Prima::Buttons(3)

๐Ÿ“ฆ
version 1.74000 ยท 5 versions
, in opensuse-leap 16.0

๐ŸŒธ NAME ๐ŸŒธ

Prima::Buttons โ€” buttons, checkboxes, radios. This is the Prima::Buttons(3) manual page from User Contributed Perl Documentation, bestie, and it's literally all about button widgets ๐Ÿ’….


โœจ SYNOPSIS โœจ

        use Prima qw(Application Buttons StdBitmap);

        my $window = Prima::MainWindow-> create;
        Prima::Button-> new(
                owner => $window,
                text  => 'Simple button',
                pack  => {},
        );
        $window-> insert( 'Prima::SpeedButton' ,
                pack => {},
                image => Prima::StdBitmap::icon(0),
        );

        run Prima;

๐Ÿฆ‹ DESCRIPTION ๐Ÿฆ‹

Prima::Buttons provides button widgets that include push buttons, check-boxes, and radio buttons. It also provides the Prima::GroupBox class used as a container for the checkboxes and radio buttons. No cap, it's giving full button buffet ๐Ÿ“.

The module provides the following classes:

        *Prima::AbstractButton
                Prima::Button
                        Prima::SpeedButton
                *Prima::Cluster
                        Prima::CheckBox
                        Prima::Radio
        Prima::GroupBox
Note: * - marked classes are abstract. Yes bestie, those ones are the blueprint vibes, not the "make one directly" vibes ๐Ÿ‘‘

๐Ÿซถ USAGE ๐Ÿซถ

        use Prima::Buttons;

        my $button = $widget-> insert( 'Prima::Button',
                text => 'Push button',
                onClick => sub { print "hey!\n" },
        );
        $button-> flat(1);

        my $group = $widget-> insert( 'Prima::GroupBox',
                onRadioClick => sub { print $_[1]-> text, "\n"; }
        );
        $group-> insert( 'Prima::Radio', text => 'Selection 1');
        $group-> insert( 'Prima::Radio', text => 'Selection 2', pressed => 1);
        $group-> index(0);

๐Ÿ’– Prima::AbstractButton ๐Ÿ’–

Prima::AbstractButton realizes the common functionality of buttons. It provides a reaction to mouse and keyboard events and calls the Click notification when the user activates the button. The activation can be done by:

  • Mouse click ๐Ÿ–ฑ๏ธ
  • The spacebar key is pressed
  • "{default}" (see default property) boolean variable is set and the Enter key is pressed. This works even if the button is out of focus.
  • "{accel}" character variable is assigned and the corresponding character key is pressed. The "{accel}" variable is extracted automatically from the text string passed to the text property. This works even if the button is out of focus.

๐ŸŽ€ Events ๐ŸŽ€

  • Check โ€” Abstract callback event.
  • Click โ€” Called whenever the user activates the button.

๐ŸŒˆ Properties ๐ŸŒˆ

  • hotKey CHAR โ€” A key (defined by CHAR) that the button will react to if pressed if the button has the focus. The combination ALT + Key works always whether the button has the focus or not.
  • pressed BOOLEAN โ€” Manages the pressed state of the button.

Default value: 0

  • text STRING โ€” The text that is drawn in the button. If STRING contains the "~" (tilde) character, the following character is treated as a hotkey, and the character is underlined. If the user presses the corresponding character key then the Click event is called. This works even if the button is out of focus.

๐Ÿงš Methods ๐Ÿงš

  • draw_veil CANVAS, X1, Y1, X2, Y2 โ€” Draws a rectangular veil shape over the CANVAS in given boundaries. This is the default method of drawing the button in the disabled state.
  • draw_caption CANVAS, X, Y โ€” Draws a single line of text stored in the text property on the CANVAS at the X, Y coordinates. Underlines an eventual tilde-escaped character and draws the text with dimmed colors if the button is disabled. If the button is focused, draws a dotted rectangle around the text.
  • caption_box [ CANVAS = self ] โ€” Calculates geometrical extensions of the string stored in the text property, in pixels. Returns two integers, the width and the height of the string for the font currently selected on the CANVAS.

If CANVAS is undefined, the widget's font is used for the calculations instead.

๐Ÿ’– Prima::Button ๐Ÿ’–

Okay so this is the push button widget, and it extends Prima::AbstractButton by letting an image be drawn right alongside the text. Icon + label energy. ๐Ÿ–ผ๏ธโœจ

๐ŸŽ€ Properties ๐ŸŽ€

  • autoHeight BOOLEAN โ€” If it's 1, the button height automatically changes whenever the text extensions change. Default value: 1. ๐Ÿ“
  • autoRepeat BOOLEAN โ€” If set, the widget behaves like a keyboard button: after the first Click event, a timeout is set, and if the button is still pressed after that, the Click event is repeatedly fired. Can be useful for stuff like emulating scroll-bar arrow buttons. Default value: 0. ๐Ÿ”
  • autoShaping BOOLEAN โ€” If 1, the button "shape" is automatically updated when the button size and/or font are updated, if the current skin can make use of non-rectangular shapes. Generally unneeded unless the owner of the button has a different back color or features some custom painting. Default value: 0. See also: examples/triangle.pl, examples/dragdrop.pl. ๐Ÿงš
  • autoWidth BOOLEAN โ€” If 1, the button width is automatically changed as text extensions change. Default value: 1. ๐Ÿ“
  • borderWidth INTEGER โ€” Width of the border around the button. Default value: depends on the skin. ๐Ÿ–Œ๏ธ
  • checkable BOOLEAN โ€” Selects if the button toggles the checked state when the user presses it. Default value: 0. โœ…
  • checked BOOLEAN โ€” Selects whether the button is checked or not. Only actual when the checkable property is set. See also holdGlyph. Default value: 0. ๐Ÿ”˜
  • default BOOLEAN โ€” Defines if the button should react when the user presses the enter button. If set, the button is drawn with a black border, indicating that it executes the 'default' action. Useful for OK-buttons in dialogs. Default value: 0. ๐Ÿ‘‘
  • defaultGlyph INTEGER | IMAGE | METAFILE โ€” Selects the index of the default sub-image. Default value: 0. ๐Ÿ–ผ๏ธ
  • disabledGlyph INTEGER | IMAGE | METAFILE โ€” Selects the index of the sub-image for the disabled button state. If image does not contain such a sub-image, the defaultGlyph sub-image is drawn and is dimmed over using the draw_veil method. Default value: 1. ๐Ÿ™ˆ
  • flat BOOLEAN โ€” Selects special 'flat' mode, when a button is painted without a border when the mouse pointer is outside the button boundaries. This mode is useful for toolbar buttons. See also hiliteGlyph. Default value: 0. ๐Ÿชž
  • glyphs INTEGER โ€” If a button is to be drawn with an image, it can be passed in the image property. If, however, the button must be drawn with several different images, there are no several image-holding properties. Instead, the image object can be logically split vertically into several equal sub-images. This allows the image resource to contain all button states in a single image file. The glyphs property assigns how many such sub-images the image object contains. The sub-image indices can be assigned to reflect the different button states. These indices are selected by the following integer properties: defaultGlyph, hiliteGlyph, disabledGlyph, pressedGlyph, and holdGlyph. Default value: 1. ๐Ÿงฉ
  • hilite โ€” Read-only property, returns 1 if the button is highlighted, 0 otherwise. โœจ
  • hiliteGlyph INTEGER | IMAGE | METAFILER โ€” Selects the index of the sub-image for the state when the mouse pointer is hovering over the button. This image is used only when the flat property is set. If image does not contain such a sub-image, the defaultGlyph sub-image is drawn. Default value: 0. ๐Ÿฆ‹
  • holdGlyph INTEGE | IMAGE | METAFILER โ€” Selects the index of the sub-image for the state when the button is checked. This image is used only when the checkable property is set. If image does not contain such a sub-image, the defaultGlyph sub-image is drawn. Default value: 3. ๐Ÿซถ
  • image OBJECT โ€” If set, the image object is drawn next with the button text, on the top or on the left (see the vertical property). If the OBJECT contains several sub-images, then the corresponding sub-image is drawn for each button state. See the glyphs property. Can also be a Prima::Drawable::Metafile object, however, the imageScale factor wouldn't work on it. Default value: undef. ๐ŸŒˆ
  • imageFile FILENAME โ€” An alternative to image selection that loads an image from the file. During the creation state, if set together with the image property, is superseded by the latter. To allow easy multiframe image access, the FILENAME string is checked if it contains a number after the colon in the string end. Such as, imageFile('image.gif:3') loads the fourth frame from image.gif. ๐Ÿ“
  • imageScale SCALE โ€” Manages the zoom factor for the image. Default value: 1. ๐Ÿ”
  • modalResult INTEGER โ€” Contains a custom integer value, preferably one of mb::XXX constants. If a button with non-zero modalResult is owned by a currently executing modal window, and is pressed, its modalResult value is copied to the modalResult property of the owner window, and the latter is closed. This scheme is helpful for the following dialog design:
$dialog-> insert( 'Prima::Button', modalResult => mb::OK,
        text => '~Ok', default => 1);
$dialog-> insert( 'Prima::Button', modalResult => mb::Cancel,
        text => 'Cancel);
return if $dialog-> execute != mb::OK.

The toolkit defines the following default constants for modalResult use:

mb::OK or mb::Ok
mb::Cancel
mb::Yes
mb::No
mb::Abort
mb::Retry
mb::Ignore
mb::Help

However, any other integer value can be safely used. Default value: 0. ๐Ÿ’…

  • smoothScaling BOOL โ€” Tries to paint the image as smoothly as possible. When the system doesn't support ARGB layering, smooth scaling of icons will be restricted to integer-scaling only (i.e. 2x, 3x, etc) because the smoothed color plane will not match pixelated mask plane, and because box-scaling with non-integer zooms looks ugly. Default value: true. See also: ui_scale in Prima::Image. ๐Ÿงผ
  • pressedGlyph INTEGER | IMAGE | METAFILE โ€” Selects the index of the sub-image for the pressed state of the button. If image does not contain such a sub-image, the defaultGlyph sub-image is drawn. ๐Ÿ”ฅ
  • transparent BOOLEAN โ€” See transparent in Prima::Widget. If set, the background is not painted. ๐Ÿซง
  • vertical BOOLEAN โ€” Determines the position of the image next to the text string. If 1, the image is drawn above the text; left to the text if 0. In a special case when text is an empty string, the image is centered. โฌ†๏ธ

โšก Prima::SpeedButton โšก

A convenience class, same as Prima::Button but with default squared shape and text property set to an empty string. โœจ

๐ŸŒธ Prima::Cluster ๐ŸŒธ

An abstract class with common functionality of Prima::CheckBox and Prima::RadioButton. Reassigns default actions on tab and back-tab keys, so the sibling cluster widgets are not selected. Has ownerBackColor property set to 1, to prevent usage of background color from wc::Button palette. ๐ŸŽ€

๐ŸŽ€ Properties ๐ŸŽ€

  • auto BOOLEAN โ€” If set, the button is automatically checked when the button is in focus. This functionality allows the use of arrow keys for navigating the radio buttons without pressing the spacebar key. It also has a drawback: if a radio button gets focused without user intervention, or indirectly, it also gets checked, so that behavior might confuse. The said can be exemplified when an unchecked radio button in a notebook widget becomes active by turning the notebook page. Although this property is present in the Prima::CheckBox class, it is not used in there. ๐Ÿ™ˆ

๐Ÿ› ๏ธ Methods ๐Ÿ› ๏ธ

  • check โ€” Alias to checked(1). โœ…
  • uncheck โ€” Alias to checked(0). โฌœ
  • toggle โ€” Reverts the checked state of the button and returns the new state. ๐Ÿ”

๐Ÿ“ป Prima::Radio ๐Ÿ“ป

Represents the standard radio button that can be checked or unchecked. When checked, delivers the RadioClick event to the owner if the latter provides one. The button uses the standard toolkit images with sbmp::RadioXXX indices when using the classic skin. If the images can not be loaded, the button is drawn with the graphic primitives. ๐ŸŽฏ

๐ŸŽ‰ Events ๐ŸŽ‰

  • Check โ€” Called when the button was checked. โœ…

โœ… Prima::CheckBox โœ…

Represents the standard check box button, that can be checked or unchecked. The button uses the standard toolkit images with sbmp::CheckBoxXXX indices when using the classic skin. If the images can not be loaded, the button is drawn with graphic primitives. ๐ŸŽ

๐ŸŽ Prima::GroupBox ๐ŸŽ

A container for radio and checkbox buttons (but can contain any widgets). The widget draws a rectangular box and a title string. Uses the transparent property to determine if it needs to paint its background. The class does not provide a method to calculate the extension of the inner rectangle. However, it can be safely assumed that all offsets except the upper are 5 pixels. The upper offset is dependent on a font and constitutes half of the font height. ๐Ÿ“ฆ

๐ŸŽ‰ Events ๐ŸŽ‰

  • RadioClick BUTTON โ€” Called whenever one of the children radio buttons is checked. BUTTON parameter contains the newly checked button. The default action of the class is that all checked buttons, except BUTTON, are unchecked. Since the flow type of the RadioClick event is nt::PrivateFirst, the on_radioclick method must be directly overloaded to disable this functionality. ๐ŸŽฏ

๐ŸŽ€ Properties ๐ŸŽ€

  • border BOOLEAN โ€” If set (default), draws a border along the widget boundaries. ๐Ÿ–ผ๏ธ
  • index INTEGER โ€” Checks the child radio button with index. The indexing is based on the index in the widget list, returned by the Prima::Widget::widgets method. ๐Ÿ”ข
  • value BITFIELD โ€” BITFIELD is an unsigned integer, where each bit corresponds to the checked state of a child check-box button. The indexing is based on the index in the widget list, returned by the Prima::Widget::widgets method. ๐Ÿงฎ

๐Ÿ’€ BUGS ๐Ÿ’€

Tilde escaping in text is not realized, but is planned to. There currently is no way to avoid tilde underscoring. ๐Ÿ˜ญ

Radio buttons can get unexpectedly checked when used in notebooks. See auto. ๐Ÿ˜ตโ€๐Ÿ’ซ

The Prima::GroupBox::value parameter is an integer, which size is architecture-dependent. Shifting towards a vector is considered a good idea. ๐Ÿซ 

๐ŸŒŸ AUTHOR ๐ŸŒŸ

Dmitry Karasik, <dmitry@karasik.eu.org>. ๐Ÿ’Œ

๐ŸŒˆ SEE ALSO ๐ŸŒˆ

okay so after you've absorbed all of that, here's your little reading list bestie โ€” go binge these next, no cap:

  • Prima โ€” the mothership, the blueprint, the whole ecosystem ๐Ÿ’–
  • Prima::Widget โ€” the base class everything (including your fave buttons) is built on โœจ
  • Prima::Window โ€” for when you want the whole window vibe, not just a lil button ๐ŸŽ€
  • Prima::Drawable::Metafile โ€” the drawable-shenanigans sibling, lowkey essential ๐Ÿฆ‹
  • Prima::StdBitmap โ€” where all the standard bitmaps live ๐ŸŒธ
  • examples/buttons.pl โ€” actual runnable code, chef's kiss ๐Ÿ’…
  • examples/buttons2.pl โ€” the sequel, and yes it ate ๐Ÿซถ

and that's the whole page, bestie โ€” you made it to the end ๐ŸŽ‰ like, genuinely iconic behavior.

tiny cute sign-off because you deserve it: this was the Prima::Buttons(3) page, served up by perl v5.42.0, stamped 2024-08-20. go forth and make your buttons gorgeous, you absolute main character ๐Ÿ’–โœจ๐ŸŽ€๐Ÿ’…๐Ÿ”ฅ๐Ÿ‘‘

๐Ÿ“ฆ where this page comes from