BLACK-BOX(6)

โœจ BLACK-BOX ๐Ÿ’…

okay so this is BLACK-BOX(6) from the Games Manual, section 6, and bestie you're gonna want to sit down for this one ๐ŸŽ€

๐ŸŒธ NAME ๐ŸŒธ

black-box โ€” find the crystals ๐Ÿ’Žโœจ

๐Ÿฆ‹ SYNOPSIS ๐Ÿฆ‹

black-box [options]

๐Ÿ’– DESCRIPTION ๐Ÿ’–

okay so picture this: there's a black box. that's it. that's the whole vibe. ๐Ÿ–ค

you shoot in, and you watch where the shot leaves the box. iconic behaviour honestly.

and inside? inside there are crystals โœจ and they're reflecting the shots around, being all mysterious and main-character about it.

your job โ€” your literal entire mission โ€” is to guess where the crystals are hidden, purely by watching your shots. like, that's the whole game. you're Sherlock Holmes but make it lasers. ๐Ÿ”ฅ no cap, it's giving detective energy and i'm obsessed.

๐ŸŽ€ OPTIONS ๐ŸŽ€

  • -nosound โ€” starts without sound ๐Ÿ”‡ (silent mode, no vibes soundtrack, just you and your thoughts)
  • -nofullscreen โ€” Guess ๐Ÿคทโ™€๏ธ (that's literally all the manpage says, bestie, i'm not gonna make stuff up)
  • -levelnum [number] โ€” starts with that level ๐ŸŽฎ and the level number is shown in the title bar, so you always know exactly where you're at

๐Ÿ‘‘ AUTHOR ๐Ÿ‘‘

black-box was written by Karl Bartel <karlb@gmx.net>. ๐Ÿ’–

this manual page was written by Adrian Bunk <bunk@fs.tum.de> for the Debian GNU/Linux system โ€” but it may be used by others ๐Ÿซถ (share the love, fr fr).


and that's the whole page, bestie!! ๐Ÿฆ‹

okay so like, credit where credit is due: this is BLACK-BOX(6) from the Games Manual, and the version of it you just read is dated July 26, 2000 โญ โ€” yes it's older than us, and yes it still ate. go find those crystals, i believe in you ๐Ÿ’…โœจ๐ŸŒˆ

๐Ÿ“ฆ where this page comes from