SDL_IOStream(3type)

πŸ’– NAME πŸ’–

SDL_IOStream β€” the read/write operation structure, bestie. it's giving "the blueprint for all your I/O dreams" ✨


πŸŽ€ SYNOPSIS πŸŽ€

#include <SDL3/SDL_iostream.h>

typedef struct SDL_IOStream SDL_IOStream;

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so real talk: this thing operates as an opaque handle. that means you don't poke at its insides, you just hold it and let it cook πŸ’…

there are several APIs that can create all kinds of I/O streams for you, no cap. or β€” and this is the main character move β€” an app can hand an SDL_IOStreamInterface over to SDL_OpenIO() and provide their own stream implementation hiding behind this struct's abstract interface. lowkey iconic 🫢

so basically: either you use the built-in stream creators, or you roll your own behind the same vibe. periodt.


⭐ AVAILABILITY ⭐

this struct has been available since SDL 3.2.0. she's not new new, but she's here 🌸


mwah πŸ’‹ that's the whole page! brought to you by the lovely folks at Simple Directmedia Layer, SDL 3.4.18 edition, in the SDL3 DATATYPES collection. go slay some file descriptors for me, bestie πŸ‘‘πŸ’–

πŸ“¦ where this page comes from