FILLER(6)

πŸ’– FILLER(6) πŸ’–

the games manual page you didn't know you needed ✨


🌸 NAME 🌸

filler β€” a simple game where two players try to capture half the board πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

filler

like. that's it. that's the whole invocation bestie πŸ’…


✨ DESCRIPTION ✨

okay so this manual page documents briefly the filler game by John Farrell 🌈

Filler is a simple game where two players try to capture half of the board. fr fr that's the whole vibe.

  • One player starts at the hex marked L πŸ‘‘
  • The other starts at the hex marked R πŸ‘‘

Each player takes turns choosing a colour. the way that works β€” when a player chooses a colour, all board hexes owned by that player change to that colour 😳

The colour change captures all adjacent hexes which match the player's new colour. like, they just get absorbed. it's giving territory expansion 🫢

The game keeps score of how many hexes each player has captured πŸ“Š

The winner is the first player to control more than half the hexes. As there are 1377 hexes, you need a score of 689 to win. no cap. 689. that's the number. memorize it πŸ’€

πŸ”₯ SEE ALSO πŸ”₯


πŸ’œ AUTHOR πŸ’œ

This manual page was written by Wojciech Jeczmien <Wojciech.Jeczmien@ocean.univ.gda.pl>, for the Debian GNU/Linux system (but may be used by others according to the terms in the GNU Lesser General Public License). It has been updated by James Damour <suvarov454@users.sourceforge.net> ✍️


and that's the whole page bestie, you ate it up πŸ“

this one's from the GNU era β€” dated Thu, May 6 2004 10:08:27 -0400 β€” and yeah it lives under FILLER(6) in the games manual πŸŽ€ go capture some hexes πŸ’…βœ¨

πŸ“¦ where this page comes from