LIEROLIBRE-EXTRACTGFX(6)

πŸ’– LIEROLIBRE-EXTRACTGFX πŸ’–

okay so bestie, welcome to the lierolibre Manual section, and today we're talking about lierolibre-extractgfx β€” the little script that pops the pictures out of your LIERO.CHR files. it's giving backstage pass to the sprite closet. πŸŽ€


✨ NAME ✨

lierolibre-extractgfx β€” a script that extracts images from LIERO.CHR files. literally its whole job. no cap. πŸ¦‹


🌸 SYNOPSIS 🌸

lierolibre inputfile.CHR outputdir

πŸ’… DESCRIPTION πŸ’…

so here's the vibe: this script goes into LIERO.CHR, finds the three sprite canvases hiding in there, and dumps them out as greyscale images in xpm format. that's it, that's the whole serve. ✨

and when you're done editing and you wanna shove them back in? use the lierolibre-packgfx(6) script to pack them back up again. it's the reverse button. πŸ”


πŸ‘‘ OPTIONS πŸ‘‘

  • inputfile.CHR β€” this file has to be a valid LIERO.CHR file, and it must contain three sprite canvases with the exact dimensions 16x1760, 7x910 and 4x120, respectively. like, exact exact. no rounding, no improvising, the dimensions are the dimensioning. πŸ“
  • outputdir β€” the script will create the files gfx1.xpm, gfx2.xpm and gfx3.xpm in this directory. three files, one directory, everybody accounted for. πŸ’–
lowkey a heads up: if your LIERO.CHR doesn't have those exact dimensions, this is not the vibe, bestie. πŸ™ˆ

🌈 AUTHORS 🌈

the script and this manual page were written by Martin Erik Werner <martinerikwerner@gmail.com>. iconic behaviour fr fr. πŸ‘‘


⭐ SEE ALSO ⭐

the whole squad, together. main character energy all around. 🫢


and that's the tea, bestie πŸ“ β€” this page came to you from lierolibre 0.5, dated 2012-04-27. go extract something cute. mwah πŸ’…πŸ’–