QRegion(3qt)

πŸ“¦ version 3.3.8b, in fedora 43, fedora 44

🌸 QRegion πŸ’– β€” the QRegion(3qt) manual, bestie edition ✨

okay so sit down, grab a strawberry πŸ“, because we're about to talk about QRegion and honestly? it's giving clip region for a painter energy and it ATE. πŸ‘‘


✨ NAME ✨

QRegion β€” clip region for a painter 🎨


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <qregion.h>

πŸ’… Public Members

enum RegionType { Rectangle, Ellipse }
QRegion ()
QRegion ( int x, int y, int w, int h, RegionType t = Rectangle )
QRegion ( const QRect & r, RegionType t = Rectangle )
QRegion ( const QPointArray & a, bool winding = FALSE )
QRegion ( const QRegion & r )
QRegion ( const QBitmap & bm )
~QRegion ()
QRegion & operator= ( const QRegion & r )
bool isNull () const
bool isEmpty () const
bool contains ( const QPoint & p ) const
bool contains ( const QRect & r ) const
void translate ( int dx, int dy )
QRegion unite ( const QRegion & r ) const
QRegion intersect ( const QRegion & r ) const
QRegion subtract ( const QRegion & r ) const
QRegion eor ( const QRegion & r ) const
QRect boundingRect () const
QMemArray<QRect> rects () const
const QRegion operator| ( const QRegion & r ) const
const QRegion operator+ ( const QRegion & r ) const
const QRegion operator& ( const QRegion & r ) const
const QRegion operator- ( const QRegion & r ) const
const QRegion operator^ ( const QRegion & r ) const
QRegion & operator|= ( const QRegion & r )
QRegion & operator+= ( const QRegion & r )
QRegion & operator&= ( const QRegion & r )
QRegion & operator-= ( const QRegion & r )
QRegion & operator^= ( const QRegion & r )
bool operator== ( const QRegion & r ) const
bool operator!= ( const QRegion & r ) const
HRGN handle () const

QDataStream & operator<< ( QDataStream & s, const QRegion & r )
QDataStream & operator>> ( QDataStream & s, QRegion & r )

πŸ’– DESCRIPTION πŸ’–

The QRegion class specifies a clip region for a painter. periodt. ✨

QRegion is used with QPainter::setClipRegion() to limit the paint area to what needs to be painted. There's also a QWidget::repaint() that takes a QRegion parameter. QRegion is the best tool for reducing flicker. πŸ”₯ no cap, that's literally the whole point and she delivers.

A region can be created from a rectangle, an ellipse, a polygon or a bitmap. πŸ¦‹ Complex regions may be created by combining simple regions using unite(), intersect(), subtract() or eor() (exclusive or). You can move a region using translate().

You can test whether a region isNull(), isEmpty() or if it contains() a QPoint or QRect. The bounding rectangle is given by boundingRect(). πŸ‘‘

The function rects() gives a decomposition of the region into rectangles.

Example of using complex regions β€” look at her, she's serving:

void MyWidget::paintEvent( QPaintEvent * )
{
    QPainter p;                         // our painter
    QRegion r1( QRect(100,100,200,80),  // r1 = elliptic region
                QRegion::Ellipse );
    QRegion r2( QRect(100,120,90,30) ); // r2 = rectangular region
    QRegion r3 = r1.intersect( r2 );    // r3 = intersection
    p.begin( this );                    // start painting widget
    p.setClipRegion( r3 );              // set clip region
    ...                                 // paint clipped graphics
    p.end();                            // painting done
}

QRegion is an implicitly shared class. πŸ’œ shared but make it lowkey efficient.

⚠️ Warning: Due to window system limitations, the whole coordinate space for a region is limited to the points between -32767 and 32767 on Mac OS X and Windows 95/98/ME. 😭 bestie do NOT go past those numbers, she will simply not vibe with it.

See also QPainter::setClipRegion(), QPainter::setClipRect(), Graphics Classes, and Image Processing Classes. 🫢


πŸŽ€ Member Type Documentation πŸŽ€

QRegion::RegionType

Specifies the shape of the region to be created. ✨

  • QRegion::Rectangle β€” the region covers the entire rectangle.
  • QRegion::Ellipse β€” the region is an ellipse inside the rectangle.

πŸ‘‘ MEMBER FUNCTION DOCUMENTATION πŸ‘‘

QRegion::QRegion ()

Constructs a null region.

See also isNull().


QRegion::QRegion ( int x, int y, int w, int h, RegionType t = Rectangle )

Constructs a rectangular or elliptic region. 🌸

If t is Rectangle, the region is the filled rectangle (x, y, w, h). If t is Ellipse, the region is the filled ellipse with center at (x + w / 2, y + h / 2) and size (w ,h ).


QRegion::QRegion ( const QRect & r, RegionType t = Rectangle )

This is an overloaded member function, provided for convenience. It behaves essentially like the above function. πŸ’…

Create a region based on the rectange r with region type t.

If the rectangle is invalid a null region will be created. 😭

See also QRegion::RegionType.


QRegion::QRegion ( const QPointArray & a, bool winding = FALSE )

Constructs a polygon region from the point array a. πŸ¦‹

If winding is TRUE, the polygon region is filled using the winding algorithm, otherwise the default even-odd fill algorithm is used.

⚠️ This constructor may create complex regions that will slow down painting when used. πŸ”₯ beautiful but expensive, iykyk.

QRegion::QRegion ( const QRegion & r )

Constructs a new region which is equal to region r. ✨


QRegion::QRegion ( const QBitmap & bm )

Constructs a region from the bitmap bm.

The resulting region consists of the pixels in bitmap bm that are color1, as if each pixel was a 1 by 1 rectangle. πŸŽ€

⚠️ This constructor may create complex regions that will slow down painting when used. Note that drawing masked pixmaps can be done much faster using QPixmap::setMask(). πŸ‘€ so maybe use that instead bestie.

QRegion::~QRegion ()

Destroys the region. πŸ’€ she's gone, she's resting.


QRect QRegion::boundingRect () const

Returns the bounding rectangle of this region. An empty region gives a rectangle that is QRect::isNull(). 🌸


bool QRegion::contains ( const QPoint & p ) const

Returns TRUE if the region contains the point p; otherwise returns FALSE. πŸ’…


bool QRegion::contains ( const QRect & r ) const

This is an overloaded member function, provided for convenience. It behaves essentially like the above function. ✨

Returns TRUE if the region overlaps the rectangle r; otherwise returns FALSE.


QRegion QRegion::eor ( const QRegion & r ) const

Returns a region which is the exclusive or (XOR) of this region and r. πŸ”₯

πŸ–ΌοΈ [Image Omitted]

The figure shows the exclusive or of two elliptical regions. 🌈


HRGN QRegion::handle () const

Returns the region's handle. πŸ‘‘


QRegion QRegion::intersect ( const QRegion & r ) const

Returns a region which is the intersection of this region and r. πŸ’–

πŸ–ΌοΈ [Image Omitted]

The figure shows the intersection of two elliptical regions. ✨


bool QRegion::isEmpty () const

Returns TRUE if the region is empty; otherwise returns FALSE. An empty region is a region that contains no points. 🫢

Example β€” literally the vibe check, watch:

QRegion r1( 10, 10, 20, 20 );
QRegion r2( 40, 40, 20, 20 );
QRegion r3;
r1.isNull();             // FALSE
r1.isEmpty();            // FALSE
r3.isNull();             // TRUE
r3.isEmpty();            // TRUE
r3 = r1.intersect( r2 ); // r3 = intersection of r1 and r2
r3.isNull();             // FALSE
r3.isEmpty();            // TRUE
r3 = r1.unite( r2 );     // r3 = union of r1 and r2
r3.isNull();             // FALSE
r3.isEmpty();            // FALSE

See also isNull().


bool QRegion::isNull () const

Returns TRUE if the region is a null region; otherwise returns FALSE.

A null region is a region that has not been initialized. A null region is always empty. πŸ’œ

See also isEmpty().


bool QRegion::operator!= ( const QRegion & r ) const

Returns TRUE if the region is different from r; otherwise returns FALSE. πŸ’… not the same, not the vibe.


const QRegion QRegion::operator& ( const QRegion & r ) const

Applies the intersect() function to this region and r. r1&r2 is equivalent to r1.intersect(r2) ✨

See also intersect().


QRegion & QRegion::operator&= ( const QRegion & r )

Applies the intersect() function to this region and r and assigns the result to this region. r1&=r2 is equivalent to r1=r1.intersect(r2) πŸ’–

See also intersect().


const QRegion QRegion::operator+ ( const QRegion & r ) const

Applies the unite() function to this region and r. r1+r2 is equivalent to r1.unite(r2) πŸ”₯

See also unite() and operator|().


QRegion & QRegion::operator+= ( const QRegion & r )

Applies the unite() function to this region and r and assigns the result to this region. r1+=r2 is equivalent to r1=r1.unite(r2) 🌸

See also intersect().


const QRegion QRegion::operator- ( const QRegion & r ) const

Applies the subtract() function to this region and r. r1-r2 is equivalent to r1.subtract(r2) πŸ’…

See also subtract().


QRegion & QRegion::operator-= ( const QRegion & r )

Applies the subtract() function to this region and r and assigns the result to this region. r1-=r2 is equivalent to r1=r1.subtract(r2) ✨

See also subtract().


QRegion & QRegion::operator= ( const QRegion & r )

Assigns r to this region and returns a reference to the region. πŸŽ€ she's copying her whole look, respectfully.


bool QRegion::operator== ( const QRegion & r ) const

Returns TRUE if the region is equal to r; otherwise returns FALSE. πŸ‘‘


const QRegion QRegion::operator^ ( const QRegion & r ) const

Applies the eor() function to this region and r. r1^r2 is equivalent to r1.eor(r2) πŸ”₯

See also eor().


QRegion & QRegion::operator^= ( const QRegion & r )

Applies the eor() function to this region and r and assigns the result to this region. r1^=r2 is equivalent to r1=r1.eor(r2) πŸ’œ

See also eor().


const QRegion QRegion::operator| ( const QRegion & r ) const

Applies the unite() function to this region and r. r1|r2 is equivalent to r1.unite(r2) 🌈

See also unite() and operator+().


QRegion & QRegion::operator|= ( const QRegion & r )

Applies the unite() function to this region and r and assigns the result to this region. r1|=r2 is equivalent to r1=r1.unite(r2) πŸ’–

See also unite().


QMemArray<QRect> QRegion::rects () const

Returns an array of non-overlapping rectangles that make up the region. ✨

The union of all the rectangles is equal to the original region. 🫢 put them all together and you get her back, no notes.


QRegion QRegion::subtract ( const QRegion & r ) const

Returns a region which is r subtracted from this region. πŸ’…

πŸ–ΌοΈ [Image Omitted]

The figure shows the result when the ellipse on the right is subtracted from the ellipse on the left. (left-right )


void QRegion::translate ( int dx, int dy )

Translates (moves) the region dx along the X axis and dy along the Y axis. πŸ¦‹ she's moving, she's going places.


QRegion QRegion::unite ( const QRegion & r ) const

Returns a region which is the union of this region and r. 🌸

πŸ–ΌοΈ [Image Omitted]

The figure shows the union of two elliptical regions. ✨


QDataStream & operator<< ( QDataStream & s, const QRegion & r )

Writes the region r to the stream s and returns a reference to the stream. πŸ’œ

See also Format of the QDataStream operators.

QDataStream & operator>> ( QDataStream & s, QRegion & r )

Okay so this one is the read-in bestie of the stream operators πŸ’– It takes the stream s, reads a region out of it, drops that region into r, and then returns a reference to the stream. That's it, that's the whole vibe. ✨

See also Format of the QDataStream operators. iykyk 🫢


✨ SEE ALSO ✨


Copyright 1992-2007 Trolltech ASA, http://www.trolltech.com. See the license file included in the distribution for a complete license statement. The legal tea is all in there, bestie, no cap. πŸ’…


πŸ‘‘ AUTHOR πŸ‘‘

Generated automatically from the source code. So yeah, no mysterious human author, just machine magic doing its little thing. πŸ€–βœ¨


πŸ’€ BUGS πŸ’€

If you find a bug in Qt, please report it as described in http://doc.trolltech.com/bughowto.html. Good bug reports help us to help you. Thank you. 🫢

The definitive Qt documentation is provided in HTML format; it is located at $QTDIR/doc/html and can be read using Qt Assistant or with a web browser. This man page is provided as a convenience for those users who prefer man pages, although this format is not officially supported by Trolltech. Lowkey a cute lil side quest, but not the main character. 🌸

If you find errors in this manual page, please report them to qt-bugs@trolltech.com. Please include the name of the manual page (qregion.3qt) and the Qt version (3.3.8). That way the fix can actually find you. πŸ’œ


And that's the whole page, bestie! Brought to you by Trolltech AS, dated 2 February 2007, and it's QRegion(3qt). Slay, bye πŸ’…βœ¨πŸŽ€

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