ACME(4)

πŸ“¦ version 0_git20260208, in alpine 3.24, arch rolling, nixos 26.05, nixpkgs unstable

✨ NAME ✨

acme β€” control files for text windows. This is the ACME(4) page from the Kernel Interfaces Manual, bestie, and it's lowkey iconic. πŸ’…

πŸ’– SYNOPSIS πŸ’–

acme [ -f varfont ] [ -F fixfont ] [ file ... ]

🌈 DESCRIPTION 🌈

Okay so the text window system acme(1) serves a variety of files for reading, writing, and controlling windows. Some of them are virtual versions of system files for dealing with the virtual console; others control operations of acme itself. When a command is run under acme, a directory holding these files is posted as the 9P service acme (using 9pserve(4)). 🫢

Some of these files supply virtual versions of services available from the underlying environment, in particular the character terminal files in Plan 9's cons(3). (Unlike in Plan 9's rio(1), each command under acme sees the same set of files; there is not a distinct /dev/cons for each window.) Other files are unique to acme. ✨

πŸŽ€ acme

acme is a subdirectory used by win (see acme(1)) as a mount point for the acme files associated with the window in which win is running. It has no specific function under acme itself. πŸŽ€

πŸ“ cons

cons is the standard and diagnostic output file for all commands run under acme. (Input for commands is redirected to /dev/null.) Text written to cons appears in a window labeled dir/+Errors, where dir is the directory in which the command was run. The window is created if necessary, but not until text is actually written. 😭

πŸ¦‹ consctl

consctl is an empty unwritable file present only for compatibility; there is no way to turn off echo, for example, under acme. πŸ™ˆ

⭐ index

index holds a sequence of lines of text, one per window. Each line has 5 decimal numbers, each formatted in 11 characters plus a blankβ€”

  • the window ID;
  • number of characters (runes) in the tag;
  • number of characters in the body;
  • a 1 if the window is a directory, 0 otherwise;
  • and a 1 if the window is modified, 0 otherwiseβ€”

followed by the tag up to a newline if present. Thus at character position 5Γ—12 starts the name of the window. If a file has multiple zeroxed windows open, only the most recently used will appear in the index file. πŸ‘‘

πŸ’œ label

label is an empty file, writable without effect, present only for compatibility with rio. πŸ’œ

πŸ”₯ log

log reports a log of window operations since the opening of the log file. Each line describes a single operation using three fields separated by single spaces: the decimal window ID, the operation, and the window name. Reading from log blocks until there is an operation to report, so reading the file can be used to monitor editor activity and react to changes. The reported operations are (window creation), (window creation via zerox), and (window deletion). The window name can be the empty string; in particular it is empty in log entries corresponding to windows created by external programs. πŸ“

🌸 new

new is a directory analogous to the numbered directories (q.v.). Accessing any file in new creates a new window. Thus to cause text to appear in a new window, write it to /dev/new/body. For more control, open /dev/new/ctl and use the interface described below. 🌱

🧚 numbered directories (one per window ID)

Each acme window has associated a directory numbered by its ID. Window IDs are chosen sequentially and may be discovered by the ID command, by reading the ctl file, or indirectly through the index file. The files in the numbered directories are as follows. 🧚

πŸ’… addr

addr may be written with any textual address (line number, regular expression, etc.), in the format understood by button 3 but without the initial colon, including compound addresses, to set the address for text accessed through the data file. When read, it returns the value of the address that would next be read or written through the data file, in the format #m,#n where m and n are character (not byte) offsets. If m and n are identical, the format is just #m. Thus a regular expression may be evaluated by writing it to addr and reading it back. The addr address has no effect on the user's selection of text. πŸ’…

🫧 body

body holds contents of the window body. It may be read at any byte offset. Text written to body is always appended; the file offset is ignored. 🫧

πŸŽ€ ctl

ctl may be read to recover the five numbers as held in the index file, described above, plus five more fields:

  • the width of the window in pixels;
  • the name of the font used in the window;
  • the width of a tab character in pixels;
  • a 1 if there is undo history, 0 otherwise;
  • a 1 if there is redo history, 0 otherwise.

Text messages may be written to ctl to affect the window. Each message is terminated by a newline and multiple messages may be sent in a single write. ✨

Messages you can send to ctl:

  • addr=dot β€” Set the addr address to that of the user's selected text in the window.
  • clean β€” Mark the window clean as though it has just been written.
  • dirty β€” Mark the window dirty, the opposite of clean.
  • cleartag β€” Remove all text in the tag after the vertical bar.
  • del β€” Equivalent to the Del interactive command.
  • delete β€” Equivalent to the Delete interactive command.
  • dot=addr β€” Set the user's selected text in the window to the text addressed by the addr address.
  • dump command β€” Set the command string to recreate the window from a dump file.
  • dumpdir directory β€” Set the directory in which to run the command to recreate the window from a dump file.
  • get β€” Equivalent to the Get interactive command with no arguments; accepts no arguments.
  • font path β€” Equivalent to the Font interactive command with a single (required) argument.
  • limit=addr β€” When the ctl file is first opened, regular expression context searches in addr addresses examine the whole file; this message restricts subsequent searches to the current addr address.
  • mark β€” Cancel nomark, returning the window to the usual state wherein each modification to the body must be undone individually.
  • name name β€” Set the name of the window to name.
  • nomark β€” Turn off automatic marking of changes, so a set of related changes may be undone in a single Undo interactive command.
  • put β€” Equivalent to the Put interactive command with no arguments; accepts no arguments.
  • show β€” Guarantee at least some of the selected text is visible on the display.

🌊 data

data is used in conjunction with addr for random access to the contents of the body. The file offset is ignored when writing the data file; instead the location of the data to be read or written is determined by the state of the addr file. Text, which must contain only whole characters (no partial runes), written to data replaces the characters addressed by the addr file and sets the address to the null string at the end of the written text. A read from data returns as many whole characters as the read count will permit starting at the beginning of the addr address (the end of the address has no effect) and sets the address to the null string at the end of the returned characters. 🌊

πŸ¦‹ errors

Writing to the errors file appends to the body of the dir/+Errors window, where dir is the directory currently named in the tag. The window is created if necessary, but not until text is actually written. πŸ¦‹

πŸ”₯ event

Okay bestie, this one is the big one. When a window's event file is open, changes to the window occur as always but the actions are also reported as messages to the reader of the file. Also, user actions with buttons 2 and 3 (other than chorded Cut and Paste, which behave normally) have no immediate effect on the window; it is expected that the program reading the event file will interpret them. The messages have a fixed format: a character indicating the origin or cause of the action, a character indicating the type of the action, four free-format blank-terminated decimal numbers, optional text, and a newline. The first and second numbers are the character addresses of the action, the third is a flag, and the final is a count of the characters in the optional text, which may itself contain newlines. πŸ”₯

The origin characters are:

  • E β€” for writes to the body or tag file
  • F β€” for actions through the window's other files
  • K β€” for the keyboard
  • M β€” for the mouse

The type characters are:

  • D β€” for text deleted from the body
  • d β€” for text deleted from the tag
  • I β€” for text inserted to the body
  • i β€” for text inserted to the tag
  • L β€” for a button 3 action in the body
  • l β€” for a button 3 action in the tag
  • R β€” for a shifted button 3 action in the body
  • r β€” for a shifted button 3 action in the tag
  • X β€” for a button 2 action in the body
  • x β€” for a button 2 action in the tag

If the relevant text has less than 256 characters, it is included in the message; otherwise it is elided, the fourth number is 0, and the program must read it from the data file if needed. No text is sent on a D or d message. 😭

For D, d, I, and i the flag is always zero. For X and x, the flag is a bitwise OR (reported decimally) of the following:

  • 1 if the text indicated is recognized as an acme built-in command;
  • 2 if the text indicated is a null string that has a non-null expansion; if so, another complete message will follow describing the expansion exactly as if it had been indicated explicitly (its flag will always be 0);
  • 8 if the command has an extra (chorded) argument; if so, two more complete messages will follow reporting the argument (with all numbers 0 except the character count) and where it originated, in the form of a fully-qualified button 3 style address.

For L and l, the flag is the bitwise OR of the following:

  • 1 if acme can interpret the action without loading a new file;
  • 2 if a second (post-expansion) message follows, analogous to that with X messages;
  • 4 if the text is a file or window name (perhaps with address) rather than plain literal text.

So here's the gossip on those 1-bit messages: if you write the message back into the event file with the flag, count, and text left out, the action gets applied to the file exactly like it would have been if the event file had never been open in the first place. Same energy, no event file, no drama. 😌

  • tag β€” holds the contents of the window tag. You can read it at any byte offset you want, go off bestie. Text you write to tag is always appended; the file offset is literally ignored, it's giving "we don't take requests" πŸ’…
  • xdata β€” the xdata file is like data except that reads stop at the end address. That's it, that's the whole vibe check. ✨

🌸 SOURCE 🌸

/src/cmd/acme

That's where she lives, go look, she's iconic. πŸŽ€


πŸ¦‹ SEE ALSO πŸ¦‹


And that's the whole page, bestie!! You just read the ACME(4) manual page β€” section 4, the one where the files are β€” and it's dated February 2021 per the footer. Go forth and edit window-ily. Slay, periodt, no cap. πŸ«ΆπŸ’–πŸ§šβ€β™€οΈπŸ”₯πŸ‘‘