GNOME-BREAKOUT(6)

πŸ’– GNOME-BREAKOUT(6) β€” Games Manual πŸ’–

okay bestie, welcome to the gnome-breakout page, straight out of the Games Manual section of your friendly neighbourhood man pages. pull up a chair, grab a snack, we're doing this πŸ“


✨ NAME ✨

gnome-breakout β€” an addictive breakout game for GNOME. yes, addictive is the official word. the man page said it, not me πŸ’…


🌈 SYNOPSIS 🌈

gnome-breakout [options]

that's it. that's the whole vibe.


πŸŽ€ DESCRIPTION πŸŽ€

so this manual page documents the gnome-breakout command briefly. that's literally the assignment.

real talk though: this page was written for the Debian GNU/Linux distribution because the original program does not have a manual page. not a short one. not a bad one. none. it doesn't have any documentation at all, bestie. zero. the void. 😭 so this is what we've got and we're gonna be grateful for it.

anyway, the game itself: gnome-breakout is a clone of the classic Breakout game. iconic behaviour, no notes.

here's the gameplay loop, fr fr:

  • you control a paddle at the bottom of the playfield πŸ›Ά
  • you bounce a ball against bricks at the top to destroy them πŸ”₯
  • when all of the bricks are destroyed, you advance to the next level πŸ‘‘

that's the whole thing. that's the game. simple, devastating, will eat your entire afternoon.


✨ OPTIONS ✨

quick heads up: this program follows the usual GNU command line syntax, with long options starting with two dashes (-). a summary of options is included below, and yes we are going through every single one of them, because that's the rules 🫢

  • --load-modules=MODULE1,MODULE2,... β€” dynamic modules to load

πŸ’œ Help options

  • -?, --help β€” show this help message
  • --usage β€” display brief usage message

🌸 GTK+

  • --gdk-debug=FLAGS β€” Gdk debugging flags to set
  • --gdk-no-debug=FLAGS β€” Gdk debugging flags to unset
  • --display=DISPLAY β€” X display to use
  • --screen=SCREEN β€” X screen to use
  • --sync β€” make X calls synchronous
  • --name=NAME β€” program name as used by the window manager
  • --class=CLASS β€” program class as used by the window manager
  • --gtk-debug=FLAGS β€” Gtk+ debugging flags to set
  • --gtk-no-debug=FLAGS β€” Gtk+ debugging flags to unset
  • --g-fatal-warnings β€” make all warnings fatal
  • --gtk-module=MODULE β€” load an additional Gtk module

πŸ¦‹ Bonobo activation Support

  • --oaf-ior-fd=FD β€” file descriptor to print IOR on
  • --oaf-activate-iid=IID β€” IID to activate
  • --oaf-private β€” prevent registering of server with OAF

πŸ‘‘ GNOME Library

  • --disable-sound β€” disable sound server usage
  • --enable-sound β€” enable sound server usage
  • --espeaker=HOSTNAME:PORT β€” host:port on which the sound server to use is running
  • --version β€” show version of program.

🧚 Session management

  • --sm-client-id=ID β€” specify session management ID
  • --sm-config-prefix=PREFIX β€” specify prefix of saved configuration
  • --sm-disable β€” disable connection to session manager

⭐ GNOME GUI Library

  • --disable-crash-dialog β€” disable Crash Dialog

πŸ’– SEE ALSO πŸ’–

the full documentation for GNOME is maintained as a Texinfo manual. so if the info program and the GNOME programs are properly installed at your site, this command:

info GNOME

should give you access to the complete manual. slay. go read it, bestie πŸ“šβœ¨


🌟 AUTHOR 🌟

giving credit where credit is due, as always:

  • Upstream Author: Michael Person <alcaron@senet.com.au>
  • this manual page was written by Tom Cato Amundsen <tca@debian.org>, for the Debian GNU/Linux system (but it may be used by others β€” sharing is caring 🫢)
  • Updated October 19, 2007 by Barry deFreese <bddebian@comcast.net>

and that's the whole page, bestie. gnome-breakout from the Games Manual, dated October 19, 2007 β€” a certified classic that's been living in this man page rent-free since 2007 and honestly? main character energy πŸ‘‘πŸ’… go bounce a ball, you deserve it πŸŽ€βœ¨