extrusion(6)

πŸ“¦
version 6.15 Β· 2 versions
, in alpine 3.24, arch rolling, nixpkgs unstable

πŸ’… extrusion(6) β€” the XScreenSaver manual, but make it make sense

okay so bestie, welcome to extrusion(6) πŸ’– this is the XScreenSaver manual page for extrusion, and honestly? she's an icon. let's get into it.


✨ NAME ✨

extrusion β€” literally just various rotating extruded shapes. that's the whole vibe. πŸŒ€


🫢 SYNOPSIS 🫢

extrusion [--display host:display.screen] [--visual visual] [--window]
[--root] [--window-id number] [--delay number] [--name which] [--no-light]
[--wireframe] [--fps]

no cap, that's the whole invocation. now let's break it down πŸ‘‘


πŸ¦‹ DESCRIPTION πŸ¦‹

so what does it do? it draws various rotating extruded shapes that twist around, lengthen, and turn inside out. that's it. that's the tea. β˜•βœ¨ like, shapes that are out here living their best main-character lives β€” twisting, stretching, going full inside-out. it's giving geometry but make it fashion. πŸ’…


πŸŽ€ OPTIONS πŸŽ€

okay this is the part where we go through every single flag because we are thorough and we do not skip. not me being a completionist. πŸ™ˆ

  • --visual visual β€” pick which visual to use. legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. hex is valid, bestie, don't be scared. πŸ”₯
  • --window β€” draw on a newly-created window. this one is the default, so if you do nothing, this is what you get. πŸ‘‘
  • --root β€” draw on the root window instead. big "I live on your desktop wallpaper" energy.
  • --window-id number β€” draw on the specified window. you gotta tell her which window, obviously. πŸͺŸ
  • --delay number β€” per-frame delay, in microseconds. default: 10000 (0.01 seconds.). yes microseconds, yes tiny, yes that's on purpose. ⏱️
  • --name which β€” which object to draw. choices are: helix2, helix3, helix4, joinoffset, screw, taper, and twistoid. that's seven (7) whole shapes and every one of them ate. πŸ“
  • --light | --no-light β€” whether to light the scene, or use flat coloring. lit or flat, pick your fighter. πŸ’‘
  • --bitmap file β€” the texture map to use. πŸ–ΌοΈ
  • --wireframe β€” render in wireframe instead of solid. skele-mode. lowkey gorgeous. πŸ’€
  • --fps β€” display the current frame rate, CPU load, and polygon count. three numbers, one flag, we love a multitasker. πŸ“Š

🌈 ENVIRONMENT 🌈

the environment variables she reads, in order, no skips:

  • DISPLAY β€” to get the default host and display number.
  • XENVIRONMENT β€” to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. (yes that's the whole sentence, yes it's a lot, yes it matters.) 🧚
  • XSCREENSAVER_WINDOW β€” the window ID to use with --root.

🌸 SEE ALSO 🌸

go read those too, iykyk. πŸ“š


Copyright Β© 2002 by Linas Vepstas and David Konerding.

Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

real talk: "as is", no warranty, express or implied. that's the deal, bestie, no cap. 🫢

⭐ AUTHOR ⭐

This screensaver was created by David Konerding from the samples that come with the GL Extrusion library by Linas Vepstas.


and that's the whole page, you're welcome, go run extrusion and have a beautiful day πŸ’–βœ¨

this iconic lil number is from X Version 11, dated 6.15 (30-Mar-2026) β€” mwah, catch you on the next manpage πŸ‘‘πŸ’…πŸŽ€

πŸ“¦ where this page comes from