BOOHU(6)

πŸ’– BOOHU πŸ’–

okay bestie, welcome to the Games Manual section of your terminal, because today we're talking about boohu(6) β€” yes the whole manual name is literally right there, i'm folding it in like a lil name tag πŸŽ€


✨ NAME ✨

boohu β€” coffee-break roguelike game β˜•πŸ‘‘


🌸 SYNOPSIS 🌸

boohu [-c] [-n] [-o] [-s] [-v] [-x] [-r file]

that's it. that's the whole vibe check. short, sweet, iconic πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

Break Out Of Hareka's Underground (that's what Boohu stands for, iykyk) is a turn-based coffee-break roguelike game with a heavy focus on tactical positioning mechanisms. like, genuinely obsessed with where you're standing. that focus lowkey shaped everything: the weapon attack patterns, the consumables, the terrain features β€” all of it. πŸ—‘οΈ

and because it's aiming for a replayable, streamlined experience, the game dodges manual inventory management and complex character building entirely. no spreadsheets bestie, no ten-tab wiki open. instead it relies on items and player adaptability for character progression. main character energy fr fr ✨

and now, the lore drop, direct from the elders themselves:

β€œEvery year, the elders send someone to collect medicinal simella plants in the Underground. This year, the honor fell upon you, and so here you are. According to the elders, deep in the Underground, magical stairs will lead you back to your village.”

no pressure or anything. just you, some simella plants, and magical stairs that are deep in the Underground. slay i guess πŸ’€

The options are as follows:


πŸ’… OPTIONS πŸ’…

  • -c β€” use a centered camera. put yourself in the middle of the frame, main character behavior, we love to see it πŸŽ₯
  • -n β€” no animations. for when you simply cannot with the movement, just give me the game 😀
  • -o β€” use the 8-color palette. retro, limited, lowkey iconic 🎨
  • -r file β€” watch replay file file instead of launching a normal game. if file is '_', the last game replay is used. the following key bindings are available:
    • + and - for changing speed
    • the arrow keys for going to next or previous frame
    • space and p for pausing/resuming the video
    • Q for exiting the program
  • -s β€” use the 16-color solarized palette. soft, muted, aesthetic πŸŒ…
  • -v β€” print version number. know your roots bestie 🏷️
  • -x β€” use xterm 256-color palette (solarized approximation). this is the default. yes, the fancy one is the one you get for free ✨

πŸŽ€ FILES πŸŽ€

  • $XDG_DATA_HOME/boohu/save β€” last saved game. your progress, protected 🫢
  • $XDG_DATA_HOME/boohu/dump β€” last game character and statistics. the receipts of your run πŸ“Š
  • $XDG_DATA_HOME/boohu/config.gob β€” key bindings configuration. your controls, your rules ⌨️
  • $XDG_DATA_HOME/boohu/replay β€” last game replay file. rewatch your own cinema 🍿

πŸ’€ heads up: if you're poking around in $XDG_DATA_HOME/boohu/, those are your save files β€” treat them gently, bestie. the manpage doesn't say what happens if you yeet them, and neither will i, because that's not in the manpage πŸ™ˆ

and that's the whole page, no cap πŸŒˆπŸ’–

this lil writeup came from the Debian folks, dated Nov 28, 2018 β€” so shoutout to Debian, shoutout to that date, and shoutout to you for reading the whole thing. go collect those simella plants 🧚🌸

πŸ“¦ where this page comes from