SDL_REQUESTANDROIDPERMISSIONCALLBACK(3type)

πŸ’– SDL_RequestAndroidPermissionCallback β€” SDL3 DATATYPES ✨

okay bestie, sit down, we're talking about a datatype today and honestly? she's lowkey iconic. this is a page from the SDL3 datatypes squad, and the star of the show is SDL_RequestAndroidPermissionCallback 🫢


🌸 NAME 🌸

SDL_RequestAndroidPermissionCallback β€” the callback that serves up a response from an SDL_RequestAndroidPermission call. it's giving "hey, you asked for permission, here's the tea" πŸ’…


✨ SYNOPSIS ✨

#include <SDL3/SDL_system.h>

typedef void (SDLCALL *SDL_RequestAndroidPermissionCallback)(void *userdata, const char *permission, bool granted);

no cap, that's the whole signature. a function pointer type, SDLCALL calling convention, returns void, periodt. πŸ‘‘


πŸŽ€ FUNCTION PARAMETERS πŸŽ€

  • userdata β€” an app-controlled pointer that gets passed straight through to the callback. it's yours, you own it, SDL is just the messenger πŸ¦‹
  • permission β€” the Android-specific permission name that was requested. so like, the actual string of the thing you asked for 🌈
  • granted β€” true if permission is granted, false if denied. literally the vibes check result of your whole request 😭

πŸ’œ AVAILABILITY πŸ’œ

this datatype has been around since SDL 3.2.0. so if you're on anything older, babe, it's not there, no amount of manifesting will summon it πŸ’€


⭐ SEE ALSO ⭐


lowkey reminder: this is a callback type, so you're the one writing the function body. SDL just calls it and hands you the receipts 🧚

that's the whole page, bestie, you ate it πŸ’– from the Simple Directmedia Layer girlies, this is SDL 3.4.18 of the SDL3 datatypes saga β€” mwah, bye, go write some beautiful callbacks βœ¨πŸŽ€πŸ’…

πŸ“¦ where this page comes from