BACKGAMMON(6)
π² BACKGAMMON π
okay so this is the backgammon(6) page from the Games Manual, and bestie, it's literally the whole vibe β you play backgammon against the computer or against a "friend" (the quotes are doing a LOT of work there, iykyk). There's also teachgammon if you're likeβ¦ brand new. We love a beginner-friendly moment. β¨
πΈ NAME πΈ
backgammon β the game of backgammon, fr fr
teachgammon β learn to play backgammon π§
β¨ SYNOPSIS β¨
backgammon [-] [-nrwb] [-pr] [-pw] [-pb] [-t term] [-s file]
teachgammon
π DESCRIPTION π
So this program lets you play backgammon against the computer, or against a "friend" π. Every command is just one letter, so you literally don't need to type a carriage return β except at the end of a move, where you do. Sorry, that's the rule.
The program is mostly self-explanatory, so a question mark (?) will usually get you some help. Iconic behaviour, honestly.
If you answer y when it asks whether you want the rules, you get the whole package:
- text explaining the rules of the game
- some hints on strategy
- instructions on how to use the program
- and a tutorial that's a practice game against the computer π
And if you just want to know how to use the program? Answer y when it asks if you want instructions. Two different questions, bestie. Don't mix them up.
The possible arguments for backgammon (most are unnecessary but some are very convenient, slay) consist of:
-nβ don't ask for rules or instructions-rβ player is red (impliesn)-wβ player is white (impliesn)-bβ two players, red and white (impliesn)-prβ print the board before red's turn-pwβ print the board before white's turn-pbβ print the board before both player's turn-ttermβ terminal is typeterm, uses/usr/share/misc/termcap-sfileβ recover previously saved game fromfile
Any unrecognized arguments are just ignored π. And an argument of a lone - gets you a description of possible arguments β like a little menu, we love a menu.
β Now the important part: iftermhas capabilities for direct cursor movement (seetermcap(5)),backgammon"fixes" the board after each move, so the board doesn't need to be reprinted β unless the screen suffers some horrendous malady π. Also, anypoption will be ignored in that case. (Thetoption isn't necessary unless the terminal type doesn't match the entry in the/usr/share/misc/termcapdata base.)
π₯ QUICK REFERENCE π₯
When the program prompts by typing only your color, type a space or carriage return to roll, or:
dβ to doublepβ to print the boardqβ to quitsβ to save the game for later
When the program prompts with Move:, type:
pβ to print the boardqβ to quitsβ to save the game
β¦or a move, which is a sequence of:
s-fβ move fromstofs/rβ move one man onsthe rollrseparated by commas or spaces and ending with a newline
Available abbreviations are:
s-f1-f2β meanss-f1,f1-f2s/r1r2β meanss/r1,s/r2
Use b for bar and h for home, or 0 or 25 as appropriate. π
π AUTHOR π
Alan Char
π¦ FILES π¦
/usr/bin/teachgammonβ rules and tutorial/usr/share/misc/termcapβ terminal capabilities
π BUGS π
The program's strategy needs much work. π That's it. That's the bug report. No cap.
β¨ cute little sign-off β¨
This page came from the Debian crew, dated May 31, 1993 β a whole vintage moment, honestly, and it still ate. π«Ά Go roll some dice, bestie. π
π¦ where this page comes from
- fedora 43: bsd-games 2.17-82.fc43 Β· LicenseRef-Callaway-BSD AND LicenseRef-Callaway-BSD-with-advertising
- fedora 44: bsd-games 2.17-84.fc44 Β· LicenseRef-Callaway-BSD AND LicenseRef-Callaway-BSD-with-advertising
- opensuse-leap 16.0: bsd-games 2.17-bp160.1.13 Β· BSD-3-Clause
- opensuse-leap 16.0: bsd-games 2.17-bp160.1.13 Β· BSD-3-Clause
- opensuse-leap 16.0: bsd-games 2.17-bp160.1.13 Β· BSD-3-Clause
- opensuse-leap 16.0: bsd-games 2.17-bp160.1.13 Β· BSD-3-Clause
- Copyright (c) 1980, 1993 The Regents of the University of California. All rights reserved
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms