HACK(6)

๐Ÿ“ฆ
version 2.17 ยท 2 versions
, in fedora 43, fedora 44, opensuse-leap 16.0

๐Ÿฆ‹ hack(6) โ€” exploring The Dungeons of Doom ๐Ÿฆ‹

โœจ NAME โœจ

hack โ€” exploring The Dungeons of Doom. yes bestie, that's the whole name and it's iconic ๐Ÿฐ

๐ŸŽฎ SYNOPSIS ๐ŸŽฎ

hack [-d directory] [-n] [-u playername]
hack [-d directory] [-s] [-X] [playername ...]

๐Ÿ—บ๏ธ DESCRIPTION ๐Ÿ—บ๏ธ

okay so hack is a display oriented dungeons & dragons-like game. Both display and command structure resemble rogue. (For a game with the same structure but entirely different display โ€” a real cave instead of dull rectangles โ€” try Quest.) the range! ๐ŸŒˆ

To get started you really only need to know two commands. The command ? will give you a list of the available commands and the command / will identify the things you see on the screen. literally just those two and you're in, no cap โœจ

To win the game (as opposed to merely playing to beat other people's high scores) you must locate the Amulet of Yendor which is somewhere below the 20th level of the dungeon and get it out. Nobody has achieved this yet and if somebody does, they'll probably go down in history as a hero among heroes. ๐Ÿ‘‘ main character energy fr fr

When the game ends, either by your death, when you quit, or if you escape from the caves, hack will give you (a fragment of) the list of top scorers. The scoring is based on many aspects of your behavior but a rough estimate is obtained by taking the amount of gold you've found in the cave plus four times your (real) experience. Precious stones may be worth a lot of gold when brought to the exit. There is a 10% penalty for getting yourself killed. the 10% death tax is real, bestie ๐Ÿ’€ periodt.

The administration of the game is kept in the directory specified with the -d option, or, if no such option is given, in the directory specified by the environment variable HACKDIR, or, if no such variable exists, in the current directory. This same directory contains several auxiliary files such as lockfiles and the list of topscorers and a subdirectory save where games are saved. The game administrator may however choose to install hack with a fixed playing ground, usually /var/games/hack. admin behavior, but make it filesystem ๐Ÿ“

๐ŸŒŸ the flags, bestie ๐ŸŒŸ

  • -d directory โ€” sets the directory where the administration of the game is kept; if no such option is given, hack uses the directory specified by HACKDIR, or, if no such variable exists, the current directory. This same directory contains several auxiliary files such as lockfiles and the list of topscorers and a subdirectory save where games are saved. The game administrator may however choose to install hack with a fixed playing ground, usually /var/games/hack.
  • -n โ€” suppresses printing of the news. no news, no stress ๐Ÿซถ
  • -u playername โ€” supplies the answer to the question "Who are you?". When playername has as suffix one of -T, -S, -K, -F, -C, or -W, then this supplies the answer to the question "What kind of character ... ?".
  • -s โ€” will print out the list of your scores. It may be followed by arguments -X where X is one of the letters C, F, K, S, T, W to print the scores of Cavemen, Fighters, Knights, Speleologists, Tourists or Wizards. It may also be followed by one or more player names to print the scores of the players mentioned. scoreboard behavior, we love to see it ๐Ÿ†

๐Ÿ‘‘ AUTHORS ๐Ÿ‘‘

Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon Payne) wrote the original hack, very much like rogue (but full of bugs). Andries Brouwer continuously deformed their sources into the current version โ€” in fact an entirely different game. collab era, but make it cursed code ๐Ÿ’…

๐Ÿ“ FILES ๐Ÿ“

  • hack โ€” The hack program.
  • data, rumors โ€” Data files used by hack.
  • help, hh โ€” Help data files.
  • record โ€” The list of topscorers.
  • save โ€” A subdirectory containing the saved games.
  • bones_dd โ€” Descriptions of the ghost and belongings of a deceased adventurer.
  • xlock.dd โ€” Description of a dungeon level.
  • safelock โ€” Lock file for xlock.
  • record_lock โ€” Lock file for record.

๐ŸŒฑ ENVIRONMENT ๐ŸŒฑ

  • USER or LOGNAME โ€” Your login name.
  • HOME โ€” Your home directory.
  • SHELL โ€” Your shell.
  • TERM โ€” The type of your terminal.
  • HACKPAGER, PAGER โ€” Pager used instead of default pager.
  • MAIL โ€” Mailbox file.
  • MAILREADER โ€” Reader used instead of default (probably /usr/bin/mail).
  • HACKDIR โ€” Playground.
  • HACKOPTIONS โ€” String predefining several hack options (see help file).

Several other environment variables are used in debugging (wizard) mode, like GENOCIDED, INVENT, MAGIC and SHOPTYPE. wizard mode secrets, iykyk ๐Ÿง™

๐Ÿ’€ BUGS ๐Ÿ’€

Probably infinite. Mail complaints to mcvax!aeb. not me sending hate mail to a 1985 email address ๐Ÿ˜ญ


okay that's the whole page, bestie โ€” source/version: Debian. Date: March 31, 1985. Manual: HACK(6). mwah ๐Ÿ’–

๐Ÿ“ฆ where this page comes from