SDL_HapticID(3type)
π NAME π
okay bestie, so SDL_HapticID is literally a unique ID for a haptic device β and it stays that device's ID for the whole time it's connected to the system. and get this: it is never reused for the lifetime of the application. not once. not ever. periodt. π
β¨ SYNOPSIS β¨
#include <SDL3/SDL_haptic.h>
typedef Uint32 SDL_HapticID;
like yes, it's just a Uint32 under the hood, we love a lowkey typedef. π«Ά
πΈ DESCRIPTION πΈ
so here's the tea, bestie: if the haptic device gets disconnected and then reconnected? it comes back with a new ID. brand new. glow-up era. it does not get its old one back. π¦
and the value 0 is an invalid ID. so if you see a zero, that's not a device, that's a nothing-burger. do not pass go, do not collect a haptic vibe. π
π AVAILABILITY π
this datatype has been available since SDL 3.2.0. so if you're on anything older, sorry babe, it's giving "not yet." π
and that's the whole page, bestie!! no cap, that's everything. π§
this lil manual page came to you from Simple Directmedia Layer, rockin' version SDL 3.4.18. stan. π β¨
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms