SDL_Renderer(3type)

✨ SDL_Renderer β€” a whole 3type moment ✨

okay bestie, welcome to the SDL3 DATATYPES corner of the manual, where we're talking about SDL_Renderer and it is genuinely such a main character πŸŽ€


🌸 NAME 🌸

SDL_Renderer β€” bestie, it's a structure representing rendering state. that's the whole vibe. that's what she does. πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

like, here's the literal way you pull her in, no cap:

#include <SDL3/SDL_render.h>

typedef struct SDL_Renderer SDL_Renderer;

so yeah, she's a typedef'd struct and you just #include her header and she's there. iconic behavior honestly 🌈


⭐ AVAILABILITY ⭐

okay so important lore: this struct has been available since SDL 3.2.0. so if you're on anything older than that, she simply does not exist yet and you're gonna have a bad time πŸ’€


and that's the whole page, bestie!! short, sweet, and she ate 🫢

this lil slice of documentation comes to you from Simple Directmedia Layer, sittin' pretty at version SDL 3.4.18. mwah, go render something gorgeous βœ¨πŸ’–πŸŽ€

πŸ“¦ where this page comes from