CRITTER(6)

πŸ’₯ CRITTER(6) β€” the Critical Mass situation πŸ’₯

okay bestie, so you found the manual page for Critical Mass, and it lives in the Games Manual section of your friendly neighborhood man pages. this is the whole thing, translated for us. let's go πŸš€


✨ NAME ✨

criticalmass β€” a space shoot-em-up that's giving major Galaxian energy πŸ›Έ


πŸŽ€ SYNOPSIS πŸŽ€

criticalmass [options]

that's it. that's the whole vibe. you run it, you add options if you want, you shoot stuff. πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

so this manual page documents the game Critical Mass, and here's the little lore drop: it was written specifically for the Debian GNU/Linux distribution, because the original program literally does not ship with a manual page. not me writing the docs they never wrote 😭 anyway.

criticalmass is a space shoot-em-up, similar to Galaxian. and the basic idea is genuinely simple, no cap: you move your ship back and forth at the bottom of the screen, shooting up, while the bad guys fly around and shoot down. that's the whole gameplay loop. iconic, honestly. πŸ‘‘

if you want the extended lore, there's more documentation waiting for you at /usr/share/doc/criticalmass/Readme.html β€” go read it, it's right there. πŸ“–βœ¨


🌈 OPTIONS 🌈

  • +fullscreen 0 β€” run the game in windowed mode. cozy. windowed bestie behavior. πŸͺŸ
  • +fullscreen 1 β€” run the game in fullscreen mode. immersive. main character energy. take up the WHOLE screen. πŸ”₯
  • +soundtrack FILE β€” use the given file as a soundtrack 🎡 like, your own file, your own vibes, your own era. yes queen, curate your own OST.
  • +skill LEVEL β€” start the game at the given skill level. and listen, LEVEL has to be one of these four, exactly: "ROOKIE", "NORMAL", "EXPERT", or "INSANE". that's the whole menu. pick your fighter. πŸ’€ (insane is right there if you're feeling bold fr fr)
heads up: those LEVEL values are the only ones that exist. don't get creative with it, bestie. it's a fixed list, not a vibe suggestion. πŸ™ˆ

πŸ‘€ SEE ALSO πŸ‘€

  • /usr/share/doc/criticalmass/Readme.html β€” the extra docs, right where the description promised. 🫢

πŸ’œ AUTHOR πŸ’œ

criticalmass was written by Frank Becker <crittermail2005 at telus dot net> β€” thank you for the game, king 🫑

and this manual page was written by Daniel Burrows <dburrows at debian dot org>, for the Debian GNU/Linux system (but like, it may be used by others too, it's not gatekept). πŸŽ€


that's the whole page, bestie. go shoot some bad guys πŸš€πŸ’–

🌸 sign-off szn: this page is from December 2001, and it's the CRITTER(6) page from the Games Manual set. yeah, it's been slaying since 2001. periodt. πŸ’…βœ¨