pods::SDL::Pango(3pm)

πŸ“¦ version 2.548, in opensuse-leap 16.0

🌸 NAME 🌸

SDL::Pango - Text rendering engine. This page is pods::SDL::Pango(3pm) from the User Contributed Perl Documentation, and it's literally here to make text render on your SDL surfaces. ✨

πŸŽ€ CATEGORY πŸŽ€

Pango. That's the category, bestie. πŸ¦‹

πŸ’– SYNOPSIS πŸ’–

okay so here's the whole starter pack, copy-paste ready:

 use SDL;
 use SDL::Color;
 use SDL::Surface;
 use SDL::Overlay;
 use SDL::Rect;
 use SDL::Video;
 use SDL::PixelFormat;
 use SDL::Pango;
 use SDL::Pango::Context;

 SDL::Pango::init();

 my $context = SDL::Pango::Context->new;
 SDL::Pango::set_default_color($context, 0xA7C344FF, 0);
 SDL::Pango::set_markup($context, 'Hello <b>W<span foreground="red">o</span><i>r</i><u>l</u>d</b>!', -1);

 SDL::init(SDL_INIT_VIDEO);

 my $display = SDL::Video::set_video_mode(640, 480, 32, SDL_SWSURFACE);
 my $bg      = SDL::Video::map_RGB($display->format, 0x12, 0x22, 0x45);
 SDL::Video::fill_rect($display, SDL::Rect->new(0, 0, 640, 480), $bg);

 my $surface = SDL::Pango::create_surface_draw($context);
 SDL::Video::blit_surface($surface, SDL::Rect->new(0, 0, 640, 480), $display, SDL::Rect->new(0, 0, 640, 480));

 SDL::Video::update_rect($display, 0, 0, 0, 0);
 SDL::delay(2000);

✨ CONSTANTS ✨

The constants are exported by default. You can avoid this by doing:

 use SDL::Pango ();

and access them directly:

 SDL::Pango::SDLPANGO_DIRECTION_NEUTRAL;

or by choosing the export tags below:

πŸŽ€ Export tag: ':align'

  • SDLPANGO_ALIGN_LEFT β€” Left alignment
  • SDLPANGO_ALIGN_CENTER β€” Centered
  • SDLPANGO_ALIGN_RIGHT β€” Right alignment

πŸ¦‹ Export tag: ':direction'

  • SDLPANGO_DIRECTION_LTR β€” Left to right
  • SDLPANGO_DIRECTION_RTL β€” Right to left
  • SDLPANGO_DIRECTION_WEAK_LTR β€” Left to right (weak)
  • SDLPANGO_DIRECTION_WEAK_RTL β€” Right to left (weak)
  • SDLPANGO_DIRECTION_NEUTRAL β€” Neutral

πŸ’« METHODS πŸ’«

🌟 init 🌟

SDL::Pango::init();

Initialize the Glib and Pango API. This must be called before using other functions in this library, excepting SDL::Pango::was_init. SDL does not have to be initialized before this call.

Returns: always 0.

πŸ¦‹ was_init πŸ¦‹

my $was_init = SDL::Pango::was_init();

Query the initialization status of the Glib and Pango API. You may, of course, use this before SDL::Pango::init to avoid initializing twice in a row.

Returns: Non-zero when already initialized. Zero when not initialized.

🌈 set_default_color 🌈

SDL::Pango::set_default_color($context, $foreground, $background);
SDL::Pango::set_default_color($context, $r1, $g1, $b1, $a1, $r2, $g2, $b2, $a2);

Sets default foreground and background color when rendering text and markup.

You can call it with either 2 color-parameters (32-bit RRGGBBAA values), or with 4 separate values for foreground and 4 separate values for background.

🌸 set_minimum_size 🌸

SDL::Pango::set_minimum_size($context, $width, $height);

Sets the minimum size of the drawing rectangle.

πŸ’… set_text πŸ’…

SDL::Pango::set_text($context, $text, $length);
SDL::Pango::set_text($context, $text, $length, $alignment);

Set plain text to context. Text must be utf-8. $length chars will be rendered, pass -1 to render the whole text.

$alignment can be:

  • SDLPANGO_ALIGN_LEFT (default)
  • SDLPANGO_ALIGN_CENTER
  • SDLPANGO_ALIGN_RIGHT

πŸŽ€ set_markup πŸŽ€

SDL::Pango::set_markup($context, $text, $length);

Set markup text to context. Text must be utf-8. $length chars will be rendered, pass -1 to render the whole text.

See PangoMarkupFormat (http://library.gnome.org/devel/pango/unstable/PangoMarkupFormat.html) for a description about the markup format.

⭐ get_layout_width ⭐

my $w = SDL::Pango::get_layout_width($context);

Returns the width of the resulting surface of the given text/markup for this context.

⭐ get_layout_height ⭐

my $h = SDL::Pango::get_layout_height($context);

Returns the height of the resulting surface of the given text/markup for this context.

🧚 set_base_direction 🧚

SDL::Pango::set_base_direction($context, $direction);

Sets the direction of the text to either left-to-right or right-to-left.

See CONSTANTS.

πŸ“ set_dpi πŸ“

SDL::Pango::set_dpi($context, $dpi_x, $dpi_y);

Sets the DPI (dots per inch) for this context. Default is 96.

πŸ’œ set_language πŸ’œ

SDL::Pango::set_language($context, $language);

Sets the language name for this context.

See ISO639-2 (http://www.loc.gov/standards/iso639-2/php/code_list.php).

Example:

SDL::Pango::set_language($context, "en");

πŸ”₯ draw πŸ”₯

SDL::Pango::draw($context, $display, $x, $y);

Draws the text or markup to an existing surface at position $x/$y.

πŸ‘‘ set_surface_create_args πŸ‘‘

SDL::Pango::set_surface_create_args($context, $flags, $bits, $r_mask, $g_mask, $b_mask, $a_mask);

Sets the argument that are used when creating a surface via SDL::Pango::create_surface_draw.

Example:

SDL::Pango::set_surface_create_args(
    $context,
    SDL_SWSURFACE,
    32,
    0xFF000000,
    0x00FF0000,
    0x0000FF00,
    0x000000FF
);

🌟 create_surface_draw 🌟

my $surface = SDL::Pango::create_surface_draw($context);

Creates a new surface and draws the text/markup. You can specify the attributes of the surfaces using SDL::Pango::set_surface_create_args.

🫢 AUTHORS 🫢

See AUTHORS in SDL.

🌈 SEE ALSO 🌈

  • SDL::Pango::Context
  • SDL::Video
  • SDL::Surface
  • SDL::TTF

okay that's the entire page, bestie! πŸ’– This was pods::SDL::Pango(3pm) from perl v5.42.0, dated 2024-05-01. Mwah! 🫢

πŸ“¦ where this page comes from