fheroes2(6)
π NAME π
fheroes2 β the free remake of the Heroes of Might and Magic II game engine. That's it, that's the name, and yes she ate. π
β¨ SYNOPSIS β¨
fheroes2
π¦ DESCRIPTION π¦
okay so bestie, fheroes2 is a free implementation of the Heroes of Might and Magic II game engine β a classic turn-based strategy game β and it comes with significant improvements in gameplay, graphics and logic. We're talking support for high-resolution graphics, an improved AI, numerous fixes and UI improvements. Not me being obsessed but I am literally obsessed. π
To play the game, you need the assets from the demo version or the full version of the original Heroes of Might and Magic II game. No assets, no game, fr fr.
πΈ GAME DATA PATHS πΈ
The engine assets are searched for in these directories
/usr/share/fheroes2/dataβ the system-wide data directory that can be accessed by all users. β¨$FHEROES2_DATAβ this environment variable may contain the path to a custom assets directory. You do you, babe. π«Ά- Game engine executable directory β literally just the directory containing the executable file used to run the engine.
$HOME/.local/share/fheroes2β the per-user data directory. This path can be overridden by theXDG_DATA_HOMEenvironment variable.
And the structure of engine assets is giving...
anim/*.smk
anim2/*.smk
heroes2/anim/*.smk
Video files of the original game. πΉ
data/*.agg
Assets of the original game. Required β like, you cannot skip this one, she is mandatory. π¨
files/data/*.h2d
Additional non-original assets from the fheroes2 project. Heads up though: these assets are inextricably linked to a specific version of the engine, and they must be updated when the engine version changes. No mix-and-matching, bestie. π
files/lang/*.mo
Translations of the fheroes2 project into different languages. π
files/soundfonts/*.sf2
files/soundfonts/*.sf3
Additional SoundFont files for the MIDI synthesizer.
files/timidity/timidity.cfg
Configuration file for the TiMidity MIDI synthesizer.
files/timidity/instruments/*.pat
GUS patches (samples of musical instruments) for the TiMidity MIDI synthesizer.
maps/*.fh2m
Map files in the fheroes2 format.
maps/*.h2c
maps/*.hxc
Campaign map files.
maps/*.mp2
maps/*.mx2
Map files in the original game format.
music/*.flac
music/*.mp3
music/*.ogg
Music tracks ripped from the original game CD. These tracks should be named as homm2_XX.ext or TrackXX.ext, where XX is a track number and ext is an extension. Numeration starts from 01 for the homm2_ prefix and from 02 for the Track prefix. iykyk π΅
π ENVIRONMENT π
FHEROES2_DATAβ see the section GAME DATA PATHS above. That's the whole thing, she's low maintenance. π
π FILES π
$HOME/.config/fheroes2β this directory contains per-user configuration files.fheroes2.cfgis for game options andfheroes2.keyis for hotkeys. This path can be overridden by theXDG_CONFIG_HOMEenvironment variable.$HOME/.local/share/fheroes2/files/saveβ this directory contains per-user save files. Protect them with your life. π
and that's the whole page, bestie β this is fheroes2(6) from the Games Manual, and she was last updated in April 2025. mwah, go play. ππΈ
π¦ where this page comes from
- fedora 43: fheroes2 1.1.11-1.fc43 Β· GPL-2.0-or-later AND LGPL-2.1-or-later
- fedora 43: fheroes2 1.1.17-2.fc43 Β· GPL-2.0-or-later AND LGPL-2.1-or-later
- fedora 44: fheroes2 1.1.14-1.fc44 Β· GPL-2.0-or-later AND LGPL-2.1-or-later
- fedora 44: fheroes2 1.1.17-2.fc44 Β· GPL-2.0-or-later AND LGPL-2.1-or-later
- Copyright 2022 - 2025 fheroes2 team <fhomm2@gmail.com>
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms