OPENJAZZ(6)
๐ฎ OPENJAZZ ๐
okay bestie, welcome to OPENJAZZ(6) โ yes that's the manual section, we're in games territory, very demure, very gamer. this is the whole page, rewritten with love, and NO facts got lost on the way here, promise ๐ซถ
โจ NAME โจ
OpenJazz โ the Jack Jazzrabbit 1 game engine reimplementation ๐
like, a whole open-source reimplementation of the JJ1 engine. we're so back.
๐ SYNOPSIS ๐
OpenJazz [options] <game directory 1> <game directory 2>
two game directories, bestie. TWO. she's not like other engines.
๐ฆ DESCRIPTION ๐ฆ
OpenJazz is a free, open-source version of the classic Jazz Jackrabbit PC platform games. iconic behavior honestly.
โ ๏ธ real talk though: to actually play, you will need the original data files. no data files, no vibes. ๐
๐ OPTIONS ๐
here's the full lineup, every single one, no skips:
-h,--helpโ shows you the command line flags and general help. the "hello, what is this" button ๐-v,--versionโ prints the engine version. she's telling you who she is โจ-f,--fullscreenโ starts in fullscreen mode. main character energy, fills the whole screen ๐ฅ๏ธ--windowโ starts in window mode. cozy, contained, lowkey ๐ช-mโ starts with the audio muted. silent mode, stealth mode ๐คซ-s,--scale[=]<Factor>โ scales the window by Factor. can be between1and4. so1,2,3, or4. that's it, that's the range ๐-w,--world[=]<World>-l,--level[=]<Level>โ directly load a specific world/level. skip the menu, go straight to the content, we love a shortcut ๐-q,--[no-]quietโ enable/disable console logging.-qor--quietto shut her up,--no-quietto let her yap ๐ข--verbose[=]<Debug Level>โ sets logging verbosity. can be one ofmax,trace,debug,info,warn,error,fatal. pick your yap level, bestie ๐ฃ๏ธ
๐ FILES ๐
openjazz.cfgโ the configuration file.
๐ Note: command line parameters will take precedence over values in the configuration file. CLI stays winning, no cap.
openjazz.logโ the generated logfile. receipts, literally ๐งพ- Game Data โ OpenJazz should be compatible with all released versions of Jazz Jackrabbit 1. that's the tea. โ
this includes:
- the Shareware Episodes
"Holiday Hare"and"Holiday Hare '95"- the
"Jazz Jackrabbit CD"with"The Lost Episodes" - the
"Complete"edition
so basically the whole family reunion ๐
๐น๏ธ INGAME CONTROLS ๐น๏ธ
๐ Fixed Controls ๐
these ones are locked in, no changing them, periodt:
Enterโ choose a menu option โEscapeโ go back to the previous menu โฌ ๏ธF9โ view in-game statistics (e.g. FPS) ๐Pโ pause the game โธ๏ธAlt+Enterโ switch between full-screen and windowed mode ๐1-5โ switch weapon to Blaster, Toaster, Missile, Bouncer or TNT respectively. If the desired weapon is not available, try next. ๐ซ
๐๏ธ Configurable Controls ๐๏ธ
these are configurable via the "setup options" menu. default settings:
- Left arrow and Right arrow โ move left and right โ๏ธ
- Space bar โ jump / swim upwards โฌ๏ธ
- left
Altโ shoot ๐ฅ - right
Ctrlโ change weapon ๐
โ ๏ธ Important: under Windows the Jump and Shoot keys are moved to the right to avoid opening the window context menu. that meansSpace barโ Shoot andright Altโ Jump/Swim upwards. other platforms may have other defaults. so don't come for me if your keyboard is doing something different, bestie ๐ญ
๐ฎ Game Controllers ๐ฎ
most game controllers and joysticks that SDL recognizes can be used. however, not all axes or buttons may be available. needs manual settings. so like, it might just work, and it might need you to do the work. vibe check first ๐น๏ธ
๐ REPORTING BUGS ๐
found a bug? snitch. bugs can be reported at the issue tracker: https://github.com/AlisterT/OpenJazz/issues โ go tell them everything, they want to know ๐ซถ
๐ SEE ALSO ๐
J1Eโ level editor by NewspazJJ1MODโ graphic editor by Doubble Dutch
also: The OpenJazz Homepage โ http://alister.eu/jazz/oj/ โ go look at it, it's giving homepage ๐
๐ AUTHORS ๐
the whole squad, giving credit where credit is due, every single one:
- Alister Thomson (AlisterT) โ Engine, project lead ๐
- Alireza Nejati โ Menu plasma effect โจ
- newspaz โ Bug fixes, enemy improvements ๐
- Carsten Teibes (carstene1ns) โ Maintenance, bug fixes, documentation; Integrating the ports (
Wii,3DS,PSP,PSVita,SDL2, ...); Additional coding (logger, CLI, ...); Modernizing; UI improvements ๐ - Lars Persson (anotherguest) โ Movie playback fixes ๐ฌ
- CYBERDEViL โ Savegame algorithm ๐พ
- Scott Smith (Pickle) โ
GP2X/WIZ, Canoo, Pandora ports ๐ฎ - Przemysลaw Buczkowski (przemub) โ Android, Haiku ports ๐ฑ
- Matthieu Milan (usineur) โ
PSVitaport ๐ฎ - deniska โ
PSPport ๐ฎ - tehpola โ
Wiiport ๐ฎ - pocketinsanity โ
PocketPCport ๐ฎ - Ricerind โ
Mac OS Xport ๐ - Slaanesh โ
GP32port ๐ฎ - GPF โ
Dreamcastport ๐ฎ - Cameron Cawley (ccawley2011) โ
RISC OS,SDL2port ๐ฅ๏ธ - midzer โ Web port ๐
and that's the whole page, bestie!! this manual page is OPENJAZZ(6), from the OpenJazz source, dated 2024-09-27, and the header said 20240919 โ consider it timestamped and slayed ๐๐โจ go play some Jazz Jackrabbit, you've earned it ๐ธ
๐ฆ where this page comes from
- debian trixie: openjazz 20240919-1 ยท GPL-2.0-or-later
- ubuntu questing: openjazz 20240919-1
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms