asylum(6)

πŸ’– asylum(6) πŸ’–

ok bestie, welcome to the games manual section, this is asylum(6) and it is a surreal platform shooting game and it is going to absolutely rearrange your brain chemistry (affectionately). ✨


🌸 NAME 🌸

asylum β€” a surreal platform shooting game πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

asylum

that's it. that's the whole synopsis. no flags, no args, just vibes. slay. πŸ’…


🧚 DESCRIPTION 🧚

so. young Sigmund? he has a few problems. a few. 😭 and to help him resolve his mental instability, you have to do the most main-character thing imaginable: enter the surreal world of his inner mind and shut down the malfunctioning brain cells. that's the mission. that's the gig. go be a hero inside somebody's head, bestie. πŸ’œ


πŸ‘‘ HOW TO PLAY πŸ‘‘

okay so the whole game loop is lowkey simple, highkey iconic:

  • shoot anything that moves πŸ”«
  • collect anything that doesn't move πŸ“
  • and most importantly?? find your way to each of the eight pulsating neurons scattered throughout the immense map 🧠✨

for moving around you use Z, X, ; and ., and you press Enter to fire. or, if those keys are giving "not my vibe", just remap them to something you like better. your keyboard, your rules. πŸ’…


πŸŒ€ teleporting (the one thing that actually needs explaining) πŸŒ€

the one game feature that genuinely does merit explicit instruction is teleporting. in the first level ("Ego") the teleporters look like candelabra. πŸ•―οΈπŸ•―οΈ

to use a teleporter: stand in its centre and press "down" β€” and "down" is . with the default key settings. that's the whole trick. no cap. ✨


🌈 SEE ALSO 🌈

the game's web site: ⟨http://sdl-asylum.sourceforge.net/⟩ πŸ¦‹


πŸ’œ AUTHOR πŸ’œ

the original Acorn Archimedes game was created by Andy Southgate. this version is a port by Hugh Robinson. giving credit where credit is due, periodt. πŸ‘‘


okay that's the whole page bestie, go shut down some brain cells πŸ’€πŸ§ 

and that's a wrap on this asylum(6) from the Games Manual, dated 2008-10-26. mwah, go play, ily πŸ«ΆπŸ’–βœ¨