POE::Resource(3pm)

✨ POE::Resource ✨

okay bestie, gather round, because we're about to talk about the behind-the-scenes icon of the POE::Kernel world πŸ’– This is the 3pm page from the User Contributed Perl Documentation, and it's all about the internal resource managers. no cap.


πŸ’« NAME πŸ’«

POE::Resource β€” the internal resource managers for POE::Kernel. that's the whole vibe. it's the backstage crew, not the main character (yet) πŸ‘‘


πŸŽ€ SYNOPSIS πŸŽ€

Varies, although most POE::Resource subclasses do not have public APIs.

yeah so like... it varies, bestie 😭 most of these subclasses have literally no public API. they're doing their little jobs quietly. respect.


🌸 DESCRIPTION 🌸

so POE keeps track of a whole bunch of different types of information internally, right? and its Resource classes are mix-ins designed to manage each of those types of info behind tidy, mostly private interfaces 🫢

why though? because it makes testing easier, and it makes the eventual conversion to C way less cursed β€” you don't have to port POE::Kernel all in one go. it's giving "we split this up for our own sanity" energy, and honestly? valid πŸ’…

The POE::Resource subclasses are generally pretty different from one another, but there are a few similarities worth clocking:

  • Every resource should have an initializer and a finalizer method.
    • Initializers set up the initial data and link the resource into POE::Kernel.
    • Finalizers clean up whatever data is left over, and verify that each resource subsystem was left in a consistent state. tidy queen behavior 🧚
  • One common theme across resource implementations: they don't need to do much error checking, if any at all. Resource methods are used internally by POE::Kernel and/or POE::API classes, so it's their job to make sure everything is being used correctly. no babysitting here πŸ™ˆ

Now, the naming convention. Resource methods follow the pattern _data_???_activity, where the ??? is an abbreviation for the type of resource it belongs to. like so:

POE::Resource::Events      _data_ev_initialize
POE::Resource::FileHandles _data_handle_initialize
POE::Resource::Signals     _data_sig_initialize

and finalizer methods end in _finalize:

_data_ev_finalize
_data_handle_finalize
_data_sig_finalize

here's the important part, so listen up πŸ”₯ Finalizers return true if a resource shut down cleanly, and false if there were inconsistencies or leaks during the end-of-run checking. the t/res/*.t tests rely on these return values, so like... they matter. no pressure bestie 😌


πŸ¦‹ SEE ALSO πŸ¦‹

go read these, they're all part of the same little family:

  • POE::Resource::Aliases
  • POE::Resource::Events
  • POE::Resource::Extrefs
  • POE::Resource::FileHandles
  • POE::Resource::SIDs
  • POE::Resource::Sessions
  • POE::Resource::Signals

also peep "Resources" in POE::Kernel if you want the public tea about POE resources β˜•βœ¨


πŸ’€ BUGS πŸ’€

None known.

that's it. that's the section. iconic honestly. we love a clean bug report 🌈

πŸ‘‘ AUTHORS & LICENSING πŸ‘‘

Please see POE for more information about its authors, contributors, and licensing. gotta give credit where credit is due, periodt πŸ’œ


and that's the whole page, bestie!! this one shipped with perl v5.34.0, dated 2022-03-25, and it lives at POE::Resource(3pm). mwah, go forth and read your man pages πŸ“πŸ’–

πŸ“¦ where this page comes from