BURGERSPACE(6)
π BURGERSPACE π (section 6, bestie)
okay so. it's burgerspace(6), it's a game, and it's literally the most unhinged thing you'll read today. buckle up πβ¨
π NAME π
burgerspace β a hamburger-smashing video game ππ₯
β¨ SYNOPSIS β¨
burgerspace
that's it. that's the whole thing. no args, no drama, just vibes π
π DESCRIPTION π
okay so picture this: you're a chef π¨βπ³ and your whole job is to walk over hamburger ingredients β buns, meat, lettuce, tomatoes, cheese β and make them fall from floor to floor until they land on the plates at the bottom of the screen. use the arrow keys to move the chef. that's the mission. that's the dream. π«Ά
but like. obviously there's a catch, bestie. you have to dodge the most terrible enemies while you do it β eggs, sausages and pickles π. if they touch you, you die. full stop. periodt. BUT β you can spray pepper on them with the Control key to paralyze them temporarily. icon behavior honestly πΆοΈβ¨
use those pepper shots sparingly though, because you only have a limited number of them. the way that scarcity is real π©. pick up the treat that appears from time to time to get a new pepper shot. free refill energy π
a two-player game is possible using the (experimental) networked version of BurgerSpace. it's giving "experimental" so like, be aware. see the burgerspace-server(6) manual page or the BurgerSpace Home Page for details. iykyk π
use the Escape key to quit the program. to pause the game (which is only possible in stand-alone mode, ngl), use the P key to pause the game and to resume it afterwards. paused and unbothered βπ
π GENERAL OPTIONS π
--helpβ display a help page and exit. knowledge is free, bestie π--versionβ display version information and exit. know ur roots π--no-soundβ disable the sound effects, which are enabled by default. silence mode activated π€«--full-screenβ attempt to use the full screen mode. the default is to display the game in an ordinary window. main character energy, full screen π₯οΈπ--z-for-pepperβ use the Z key instead of the Control key to shoot pepper. remap slay πΆοΈ
π¦ STAND-ALONE OPTIONS π¦
--hide-landed-enemiesβ since BurgerSpace 1.9.5, when an enemy gets carried down on a slice and has landed, it is shown as frozen until it revives, instead of disappearing until it revives. to restore the old disappearing behavior, pass this option. vintage mode fr fr π»--initial-level=Nβ start game at level N. default is 1. N must be at least 1. no skipping to level 0, that's not a thing π--ms-per-frame=Nβ N milliseconds per animation frame. default is 55. minimum is 1. maximum is 1000. 50 means 20 frames per second. do the math bestie, it's giving frame budget ποΈ--no-active-eventβ do not pause when the window becomes inactive. this option keeps the game from processing SDL'sSDL_ACTIVEEVENT, which the game receives when the window loses the focus. without this option, the game automatically pauses while the window does not have the focus or is iconified, which avoids using the CPU during that time. this automatic pausing is useful to save energy on battery-operated devices ππ
π NETWORK CLIENT OPTIONS π
--server=HOSTNAMEβ start as a client that connects to a BurgerSpace server running on the given host or IP address. examples:--server=localhost,--server=192.168.1.2. if this option is not given, the program starts as a stand-alone game that does not try to connect to any server. solo mode default π§--port=PORTβ UDP port number on which the BurgerSpace server is running. this option is only useful with--server. the default is@DEFAULT_UDP_SERVER_PORT@. πͺ
π LICENSE π
this program is free software; you may redistribute it under the terms of the GNU General Public License version 2 or any later version. this program has absolutely no warranty. like zero. none. don't come for me π legally speaking. slay but also, no promises π«Ά
π AUTHORS π
- Pierre Sarrazin (code)
- Luce St-Amand (most images)
the duo behind the burger empire, we stan π§βπ»π¨
π FILES π
this program uses the flatzebra library, by the same author. this library is itself based on the SDL graphics library (see http://www.libsdl.org).
see the BurgerSpace Home Page: http://sarrazip.com/dev/burgerspace.html
β οΈ heads up bestie: that two-player networked version? the manpage literally calls it experimental. and the license has absolutely no warranty. i'm just the messenger π
and that's the whole page, babe. this manual page is from November 21st, 2022, section 6 of the manual, brought to you by the BURGERSPACE girlies. go smash some hamburgers πβ¨π
π¦ where this page comes from
- debian trixie: burgerspace 1.10.0-1 Β· GPL-2.0-or-later
- ubuntu questing: burgerspace 1.10.0-1
- ubuntu resolute: burgerspace 1.10.0-1build1 Β· GPL-2.0-or-later
- ubuntu stonking: burgerspace 1.10.0-1build1 Β· GPL-2.0-or-later
- Copyright (C) 2001-2022 Pierre Sarrazin <http://sarrazip.com/>
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms