IOQ3DED(6)

โœจ NAME โœจ

okay so bestie, gather round ๐Ÿ’– this is the manual page for ioq3ded โ€” the ioQuake3 game engine, but make it the dedicated server edition ๐Ÿ‘‘ (and yeah, it lives in section 6 of the manual, the Games Manual, because it's a whole game thing not a boring sysadmin thing ๐Ÿ’…).


๐ŸŒธ SYNOPSIS ๐ŸŒธ

/usr/lib/ioquake3/ioq3ded [+set option value]...

that's literally it, that's the whole vibe โœจ


๐Ÿฆ‹ DESCRIPTION ๐Ÿฆ‹

ioquake3-server is the dedicated server for the ioQuake3 game engine ๐ŸŽฎ no cap.

now here's the tea tho โ˜• the version that Debian ships is not usually useful to run directly, and it is not included in the PATH ๐Ÿ™ˆ so like, don't just type ioq3ded and expect the universe to answer, bestie.

instead, the openarena and quake3 Debian packages hand you wrapper scripts that launch servers for those particular games ๐ŸŽ€ so that's the move. use those. periodt.


๐Ÿ’… OPTIONS ๐Ÿ’…

okay so here's the iconic part ๐Ÿซถ any console command can be prefixed with + and used as a command-line option โ€” and if you wanna actually use the console, run the server in a terminal ๐ŸŒˆ

+set is generally the most useful one to use on the command line, lowkey the main character of this whole section ๐Ÿ‘‘ but things like +map also work, so you're not limited to just the one.

and now, options that can be set with +set โ€” and heads up bestie, this is not a full list! โš ๏ธ it's giving "the greatest hits", not "the whole album" ๐Ÿ˜ญ

  • capturelimit <value> ๐ŸŽ€
  • dedicated <bool> ๐Ÿ’–
  • fraglimit <value> ๐Ÿ”ฅ
  • fs_basepath <string> ๐Ÿ“
  • fs_game <value> ๐ŸŽฎ
  • g_allowVote <bool> ๐Ÿ—ณ๏ธ
  • g_banIPs <IP address> ๐Ÿšซ
  • g_doWarmup <bool> ๐Ÿงš
  • g_friendlyFire <bool> ๐Ÿ’€
  • g_gametype <bool> ๐Ÿ†
  • g_gravity <value> ๐Ÿ“
  • g_inactivity <value> ๐Ÿ˜ด
  • g_maxGameClients <value> ๐Ÿ‘ฅ
  • g_motd <string> ๐Ÿ“ฃ
  • g_needpass <bool> ๐Ÿ”
  • g_password <string> ๐Ÿคซ
  • g_quadfactor <value> โญ
  • g_weaponrespawn <value> ๐Ÿ”ซ
  • net_ip <IP adress> ๐ŸŒ
  • net_port <value> ๐Ÿ”Œ
  • net_qport <value> ๐Ÿ›ฐ๏ธ
  • nextmap <string> โญ๏ธ
  • sv_allowDownload <bool> โฌ‡๏ธ
  • sv_floodProtect <bool> ๐ŸŒŠ
  • sv_fps <value> ๐ŸŽž๏ธ
  • sv_hostname <string> ๐Ÿท๏ธ
  • sv_maxclients <value> ๐Ÿซ‚
  • sv_maxPing <value> (Measurd in milliseconds) โฑ๏ธ
  • sv_minPing <value> (Measurd in milliseconds) โฑ๏ธ
  • sv_pure <bool> โœจ
  • timelimit <value> (Measured in minutes) โฐ

๐ŸŒˆ SEE ALSO ๐ŸŒˆ

go read these too, bestie, they're the extended universe ๐Ÿ“šโœจ


๐Ÿ‘‘ AUTHOR ๐Ÿ‘‘

ioQuake3 was written by id Software Inc. and the ioQuake3 Team ๐Ÿซถ absolute legends, honestly.

this manual page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org> and Simon McVittie <smcv@debian.org>, for the Debian project โ€” but it may be used by others, so share the love ๐Ÿ’–


and that's the whole page, bestie!! ๐ŸŽ€ this cutie dropped on 2010-10-15 and it's straight out of the IOQ3DED(6) manual, Games Manual section, living at /usr/lib/ioquake3/ioq3ded like the icon it is ๐Ÿ‘‘ go start a server, slay, and remember: no cap, only +set ๐Ÿ’…โœจ