KOULES(6)
π KOULES π
ok so bestie, welcome to KOULES(6) β it lives in the games corner of your manual, and honestly? it's giving legend behaviour. the actual program name is xkoules, and it's an Action game for X11. buckle up π
β¨ SYNOPSIS β¨
xkoules [-SxslMmpdh]
π¦ KOULES FROM THE TOP: π¦
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H A V E
FUN
!
like. the vibes. immaculate. π
πΈ DESCRIPTION πΈ
okay so Koules is an action game. the mission? bounce all koules fighters from your sector. that's it. that's the whole assignment. slay. π
π OPTIONS π
-hβ for help. read the help bestie, it's free π«Ά-sβ for small display (320x250) for slow machines. tiny screen, big heart β¨-lβ for large display (640x480) default size. this one's the default btw π-mβ for monochrome displays-bβ for black and white mode-pβ use private colormap π¨-yβ Synchronize with X, use only for debugging π-fβ Disable palette fading-dβ Disable sound support. Game will run faster. (no sound but zoomies πβοΈ)-xβ Disable X11 pointer. Use game's own cursor when standard X11's cursor is blinking-Mβ DISABLE shared memory support. Slow down the game. Use only if shared memory support crashes. (β οΈ last-resort behaviour, only if it's actively breaking)
π Network options π
-C<host>β run koules as network client-Sβ run koules as network server-P<port>β select port. Default is:12345- Use this in case that some other program is already using this port. (port drama, we've all been there π)
π Server options π
-Wβ run server in width mode β support for320x200svgalib and OS/2 clients.- Use this in case that server is refusing your clients. (rude of it, honestly)
-L<level>β select level for server-D<number>β select dificulty for server:0: nightmare1: hard2: medium (default and recommended) β3: easy4: very easy
-Kβ run server in deathmatch mode π
π Points: π
Bounce something : +1
Eat extension : +10
Eat thief : -30
Eat friend : +30 At end of level
every live : +20
every lost level : -100
In deathmatch mode:
every destroyed concurrent: +100
ok so the scoring is giving math but make it fashion. eat the wrong thing and you're losing points, no cap. π
π§ PORTABILITY π§
the program is written in ANSI C and uses the X11 graphics library. old school and iconic fr fr β¨
π BUGS/LIMITATIONS π
Joystick is supported only on Linux. that's the whole limitation. if you're not on Linux and you wanted joystick... not me finding out the hard way π
π₯ SEE ALSO π₯
http://www.paru.cas.cz/~hubicka/koules/English/koules.html
π AUTHOR π
Jan Hubicka
email: hubicka@paru.cas.cz
smail:
Jan Hubicka
Dukelskych bojovniku 1944
Tabor 39001
Czech Republic
and that's the whole page bestie, you ate π go bounce some koules fighters, ily π«Ά
and for the record, this little manual came from Linux and it's dated 28 Jul 1995 β like, the original vintage drop, and it's filed under KOULES(6) in the games section. periodt. πβ¨
π¦ where this page comes from
- debian bookworm: koules 1.4-28 Β· GPL-2.0-or-later
- debian trixie: koules 1.4-28 Β· GPL-2.0-or-later
- ubuntu jammy: koules 1.4-27 Β· GPL-2.0-or-later
- ubuntu noble: koules 1.4-28 Β· GPL-2.0-or-later
- ubuntu resolute: koules 1.4-29 Β· GPL-2.0-or-later
- ubuntu stonking: koules 1.4-29 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms