ANGBAND(6)
π ANGBAND π
okay bestie, welcome to the Debian GNU/Linux manual for angband(6) β yes the number is part of the vibe, it's giving "section 6, games, we're so back" π
β¨ NAME β¨
angband β it's a graphical dungeon adventure game, in the vein of rogue. that's it. that's the whole thesis. no cap. π
β¨ SYNOPSIS β¨
angband [options] [-- suboptions]
literally just the binary and some flags. suboptions go after the --. periodt. π
β¨ DESCRIPTION β¨
so this manual page explains the Debian package angband, and bestie, it is so much. Angband is a single-player, graphical dungeon adventure game that uses textual characters to represent the walls and floors of a dungeon and the inhabitants therein β in the vein of rogue, hack, nethack, and moria. the ancestors. the blueprint. the way that ASCII has never been more iconic πβ¨
Angband 4.2.6 is an official stable release incorporating all the changes and improvements added since the last official stable release (Angband 4.2.5). so like, everything good from 4.2.5 stayed and got glow-upped. we love an evolution arc π¦
This version of Angband has been compiled with ncurses and the X Windowing system and SDL and SDL2 front-ends, and hence can be played on a virtual console as well as under X. In the latter cases, the game can use multiple windows. yes bestie, multiple windows β main character energy on every monitor π«Ά
β¨ OPTIONS β¨
-hβ print out a usage message. short king behavior, tells you what's up π¬-nβ start a new character. fresh save, fresh me, who dis π±-wβ request wizard mode (no high score entry). you get the powers but the leaderboard said β¨not youβ¨ πͺ-gβ request graphics mode. glow-up mode, tiles instead of letters π-rβ rebalance monsters. they're getting their stats adjusted, no biggie βοΈ-s<num>β show<num>high scores. leaderboard moment π-u<who>β use your<who>savefile. pick your player name, pick your destiny πΎ-m<sys>β use<sys>core code (e.g.gcufor console mode,x11orsdlfor graphics). choose your fighter, choose your renderer π-d<lib>=<path>β define alibdir sub-path. valid values oflibarehelpinfousersavedatascoresxtraeditfile. this is the "where does everything actually live" lever ποΈ
β¨ GETTING STARTED β¨
To start with, you can just say angband -uTest, and that creates a save file with the file name ~/.angband/Angband/save/<UID>.Test. look at you go, first save file, so proud π₯Ήπ
The best place to get help is the program itself; help is reached by the command ? and presents a menu of choices. yes the whole help system is literally one question mark. iconic. π
Program options can be set using the = command. To see what the various options mean, access the List of Options help menu with the ? command. so: = to change stuff, ? to find out what stuff means. bestie, that's the whole onboarding π
ngl, the in-game help is genuinely the move here. the man page gets you in, the game teaches you how to stay.
β¨ SEE ALSO β¨
nethack(6). the cousin. the relative. go say hi πΈ
β¨ AUTHOR β¨
This manual page was written by Manoj Srivastava <srivasta@debian.org>, for the Debian GNU/Linux system. thank you Manoj, absolute legend, we appreciate you π«Ά
and that's a wrap on the angband(6) page, bestie π this one came from the Debian folks, dated February 16 1998 β vintage, archival, lowkey a relic and highkey still serving. go descend some dungeons. slay responsibly. πβ¨
π¦ where this page comes from
- fedora 43: angband 4.2.6-1.fc43 Β· GPL-2.0-only
- fedora 44: angband 4.2.6-1.fc44 Β· GPL-2.0-only
- Copyright (c) 1997 Manoj Srivastava <srivasta@debian.org>
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms