fluxcore(6)
π fluxcore(6) π
okay so first things first: this is a page from the XScreenSaver manual β yes that XScreenSaver, the one that's been making your screen pretty since before you were born. fluxcore is one of its savers and honestly? it's giving main character energy. β¨
π¦ NAME π¦
fluxcore β it's a screen saver, bestie. that's the whole vibe. π
πΈ SYNOPSIS πΈ
fluxcore [--display host:display.screen] [--visual visual] [--window]
[--root] [--delay number] [--speed number] [--scale number] [--fps]
run it, pass it some flags, watch the pretty energy happen. no cap. π₯
β¨ DESCRIPTION β¨
okay so the lore is actually iconic: long range space-based energy transmission requires a flux core to amplify and concentrate energy. that's it. that's the whole thing. a flux core. in space. transmitting energy. over long range. π°οΈπ«
so basically this saver is a whole sci-fi power source just vibing on your monitor and i am obsessed. π«Ά
π OPTIONS π
--visualvisual β picks which visual to use. legal values are either the name of a visual class, or the id number of one specific visual (and yes, decimal or hex both work, we're flexible like that π ).--windowβ draw on a newly-created window. this is the default, so it's already what you're getting unless you say otherwise. β¨--rootβ draw on the root window instead. full-screen chaos era. π₯οΈ--delaynumber β per-frame delay, measured in microseconds. default is20000, which is0.02seconds for anyone who doesn't do micro-math in their head. β±οΈ--speednumber β animation speed multiplier.2.0means twice as fast,0.5means half as fast. choose your own adventure. πββοΈπ¨--scalenumber β frame buffer resolution.0.5halves the resolution for better performance but lower quality output. default is1.0, full quality. no compromise behavior, love that for you. π--fps|--no-fpsβ whether to show a frames-per-second display down at the bottom of the screen. yes or no, your call, no wrong answers. π
π§ ENVIRONMENT π§
DISPLAYβ used to get the default host and display number. the classic. πXENVIRONMENTβ used to get the name of a resource file that overrides the global resources stored in theRESOURCE_MANAGERproperty. fancy override energy. πXSCREENSAVER_WINDOWβ the window ID to use with--root. ikyk. π
π₯ SEE ALSO π₯
X(1), xscreensaver(1), and literally the original shader itself: <https://www.shadertoy.com/view/ltlSWf> β go look at it, it's iconic. β
π COPYRIGHT π
Copyright Β© 2015 by Otavio Good.
Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
like, keep the notice, that's the deal. π€
πΊ AUTHOR πΊ
Otavio Good. absolute legend. π
and that's the whole page, bestie π«Ά β brought to you by X Version 11, manual version 6.15, dated 30-Mar-2026. go forth and transmit some energy. πβ¨π¦
π¦ where this page comes from
- alpine 3.24: xscreensaver-doc 6.15-r0 Β· GPL-2.0-or-later GPL-3.0-or-later 0BSD MIT
- arch rolling: xscreensaver 6.15-1 Β· LicenseRef-XScreenSaver
- nixpkgs unstable: xscreensaver 6.15
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms