PDL::FAQ(3pm)

πŸ’– NAME πŸ’–

okay bestie, listen up: PDL::FAQ β€” it's the Frequently Asked Questions about PDL. That's the whole vibe. The name literally tells you what it is. Slay.


✨ VERSION ✨

Current FAQ version: 1.008 β€” that's version 1.008 specifically, no vibes-based rounding, okay? ✨


πŸ¦‹ DESCRIPTION πŸ¦‹

So this is version 1.008 of the PDL FAQ β€” a whole lil collection of the questions people ask the most about PDL, which is the Perl Data Language. That's it. That's the description. We been knew. πŸ’…


🌸 ABOUT THIS DOCUMENT 🌸

Q: 1.1 β€” Where to find this document

You want the freshest, most up-to-date version of this doc? It lives right here, bestie:

http://pdl.perl.org/?docs=FAQ&title=Frequently%20Asked%20Questions

Bookmark it. Put it in your notes app. Do whatever you do with the things you love. 🫢

Q: 1.2 β€” How to contribute to this document

Okay so real talk: this is a considerably reworked version of the PDL FAQ. And whenever something gets reworked that hard, things slip through the cracks. So like, errors might have crept in, and updates might not have made it in. It happens! No one's mad! 😭

Which is why you're explicitly encouraged to let us know about questions you think should be answered in this document but currently aren't.

Same energy for the other direction: if any part of this doc feels unclear to you, pls tell the FAQ maintainer about it. And here's the deal with credit β€” where a specific answer is taken in full from someone's posting, the authorship should be indicated, so if it isn't, let the FAQ maintainer know. For more general info, there's no explicit acknowledgment in the text itself; instead there's an incomplete list of contributors at the end of this document. So if you feel hard done by, contact the FAQ maintainer. We'll sort it. πŸ’œ

Ready to send your comments, additions, suggestions or corrections? Ship them to the PDL mailing list at pdl-general@lists.sourceforge.net. And if you want to know how to actually join the mailing lists, that's Q: 3.2, further down. iykyk.


πŸ”₯ GENERAL QUESTIONS πŸ”₯

Q: 2.1 β€” What is PDL?

PDL stands for Perl Data Language. And honestly? Let me give it to you in the words of Karl Glazebrook, the person who initiated the PDL project, because he ate:

The PDL concept is to give standard perl5 the ability to COMPACTLY store and SPEEDILY manipulate the large N-dimensional data sets which are the bread and butter of scientific computing. e.g. $x=$y+$z can add two 2048x2048 images in only a fraction of a second.

Two 2048x2048 images. A fraction of a second. Not me being obsessed. 😭✨

It provides tons of useful functionality for scientific and numeric analysis, fr fr.

And if you already know your way around other scientific data evaluation packages, here's a lil comparison for you: PDL is in many respects similar to IDL, MATLAB and similar packages. BUT β€” it tries to improve on a number of issues which the authors of PDL perceived as shortcomings of those existing packages. So it's giving "same energy, better execution." πŸ’…

Q: 2.2 β€” Who supports PDL? Who develops it?

PDL is supported by its users. Simple as that. The general, informal support for PDL comes through the PDL mailing list β€” that's pdl-general@lists.sourceforge.net, see below. πŸ‘‘

As a Perl extension (peep Q: 2.5 below for that ✨lore✨), it's devoted to the idea of free and open development that the Perl community put forth. PDL was β€” and is β€” being actively developed by a loosely knit group of people scattered all around the world, who coordinate their whole thing through the PDL development mailing list: pdl-devel@lists.sourceforge.net (see Q: 3.2 below). If you wanna join in on the ongoing efforts to improve PDL, come join this list. The group chat is open. 🫢

Q: 2.3 β€” Why yet another Data Language?

Bestie, there are actually several reasons, and honestly everyone should decide for themselves which ones matter most. But here's the list:

  • PDL is "free software". The authors of PDL think this concept has several advantages: everyone has access to the sources β†’ better debugging, easily adaptable to your own needs, extensible for your purposes, etc... And compared with commercial packages such as MATLAB and IDL, this is of considerable importance for workers who wanna do some work at home and simply cannot afford the considerable cost of buying commercial packages for personal use. That's not a small thing.
  • PDL is based on a powerful and well designed scripting language: Perl. And here's the contrast β€” unlike other scientific/numeric data analysis languages, it was designed using the features of a proven language instead of having grown into existence from scratch. Defining your control structures while you're adding features during development leads to languages that often appear clumsy and badly planned β€” which is literally what happened to most existing packages with scope similar to PDL. We said what we said. πŸ™ˆ
  • Using Perl as the basis means a PDL programmer has all the powerful features of Perl at their hand, right from the start. That includes regular expressions, associative arrays (hashes), well designed interfaces to the operating system, the network, etc. And experience has shown that even in mainly numerically oriented programming, it's often extremely handy to have easy access to powerful semi-numerical or completely non-numerical functionality too. For example: you might wanna offer the results of a complicated computation as a server process to other processes on the network β€” maybe directly accepting input from other processes on the network. Using Perl and existing Perl extension packages, stuff like this is no problem at all (and it all fits into your "PDL script"). main character energy honestly.
  • Extremely easy extensibility and interoperability, because PDL is a Perl extension. Development support for Perl extensions is an integral part of Perl, and there are already numerous extensions to standard Perl freely available on the network. So like, the ecosystem is already there. πŸ’…
  • Integral language features of Perl (regular expressions, hashes, object modules) immensely facilitated the development and implementation of key concepts of PDL. Probably the most striking example of this point is PDL::PP (see Q: 6.16 below) β€” a code generator/parser/pre-processor that generates PDL functions from concise descriptions. Iconic behavior tbh.
  • None of the existing data languages follow the Perl language rules, which the authors firmly believe in:
    • TIMTOWTDI: There is more than one way to do it. Minimalist languages are interesting for computer scientists, but for users, a little bit of redundancy makes things wildly easier to cope with and allows individual programming styles β€” just like people speak in different ways. And for many people this will undoubtedly be a reason to avoid PDL ;) (their words, not mine, the winky face is canon)
    • Simple things are simple, complicated things possible: things that are often done should be easy to do in the language, whereas seldom done things shouldn't be too cumbersome.

And here's the kicker: all existing languages violate at least one of these rules. Every single one. πŸ’€

  • As a project for the future, PDL should be able to use super computer features β€” e.g. vector capabilities/parallel processing, GPGPU acceleration. This will probably be achieved by having PDL::PP (see Q: 6.16 below) generate appropriate code on such architectures to exploit these features. Future-proof queen. πŸ‘‘
  • [ fill in your personal 111 favourite reasons here...]
btw that last bullet is literally in the original, 111 and all. Not me making that up. Copy it exactly, it's a whole bit. πŸŽ€

Q: 2.4 β€” What is PDL good for?

Just in case you don't yet know what the main features of PDL are and what a person could even do with them, here's a list of key features (which is necessarily selective, so don't come for me about the ones missing):

PDL is well suited for matrix computations, general handling of multidimensional data, image processing, general scientific computation, numerical applications. It supports I/O for many popular image and data formats, 1D (line plots), 2D (images) and 3D (volume visualization, surface plots via OpenGL β€” for instance implemented using Mesa or video card OpenGL drivers), graphics display capabilities, and it implements many numerical and semi-numerical algorithms. Look at all those capabilities. Ate. ✨

Through the powerful pre-processor it's also easy to interface Perl to your favorite C routines β€” more of that further below. πŸ‘€

Q: 2.5 β€” What is the connection between PDL and Perl?

PDL is a Perl5 extension package. Because of that, it needs an existing Perl5 installation (see below) to run. Also, a lot of PDL is written in Perl (+ some core functionality that's written in C). And here's the thing that trips people up: PDL programs are (syntactically) just Perl scripts that happen to use some of the functionality implemented by the package PDL. That's the whole relationship. They're not separate languages. It's Perl with superpowers. πŸ¦‹

Q: 2.6 β€” What do I need to run PDL on my machine?

Since PDL is just a Perl5 package, first of all you need an installation of Perl5 on your machine. As of this writing, PDL requires version 5.16.x of perl, or higher β€” so like, check your version before you start anything, bestie.

More info on where and how to get a Perl installation can be found at the Perl home page http://www.perl.org and at many CPAN sites. (And if you do not know what CPAN is β€” check the answer to the next question. Don't worry, we got u. 🫢)

To build PDL you also need a working C compiler, support for Xsubs, and the package Extutils::MakeMaker. If you don't have a compiler, there might be a binary distribution available β€” see "Binary distributions" below.

And listen: if you can (or honestly, even if you cannot) get PDL working on a new, previously unsupported platform, we would like to hear about it. Please report your success/failure to the PDL mailing list at pdl-general@lists.sourceforge.net. We will do our best to assist you in porting PDL to a new system. Every platform is welcome here. 🌈

Q: 2.7 β€” Where do I get it?

PDL is available as a source distribution in the Comprehensive Perl Archive Network (or CPAN), and from the GitHub project page at:

https://github.com/PDLPorters/pdl

And like, the CPAN archives contain not only the PDL distribution but also just about everything else that is Perl-related. CPAN is mirrored by dozens of sites all over the world, so you're never far from one. The main site is http://www.cpan.org, and local CPAN sites (mirrors) can be found there.

PDL's homepage is at http://pdl.perl.org and the latest version can also be downloaded from there. Run don't walk. πŸƒβ€β™€οΈπŸ’¨

Q: 2.8 β€” What do I have to pay to get PDL?

We are delighted to be able to give you the nicest possible answer on a question like this: PDL is free software and all sources are publicly available. πŸŽ€

But still β€” there are some copyrights to comply with. So please, try to be as nice as we (the PDL authors) are, and try to comply with them. It's the least you can do. 🫢

Oh, and before you think it's completely free: you have to invest some time to pull the distribution from the net, compile and install it, and (maybe) read the manuals. So like, free as in money, not free as in your afternoon. β³πŸ’œ


πŸ¦‹ GETTING HELP/MORE INFORMATION πŸ¦‹

Q: 3.1 β€” Where can I get information on PDL? πŸ€”

Bestie, the complete PDL documentation ships right there with the PDL distribution. Start your journey with the command perldoc PDL and go off. πŸ’…

But honestly? The easiest way by far to get comfy with PDL is the PDL on-line help facility, and it lives inside the PDL shell, perldl. Just type perldl at your system prompt. Once you're inside the perldl shell, type help. Between the help and apropos commands you've got in there, you will genuinely find your way around the documentation. no cap. 🫢

Even better: you can immediately try out your newly acquired PDL knowledge by firing PDL/Perl commands straight at the command line. To show you the vibe, here's the record of a typical perldl session from a PDL beginner (lengthy output is only symbolically reproduced in braces, like <... ...>):

unix> perldl
pdl> help
< ... help output ... >
pdl> help PDL::QuickStart
< ... perldoc page ... >
pdl> $x = pdl (1,5,7.3,1.0)
pdl> $y = sequence float, 4, 4
pdl> help inner
< ... help on the 'inner' function ... >
pdl> $c = inner $x, $y
pdl> p $c
[22.6 79.8 137 194.2]

For even more sources of information that you can reach through the Internet, see the next question. πŸ‘€


Q: 3.2 β€” Are there other PDL information sources on the Internet? 🌐

First things first: for anything that's purely Perl-related, the net has tons of sources. Good places to start are <http://www.perl.com> and <http://www.perl.org> . πŸ’–

The PDL home site is at <http://pdl.perl.org> when you point your web browser there. It has tons of goodies for anyone interested in PDL:

  • PDL distributions
  • On-line documentation
  • Pointers to an HTML archive of the PDL mailing lists
  • A list of platforms on which PDL has been successfully tested.
  • News about recently added features, ported libraries, etc.
  • Name of the current pumpkin holders for the different PDL modules (if you want to know what that means you better had a look at the web pages).

