsAWar! is a 2d turn-based strategy game where up to 8 players strive for control of as many cities as possible. periodt. πŸ’…

so the whole vibe is: you produce new armies in cities to conquer nearby cities. then, using the income from those cities, you make more armies to take more cities. it's giving snowball, it's giving empire, it's giving main character energy πŸ‘‘

you can also send a hero to a temple to get a quest, or maybe search a nearby ruin instead. lowkey your choice, both are valid. then you play against the computer or against a friend 🫢

specify FILE to load a saved-game (.sav) or start a new game from a .map file. the latter is a scenario file saved from the scenario builder 🌸


πŸŽ€ OPTIONS πŸŽ€

  • -c, --cache-size SIZE β€” don't use more than SIZE bytes to cache rendered graphics. yes bestie, we are capping it πŸ’€
  • -C, --config-file FILE β€” use FILE instead of ~/.config/lordsawar/lordsawarrc.
  • -C, --save-path DIR β€” use DIR instead of ~/.locale/share/lordsawar. (yes, -C shows up twice in the original, i don't make the rules, i just report them πŸ™ˆ)
  • -t, --test β€” start with a test-scenario.
  • -S, --seed NUMBER β€” seed the random number generator with NUMBER.
  • -s, --stress-test β€” begin a non-interactive stress test.
  • -r, --robots β€” begin a non-interactive stress test over the network. 🌐
  • -H, --host β€” start a lordsawar server.
  • -p, --port NUMBER β€” start the lordsawar server on the given port.
  • --editor β€” start the scenario builder. πŸ› οΈ
  • -h, --help β€” give this help list.

FILEs can be a saved game file (.sav), or a map (.map) file. πŸ’–


πŸ¦‹ FILES πŸ¦‹

  • ~/.config/lordsawar/lordsawarrc β€” the configuration file.
  • ~/.locale/share/lordsawar/ β€” saved game directory.
  • ~/.locale/share/lordsawar/map/ β€” saved scenario maps directory.
  • ~/.locale/share/lordsawar/army/ β€” saved armyset directory.
  • ~/.locale/share/lordsawar/tilesets/ β€” saved tileset directory.
  • ~/.locale/share/lordsawar/shield/ β€” saved shieldset directory.
  • ~/.locale/share/lordsawar/citysets/ β€” saved cityset directory.
  • ~/.cache/lordsawar/ β€” cache directory. ⭐

πŸ“ REPORTING BUGS πŸ“

found a bug? not the cute kind? report bugs to <https://savannah.nongnu.org/bugs/?group=lordsawar> πŸ›


🌸 SEE ALSO 🌸

the full documentation for lordsawar is available on the web at: http://www.nongnu.org/lordsawar/manual/ 🧚


fr fr, that's the whole page. go forth and conquer, queen πŸ‘‘

this was lordsawar version 0.3.2, from May 2020, and that's the sign-off bestie πŸ’–βœ¨ no cap.