SDL_iconv_t(3type)

πŸ’– SDL_iconv_t πŸ’–

okay bestie, welcome to the SDL3 DATATYPES corner of the manual β€” this one's a lil baby page but it's lowkey iconic, so let's get into it πŸŽ€


✨ NAME ✨

SDL_iconv_t β€” an opaque handle that holds all the state for converting between string encodings πŸ’…

like, it's opaque, meaning you don't peek inside, you just hold it and let it do its thing. main character energy fr.


🌸 SYNOPSIS 🌸

#include <SDL3/SDL_stdinc.h>

typedef struct SDL_iconv_data_t *SDL_iconv_t;

so yeah, it's literally just a pointer to a struct called SDL_iconv_data_t β€” and nope, you never touch that struct directly, that's the whole point 🫢


πŸ¦‹ AVAILABILITY πŸ¦‹

this datatype has been serving since SDL 3.2.0 ⭐ so if you're on anything older, bestie, it's not there yet 😭


🌈 SEE ALSO 🌈

  • SDL_iconv_open(3) β€” go open yourself a converter, that's where the real fun starts πŸ’œ

okay that's the whole page and yes it was short but it ATE, no notes. this was brought to you by Simple Directmedia Layer, running SDL 3.4.18 β€” catch you in the next manpage, mwah πŸ’–βœ¨πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from