SDL_Window(3type)
πΈ NAME πΈ
okay so bestie, meet SDL_Window β it's the struct used as an opaque handle to a window. that's the whole vibe. you don't get to peek inside it, you just hold it and trust it. opaque queen behavior π
β¨ SYNOPSIS β¨
#include <SDL3/SDL_video.h>
typedef struct SDL_Window SDL_Window;
π¦ AVAILABILITY π¦
this struct is available since SDL 3.2.0. so if you're on something older, no SDL_Window for you, sorry babe π
π SEE ALSO π
SDL_CreateWindow(3)β like, go make one, you can't just manifest a window out of thin air (or can you? no. no you can't. go read that one) π«Ά
and that's the whole page, bestie!! π brought to you by Simple Directmedia Layer, running on version SDL 3.4.18. drink water, free your pointers, periodt ππ
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms