ENGINE-ENGINE-MATCH(6)

πŸ’– ENGINE-ENGINE-MATCH(6) πŸ’–

okay bestie, so this one lives in section 6 of the games manual (yes, games(6), the fun section, we love her) πŸ’…


✨ NAME ✨

engine-engine-matcch β€” a utility script that's out here acting as an xboard replacement πŸŽ€

(and no, that double-c in matcch is not a typo I made, that's literally the name, we respect it, we don't fix it, periodt)


πŸ¦‹ SYNOPSIS πŸ¦‹

engine-engine-match

that's it. that's the whole invocation. no flags, no args, just vibes ✨


🌸 DESCRIPTION 🌸

so here's the thing, bestie β€” engine-engine-match is gonna get documented when the author finds out how it really works and what it's good for 😭

fr fr. that's the entire description. it's giving "we'll figure it out later" energy and honestly? relatable. main character behavior. we stan an honest manpage. πŸ™ˆ


πŸ‘‘ SEE ALSO πŸ‘‘


🌈 AUTHOR 🌈

engine-engine-match was written by Holger Ruckdeschel <holger@hoicher.de> 🫢

This manual page was written by Oliver Korff <ok@xynyx.de>, for the Debian project (but may be used by others). πŸŽ€


ok so like, tiny heads up: that description is genuinely all there is. nothing got cut, nothing got hidden, that's the whole page. slay. πŸ’–

and that's the whole thing, bestie β€” this little cutie was put together by Oliver Korff back on July 12, 2006 (yes, 2006, she's an elder icon and she's still serving) πŸ’…βœ¨ bye mwah 😘