If PDL in general is your thing, you can join the pdl-general mailing list. It's the forum for discussing programming issues in PDL, reporting bugs, and seeking assistance with PDL related problems, etc.

If you're obsessed with all the technical details of the ongoing PDL development, you can join the pdl-devel mailing list.

Subscription and current archive links for both mailing lists live at <http://pdl.perl.org/?page=mailing-lists>.

Cross-posting between these lists should be avoided unless there is a very good reason for doing that. πŸ™ˆ

The PDL project, begun in the late 1990s, has undergone considerable evolution since that time, and the support for it has as well. So, mailing-list archives are in several places. Originally pdl-general was called 'perldl', and pdl-devel was called 'pdl-porters'.

Here's the archive map, bestie:


Q: 3.3 β€” What is the current version of PDL? πŸ”’

As of this writing (FAQ version 1.008 of 21 May 2017) the latest stable version is 2.018. The latest stable version should always be available from a CPAN mirror site near you (see Question 2.7 for info on where to get PDL).

The most current (possibly unstable ⚠️) version of PDL can be obtained from the Git repository, see Question 4.10, and periodic CPAN developers releases of the Git code will be made for testing purposes and more general availability.


Q: 3.4 β€” How can PDL-2.2 be older than PDL-2.007? πŸ’€

Okay so this is a whole saga. Over its development, PDL has used both a single floating point version number (from the versions 1.x through 2.005), at which point it switched to a dotted triple version for 2.1.1 onward β€” EXCEPT for version 2.2 which came out, which should have been 2.2.0. To simplify and unify things, PDL has reverted to a single float version representation with PDL-2.006. This can cause dependency problems for modules that set a minimum PDL version of 2.2. The work around it, note that all extant PDL releases have version numbers greater than 2.2.1 so that using 0 as the minimum version will work. ✨


Q: 3.5 β€” I want to contribute to the further development of PDL. How can I help? πŸ‘‘

Two ways you could help almost immediately, bestie: (1) participate in CPAN Testers for PDL and related modules, and (2) proofreading and clarifying the PDL documentation so that it is most useable for PDL users, especially new users. πŸŽ€

To participate in CPAN Testers and contribute test reports, the page <http://wiki.cpantesters.org/wiki/QuickStart> has instructions for starting for either CPAN or CPANPLUS users.

If you have a certain project in mind you should check if somebody else is already working on it or if you could benefit from existing modules. Do so by posting your planned project to the PDL developers mailing list at pdl-devel@lists.sourceforge.net . See the subscription instructions in Question 3.2. We are always looking for people to write code and/or documentation. The Developer Guide should get you started. πŸ”₯


Q: 3.6 β€” I think I have found a bug in the current version of PDL. What shall I do? πŸ›

First, make sure that the bug/problem you came across has not already been dealt with somewhere else in this FAQ. Secondly, you can check the searchable archive of the PDL mailing lists to find whether this bug has already been discussed. If you still haven't found any explanations you can post a bug report to pdl-general@lists.sourceforge.net , or through the Bugs link on <http://pdl.perl.org> . See the BUGS file in the PDL distribution for what information to include. If you are unsure, discussions via the perldl mailing list can be most helpful.


🌈 INSTALLATION 🌈

Q: 4.1 β€” I have problems installing PDL. What shall I do? 😭

First, make sure you have read the file INSTALL in the distribution. This contains a list of common problems which are unnecessary to repeat here.

Next, check the file perldl.conf to see if by editing the configuration options in that file you will be able to successfully build PDL. Some of the modules need additional software installed, please refer to the file DEPENDENCIES for further details. Make sure to edit the location of these packages in perldl.conf if you have them in non-standard locations.

N.B. Unix shell specific: If you would like to save an edited perldl.conf for future builds just copy it as ~/.perldl.conf into your home directory where it will be picked up automatically during the PDL build process. 🫢

Also, check for another, pre-existing version of PDL on the build system. Multiple PDL installs in the same PATH or @INC can cause puzzling test or build failures. πŸ’€

If you still can't make it work properly please submit a bug report including detailed information on the problems you encountered to the perldl mailing list ( pdl-general@lists.sourceforge.net , see also above). Response is often rapid. ⚑


Q: 4.2 β€” Are there configuration files for PDL I have to edit? πŸ“

Most users should not have to edit any configuration files manually. However, in some cases you might have to supply some information about awkwardly placed include files/libraries, or you might want to explicitly disable building some of the optional PDL modules. Check the files INSTALL and perldl.conf for details.

If you had to manually edit perldl.conf and are happy with the results you can keep the file handy for future reference. Place it in ~/.perldl.conf where it will be picked up automatically, or use perl Makefile.PL PDLCONF=your_file_name next time you build PDL. ✨


Q: 4.3 β€” Do I need other software for successful operation? 🧚

For the basic PDL functionality you don't need any additional software. However, some of the optional PDL modules included in the distribution (notably most graphics and some I/O modules) require certain other libraries/programs to be installed. Check the file DEPENDENCIES in the distribution for details and directions on how to get these.


Q: 4.4 β€” How can I install PDL in a non-standard location? πŸ“‚

To install PDL in a non-standard location, use the INSTALL_BASE option in the perl Makefile.PL configure step. For example, perl Makefile.PL INSTALL_BASE=/mydir/perl5 will configure PDL to install into the tree rooted at /mydir/perl5. For more details see "How do I keep my own module/library directory?" in perlfaq8 and subsequent sections. Another alternative is to use local::lib to do the heavy lifting for the needed configuration. πŸ’…


Q: 4.5 β€” How can I force a completely clean installation? 🧼

To guarantee a completely clean installation of PDL, you will need to first delete the current installation files and folders. These will be all directories named PDL in the Perl @INC path, files named *Pdlpp* in any Inline directories, and the programs pdl, pdldoc, perldl, and pptemplate. Then just build and install as usual. This is much easier to keep track of if you always install PDL into a non-standard location. See Q: 4.4 above. 🌸

🌈 BINARY DISTRIBUTIONS 🌈

Q: 4.5 β€” What binary distributions are available? πŸ’–

okay so the tea on binary distributions of PDL lives at <http://pdl.perl.org> ✨ Right now there are binary distributions of PDL for Linux (RedHat and Debian), FreeBSD, Mac OS X and Windows β€” though bestie, be warned, they might not be the most recent version πŸ™ˆ

If someone's interested in providing binary distributions for other architectures, that would be very welcome β€” literally so appreciated 🫢 Let us know on the pdl-devel@lists.sourceforge.net mailing list. Also check your Linux distribution's package manager bc many now include PDL πŸ‘‘ PPMs for win32 versions (both 32bit and 64bit) are also available πŸ’…


Q: 4.6 β€” Does PDL run on Linux? (And what about packages?) 🐧

Yes, PDL does run on Linux and honestly much of the development has been done under Linux 🌸 On <http://pdl.perl.org> you can find links to packages for some of the major distributions. Also check your distribution's package manager (yum, apt, urpmi, ...) bc PDL is now found by many of these ✨


Q: 4.7 β€” Does PDL run under Windows? πŸͺŸ

PDL builds fine on Win32 using MinGW or Microsoft compilers πŸ’ͺ See the win32/INSTALL file in the PDL source distribution for details. Other compilers have not been tested β€” input is welcome πŸ™Œ There is also a distribution of PDL through ActiveState's ppm, though it might not always be the latest version 😭 PDL-2.018 builds out of the box on Strawberry Perl and ActiveState Perl and there are distributions of Strawberry Perl with bundled PDL (see <http://strawberryperl.com/releases.html>) πŸ“


🧚 CVS, GIT, AND ON-GOING DEVELOPMENT 🧚

Q: 4.8 β€” Can I get PDL via CVS? πŸ“Ό

No. PDL development was conducted with a CVS repository from December 1999 to April 2009. In April 2009 the project switched to the Git version control system (see <http://git-scm.com>) πŸ‘‘


Q: 4.9 β€” How do I get PDL via Git? πŸŒ€

Assume you have Git installed on your system and want to download the project source code into the directory "PDL". To get read-only access to the repository, you type at the command line

git clone git://github.com/PDLPorters/pdl

If you wish to submit changes to PDL, you should "fork" the repository from <https://github.com/PDLPorters/pdl>, then clone your fork in the normal fashion 🌈

To become an official PDL developer, you will need to be added to the GitHub "PDLPorters" organisation πŸ’…

For official PDL developers, to get read/write access to the repository type at the command line

git clone git://github.com/PDLPorters/pdl

They can still use their own fork; at least one active developer uses that model rather than branches on the main repository ✨


Q: 4.10 β€” I had a problem with the Git version, how do I check if someone has submitted a patch? πŸ”

The best way is to check <https://github.com/PDLPorters/pdl/pulls> to see if somebody has submitted a pull request related to your problem πŸ‘€

In addition, if you are not subscribing to the mailing list, check the archive of the "pdl-devel" and "pdl-general" mailing lists. See Question 3.2 for details πŸ“¬


Q: 4.11 β€” I have developer access to Git, how do I upload my changes? πŸš€

The first thing you should do is to read the Git documentation and learn the basics about Git. There are many sources available online. It is very important that you use Git "best practice", with branches, but fortunately this is very easy! Here are the basics ✨

Make sure your copy is up to date with the main repo:

git checkout master
git pull --rebase # rebase in case you wrongly changed your own master

Make a branch:

git checkout -b mybranch-name

Commit your changes locally:

git add <file1> <file2> ...
git commit

or combine these two with:

git commit -a

Test the PDL before you push it to the main repository. If the code is broken for you, then it is most likely broken for others 😭 Luckily, the rest of this process will test that automatically to help you catch such errors 🫢

Then update the shared repository with your changes:

git push -u origin mybranch-name

This will still leave your changes on a branch, but this is good πŸ’– Now go to the GitHub page, <https://github.com/PDLPorters/pdl>. It will ask you whether you want to make a "pull request" β€” you do. Follow the prompts πŸ‘‘ This will then initiate the automated "continuous integration" tests, on Linux and Windows, with various versions of Perl, with various compilers. You will also want to get at least one other developer to review your changes ✨

Once this review process is successfully completed, you can merge your changes to the master branch! πŸŽ‰


🌸 PDL JARGON 🌸

Q: 5.1 β€” What is broadcasting (is PDL a newsreader)? πŸ“‘

Until 2.075, "threading" was used to refer to two ideas, but that ambiguity has now been resolved by using the now (as of 2022) industry-standard term "broadcasting" for the vectorisation / array-programming concept πŸ’…

  • When mentioned in the INSTALL directions and possibly during the build process we have the usual computer science meaning of multi-threading in mind (useful mainly on multiprocessor machines or clusters), currently (as of 2.074) POSIX threads (see PDL::ParallelCPU) 🧡
  • PDL broadcasting of operations on ndarrays (as mentioned in the indexing docs) is the iteration of a basic operation over appropriate sub-slices of ndarrays, e.g. the inner product "inner $x, $y" of a (3) pdl $x and a (3,5,4) pdl $y results in a (5,4) ndarray where each value is the result of an inner product of the (3) pdl with a (3) sub-slice of the (3,5,4) ndarray. For details check PDL::Indexing πŸ“š

The connection is that broadcasting divides up independent operations that can be done in parallel ⚑


Q: 5.2 β€” What is an ndarray? 🧊

Well, PDL scalar variables (which are instances of a particular class of Perl objects, i.e. blessed thingies (see "perldoc perlobj")) are in common PDL parlance often called ndarrays (for example, check the mailing list archives) πŸ’– Err, clear? If not, simply use the term ndarray when you refer to a PDL variable (an instance of a PDL object as you might remember) regardless of what actual data the PDL variable contains πŸ€·β™€οΈ no cap


πŸ”₯ TECHNICAL QUESTIONS πŸ”₯

Q: 6.1 β€” What is perldl? 🐚

Sometimes "perldl" is used as a synonym for PDL. Strictly speaking, however, the name "perldl" is reserved for the little shell that comes with the PDL distribution and is supposed to be used for the interactive prototyping of PDL scripts πŸ’» For details check perldl.


Q: 6.2 β€” How do I get on-line help for PDL? πŸ†˜

Just type "help" (shortcut = "?") at the "perldl" shell prompt and proceed from there ✨ Another useful command is the "apropos" (shortcut = "??") command. Also try the "demo" command in the "perldl" shell if you are new to PDL πŸŽ€

πŸ’… MANIPULATION OF NDARRAYS πŸ’…

🌸 Q: 6.3 β€” I want to access the third element of a pdl but $x[2] doesn't work?!

omg bestie same. See the answer to the next question why the normal Perl array syntax doesn't work for ndarrays. 🫢


✨ Q: 6.4 β€” The docs say ndarrays are some kind of array. But why doesn't the Perl array syntax work with ndarrays then?

OK, you are right in a way. The docs say that ndarrays can be thought of arrays. More specifically, it says ( PDL::QuickStart ):

I find when using the Perl Data Language it is most useful
to think of standard Perl @x variables as "lists" of generic
"things" and PDL variables like $x as "arrays" which can be
contained in lists or hashes.

So, while ndarrays can be thought of as some kind of multi-dimensional array they are not arrays in the Perl sense. Rather, from the point of view of Perl they are some special class (which is currently implemented as an opaque pointer to some stuff in memory) and therefore need special functions (or 'methods' if you are using the OO version) to access individual elements or a range of elements. The functions/methods to check are at / set (see the section 'Sections' in PDL::QuickStart ) or the powerful slice function and friends (see PDL::Slices and PDL::Indexing and especially PDL::NiceSlice ).

Finally, to confuse you completely, you can have Perl arrays of ndarrays, e.g. $spec[3] can refer to a pdl representing, e.g. a spectrum, where $spec[3] is the fourth element of the Perl list (or array ;) @spec . This may be confusing but is very useful! πŸ˜­πŸ’–


πŸŽ€ Q: 6.5 β€” How do I concatenate ndarrays?

Most people will try to form new ndarrays from old ndarrays using some variation over the theme: $x = pdl([$y, 0, 2]). This does work, but may not work in the way that a novice user would expect. (If $y has N dimensions then $x will have N+1 dimensions.) Other ways to concatenate ndarrays are to use the functions cat, append, and glue. Similarly you can split ndarrays using the command dog. 🐢✨


πŸ¦‹ Q: 6.6 β€” Sometimes I am getting these strange results when using inplace operations?

This question is related to the inplace function. From the documentation (see PDL::QuickStart):

Most functions, e.g. log(), return a result which is a
transformation of their argument. This makes for good
programming practice. However many operations can be done
"in-place" and this may be required when large arrays are in
use and memory is at a premium. For these circumstances the
operator inplace() is provided which prevents the extra copy
and allows the argument to be modified. e.g.:

$x = log($array);          # $array unaffected
log( inplace($bigarray) ); # $bigarray changed in situ

And also from the doc !!:

Obviously when used with some functions which can not be
applied in situ (e.g. convolve()) unexpected effects may
occur!

As of PDL 2.099, all functions' inplace capability are automatically inserted in their documentation.


πŸ’œ Q: 6.7 β€” What is this strange usage of the string concatenation operator ".=" in PDL scripts?

See next question on assignment in PDL.


🌈 Q: 6.8 β€” Why are there two different kinds of assignment in PDL?

This is caused by the fact that currently the assignment operator "=" allows only restricted overloading. For some purposes of PDL it turned out to be necessary to have more control over the overloading of an assignment operator. Therefore, PDL peruses the operator ".=" for certain types of assignments.


πŸ‘‘ Q: 6.9 β€” How do I set a set of values in an ndarray?

In Perl 5.6.7 and higher this assignment can be made using lvalue subroutines:

pdl> $x = sequence(5); p $x
[0 1 2 3 4]
pdl> $x->slice('1:2') .= pdl([5,6])
pdl> p $x
[0 5 6 3 4]

PDL also supports a more matrix-like slice syntax via the PDL::NiceSlice module:

pdl> $x(1:2) .= pdl([5,6])
pdl> p $x
[0 5 6 3 4]

With versions of Perl prior to 5.6.7 or when running under the perl debugger this has to be done using a temporary variable:

pdl> $x = sequence(5); p $x
[0 1 2 3 4]
pdl> $tmp = $x->slice('1:2'); p $tmp;
[1 2]
pdl> $tmp .= pdl([5, 6]);    # Note .= !!
pdl> p $x
[0 5 6 3 4]

This can also be made into one expression, which is often seen in PDL code:

pdl> ($tmp = $x->slice('1:2')) .= pdl([5,6])
pdl> p $x
[0 5 6 3 4]

⭐ Q: 6.10 β€” Can I use an ndarray in a conditional expression?

Yes you can, but not in the way you probably tried first. It is not possible to use an ndarray directly in a conditional expression since this is usually poorly defined. Instead PDL has two very useful functions: any and all . Use these to test if any or all elements in an ndarray fulfills some criterion:

pdl> $x = pdl(1, -2, 3);
pdl> print '$x has at least one element < 0' if (any $x < 0);
$x has at least one element < 0

pdl> print '$x is not positive definite' unless (all $x > 0);
$x is not positive definite

πŸ’€ Q: 6.11 β€” Logical operators and ndarrays - '||' and '&&' don't work!

It is a common problem that you try to make a mask array or something similar using a construct such as

$mask = which($ndarray > 1 && $ndarray < 2);   # incorrect

This does not work! What you are looking for is the bitwise logical operators '|' and '&' which work on an element-by-element basis. So it is really very simple: Do not use logical operators on multi-element ndarrays since that really doesn't make sense, instead write the example as:

$mask = which($ndarray > 1 & $ndarray < 2);

which works correctly.


πŸ¦‹ ADVANCED TOPICS πŸ¦‹

πŸ’– Q: 6.12 β€” What is a null pdl?

"null" is a special token for 'empty ndarray'. A null pdl can be used to flag to a PDL function that it should create an appropriately sized and typed ndarray. Null ndarrays can be used in places where a PDL function expects an output or temporary argument. Output and temporary arguments are flagged in the signature of a PDL function with the "[o]" and "[t]" qualifiers (see next question if you don't know what the signature of a PDL function is). For example, you can invoke the sumover function as follows:

sumover $x, $y=null;

which is equivalent to

$y = sumover $x;

If this seems still a bit murky check PDL::Indexing and PDL::PP for details about calling conventions, the signature and broadcasting (see also below).


🌟 Q: 6.13 β€” What is the signature of a PDL function?

The signature of a function is an important concept in PDL. Many (but not all) PDL function have a signature which specifies the arguments and their (minimal) dimensionality. As an example, look at the signature of the maximum function:

'a(n); [o] b;'

this says that maximum takes two arguments, the first of which is (at least) one-dimensional while the second one is zero-dimensional and an output argument (flagged by the "[o]" qualifier). If the function is called with ndarrays of higher dimension the function will be repeatedly called with slices of these ndarrays of appropriate dimension(this is called broadcasting in PDL).

For details and further explanations consult PDL::Indexing and PDL::PP .


πŸŽ€ Q: 6.14 β€” How can I subclass (inherit from) ndarrays?

The short answer is: read PDL::Objects (e.g. type "help PDL::Objects" in the perldl shell).

The longer answer (extracted from PDL::Objects ): Since a PDL object is an opaque reference to a C struct, it is not possible to extend the PDL class by e.g. extra data via sub-classing (as you could do with a hash based Perl object). To circumvent this problem PDL has built-in support to extend the PDL class via the has-a relation for blessed hashes. You can get the HAS-A to behave like IS-A simply in that you assign the PDL object to the attribute named "PDL" and redefine the method initialize(). For example:

package FOO;

@FOO::ISA = qw(PDL);
sub initialize {
   my $class = shift;
   my $self = {
      creation_time => time(),  # necessary extension :-)
      PDL => PDL->null,         # used to store PDL object
   };
   bless $self, $class;
}

For another example check the script t/subclass.t in the PDL distribution.


🌈 Q: 6.15 β€” What on earth is this dataflow stuff?

Dataflow is an experimental project that you don't need to concern yourself with (it should not interfere with your usual programming). However, if you want to know, have a look at PDL::Dataflow . There are applications which will benefit from this feature (and it is already at work behind the scenes).


✨ Q: 6.16 β€” What is PDL::PP?

Simple answer: PDL::PP is both a glue between external libraries and PDL and a concise language for writing PDL functions.

Slightly longer answer: PDL::PP is used to compile very concise definitions into XSUB routines implemented in C that can easily be called from PDL and which automatically support broadcasting, dataflow and other things without you having to worry about it.

For further details check PDL::PP and the section below on Extensions of PDL.


πŸ‘‘ Q: 6.17 β€” What happens when I have several references to the same PDL object in different variables (cloning, etc)?

ndarrays behave like Perl references in many respects. So when you say

$x = pdl [0,1,2,3];
$y = $x;

then both $y and $x point to the same object, e.g. then saying

$y++;

will not create a copy of the original ndarray but just increment in place, of which you can convince yourself by saying

print $x;
[1 2 3 4]

This should not be mistaken for dataflow which connects several different objects so that data changes are propagated between the so linked ndarrays (though, under certain circumstances, dataflowed ndarrays can share physically the same data).

It is important to keep the "reference nature" of ndarrays in mind when passing ndarrays into subroutines. If you modify the input ndarrays you modify the original argument, not a copy of it. This is different from some other array processing languages but makes for very efficient passing of ndarrays between subroutines. If you do not want to modify the original argument but rather a copy of it just create a copy explicitly (this example also demonstrates how to properly check for an explicit request to process inplace, assuming your routine can work inplace):

sub myfunc {
   my $pdl = shift;
   if ($pdl->is_inplace) {
      $pdl->set_inplace(0)
   } else {
      # modify a copy by default
      $pdl = $pdl->copy
   }
   $pdl->set(0,0);
   return $pdl;
}

🌈 MISCELLANEOUS πŸ’«

πŸŽ€ Q: 6.18 β€” What I/O formats are supported by PDL? 😍

okay bestie, so the current versions of PDL already support quite a number of different I/O formats πŸ’–. BUT β€” and this is the part that gets everybody β€” it is not always obvious which module implements which formats 😭. So to help you find the right module for the format you need, here's a short list of the current I/O formats plus a lil hint of which module has the implementation 🫢:

  • A home brew fast raw (binary) I/O format for PDL is implemented by the FastRaw module ✨
  • The FlexRaw module implements generic methods for the input and output of 'raw' data arrays 🌸. In particular, it is designed to read output from FORTRAN 77 UNFORMATTED files and the low-level C "write" function, even if the files are compressed or gzipped πŸ”₯. It is possible that the FastRaw functionality will be included in the FlexRaw module at some time in the future πŸ‘€.
  • FITS I/O is implemented by the "wfits"/"rfits" functions in PDL::IO::FITS 🌟.
  • ASCII file I/O in various formats can be achieved by using the "rcols" and "rgrep" functions, also in PDL::IO::Misc πŸ’œ.
  • PDL::IO::Pic implements an interface to the NetPBM/PBM+ filters to read/write several popular image formats πŸ–ΌοΈ; also supported is output of image sequences as MPEG movies, animated GIFs and a wide variety of other video formats 🎬.
  • On CPAN you can find the PDL::NetCDF module that works with PDL 2.007 🌐.

For further details consult the more detailed list in the PDL::IO documentation or the documentation for the individual modules πŸ“š.


πŸ¦‹ Q: 6.19 β€” How can I stack a set of 2D arrays (images) into a 3D ndarray? 🧊

assuming all arrays are of the same size and in some format recognized by "rpic" (see PDL::IO::Pic πŸ’…) you could say:

use PDL::IO::Pic;
@names = qw/name1.tif .... nameN.tif/;  # some file names
$dummy = PDL->rpic($names[0]);
$cube = PDL->zeroes($dummy->type,$dummy->dims,$#names+1); # make 3D ndarray
for (0..$#names) {
    # this is the slice assignment
    ($tmp = $cube->slice(":,:,($_)")) .= PDL->rpic($names[$_]);
}

or

$cube(:,:,($_)) .= PDL->rpic($names[$_]);

for the slice assignment using the new PDL::NiceSlice syntax and lvalue assignments ✨.

The for loop reads the actual images into a temporary 2D ndarray whose values are then assigned (using the overloaded ".=" operator) to the appropriate slices of the 3D ndarray $cube πŸ’–. no cap, that's the whole trick.


🌸 Q: 6.20 β€” Where are test files for the graphics modules? 🎨

The demo programs can be run most easily from the "perldl" interactive shell 🐚:

perl -Mblib perldl

followed by "demo 3d" or "demo 3d2" at the prompt πŸ‘‘. And "demo" all by itself will give you a list of the available PDL demos πŸ“œ β€” iconic behavior honestly.


πŸ’« Q: 6.21 β€” What is TriD or PDL::TriD or PDL::Graphics::TriD? πŸ€”

Questions like this should be a thing of the past with the PDL on-line help system in place 🫢. Just try (after installation):

un*x> perldl
pdl> apropos trid

Check the output for promising hits and then try to look up some of them, e.g. πŸ”

pdl> help PDL::Graphics::TriD

Note that case matters with "help" but not with "apropos" πŸ‘€ β€” so yes bestie, type it exactly.


πŸ“ Q: 6.22 β€” PGPLOT does not write out PNG files. 😭

As of 2.086, PDL's PGPLOT-using modules are now all supplied with the PGPLOT module itself ✨.


✨ EXTENSIONS OF PDL ✨

πŸ’– Q: 7.1 β€” I am looking for a package to do XXX in PDL. Where shall I look for it?

First stop, bestie, is perldl and the on-line help, or the PDL documentation itself. There is already sooooo much functionality in PDL that you probably don't even know about. The easiest way to go hunting for it is the apropos command:

pdl> apropos 'integral'
ceil            Round to integral values in floating-point format
floor           Round to integral values in floating-point format
intover         Project via integral to N-1 dimensions
rint            Round to integral values in floating-point format

Real talk: apropos is not a sophisticated search engine 🫠 so make sure you search a couple of related topics and keep your phrases short.

But lowkey, there's a solid chance that whatever you need isn't in the PDL distribution at all. In that case you're well advised to check out <http://pdl.perl.org>, where there's a whole list of packages using PDL. And if that doesn't solve your problem either, ask on the mailing-list β€” worst case, you might get assistance that lets you interface your package with PDL yourself. See also the next question πŸ‘€


πŸ’– Q: 7.2 β€” Can I access my C/FORTRAN library routines in PDL?

YES bestie you absolutely can, and fr fr it's super simple for many simple applications. What you want is the PDL pre-processor PP (PDL::PP). It lets you make a simple interface to your C routine. Slay.

The two functions you need to learn (at least first) are pp_def, which defines the calling interface to the function β€” it specifies input and output parameters, and contains the code that links to the external library β€” and pp_done, which finishes the PP definitions. For details see the PDL::PP man-page, but we also have a worked example right here πŸ’…

double eight_sum(int n)
{
     int i;
     double sum, x;

     sum = 0.0; x=0.0;
     for (i=1; i<=n; i++) {
       x++;
       sum += x/((4.0*x*x-1.0)*(4.0*x*x-1.0));
     }
     return 1.0/sum;
}

We're gonna show you an example of how you interface C code with PDL. This is the first example and it'll show you how to approximate the number 8... iconic πŸŽ€

The C code above is a simple function returning a double, and expecting an integer β€” the number of terms in the sum β€” as input. This function could be defined in a library or, as we do here, as an inline function.

We'll postpone the writing of the Makefile till later. First we construct the .pd file. This is the file containing PDL::PP code. We call this one eight.pd.

#
# pp_def defines a PDL function.
#
pp_addhdr (
'
double eight_sum(int n)
{
  int i;
  double sum, x;

  sum = 0.0; x = 0.0;
  for (i=1; i<=n; i++) {
    x++;
    sum += x/((4.0*x*x-1.0)*(4.0*x*x-1.0));
  }
  return 1.0/sum;
}
');

pp_def (
        'eight',
        Pars => 'int a(); double [o]b();',
        Code => '$b()=eight_sum($a());'
       );

# Always make sure that you finish your PP declarations with
# pp_done

pp_done();

A peculiarity with our example is that we've included the entire code with pp_addhdr instead of linking it in. That's only for the purposes of the example β€” in a typical application you'll use pp_addhdr to include header files. Note that the argument to pp_addhdr is enclosed in quotes.

But what's most important in this example is the pp_def command. The first argument to it is the name of the new function eight, and then comes a hash which is the real meat:

  • This gives the input parameters (here a) and the output parameters (here b). The latter are indicated by the [o] specifier. Both arguments can have a type specification, as shown here.

Many variations and further flexibility in the interface can be specified. See perldoc PDL::PP for details.

  • This switch contains the code that should be executed. As you can see, this is a rather peculiar mix of C and Perl, but essentially it's just as you would write it in C β€” except the variables that are passed from PDL are treated differently and have to be referred to with a preceding $.

There are also simple macros to pass pointers to data and to obtain the values of other Perl quantities, see the manual page for further details.

Finally note the call to pp_done() at the end of the file. This is necessary in all PP files. no cap.

OK. So now we have a file with code that we dearly would like to use in Perl via PDL. To do this we need to compile the function, and to do that we need a Makefile.

use PDL::Core::Dev;
use ExtUtils::MakeMaker;
PDL::Core::Dev->import();

$package = ["eight.pd",Eight,PDL::Eight,'',1];
%hash = pdlpp_stdargs($package);

WriteMakefile( %hash );

sub MY::postamble {pdlpp_postamble($package)}

The code above should go in a file called Makefile.PL, which should subsequently be called in the standard Perl way: perl Makefile.PL. This should give you a Makefile, and running make should compile the module for you and make install will install it for you. πŸ¦‹

The fifth element in the $package array-ref is true. This tells PDL to generate one C file per PP function, which β€” with the right make options β€” can be compiled in parallel, for a useful speedup of development / installation. speed, bestie ⚑


πŸ’– Q: 7.3 β€” How can I interface package XXX in PDL?

This question is closely related to the previous one, and like we said there: the PDL::PP pre-processor is the standard way of interfacing external packages with PDL. The most usual way to use PDL::PP is to write a short interface routine β€” see the PDL::PP perldoc page and the answer to the previous question for examples.

But it's also possible to interface a package to PDL by re-writing your function in PDL::PP directly. This can be convenient in certain situations, in particular if you have a routine that expects a function as input and you'd like to pass the function a Perl function for convenience.

The PDL::PP perldoc page is the main source of information for writing PDL::PP extensions, but it's super useful to look for files in the distribution of PDL since many of the core functions are written in PDL::PP. Look for files that end in .pd, which is the generally accepted suffix for PDL::PP files. πŸ“

The following example will show you how to write a simple function that automatically allows broadcasting. To keep it concise, the example is of an almost trivial function, but the intention is to show the basics of writing a PDL::PP interface.

We'll write a simple function that calculates the minimum, maximum and average of an ndarray. On my machine the resulting function is 8 times faster than the built-in function stats (of course the latter also calculates the median, so... not me comparing apples to oranges πŸ™ˆ).

Let's jump straight in. Here's the code (from a file called quickstats.pd):

#
pp_def('quickstats',
     Pars => 'a(n); [o]avg(); [o]max(); [o]min()',
     Code => '$GENERIC(a) curmax, curmin;
              $GENERIC(a) tmp=0;
                 loop(n) %{
                   tmp += $a();
                   if (!n || $a() > curmax) { curmax = $a();}
                   if (!n || $a() < curmin) { curmin = $a();}
                 %}
                 $avg() = tmp/$SIZE(n);
              $max() = curmax;
              $min() = curmin;
             '
     );

pp_done();

The above might look like a confusing mixture of C and Perl, but behind the peculiar syntax lies a very powerful language. Let's take it line by line, bestie.

The first line declares that we're starting the definition of a PDL:PP function called quickstats.

The second line is super important because it specifies the input and output parameters of the function. a(n) tells us that there's one input parameter we'll refer to as a, which is expected to be a vector of length n (likewise, matrices β€” both square and rectangular β€” would be written as a(n,n) and a(n,m) respectively). To indicate that something is an output parameter we put [o] in front of its name, so looking back at the code we see that avg, max and min are three output parameters, all of which are scalar (since they have no dimensional size indicated).

The third line starts the code definition, which is essentially pure C but with a couple of convenient functions. $GENERIC is a function that returns the C type of its argument β€” here the input parameter a. So the first two lines of the code section are variable declarations.

The loop(n) construct is a convenience function that loops over the dimension called n in the parameter section. Inside this loop we calculate the cumulative sum of the input vector and keep track of the maximum and minimum values. Finally we assign the resulting values to the output parameters.

And finally we finish our function declaration with pp_done(). πŸŽ€

To compile our new function we need to create a Makefile, which we'll just list since its creation is discussed in an earlier question.

use PDL::Core::Dev;
use ExtUtils::MakeMaker;
PDL::Core::Dev->import();

$package = ["quickstats.pd",Quickstats,PDL::Quickstats,'',1];
%hash = pdlpp_stdargs($package);

WriteMakefile( %hash );

sub MY::postamble {pdlpp_postamble($package)}

An example Makefile.PL. ✨

Our new statistic function should now compile using the tried and tested Perl way: perl Makefile.PL; make.

You should experiment with this function, changing the calculations and input and output parameters. In conjunction with the PDL::PP perldoc page, this should allow you to quickly write more advanced routines directly in PDL::PP. go off πŸ‘‘


πŸ› BUGS πŸ›

If you find any inaccuracies in this document (or dis-functional URLs) please report to the perldl mailing list pdl-general@lists.sourceforge.net. Please, bestie, tell us β€” we wanna know πŸ’€


🫢 ACKNOWLEDGMENTS 🫢

Achim Bohnet (ach@mpe.mpg.de) for suggesting CoolHTML as a prettypodder (although we have switched to XML now) and various other improvements. Suggestions for some questions were taken from Perl FAQ and adapted for PDL.

ty to everyone involved, y'all ate πŸ’–

🫢 CONTRIBUTORS 🫢

okay so this FAQ did not just appear out of the void, bestie β€” it's the glow-up result of so many people contributing, giving feedback, and posting to the mailing list. Here's an incomplete list (yes, incomplete, these things always are 😭) of the icons whose contributions or posts improved this FAQ at some point in time β€” listed alphabetically by first name:

  • Christian Soeller
  • Chris Marshall
  • Doug Burke
  • Doug Hunt
  • Frank Schmauder
  • Jarle Brinchmann
  • John Cerney
  • Karl Glazebrook
  • Kurt Starsinic
  • Thomas Yengst
  • Tuomas J. Lukka

periodt. every single one of them ate πŸ’…


so this whole document emerged from a joint effort of several PDL developers β€” Karl Glazebrook, Tuomas J. Lukka, Christian Soeller β€” who came together to compile a list of the most frequently asked questions about PDL, with answers. iconic collaborative behaviour, fr fr 🌸

Permission is granted for verbatim copying (and formatting) of this material as part of PDL.

πŸ’€ NOT ME GIVING YOU THE FINE PRINT BUT ALSO ME GIVING YOU THE FINE PRINT: permission is explicitly not granted for distribution in book or any corresponding form. no cap, that's a hard no.

If some of the issues covered in here are unclear, ask on the PDL mailing list pdl-general@lists.sourceforge.net. they don't bite, they're lovely 🫢


and that's the whole page, bestie!! πŸŽ€ this fine little document is PDL::FAQ(3pm), sourced from perl v5.42.3 and dated 2026-08-20. go forth and slay your ndarrays βœ¨πŸ’œπŸ¦‹

πŸ“¦ where this page comes from