Tirex::Munin(3pm)
π Tirex::Munin π
okay bestie, so Tirex::Munin is the parent class for Munin scripts β it's giving "mom friend who sets up the whole group project and then lets everyone else do their own thing" π«Ά. It ships in the User Contributed Perl Documentation, and it's written in Perl. Let's get into it β¨
πΈ SYNOPSIS πΈ
my $m = Tirex::Munin::SomeSubclass->new(...)
if ($ARGV[0] eq 'config') {
print $m->config();
} else {
$m->init(...) or die;
print $m->fetch();
}
likeβ¦ that's the whole vibe right there π
π¦ DESCRIPTION π¦
so this is the parent class for Munin scripts β the blueprint, the blueprint-est blueprint π. But here's the thing bestie: this class is never instantiated. Never ever. Not once. You don't new it directly, no ma'am. Instead you go make subclasses and those are the ones that actually do stuff. It's giving "template, not the final draft" π
π METHODS π
β¨ Tirex::Munin::SomeSubclass->new( map => [ 'map1', 'map2' ], z => [$zr1, $zr2] )
Create new munin object. that's it, that's the job β you hand it your map arrayref and your z arrayref and boom, munin object, new, fresh, slay π
π $m->do(...)
Do the right Munin action depending on command line. it basically reads the room (aka the command line) and does the appropriate thing π§
And plot twist: all command line args are passed to init_data(). every single one. no crumbs left behind.
πΈ $m->init()
Initialize config source. π§
This method is called from new() β so it runs behind the scenes whether you're paying attention or not π. And in the Tirex::Munin class itself? it does nothing. absolutely nothing. it's a placeholder, a blank canvas, main character energy with no dialogue π. BUT β it can be overwritten in subclasses, so if you want it to do something, that's your moment. go off. β¨
π $m->config()
Return config in Munin format. π
β οΈ must be overwritten in subclasses β like, this is not optional bestie. if you don't override it, it's not gonna work out. no cap.
π¦ $m->init_data()
Initialize data source. πΎ
β οΈ This method must be called before fetch() β order matters, fr fr. don't skip ahead, that's not the move.
And in the Tirex::Munin class, just like init(), it does nothing π. But it can be overwritten in subclasses β your subclass, your rules π
π $m->fetch()
Return data in Munin format. π
β οΈ must be overwritten in subclasses β again, mandatory. the base class is not gonna do it for you, periodt.
β Tirex::Munin::make_id($name)
Create Id from name by changing all characters except A-Z, a-z, and 0-9 to a _ (underscore). π€β‘οΈπ‘
so like, anything that isn't a letter or a digit gets turned into an underscore. clean, simple, iconic. lowercase letters, uppercase letters, digits stay β everything else gets the _ treatment π
π reminder: this is a parent class. you don't use it directly, you subclass it.config()andfetch()must be overwritten.init()andinit_data()do nothing in the base class but are there for you to override. go build something cute π«Ά
and that's the whole page bestie, ty for coming to my TED talk π€β¨ this gem comes from the User Contributed Perl Documentation β perl v5.40.1, dated 2026-08-09, and the page itself is Tirex::Munin(3pm) π¦π mwah, stan, bye π
π¦ where this page comes from
- ubuntu stonking: tirex 0.8.0+ds-2build3 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms