OpenGL::Modern(3pm)
๐ NAME ๐
OpenGL::Modern โ a Perl extension that gives you the Modern OpenGL API all the way up to 4.6. Yes bestie, we're going there. This is the (3pm) page, a user-contributed Perl doc, and it is long, so buckle up.
โจ SYNOPSIS โจ
use OpenGL::Modern qw(:all);
use OpenGL qw(:glutfunctions :glutconstants); # for GLUT
That's it, that's the whole vibe check up top. (The GLUT line is there if you want GLUT, which โ iconic of you.)
๐ฆ DESCRIPTION ๐ฆ
Okay so. OpenGL::Modern gives Perl bindings to the OpenGL graphics APIs, and it does it through the OpenGL Extension Wrangler (GLEW) library. No cap.
Where did all this data come from? It was generated by parsing the GLEW include file, glew.h, plus extra info from the Khronos Registry at:
https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry/refs/heads/main/xml/gl.xml
All of that got captured into language-independent data, and that data lives in OpenGL::Modern::Registry. That registry is then used to generate the binding code and the function documentation you're about to scroll through. And the way it's generated means it literally cannot get out of date. Slay. ๐
Now, some routines only have _c bindings. Why? Because of incomplete metadata in the registry. That's largely only the case for routines that were removed in 3.2+ "core" profiles, so honestly it's unlikely to ever change. ๐คท
This module is the glow-up of the original Perl OpenGL bindings, OpenGL (which people usually abbreviate as POGL). It extends them so you get support for the entire OpenGL API from 1.0 through 4.6. When we say "modern" OpenGL APIs, we mean the ones starting at version 3.1 and up.
And here's the lore: OpenGL 3.1 was the first version where the legacy OpenGL functionality from versions 1.xโ3.0 got fully deprecated. So much of the stuff you used to have to reach for via the extension mechanism in OpenGL? It's standardized now, babes. It's in the OpenGL Core APIs. Periodt.
๐ธ OpenGL::Image ๐ธ
The module OpenGL::Image was written for the original OpenGL.pm โ yes, the old one. But it can be made to work seamlessly with OpenGL::Modern, and that is genuinely such a win.
So before, you used to load it like this:
use OpenGL::Image; # loads OpenGL.pm on its own
Which โ not me noticing it drags OpenGL.pm in on its own. ๐
Instead, prepend two use lines and you end up with this:
use OpenGL::Array; # not part of OpenGL::Modern
use OpenGL::Modern::ImageHack; # sets up a fake OpenGL namespace
use OpenGL::Image; # now safe to do, won't load OpenGL.pm
Look at that. OpenGL::Modern::ImageHack sets up a fake OpenGL namespace, and then OpenGL::Image is safe to load because it won't pull in OpenGL.pm. Chef's kiss. ๐ซถ
โญ EXPORT โญ
None by default, bestie. Available tags:
okay so the tag list? it's giving cathedral. here's every single one, bestie ๐
allglewfunctionsglpfunctionsglcompatglfunctionsglconstants
not me noticing the first six are all lowercase, little fairy-coded lowercase besties ๐ง whereas everything from here down is SCREAMING in caps, main character energy only ๐
GL_3DFX_tbuffer
shoutout to 3DFX, a single solitary extension, standing alone, iconic ๐
GL_AMD_debug_outputGL_AMD_draw_buffers_blendGL_AMD_framebuffer_multisample_advancedGL_AMD_framebuffer_sample_positionsGL_AMD_interleaved_elementsGL_AMD_multi_draw_indirectGL_AMD_name_gen_deleteGL_AMD_occlusion_query_eventGL_AMD_performance_monitorGL_AMD_sample_positionsGL_AMD_sparse_textureGL_AMD_stencil_operation_extendedGL_AMD_vertex_shader_tessellator
AMD said "we have ONE more idea" like twelve times ๐ฅ obsessed
GL_ANGLE_framebuffer_blitGL_ANGLE_framebuffer_multisampleGL_ANGLE_instanced_arraysGL_ANGLE_timer_queryGL_ANGLE_translated_shader_sourceGL_APPLE_copy_texture_levelsGL_APPLE_element_arrayGL_APPLE_fenceGL_APPLE_flush_buffer_rangeGL_APPLE_framebuffer_multisampleGL_APPLE_object_purgeableGL_APPLE_syncGL_APPLE_texture_rangeGL_APPLE_vertex_array_objectGL_APPLE_vertex_array_rangeGL_APPLE_vertex_program_evaluators
apple bringing the fruit salad ๐
now the ARB zone, which is long long, buckle up:
GL_ARB_ES2_compatibilityGL_ARB_ES3_1_compatibilityGL_ARB_ES3_2_compatibilityGL_ARB_base_instanceGL_ARB_bindless_textureGL_ARB_blend_func_extendedGL_ARB_buffer_storageGL_ARB_cl_eventGL_ARB_clear_buffer_objectGL_ARB_clear_textureGL_ARB_clip_controlGL_ARB_color_buffer_floatGL_ARB_compute_shaderGL_ARB_compute_variable_group_sizeGL_ARB_copy_bufferGL_ARB_copy_imageGL_ARB_debug_outputGL_ARB_direct_state_accessGL_ARB_draw_buffersGL_ARB_draw_buffers_blendGL_ARB_draw_elements_base_vertexGL_ARB_draw_indirectGL_ARB_framebuffer_no_attachmentsGL_ARB_framebuffer_objectGL_ARB_geometry_shader4GL_ARB_get_program_binaryGL_ARB_get_texture_sub_imageGL_ARB_gl_spirvGL_ARB_gpu_shader_fp64GL_ARB_gpu_shader_int64GL_ARB_imagingGL_ARB_indirect_parametersGL_ARB_instanced_arraysGL_ARB_internalformat_queryGL_ARB_internalformat_query2GL_ARB_invalidate_subdataGL_ARB_map_buffer_rangeGL_ARB_matrix_paletteGL_ARB_multi_bindGL_ARB_multi_draw_indirectGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_parallel_shader_compileGL_ARB_point_parametersGL_ARB_polygon_offset_clampGL_ARB_program_interface_queryGL_ARB_provoking_vertexGL_ARB_robustnessGL_ARB_sample_locationsGL_ARB_sample_shadingGL_ARB_sampler_objectsGL_ARB_separate_shader_objectsGL_ARB_shader_atomic_countersGL_ARB_shader_image_load_storeGL_ARB_shader_objectsGL_ARB_shader_storage_buffer_objectGL_ARB_shader_subroutineGL_ARB_shading_language_includeGL_ARB_sparse_bufferGL_ARB_sparse_textureGL_ARB_syncGL_ARB_tessellation_shaderGL_ARB_texture_barrierGL_ARB_texture_buffer_objectGL_ARB_texture_buffer_rangeGL_ARB_texture_compressionGL_ARB_texture_multisampleGL_ARB_texture_storageGL_ARB_texture_storage_multisampleGL_ARB_texture_viewGL_ARB_timer_queryGL_ARB_transform_feedback2GL_ARB_transform_feedback3GL_ARB_transform_feedback_instancedGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_objectGL_ARB_vertex_attrib_64bitGL_ARB_vertex_attrib_bindingGL_ARB_vertex_blendGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_2_10_10_10_revGL_ARB_viewport_arrayGL_ARB_window_pos
still going, we're so back ๐ญ
GL_ARM_shader_core_properties
one ARM entry, tiny but mighty โจ
GL_ATI_draw_buffersGL_ATI_element_arrayGL_ATI_envmap_bumpmapGL_ATI_fragment_shaderGL_ATI_map_object_bufferGL_ATI_pn_trianglesGL_ATI_separate_stencilGL_ATI_vertex_array_objectGL_ATI_vertex_attrib_array_objectGL_ATI_vertex_streams
and now, the EXT section, which is devastatingly long, fr fr:
GL_EXT_EGL_image_storageGL_EXT_base_instanceGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_extendedGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_buffer_storageGL_EXT_clear_textureGL_EXT_clip_controlGL_EXT_color_subtableGL_EXT_compiled_vertex_arrayGL_EXT_convolutionGL_EXT_coordinate_frameGL_EXT_copy_imageGL_EXT_copy_textureGL_EXT_cull_vertexGL_EXT_debug_labelGL_EXT_debug_markerGL_EXT_depth_bounds_testGL_EXT_direct_state_accessGL_EXT_discard_framebufferGL_EXT_disjoint_timer_queryGL_EXT_draw_buffersGL_EXT_draw_buffers2GL_EXT_draw_buffers_indexedGL_EXT_draw_elements_base_vertexGL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_draw_transform_feedbackGL_EXT_external_bufferGL_EXT_fog_coordGL_EXT_fragment_lightingGL_EXT_fragment_shading_rateGL_EXT_framebuffer_blitGL_EXT_framebuffer_blit_layersGL_EXT_framebuffer_multisampleGL_EXT_framebuffer_objectGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_histogramGL_EXT_index_funcGL_EXT_index_materialGL_EXT_instanced_arraysGL_EXT_light_textureGL_EXT_map_buffer_rangeGL_EXT_memory_objectGL_EXT_memory_object_fdGL_EXT_memory_object_win32GL_EXT_mesh_shaderGL_EXT_multi_draw_arraysGL_EXT_multi_draw_indirectGL_EXT_multisampleGL_EXT_multisampled_render_to_textureGL_EXT_multiview_draw_buffersGL_EXT_paletted_textureGL_EXT_pixel_transformGL_EXT_point_parametersGL_EXT_polygon_offsetGL_EXT_polygon_offset_clampGL_EXT_primitive_bounding_boxGL_EXT_provoking_vertexGL_EXT_raster_multisampleGL_EXT_robustnessGL_EXT_scene_markerGL_EXT_secondary_colorGL_EXT_semaphoreGL_EXT_semaphore_fdGL_EXT_semaphore_win32GL_EXT_separate_shader_objectsGL_EXT_shader_framebuffer_fetchGL_EXT_shader_image_load_storeGL_EXT_shader_pixel_local_storage2GL_EXT_sparse_textureGL_EXT_stencil_two_sideGL_EXT_subtextureGL_EXT_tessellation_point_sizeGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_border_clampGL_EXT_texture_buffer_objectGL_EXT_texture_integerGL_EXT_texture_objectGL_EXT_texture_perturb_normalGL_EXT_texture_storageGL_EXT_texture_storage_compressionGL_EXT_texture_viewGL_EXT_timer_queryGL_EXT_transform_feedbackGL_EXT_vertex_arrayGL_EXT_vertex_array_setXXXGL_EXT_vertex_attrib_64bitGL_EXT_vertex_shaderGL_EXT_vertex_weightingGL_EXT_win32_keyed_mutexGL_EXT_window_rectanglesGL_EXT_x11_sync_object
...okay that was a lot, but we're so not done ๐
GL_GREMEDY_frame_terminatorGL_GREMEDY_string_marker
GREMEDY serving exactly two (2) entries and eating regardless ๐
GL_HP_image_transformGL_IBM_multimode_draw_arraysGL_IBM_vertex_array_listsGL_IMG_bindless_textureGL_IMG_framebuffer_downsampleGL_IMG_multisampled_render_to_textureGL_INTEL_framebuffer_CMAAGL_INTEL_parallel_arraysGL_INTEL_performance_queryGL_INTEL_texture_scissorGL_KHR_blend_equation_advancedGL_KHR_debugGL_KHR_parallel_shader_compileGL_KHR_robustnessGL_KTX_buffer_regionGL_LAYOUT_LINEAR_INTEL
yes bestie GL_LAYOUT_LINEAR_INTEL really do be sitting there without any of its friends, we love a soloist ๐ฆ
GL_MESA_framebuffer_flip_yGL_MESA_resize_buffersGL_MESA_window_posGL_NVX_conditional_renderGL_NVX_gpu_multicast2GL_NVX_linked_gpu_multicastGL_NVX_progress_fence
NVX first, the warm-up act, bc NV itself is a whole entire situation coming up ๐
GL_NV_3dvision_settingsGL_NV_alpha_to_coverage_dither_controlGL_NV_bindless_multi_draw_indirectGL_NV_bindless_multi_draw_indirect_countGL_NV_bindless_textureGL_NV_blend_equation_advancedGL_NV_clip_space_w_scalingGL_NV_command_listGL_NV_conditional_renderGL_NV_conservative_rasterGL_NV_conservative_raster_dilateGL_NV_conservative_raster_pre_snap_trianglesGL_NV_copy_bufferGL_NV_copy_imageGL_NV_depth_buffer_floatGL_NV_draw_buffersGL_NV_draw_instancedGL_NV_draw_textureGL_NV_draw_vulkan_imageGL_NV_evaluatorsGL_NV_explicit_multisampleGL_NV_fenceGL_NV_fragment_coverage_to_colorGL_NV_fragment_programGL_NV_framebuffer_blitGL_NV_framebuffer_multisampleGL_NV_framebuffer_multisample_coverageGL_NV_geometry_program4GL_NV_gpu_multicastGL_NV_gpu_program4GL_NV_gpu_shader5GL_NV_half_floatGL_NV_instanced_arraysGL_NV_internalformat_sample_queryGL_NV_memory_attachmentGL_NV_memory_object_sparseGL_NV_mesh_shaderGL_NV_non_square_matricesGL_NV_occlusion_queryGL_NV_parameter_buffer_objectGL_NV_path_renderingGL_NV_pixel_data_rangeGL_NV_point_spriteGL_NV_polygon_modeGL_NV_present_videoGL_NV_primitive_restartGL_NV_read_bufferGL_NV_register_combinersGL_NV_register_combiners2GL_NV_sample_locationsGL_NV_scissor_exclusiveGL_NV_shader_buffer_loadGL_NV_shading_rate_imageGL_NV_texture_arrayGL_NV_texture_barrierGL_NV_texture_multisampleGL_NV_timeline_semaphoreGL_NV_transform_feedbackGL_NV_transform_feedback2GL_NV_vdpau_interopGL_NV_vdpau_interop2GL_NV_vertex_array_rangeGL_NV_vertex_attrib_integer_64bitGL_NV_vertex_buffer_unified_memoryGL_NV_vertex_programGL_NV_video_captureGL_NV_viewport_arrayGL_NV_viewport_swizzle
no bc that NV run was a marathon and I'm still recovering ๐ญ hydrate, bestie
GL_OES_EGL_imageGL_OES_blend_equation_separateGL_OES_blend_func_separateGL_OES_blend_subtractGL_OES_copy_imageGL_OES_draw_buffers_indexedGL_OES_framebuffer_objectGL_OES_get_program_binaryGL_OES_mapbufferGL_OES_matrix_paletteGL_OES_sample_shadingGL_OES_single_precisionGL_OES_texture_3DGL_OES_texture_border_clampGL_OES_texture_bufferGL_OES_texture_cube_mapGL_OES_texture_storage_multisample_2d_arrayGL_OES_texture_viewGL_OES_vertex_array_objectGL_OVR_multiviewGL_OVR_multiview_multisampled_render_to_textureGL_QCOM_alpha_testGL_QCOM_driver_controlGL_QCOM_extended_getGL_QCOM_extended_get2GL_QCOM_frame_extrapolationGL_QCOM_framebuffer_foveatedGL_QCOM_motion_estimationGL_QCOM_shader_framebuffer_fetch_noncoherentGL_QCOM_shading_rateGL_QCOM_texture_foveatedGL_QCOM_tiled_renderingGL_REGAL_ES1_0_compatibilityGL_REGAL_ES1_1_compatibilityGL_REGAL_extension_queryGL_REGAL_logGL_REGAL_proc_addressGL_SGIS_detail_textureGL_SGIS_fog_functionGL_SGIS_multisampleGL_SGIS_multitextureGL_SGIS_shared_multisampleGL_SGIS_sharpen_textureGL_SGIS_texture4DGL_SGIS_texture_filter4GL_SGIX_asyncGL_SGIX_datapipeGL_SGIX_flush_rasterGL_SGIX_fog_layersGL_SGIX_fog_textureGL_SGIX_fragment_specular_lightingGL_SGIX_framezoomGL_SGIX_igloo_interfaceGL_SGIX_mpeg1GL_SGIX_nonlinear_lighting_pervertex
lowkey obsessed with GL_SGIX_igloo_interface btw, it's giving cozy ๐ and it absolutely holds its own in this lineup ๐
GL_SGIX_pixel_textureGL_SGIX_polynomial_ffdGL_SGIX_quad_meshGL_SGIX_reference_planeGL_SGIX_spriteGL_SGIX_tag_sample_bufferGL_SGIX_vector_opsGL_SGIX_vertex_array_objectGL_SGI_color_tableGL_SGI_fftGL_SUNX_constant_dataGL_SUN_global_alphaGL_SUN_read_video_pixelsGL_SUN_triangle_listGL_SUN_vertexGL_VERSION_1_1GL_VERSION_1_2GL_VERSION_1_3GL_VERSION_1_4GL_VERSION_1_5GL_VERSION_2_0GL_VERSION_2_1GL_VERSION_3_0GL_VERSION_3_1GL_VERSION_3_2GL_VERSION_3_3GL_VERSION_4_0GL_VERSION_4_1GL_VERSION_4_2GL_VERSION_4_3GL_VERSION_4_4GL_VERSION_4_5GL_VERSION_4_6GL_WIN_swap_hint
and that's a wrap on the list bestie ๐ now onto the good stuff ๐ซถ
โจ FUNCTIONS โจ
okay so this is the big one ๐ every single callable, its exact signature, and the export tag you need to actually get at it. if a function is gone in a future-compatible profile I will literally tell you so you don't get got ๐
glAccum
glAccum($op, $value);
Lives under the tag :GL_VERSION_1_1. It is not available in a future-compatible profile because it got yeeted in 3.2. Docs live here: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glAccum.xml
glAcquireKeyedMutexWin32EXT
$retval = glAcquireKeyedMutexWin32EXT($memory, $key, $timeout);
Lives under the tag :GL_EXT_win32_keyed_mutex.
glActiveProgramEXT
glActiveProgramEXT($program);
Lives under the tag :GL_EXT_separate_shader_objects.
glActiveShaderProgram
glActiveShaderProgram($pipeline, $program);
Lives under the tag :GL_ARB_separate_shader_objects.
glActiveStencilFaceEXT
glActiveStencilFaceEXT($face);
Lives under the tag :GL_EXT_stencil_two_side.
glActiveTexture
glActiveTexture($texture);
glActiveTextureARB($texture);
Lives under the tag :GL_VERSION_1_3. Docs right here: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glActiveTexture.xhtml
glActiveVaryingNV
glActiveVaryingNV($program, $name);
Lives under the tag :GL_NV_transform_feedback.
glAddSwapHintRectWIN
glAddSwapHintRectWIN($x, $y, $width, $height);
Lives under the tag :GL_WIN_swap_hint.
glAddressSpace
glAddressSpace($space, $mask);
Lives under the tag :GL_SGIX_datapipe.
glAllocMPEGPredictorsSGIX
glAllocMPEGPredictorsSGIX_c($width, $height, $n, $predictors);
Lives under the tag :GL_SGIX_mpeg1.
glAlphaFragmentOp1ATI
glAlphaFragmentOp1ATI($op, $dst, $dstMod, $arg1, $arg1Rep, $arg1Mod);
Lives under the tag :GL_ATI_fragment_shader.
glAlphaFragmentOp2ATI
glAlphaFragmentOp2ATI($op, $dst, $dstMod, $arg1, $arg1Rep, $arg1Mod, $arg2, $arg2Rep, $arg2Mod);
Lives under the tag :GL_ATI_fragment_shader.
glAlphaFragmentOp3ATI
glAlphaFragmentOp3ATI($op, $dst, $dstMod, $arg1, $arg1Rep, $arg1Mod, $arg2, $arg2Rep, $arg2Mod, $arg3, $arg3Rep, $arg3Mod);
Lives under the tag :GL_ATI_fragment_shader.
glAlphaFunc
glAlphaFunc($func, $ref);
Lives under the tag :GL_VERSION_1_1. Not available in a future-compatible profile, since it was removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glAlphaFunc.xml
glAlphaFuncQCOM
glAlphaFuncQCOM($func, $ref);
Lives under the tag :GL_QCOM_alpha_test.
glAlphaFuncx
glAlphaFuncx($func, $ref);
Lives under the tag :GL_REGAL_ES1_0_compatibility.
glAlphaToCoverageDitherControlNV
glAlphaToCoverageDitherControlNV($mode);
Lives under the tag :GL_NV_alpha_to_coverage_dither_control.
glApplyFramebufferAttachmentCMAAINTEL
glApplyFramebufferAttachmentCMAAINTEL();
Lives under the tag :GL_INTEL_framebuffer_CMAA.
glApplyTextureEXT
glApplyTextureEXT($mode);
Lives under the tag :GL_EXT_light_texture.
glAreProgramsResidentNV
$retval = glAreProgramsResidentNV_c($n, $programs, $residences);
($retval, \@residences) = glAreProgramsResidentNV_p(@programs);
Lives under the tag :GL_NV_vertex_program. Two flavours, bestie โ _c takes everything by hand, _p is the pretty one that just takes your @programs and hands you back \@residences ๐
glAreTexturesResident
$retval = glAreTexturesResident_c($n, $textures, $residences);
($retval, \@residences) = glAreTexturesResident_p(@textures);
Lives under the tag :GL_VERSION_1_1. Not available in a future-compatible profile โ axed in 3.2 ๐ญ Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glAreTexturesResident.xml
glAreTexturesResidentEXT
$retval = glAreTexturesResidentEXT_c($n, $textures, $residences);
($retval, \@residences) = glAreTexturesResidentEXT_p(@textures);
Lives under the tag :GL_EXT_texture_object.
glAreVertexArraysResidentSGIX
$retval = glAreVertexArraysResidentSGIX_c($n, $arrays, $residences);
Lives under the tag :GL_SGIX_vertex_array_object.
glArrayElement
glArrayElement($i);
glArrayElementEXT($i);
Lives under the tag :GL_VERSION_1_1. Not available in a future-compatible profile, removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glArrayElement.xml
glArrayObjectATI
glArrayObjectATI($array, $size, $type, $stride, $buffer, $offset);
Lives under the tag :GL_ATI_vertex_array_object.
glAsyncCopyBufferSubDataNVX
$retval = glAsyncCopyBufferSubDataNVX_c($waitSemaphoreCount, $waitSemaphoreArray, $fenceValueArray, $readGpu, $writeGpuMask, $readBuffer, $writeBuffer, $readOffset, $writeOffset, $size, $signalSemaphoreCount, $signalSemaphoreArray, $signalValueArray);
$retval = glAsyncCopyBufferSubDataNVX_p(\@waitSemaphoreArray, \@fenceValueArray, $readGpu, $writeGpuMask, $readBuffer, $writeBuffer, $readOffset, $writeOffset, $size, \@signalSemaphoreArray, \@signalValueArray);
Lives under the tag :GL_NVX_gpu_multicast2. Yeah the _c version is an absolute unit of an argument list, the _p version folds the arrays into references so your line doesn't become a whole paragraph ๐
glAsyncCopyImageSubDataNVX
$retval = glAsyncCopyImageSubDataNVX_c($waitSemaphoreCount, $waitSemaphoreArray, $waitValueArray, $srcGpu, $dstGpuMask, $srcName, $srcTarget, $srcLevel, $srcX, $srcY, $srcZ, $dstName, $dstTarget, $dstLevel, $dstX, $dstY, $dstZ, $srcWidth, $srcHeight, $srcDepth, $signalSemaphoreCount, $signalSemaphoreArray, $signalValueArray);
$retval = glAsyncCopyImageSubDataNVX_p(\@waitSemaphoreArray, \@waitValueArray, $srcGpu, $dstGpuMask, $srcName, $srcTarget, $srcLevel, $srcX, $srcY, $srcZ, $dstName, $dstTarget, $dstLevel, $dstX, $dstY, $dstZ, $srcWidth, $srcHeight, $srcDepth, \@signalSemaphoreArray, \@signalValueArray);
Lives under the tag :GL_NVX_gpu_multicast2. Same deal as its sibling โ _c is the long-form, _p takes array refs ๐
glAsyncMarkerSGIX
glAsyncMarkerSGIX($marker);
Lives under the tag :GL_SGIX_async.
glAttachObjectARB
glAttachObjectARB($containerObj, $obj);
Lives under the tag :GL_ARB_shader_objects.
glAttachShader
glAttachShader($program, $shader);
Lives under the tag :GL_VERSION_2_0. Docs: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glAttachShader.xhtml
glBegin
glBegin($mode);
Lives under the tag :GL_VERSION_1_1. Not available in a future-compatible profile โ it got removed in 3.2, so immediate mode girlies stay in the legacy lane ๐
Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glBegin.xml
glBeginConditionalRender
glBeginConditionalRender($id, $mode);
glBeginConditionalRenderNV($id, $mode);
Lives under the tag :GL_VERSION_3_0. Docs: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBeginConditionalRender.xhtml
glBeginConditionalRenderNVX
glBeginConditionalRenderNVX($id);
Lives under the tag :GL_NVX_conditional_render.
glBeginFragmentShaderATI
glBeginFragmentShaderATI();
Lives under the tag :GL_ATI_fragment_shader.
glBeginOcclusionQueryNV
glBeginOcclusionQueryNV($id);
Lives under the tag :GL_NV_occlusion_query.
glBeginPerfMonitorAMD
glBeginPerfMonitorAMD($monitor);
Lives under the tag :GL_AMD_performance_monitor.
glBeginPerfQueryINTEL
glBeginPerfQueryINTEL($queryHandle);
Lives under the tag :GL_INTEL_performance_query.
glBeginQuery
glBeginQuery($target, $id);
glBeginQueryARB($target, $id);
Lives under the tag :GL_VERSION_1_5. Docs: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBeginQuery.xhtml
glBeginQueryANGLE
glBeginQueryANGLE($target, $id);
Lives under the tag :GL_ANGLE_timer_query.
glBeginQueryEXT
glBeginQueryEXT($target, $id);
Lives under the tag :GL_EXT_disjoint_timer_query.
glBeginQueryIndexed
glBeginQueryIndexed($target, $index, $id);
Lives under the tag :GL_ARB_transform_feedback3.
glBeginSceneEXT
glBeginSceneEXT();
Lives under the tag :GL_EXT_scene_marker.
glBeginTransformFeedback
glBeginTransformFeedback($primitiveMode);
glBeginTransformFeedbackEXT($primitiveMode);
glBeginTransformFeedbackNV($primitiveMode);
Lives under the tag :GL_VERSION_3_0. Docs: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBeginTransformFeedback.xhtml
glBeginVertexShaderEXT
glBeginVertexShaderEXT();
Lives under the tag :GL_EXT_vertex_shader.
glBeginVideoCaptureNV
glBeginVideoCaptureNV($video_capture_slot);
Lives under the tag :GL_NV_video_capture.
glBindArraySetEXT
glBindArraySetEXT_c($arrayset);
Lives under the tag :GL_EXT_vertex_array_setXXX.
glBindAttribLocation
glBindAttribLocation($program, $index, $name);
Lives under the tag :GL_VERSION_2_0. Docs: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBindAttribLocation.xhtml
glBindAttribLocationARB
glBindAttribLocationARB($programObj, $index, $name);
Lives under the tag :GL_ARB_vertex_shader.
glBindBuffer
glBindBuffer($target, $buffer);
glBindBufferARB($target, $buffer);
Lives under the tag :GL_VERSION_1_5. Docs: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBindBuffer.xhtml
glBindBufferBase
glBindBufferBase($target, $index, $buffer);
glBindBufferBaseEXT($target, $index, $buffer);
glBindBufferBaseNV($target, $index, $buffer);
Lives under the tag :GL_ARB_uniform_buffer_object.
glBindBufferOffsetEXT
glBindBufferOffsetEXT($target, $index, $buffer, $offset);
glBindBufferOffsetNV($target, $index, $buffer, $offset);
Lives under the tag :GL_EXT_transform_feedback.
glBindBufferRange
glBindBufferRange($target, $index, $buffer, $offset, $size);
glBindBufferRangeEXT($target, $index, $buffer, $offset, $size);
glBindBufferRangeNV($target, $index, $buffer, $offset, $size);
Lives under the tag :GL_ARB_uniform_buffer_object.
glBindBuffersBase
glBindBuffersBase_c($target, $first, $count, $buffers);
glBindBuffersBase_p($target, $first, @buffers);
Lives under the tag :GL_ARB_multi_bind. Note the shape here โ _c takes $count plus $buffers, while _p just slurps @buffers straight up โจ
glBindBuffersRange
glBindBuffersRange_c($target, $first, $count, $buffers, $offsets, $sizes);
Lives under the tag :GL_ARB_multi_bind.
glBindFragDataLocation
glBindFragDataLocation($program, $color, $name);
glBindFragDataLocationEXT($program, $color, $name);
Lives under the tag :GL_VERSION_3_0. Docs: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBindFragDataLocation.xhtml
glBindFragDataLocationIndexed
glBindFragDataLocationIndexed($program, $colorNumber, $index, $name);
glBindFragDataLocationIndexedEXT($program, $colorNumber, $index, $name);
Lives under the tag :GL_ARB_blend_func_extended.
glBindFragmentShaderATI
glBindFragmentShaderATI($id);
Lives under the tag :GL_ATI_fragment_shader.
glBindFramebuffer
glBindFramebuffer($target, $framebuffer);
Lives under the tag :GL_ARB_framebuffer_object.
๐ glBindFramebufferEXT ๐
okay so this one binds a framebuffer, EXT style. slay.
glBindFramebufferEXT($target, $framebuffer);
Exported under tag :GL_EXT_framebuffer_object. โจ
๐ glBindFramebufferOES ๐
the OES version, for the embedded besties.
glBindFramebufferOES($target, $framebuffer);
Exported under tag :GL_OES_framebuffer_object. ๐
๐ฆ glBindImageTexture ๐ฆ
binds an image texture, no cap.
glBindImageTexture($unit, $texture, $level, $layered, $layer, $access, $format);
Exported under tag :GL_ARB_shader_image_load_store. ๐ธ
๐ glBindImageTextureEXT ๐
the EXT flavor of binding an image texture.
glBindImageTextureEXT($index, $texture, $level, $layered, $layer, $access, $format);
Exported under tag :GL_EXT_shader_image_load_store. ๐ซถ
๐ glBindImageTextures ๐
binds a whole bunch of image textures at once. main character energy.
glBindImageTextures_c($first, $count, $textures);
glBindImageTextures_p($first, @textures);
Exported under tag :GL_ARB_multi_bind. ๐ฅ
โญ glBindLightParameterEXT โญ
returns something, binds a light parameter.
$retval = glBindLightParameterEXT($light, $value);
Exported under tag :GL_EXT_vertex_shader. ๐
๐ glBindMaterialParameterEXT ๐
binds a material parameter, EXT vibes.
$retval = glBindMaterialParameterEXT($face, $value);
Exported under tag :GL_EXT_vertex_shader. ๐ง
๐ glBindMultiTextureEXT ๐
binds a multi-texture, EXT edition.
glBindMultiTextureEXT($texunit, $target, $texture);
Exported under tag :GL_EXT_direct_state_access. ๐
๐ glBindParameterEXT ๐
binds a parameter, returns something.
$retval = glBindParameterEXT($value);
Exported under tag :GL_EXT_vertex_shader. ๐
๐ glBindProgramARB ๐
binds a program. also known as glBindProgramNV because why not.
glBindProgramARB($target, $program);
glBindProgramNV($target, $program);
Exported under tag :GL_ARB_vertex_program. โจ
๐ซ glBindProgramPipeline ๐ซ
binds a program pipeline. iconic.
glBindProgramPipeline($pipeline);
Exported under tag :GL_ARB_separate_shader_objects. ๐
๐จ glBindRenderbuffer ๐จ
binds a renderbuffer. ARB style.
glBindRenderbuffer($target, $renderbuffer);
Exported under tag :GL_ARB_framebuffer_object. ๐ฆ
๐๏ธ glBindRenderbufferEXT ๐๏ธ
EXT version of binding a renderbuffer.
glBindRenderbufferEXT($target, $renderbuffer);
Exported under tag :GL_EXT_framebuffer_object. ๐ธ
๐ญ glBindRenderbufferOES ๐ญ
OES renderbuffer bind, for the embedded girlies.
glBindRenderbufferOES($target, $renderbuffer);
Exported under tag :GL_OES_framebuffer_object. ๐
๐งต glBindSampler ๐งต
binds a sampler. lowkey essential.
glBindSampler($unit, $sampler);
Exported under tag :GL_ARB_sampler_objects. ๐ซถ
๐ glBindSamplers ๐
binds a bunch of samplers at once. multi-bind realness.
glBindSamplers_c($first, $count, $samplers);
glBindSamplers_p($first, @samplers);
Exported under tag :GL_ARB_multi_bind. ๐ฅ
๐ glBindShadingRateImageNV ๐
binds a shading rate image. NV tag.
glBindShadingRateImageNV($texture);
Exported under tag :GL_NV_shading_rate_image. ๐
๐งฌ glBindTexGenParameterEXT ๐งฌ
returns something, binds a texgen parameter.
$retval = glBindTexGenParameterEXT($unit, $coord, $value);
Exported under tag :GL_EXT_vertex_shader. ๐
๐ glBindTexture ๐
binds a texture. classic. also known as glBindTextureEXT.
glBindTexture($target, $texture);
glBindTextureEXT($target, $texture);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBindTexture.xhtml> ๐
๐ฎ glBindTextureUnit ๐ฎ
binds a texture to a unit. direct state access, periodt.
glBindTextureUnit($unit, $texture);
Exported under tag :GL_ARB_direct_state_access. ๐
๐งธ glBindTextureUnitParameterEXT ๐งธ
returns something, binds a texture unit parameter.
$retval = glBindTextureUnitParameterEXT($unit, $value);
Exported under tag :GL_EXT_vertex_shader. ๐ง
๐ glBindTextures ๐
binds multiple textures. multi-bind slay.
glBindTextures_c($first, $count, $textures);
glBindTextures_p($first, @textures);
Exported under tag :GL_ARB_multi_bind. โจ
๐ glBindTransformFeedback ๐
binds a transform feedback object.
glBindTransformFeedback($target, $id);
Exported under tag :GL_ARB_transform_feedback2. ๐ธ
๐ glBindTransformFeedbackNV ๐
NV version of binding transform feedback.
glBindTransformFeedbackNV($target, $id);
Exported under tag :GL_NV_transform_feedback2. ๐
๐น glBindVertexArray ๐น
binds a vertex array. ARB tag.
glBindVertexArray($array);
Exported under tag :GL_ARB_vertex_array_object. ๐ซถ
๐ glBindVertexArrayAPPLE ๐
Apple's take on binding a vertex array.
glBindVertexArrayAPPLE($array);
Exported under tag :GL_APPLE_vertex_array_object. ๐ฅ
๐ glBindVertexArrayOES ๐
OES vertex array bind.
glBindVertexArrayOES($array);
Exported under tag :GL_OES_vertex_array_object. ๐
๐ง glBindVertexArraySGIX ๐ง
SGIX vertex array bind. vintage.
glBindVertexArraySGIX($array);
Exported under tag :GL_SGIX_vertex_array_object. ๐
๐ฏ glBindVertexBuffer ๐ฏ
binds a vertex buffer to a binding index.
glBindVertexBuffer($bindingindex, $buffer, $offset, $stride);
Exported under tag :GL_ARB_vertex_attrib_binding. โจ
๐ฆ glBindVertexBuffers ๐ฆ
binds multiple vertex buffers at once. multi-bind energy.
glBindVertexBuffers_c($first, $count, $buffers, $offsets, $strides);
Exported under tag :GL_ARB_multi_bind. ๐
๐งต glBindVertexShaderEXT ๐งต
binds a vertex shader. EXT tag.
glBindVertexShaderEXT($id);
Exported under tag :GL_EXT_vertex_shader. ๐ฆ
๐ฅ glBindVideoCaptureStreamBufferNV ๐ฅ
binds a video capture stream buffer. NV vibes.
glBindVideoCaptureStreamBufferNV($video_capture_slot, $stream, $frame_region, $offset);
Exported under tag :GL_NV_video_capture. ๐ธ
๐น glBindVideoCaptureStreamTextureNV ๐น
binds a video capture stream texture. NV tag.
glBindVideoCaptureStreamTextureNV($video_capture_slot, $stream, $frame_region, $target, $texture);
Exported under tag :GL_NV_video_capture. ๐
๐ glBinormalPointerEXT ๐
sets a binormal pointer. EXT coordinate frame.
glBinormalPointerEXT_c($type, $stride, $pointer);
Exported under tag :GL_EXT_coordinate_frame. ๐ซถ
๐ผ๏ธ glBitmap ๐ผ๏ธ
draws a bitmap. classic but beware: not in future-compatible profiles.
glBitmap($width, $height, $xorig, $yorig, $xmove, $ymove, $bitmap);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glBitmap.xml> ๐ญ
๐จ glBlendBarrierKHR ๐จ
blend barrier, KHR style. also has glBlendBarrier and glBlendBarrierNV.
glBlendBarrierKHR();
glBlendBarrier();
glBlendBarrierNV();
Exported under tag :GL_KHR_blend_equation_advanced. ๐ฅ
๐ glBlendColor ๐
sets the blend color. also known as glBlendColorEXT.
glBlendColor($red, $green, $blue, $alpha);
glBlendColorEXT($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_4. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBlendColor.xhtml> ๐
โ๏ธ glBlendEquation โ๏ธ
sets the blend equation. also known as glBlendEquationEXT.
glBlendEquation($mode);
glBlendEquationEXT($mode);
Exported under tag :GL_VERSION_1_4. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBlendEquation.xhtml> ๐
๐งฎ glBlendEquationOES ๐งฎ
OES blend equation.
glBlendEquationOES($mode);
Exported under tag :GL_OES_blend_subtract. ๐
๐ glBlendEquationSeparate ๐
separate blend equations for RGB and alpha. also known as glBlendEquationSeparateEXT.
glBlendEquationSeparate($modeRGB, $modeAlpha);
glBlendEquationSeparateEXT($modeRGB, $modeAlpha);
Exported under tag :GL_VERSION_2_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBlendEquationSeparate.xhtml> ๐
๐ญ glBlendEquationSeparateOES ๐ญ
OES separate blend equation.
glBlendEquationSeparateOES($modeRGB, $modeAlpha);
Exported under tag :GL_OES_blend_equation_separate. ๐ธ
๐จ glBlendEquationSeparatei ๐จ
indexed separate blend equation. also has AMD, ARB, and EXT versions.
glBlendEquationSeparatei($buf, $modeRGB, $modeAlpha);
glBlendEquationSeparateIndexedAMD($buf, $modeRGB, $modeAlpha);
glBlendEquationSeparateiARB($buf, $modeRGB, $modeAlpha);
glBlendEquationSeparateiEXT($buf, $modeRGB, $modeAlpha);
Exported under tag :GL_VERSION_4_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBlendEquationSeparatei.xhtml> ๐
๐ glBlendEquationSeparateiOES ๐
OES indexed separate blend equation.
glBlendEquationSeparateiOES($buf, $modeRGB, $modeAlpha);
Exported under tag :GL_OES_draw_buffers_indexed. ๐ซถ
โ๏ธ glBlendEquationi โ๏ธ
indexed blend equation. also AMD, ARB, EXT.
glBlendEquationi($buf, $mode);
glBlendEquationIndexedAMD($buf, $mode);
glBlendEquationiARB($buf, $mode);
glBlendEquationiEXT($buf, $mode);
Exported under tag :GL_VERSION_4_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBlendEquationi.xhtml> ๐
๐งฎ glBlendEquationiOES ๐งฎ
OES indexed blend equation.
glBlendEquationiOES($buf, $mode);
Exported under tag :GL_OES_draw_buffers_indexed. ๐
๐จ glBlendFunc ๐จ
sets the blend function. classic.
glBlendFunc($sfactor, $dfactor);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBlendFunc.xhtml> ๐
๐ glBlendFuncSeparate ๐
separate blend functions for RGB and alpha. also EXT and INGR.
glBlendFuncSeparate($sfactorRGB, $dfactorRGB, $sfactorAlpha, $dfactorAlpha);
glBlendFuncSeparateEXT($sfactorRGB, $dfactorRGB, $sfactorAlpha, $dfactorAlpha);
glBlendFuncSeparateINGR($sfactorRGB, $dfactorRGB, $sfactorAlpha, $dfactorAlpha);
Exported under tag :GL_VERSION_1_4. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBlendFuncSeparate.xhtml> ๐
๐ญ glBlendFuncSeparateOES ๐ญ
OES separate blend function.
glBlendFuncSeparateOES($sfactorRGB, $dfactorRGB, $sfactorAlpha, $dfactorAlpha);
Exported under tag :GL_OES_blend_func_separate. ๐ธ
๐จ glBlendFuncSeparatei ๐จ
indexed separate blend function. also AMD, ARB, EXT.
glBlendFuncSeparatei($buf, $srcRGB, $dstRGB, $srcAlpha, $dstAlpha);
glBlendFuncSeparateIndexedAMD($buf, $srcRGB, $dstRGB, $srcAlpha, $dstAlpha);
glBlendFuncSeparateiARB($buf, $srcRGB, $dstRGB, $srcAlpha, $dstAlpha);
glBlendFuncSeparateiEXT($buf, $srcRGB, $dstRGB, $srcAlpha, $dstAlpha);
Exported under tag :GL_VERSION_4_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBlendFuncSeparatei.xhtml> ๐
๐ glBlendFuncSeparateiOES ๐
OES indexed separate blend function.
glBlendFuncSeparateiOES($buf, $srcRGB, $dstRGB, $srcAlpha, $dstAlpha);
Exported under tag :GL_OES_draw_buffers_indexed. ๐ซถ
โ๏ธ glBlendFunci โ๏ธ
indexed blend function. also AMD, ARB, EXT.
glBlendFunci($buf, $src, $dst);
glBlendFuncIndexedAMD($buf, $src, $dst);
glBlendFunciARB($buf, $src, $dst);
glBlendFunciEXT($buf, $src, $dst);
Exported under tag :GL_VERSION_4_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBlendFunci.xhtml> ๐
๐งฎ glBlendFunciOES ๐งฎ
OES indexed blend function.
glBlendFunciOES($buf, $src, $dst);
Exported under tag :GL_OES_draw_buffers_indexed. ๐
๐๏ธ glBlendParameteriNV ๐๏ธ
sets a blend parameter. NV tag.
glBlendParameteriNV($pname, $value);
Exported under tag :GL_NV_blend_equation_advanced. ๐ฅ
๐ผ๏ธ glBlitFramebuffer ๐ผ๏ธ
blits a framebuffer. also EXT and NV.
glBlitFramebuffer($srcX0, $srcY0, $srcX1, $srcY1, $dstX0, $dstY0, $dstX1, $dstY1, $mask, $filter);
glBlitFramebufferEXT($srcX0, $srcY0, $srcX1, $srcY1, $dstX0, $dstY0, $dstX1, $dstY1, $mask, $filter);
glBlitFramebufferNV($srcX0, $srcY0, $srcX1, $srcY1, $dstX0, $dstY0, $dstX1, $dstY1, $mask, $filter);
Exported under tag :GL_ARB_framebuffer_object. โจ
๐ญ glBlitFramebufferANGLE ๐ญ
ANGLE's framebuffer blit.
glBlitFramebufferANGLE($srcX0, $srcY0, $srcX1, $srcY1, $dstX0, $dstY0, $dstX1, $dstY1, $mask, $filter);
Exported under tag :GL_ANGLE_framebuffer_blit. ๐ธ
๐ง glBlitFramebufferLayerEXT ๐ง
blits a framebuffer layer. EXT tag.
glBlitFramebufferLayerEXT($srcX0, $srcY0, $srcX1, $srcY1, $srcLayer, $dstX0, $dstY0, $dstX1, $dstY1, $dstLayer, $mask, $filter);
Exported under tag :GL_EXT_framebuffer_blit_layers. ๐
๐ง glBlitFramebufferLayersEXT ๐ง
blits multiple framebuffer layers. EXT tag.
glBlitFramebufferLayersEXT($srcX0, $srcY0, $srcX1, $srcY1, $dstX0, $dstY0, $dstX1, $dstY1, $mask, $filter);
Exported under tag :GL_EXT_framebuffer_blit_layers. ๐ซถ
๐ผ๏ธ glBlitNamedFramebuffer ๐ผ๏ธ
blits a named framebuffer. direct state access.
glBlitNamedFramebuffer($readFramebuffer, $drawFramebuffer, $srcX0, $srcY0, $srcX1, $srcY1, $dstX0, $dstY0, $dstX1, $dstY1, $mask, $filter);
Exported under tag :GL_ARB_direct_state_access. ๐
๐ glBufferAddressRangeNV ๐
sets a buffer address range. NV unified memory.
glBufferAddressRangeNV($pname, $index, $address, $length);
Exported under tag :GL_NV_vertex_buffer_unified_memory. ๐
๐งฒ glBufferAttachMemoryNV ๐งฒ
attaches memory to a buffer. NV tag.
glBufferAttachMemoryNV($target, $memory, $offset);
Exported under tag :GL_NV_memory_attachment. ๐ฅ
๐ฆ glBufferData ๐ฆ
uploads data to a buffer. also ARB version.
glBufferData_c($target, $size, $data, $usage);
glBufferDataARB_c($target, $size, $data, $usage);
Exported under tag :GL_VERSION_1_5. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBufferData.xhtml> ๐
๐ glBufferPageCommitmentARB ๐
commits buffer pages. ARB sparse buffer.
glBufferPageCommitmentARB($target, $offset, $size, $commit);
Exported under tag :GL_ARB_sparse_buffer. ๐ธ
๐งฉ glBufferPageCommitmentMemNV ๐งฉ
commits buffer pages with memory. NV tag.
glBufferPageCommitmentMemNV($target, $offset, $size, $memory, $memOffset, $commit);
Exported under tag :GL_NV_memory_object_sparse. ๐ง
๐ glBufferParameteriAPPLE ๐
sets a buffer parameter. Apple style.
glBufferParameteriAPPLE($target, $pname, $param);
Exported under tag :GL_APPLE_flush_buffer_range. ๐
๐งช glBufferRegionEnabled ๐งช
returns something, checks if buffer region is enabled. KTX tag.
$retval = glBufferRegionEnabled();
Exported under tag :GL_KTX_buffer_region. โจ
glBufferStorageโ bestie this one's for giving a buffer actual storage that the GPU holds onto, no take-backs. Signature goes like this:
glBufferStorage_c($target, $size, $data, $flags);
glBufferStorageEXT_c($target, $size, $data, $flags);
You get this from the tag :GL_ARB_buffer_storage. ๐พ
glBufferStorageExternalEXTโ external storage but make it bougie:
glBufferStorageExternalEXT($target, $offset, $size, $clientBuffer, $flags);
Lives under the :GL_EXT_external_buffer tag. โจ
glBufferStorageMemEXTโ memory object edition, giving you the vibes:
glBufferStorageMemEXT($target, $size, $memory, $offset);
Tagged :GL_EXT_memory_object. ๐ง
glBufferSubDataโ the icon, the moment. You're shoving new data into a chunk of an existing buffer:
glBufferSubData_c($target, $offset, $size, $data);
glBufferSubDataARB_c($target, $offset, $size, $data);
Tagged :GL_VERSION_1_5. The official lore lives at <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glBufferSubData.xhtml>.
glCallCommandListNVโ lowkey just fire off a whole command list in one call:
glCallCommandListNV($list);
From :GL_NV_command_list. ๐
glCallCommandListNV... okay no, next up:glCallListโ the classic era. Old-school display lists, showing them on screen:
glCallList($list);
Tagged :GL_VERSION_1_1. Heads up bestie โ not available in a 'future-compatible' profile because it got removed in 3.2. ๐ญ Docs at <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glCallList.xml>.
glCallListsโ a whole lineup of display lists, one after another:
glCallLists_c($n, $type, $lists);
Tagged :GL_VERSION_1_1. Also not available in a 'future-compatible' profile since it was removed in 3.2. <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glCallLists.xml>.
glCheckFramebufferStatusโ vibe check for your framebuffer, returns whether it's complete or giving problems:
$retval = glCheckFramebufferStatus($target);
$retval = glCheckFramebufferStatusEXT($target);
Tagged :GL_ARB_framebuffer_object. ๐ฉบ
glCheckFramebufferStatusOESโ same vibe check, OES flavored:
$retval = glCheckFramebufferStatusOES($target);
From :GL_OES_framebuffer_object.
glCheckNamedFramebufferStatusโ vibe check but for a named framebuffer, no binding needed:
$retval = glCheckNamedFramebufferStatus($framebuffer, $target);
Tagged :GL_ARB_direct_state_access. ๐
glCheckNamedFramebufferStatusEXTโ the EXT version of the named vibe check:
$retval = glCheckNamedFramebufferStatusEXT($framebuffer, $target);
From :GL_EXT_direct_state_access.
glClampColorโ clamp that color read/write behavior, periodt:
glClampColor($target, $clamp);
glClampColorARB($target, $clamp);
Tagged :GL_VERSION_3_0. Docs at <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glClampColor.xhtml>.
glClearโ clearing buffers, the glow-up reset. You pass a mask and boom, cleared:
glClear($mask);
Tagged :GL_VERSION_1_1. <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glClear.xhtml>. ๐งผ
glClearAccumโ clearing the accumulation buffer, old-school accumulation era:
glClearAccum($red, $green, $blue, $alpha);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, rip. <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glClearAccum.xml>.
glClearBufferDataโ nuke an entire buffer with a specific fill value:
glClearBufferData_c($target, $internalformat, $format, $type, $data);
Tagged :GL_ARB_clear_buffer_object. ๐ฅ
glClearBufferSubDataโ same energy but you clear just a slice of the buffer:
glClearBufferSubData_c($target, $internalformat, $offset, $size, $format, $type, $data);
Tagged :GL_ARB_clear_buffer_object.
glClearBufferfiโ clear a buffer with a depth + stencil combo, the iconic pairing:
glClearBufferfi($buffer, $drawbuffer, $depth, $stencil);
Tagged :GL_VERSION_3_0. <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glClearBufferfi.xhtml>. ๐
glClearBufferfvโ clearing with float values, comes in array and splat flavors:
glClearBufferfv_c($buffer, $drawbuffer, $value);
glClearBufferfv_p($buffer, $drawbuffer, @value);
Tagged :GL_VERSION_3_0. <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glClearBufferfv.xhtml>.
glClearBufferivโ int-flavored clear, both forms:
glClearBufferiv_c($buffer, $drawbuffer, $value);
glClearBufferiv_p($buffer, $drawbuffer, @value);
Tagged :GL_VERSION_3_0. <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glClearBufferiv.xhtml>.
glClearBufferuivโ unsigned int flavor for the clear:
glClearBufferuiv_c($buffer, $drawbuffer, $value);
glClearBufferuiv_p($buffer, $drawbuffer, @value);
Tagged :GL_VERSION_3_0. <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glClearBufferuiv.xhtml>.
glClearColorโ set the color thatglClearpaints with, the OG reset color:
glClearColor($red, $green, $blue, $alpha);
Tagged :GL_VERSION_1_1. <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glClearColor.xhtml>. ๐จ
glClearColorIiEXTโ clear color with signed integers, EXT texture integer era:
glClearColorIiEXT($red, $green, $blue, $alpha);
Tagged :GL_EXT_texture_integer.
glClearColorIuiEXTโ unsigned integer clear color, matching set:
glClearColorIuiEXT($red, $green, $blue, $alpha);
Tagged :GL_EXT_texture_integer.
glClearColorxโ the REGAL fixed-point ES1.0 compat clear color:
glClearColorx($red, $green, $blue, $alpha);
Tagged :GL_REGAL_ES1_0_compatibility.
glClearDepthโ set the depth value thatglClearuses for the depth buffer:
glClearDepth($depth);
Tagged :GL_VERSION_1_1. <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glClearDepth.xhtml>. ๐ณ๏ธ
glClearDepthdNVโ NV's double-precision depth clear, bougie precision:
glClearDepthdNV($depth);
Tagged :GL_NV_depth_buffer_float.
glClearDepthfโ float version of the depth clear:
glClearDepthf($d);
Tagged :GL_ARB_ES2_compatibility.
glClearDepthfOESโ the OES single-precision float depth clear:
glClearDepthfOES($depth);
Tagged :GL_OES_single_precision.
glClearDepthxโ REGAL ES1.0 compat fixed-point depth clear:
glClearDepthx($depth);
Tagged :GL_REGAL_ES1_0_compatibility.
glClearIndexโ clear the color index, index-buffer era stuff:
glClearIndex($c);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, gone but not forgotten. <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glClearIndex.xml>.
glClearNamedBufferDataโ clear a named buffer's whole data, no binding required:
glClearNamedBufferData_c($buffer, $internalformat, $format, $type, $data);
Tagged :GL_ARB_direct_state_access. ๐งน
glClearNamedBufferDataEXTโ same but from EXT's clear buffer object extension:
glClearNamedBufferDataEXT_c($buffer, $internalformat, $format, $type, $data);
Tagged :GL_ARB_clear_buffer_object.
glClearNamedBufferSubDataโ clear a named buffer's sub-range, direct state access style:
glClearNamedBufferSubData_c($buffer, $internalformat, $offset, $size, $format, $type, $data);
Tagged :GL_ARB_direct_state_access.
glClearNamedBufferSubDataEXTโ EXT's take on clearing a named buffer sub-range:
glClearNamedBufferSubDataEXT_c($buffer, $internalformat, $offset, $size, $format, $type, $data);
Tagged :GL_ARB_clear_buffer_object.
glClearNamedFramebufferfiโ clear a named framebuffer with depth + stencil, iconic pair:
glClearNamedFramebufferfi($framebuffer, $buffer, $drawbuffer, $depth, $stencil);
Tagged :GL_ARB_direct_state_access.
glClearNamedFramebufferfvโ float values for the named framebuffer clear:
glClearNamedFramebufferfv_c($framebuffer, $buffer, $drawbuffer, $value);
glClearNamedFramebufferfv_p($framebuffer, $buffer, $drawbuffer, @value);
Tagged :GL_ARB_direct_state_access.
glClearNamedFramebufferivโ int values, same named framebuffer energy:
glClearNamedFramebufferiv_c($framebuffer, $buffer, $drawbuffer, $value);
glClearNamedFramebufferiv_p($framebuffer, $buffer, $drawbuffer, @value);
Tagged :GL_ARB_direct_state_access.
glClearNamedFramebufferuivโ unsigned int values, round three:
glClearNamedFramebufferuiv_c($framebuffer, $buffer, $drawbuffer, $value);
glClearNamedFramebufferuiv_p($framebuffer, $buffer, $drawbuffer, @value);
Tagged :GL_ARB_direct_state_access.
glClearPixelLocalStorageuiEXTโ clear pixel local storage with unsigned ints, whole point of the storage:
glClearPixelLocalStorageuiEXT_c($offset, $n, $values);
glClearPixelLocalStorageuiEXT_p($offset, @values);
Tagged :GL_EXT_shader_pixel_local_storage2.
glClearStencilโ set the stencil valueglClearwill paint with:
glClearStencil($s);
Tagged :GL_VERSION_1_1. <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glClearStencil.xhtml>.
glClearTexImageโ clear a whole texture to a fill value, no framebuffer needed. Slay:
glClearTexImage_c($texture, $level, $format, $type, $data);
glClearTexImageEXT_c($texture, $level, $format, $type, $data);
Tagged :GL_ARB_clear_texture. ๐ผ๏ธ
glClearTexSubImageโ clear part of a texture, sub-image style:
glClearTexSubImage_c($texture, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $data);
glClearTexSubImageEXT_c($texture, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $data);
Tagged :GL_ARB_clear_texture.
glClientActiveTextureโ pick which texture unit the client side arrays feed into:
glClientActiveTexture($texture);
glClientActiveTextureARB($texture);
Tagged :GL_VERSION_1_3. Not available in a 'future-compatible' profile โ removed in 3.2. <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glClientActiveTexture.xml>.
glClientActiveVertexStreamATIโ ATI vertex streams, choosing the active client-side stream:
glClientActiveVertexStreamATI($stream);
Tagged :GL_ATI_vertex_streams.
glClientAttribDefaultEXTโ reset client-side attribute state to defaults, EXT style:
glClientAttribDefaultEXT($mask);
Tagged :GL_EXT_direct_state_access.
glClientWaitSemaphoreui64NVXโ wait on semaphores from the client side, 64-bit NVX vibes:
glClientWaitSemaphoreui64NVX_c($fenceObjectCount, $semaphoreArray, $fenceValueArray);
glClientWaitSemaphoreui64NVX_p(\@semaphoreArray, \@fenceValueArray);
Tagged :GL_NVX_progress_fence. โณ
glClientWaitSyncโ client-side wait on a sync object, giving you a return value to react to:
$retval = glClientWaitSync($sync, $flags, $timeout);
$retval = glClientWaitSyncAPPLE($sync, $flags, $timeout);
Tagged :GL_ARB_sync.
glClipControlโ control the clip space origin and depth range, the way you frame it:
glClipControl($origin, $depth);
glClipControlEXT($origin, $depth);
Tagged :GL_ARB_clip_control. โ๏ธ
glClipPlaneโ define an extra clipping plane. Comes in array and splat:
glClipPlane_c($plane, $equation);
glClipPlane_p($plane, @equation);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glClipPlane.xml>.
glClipPlanefโ float version of the clip plane:
glClipPlanef_c($p, $eqn);
glClipPlanef_p($p, @eqn);
Tagged :GL_REGAL_ES1_1_compatibility.
glClipPlanefOESโ OES single-precision clip plane:
glClipPlanefOES_c($plane, $equation);
Tagged :GL_OES_single_precision.
glClipPlanexโ fixed-point REGAL ES1.1 compat clip plane:
glClipPlanex_c($plane, $equation);
glClipPlanex_p($plane, @equation);
Tagged :GL_REGAL_ES1_1_compatibility.
glColor3bโ set the current color with three signed bytes:
glColor3b($red, $green, $blue);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, bye bestie.
glColor3bvโ same but you pass an array of signed bytes:
glColor3bv_c($v);
glColor3bv_p(@v);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glColor3dโ three doubles for the current color, precision princess:
glColor3d($red, $green, $blue);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glColor3dvโ array of doubles version:
glColor3dv_c($v);
glColor3dv_p(@v);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glColor3fโ three floats for the current color, the everyday fave:
glColor3f($red, $green, $blue);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glColor3fVertex3fSUNโ SUN's combo call: color and vertex in one shot:
glColor3fVertex3fSUN($r, $g, $b, $x, $y, $z);
Tagged :GL_SUN_vertex. ๐
glColor3fVertex3fvSUNโ same combo, array forms:
glColor3fVertex3fvSUN_c($c, $v);
glColor3fVertex3fvSUN_p(\@c, \@v);
Tagged :GL_SUN_vertex.
glColor3fvโ array of floats version:
glColor3fv_c($v);
glColor3fv_p(@v);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glColor3hNVโ three half-precision floats for the color, NV flavor:
glColor3hNV($red, $green, $blue);
Tagged :GL_NV_half_float.
glColor3hvNVโ array form of the half-float color:
glColor3hvNV_c($v);
glColor3hvNV_p(@v);
Tagged :GL_NV_half_float.
glColor3iโ three ints for the current color:
glColor3i($red, $green, $blue);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glColor3ivโ array of ints version, the saga continues:
glColor3iv_c($v);
glColor3iv_p(@v);
โฆand yeah, that one ships under tag :GL_VERSION_1_1, and it is NOT available in a 'future-compatible' profile, because it got removed in 3.2. gone. deleted. ghosted. ๐
glColor3s ๐
glColor3s($red, $green, $blue);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor3sv
glColor3sv_c($v);
glColor3sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
bestie there are two flavours here, like a lil scoop situation: the _c one takes a single packed$v, and the _p one wants you to splat@vout. both valid, pick your fighter ๐
glColor3ub โจ
glColor3ub($red, $green, $blue);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor3ubv
glColor3ubv_c($v);
glColor3ubv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor3ui ๐ธ
glColor3ui($red, $green, $blue);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor3uiv
glColor3uiv_c($v);
glColor3uiv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor3us ๐ฆ
glColor3us($red, $green, $blue);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor3usv
glColor3usv_c($v);
glColor3usv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4b ๐
glColor4b($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4bv
glColor4bv_c($v);
glColor4bv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4d ๐ง
glColor4d($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4dv
glColor4dv_c($v);
glColor4dv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4f ๐ฅ
glColor4f($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4fNormal3fVertex3fSUN โญ
glColor4fNormal3fVertex3fSUN($r, $g, $b, $a, $nx, $ny, $nz, $x, $y, $z);
Exported under tag :GL_SUN_vertex.
ok this one is doing a LOT โ colour AND normal AND a vertex in one single call. it's giving multitasking icon. no tag restriction on this one btw, it's all :GL_SUN_vertex. ๐ซถ
glColor4fNormal3fVertex3fvSUN
glColor4fNormal3fVertex3fvSUN_c($c, $n, $v);
glColor4fNormal3fVertex3fvSUN_p(\@c, \@n, \@v);
Exported under tag :GL_SUN_vertex.
glColor4fv
glColor4fv_c($v);
glColor4fv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4hNV ๐
glColor4hNV($red, $green, $blue, $alpha);
Exported under tag :GL_NV_half_float.
half-float tingz โจ only available through :GL_NV_half_float, so no future-compat drama here.
glColor4hvNV
glColor4hvNV_c($v);
glColor4hvNV_p(@v);
Exported under tag :GL_NV_half_float.
glColor4i ๐
glColor4i($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4iv
glColor4iv_c($v);
glColor4iv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4s ๐
glColor4s($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4sv
glColor4sv_c($v);
glColor4sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4ub โจ
glColor4ub($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4ubVertex2fSUN
glColor4ubVertex2fSUN($r, $g, $b, $a, $x, $y);
Exported under tag :GL_SUN_vertex.
glColor4ubVertex2fvSUN
glColor4ubVertex2fvSUN_c($c, $v);
glColor4ubVertex2fvSUN_p(\@c, \@v);
Exported under tag :GL_SUN_vertex.
glColor4ubVertex3fSUN ๐ฆ
glColor4ubVertex3fSUN($r, $g, $b, $a, $x, $y, $z);
Exported under tag :GL_SUN_vertex.
glColor4ubVertex3fvSUN
glColor4ubVertex3fvSUN_c($c, $v);
glColor4ubVertex3fvSUN_p(\@c, \@v);
Exported under tag :GL_SUN_vertex.
glColor4ubv
glColor4ubv_c($v);
glColor4ubv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4ui ๐
glColor4ui($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4uiv
glColor4uiv_c($v);
glColor4uiv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4us ๐ธ
glColor4us($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4usv
glColor4usv_c($v);
glColor4usv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glColor4x ๐
glColor4x($red, $green, $blue, $alpha);
Exported under tag :GL_REGAL_ES1_0_compatibility.
not a future-compat casualty, bestie โ it just lives its life under :GL_REGAL_ES1_0_compatibility. ๐
glColorFormatNV
glColorFormatNV($size, $type, $stride);
Exported under tag :GL_NV_vertex_buffer_unified_memory.
glColorFragmentOp1ATI ๐
glColorFragmentOp1ATI($op, $dst, $dstMask, $dstMod, $arg1, $arg1Rep, $arg1Mod);
Exported under tag :GL_ATI_fragment_shader.
op 1 of the ATI fragment shader trio โ one argument, seven params, very demure, very mindful.
glColorFragmentOp2ATI
glColorFragmentOp2ATI($op, $dst, $dstMask, $dstMod, $arg1, $arg1Rep, $arg1Mod, $arg2, $arg2Rep, $arg2Mod);
Exported under tag :GL_ATI_fragment_shader.
glColorFragmentOp3ATI
glColorFragmentOp3ATI($op, $dst, $dstMask, $dstMod, $arg1, $arg1Rep, $arg1Mod, $arg2, $arg2Rep, $arg2Mod, $arg3, $arg3Rep, $arg3Mod);
Exported under tag :GL_ATI_fragment_shader.
three args, thirteen params, absolutely ate and left no crumbs. ๐ญ
glColorMask ๐
glColorMask($red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_1_1. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glColorMask.xhtml
no future-compat warning on this one!! it survived. main character energy fr fr. ๐ซถ
glColorMaski
glColorMaski($buf, $red, $green, $blue, $alpha);
glColorMaskIndexedEXT($buf, $red, $green, $blue, $alpha);
glColorMaskiEXT($buf, $red, $green, $blue, $alpha);
Exported under tag :GL_VERSION_3_0. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glColorMaski.xhtml
three names, same energy โglColorMaski,glColorMaskIndexedEXT, andglColorMaskiEXTall under one tag. slay. โจ
glColorMaskiOES
glColorMaskiOES($buf, $r, $g, $b, $a);
Exported under tag :GL_OES_draw_buffers_indexed.
glColorMaterial
glColorMaterial($face, $mode);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glColorMaterial.xml
glColorP3ui ๐
glColorP3ui($type, $color);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
glColorP3uiv
glColorP3uiv_c($type, $color);
glColorP3uiv_p($type, @color);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
heads up bestie: the_pversion takes$typefirst and then@color, not the other way around. iykyk ๐
glColorP4ui
glColorP4ui($type, $color);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
glColorP4uiv
glColorP4uiv_c($type, $color);
glColorP4uiv_p($type, @color);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
glColorPointer ๐
glColorPointer_c($size, $type, $stride, $pointer);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glColorPointer.xml
glColorPointerEXT
glColorPointerEXT_c($size, $type, $stride, $count, $pointer);
Exported under tag :GL_EXT_vertex_array.
note the extra$countin this one compared toglColorPointerโ don't get it twisted. ๐
glColorPointerListIBM
glColorPointerListIBM_c($size, $type, $stride, $pointer, $ptrstride);
Exported under tag :GL_IBM_vertex_array_lists.
glColorPointervINTEL
glColorPointervINTEL_c($size, $type, $pointer);
Exported under tag :GL_INTEL_parallel_arrays.
just three params here, no $stride at all. living simply. โจ
glColorSubTable ๐
glColorSubTable_c($target, $start, $count, $format, $type, $data);
glColorSubTableEXT_c($target, $start, $count, $format, $type, $data);
Exported under tag :GL_ARB_imaging.
glColorTable ๐
glColorTable_c($target, $internalformat, $width, $format, $type, $table);
glColorTableEXT_c($target, $internalformat, $width, $format, $type, $table);
glColorTableSGI_c($target, $internalformat, $width, $format, $type, $table);
Exported under tag :GL_ARB_imaging.
three whole aliases:glColorTable_c,glColorTableEXT_c, andglColorTableSGI_c. the way they all take the same six argsโฆ iconic. ๐
glColorTableParameterfv
glColorTableParameterfv_c($target, $pname, $params);
glColorTableParameterfvSGI_c($target, $pname, $params);
glColorTableParameterfv_p($target, $pname, @params);
glColorTableParameterfvSGI_p($target, $pname, @params);
Exported under tag :GL_ARB_imaging.
glColorTableParameteriv
glColorTableParameteriv_c($target, $pname, $params);
glColorTableParameterivSGI_c($target, $pname, $params);
glColorTableParameteriv_p($target, $pname, @params);
glColorTableParameterivSGI_p($target, $pname, @params);
Exported under tag :GL_ARB_imaging.
four variants, all under :GL_ARB_imaging. yes bestie this is copy-paste city and we are VIBING. ๐ธ
glCombinerInputNV ๐
glCombinerInputNV($stage, $portion, $variable, $input, $mapping, $componentUsage);
Exported under tag :GL_NV_register_combiners.
glCombinerOutputNV
glCombinerOutputNV($stage, $portion, $abOutput, $cdOutput, $sumOutput, $scale, $bias, $abDotProduct, $cdDotProduct, $muxSum);
Exported under tag :GL_NV_register_combiners.
ten params. TEN. she's not like other register combiners. ๐ญ support her.
glCombinerParameterfNV
glCombinerParameterfNV($pname, $param);
Exported under tag :GL_NV_register_combiners.
glCombinerParameterfvNV
glCombinerParameterfvNV_c($pname, $params);
Exported under tag :GL_NV_register_combiners.
glCombinerParameteriNV
glCombinerParameteriNV($pname, $param);
Exported under tag :GL_NV_register_combiners.
glCombinerParameterivNV
glCombinerParameterivNV_c($pname, $params);
Exported under tag :GL_NV_register_combiners.
see the pattern?fandfv,iandivโ the float ones take$param/$params, the int ones take$param/$params. same tag for all four. ๐ซถ
glCombinerStageParameterfvNV
glCombinerStageParameterfvNV_c($stage, $pname, $params);
Exported under tag :GL_NV_register_combiners2.
note that 2 on the end of the tag โ this is the stage version, slightly different card. ๐
glCommandListSegmentsNV
glCommandListSegmentsNV($list, $segments);
Exported under tag :GL_NV_command_list.
glCompileCommandListNV
glCompileCommandListNV($list);
Exported under tag :GL_NV_command_list.
glCompileShader โญ
glCompileShader($shader);
Exported under tag :GL_VERSION_2_0. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCompileShader.xhtml
no future-compat warning โ this queen is thriving in :GL_VERSION_2_0 and beyond. periodt. ๐ฅ
glCompileShaderARB
glCompileShaderARB($shaderObj);
Exported under tag :GL_ARB_shader_objects.
tiny detail: this one's arg is literally named $shaderObj. keep the receipts. โจ
glCompileShaderIncludeARB
glCompileShaderIncludeARB_c($shader, $count, $path, $length);
glCompileShaderIncludeARB_p($shader, \@path, \@length);
Exported under tag :GL_ARB_shading_language_include.
the_ctakes$countplus a single$pathand$length; the_pdrops$countand wants arrayrefs\@pathand\@length. different formats, same destiny. ๐ฆ
glCompressedMultiTexImage1DEXT ๐
glCompressedMultiTexImage1DEXT_c($texunit, $target, $level, $internalformat, $width, $border, $imageSize, $bits);
Exported under tag :GL_EXT_direct_state_access.
and that's an_c-only situation โ no_psibling for this one, so don't go looking, bestie. ๐
glCompressedMultiTexImage2DEXT ๐
Okay bestie, next up on the function tour: compressed multi-texture 2D! It's giving texture but make it direct-state-access. Here's the signature:
glCompressedMultiTexImage2DEXT_c($texunit, $target, $level, $internalformat, $width, $height, $border, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedMultiTexImage3DEXT โจ
And now for the 3D version, because depth is everything.
glCompressedMultiTexImage3DEXT_c($texunit, $target, $level, $internalformat, $width, $height, $depth, $border, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedMultiTexSubImage1DEXT ๐
Sub-image, 1D, multi-tex, EXT. Say that three times fast.
glCompressedMultiTexSubImage1DEXT_c($texunit, $target, $level, $xoffset, $width, $format, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedMultiTexSubImage2DEXT ๐ฆ
2D sub-image energy, multi-tex edition.
glCompressedMultiTexSubImage2DEXT_c($texunit, $target, $level, $xoffset, $yoffset, $width, $height, $format, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedMultiTexSubImage3DEXT ๐ธ
Three dimensions of sub-image, multi-tex, EXT. Iconic.
glCompressedMultiTexSubImage3DEXT_c($texunit, $target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedTexImage1D ๐
Classic compressed texture image, 1D. Two flavors for your convenience.
glCompressedTexImage1D_c($target, $level, $internalformat, $width, $border, $imageSize, $data);
glCompressedTexImage1DARB_c($target, $level, $internalformat, $width, $border, $imageSize, $data);
Exported under the tag :GL_VERSION_1_3. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCompressedTexImage1D.xhtml>
glCompressedTexImage2D ๐ฅ
Two-dimensional compressed texture image, with the ARB variant. Slay.
glCompressedTexImage2D_c($target, $level, $internalformat, $width, $height, $border, $imageSize, $data);
glCompressedTexImage2DARB_c($target, $level, $internalformat, $width, $height, $border, $imageSize, $data);
Exported under the tag :GL_VERSION_1_3. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCompressedTexImage2D.xhtml>
glCompressedTexImage3D ๐
Three-dee compressed texture image, because why stop at two? ARB variant included.
glCompressedTexImage3D_c($target, $level, $internalformat, $width, $height, $depth, $border, $imageSize, $data);
glCompressedTexImage3DARB_c($target, $level, $internalformat, $width, $height, $depth, $border, $imageSize, $data);
Exported under the tag :GL_VERSION_1_3. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCompressedTexImage3D.xhtml>
glCompressedTexImage3DNV ๐
NVIDIA's take on compressed 3D texture image. No ARB variant here.
glCompressedTexImage3DNV_c($target, $level, $internalformat, $width, $height, $depth, $border, $imageSize, $data);
Exported under the tag :GL_NV_texture_array.
glCompressedTexImage3DOES ๐
OpenGL ES version of compressed 3D texture image. OES represent.
glCompressedTexImage3DOES_c($target, $level, $internalformat, $width, $height, $depth, $border, $imageSize, $data);
Exported under the tag :GL_OES_texture_3D.
glCompressedTexSubImage1D ๐
Compressed texture sub-image, 1D. Two variants, same vibe.
glCompressedTexSubImage1D_c($target, $level, $xoffset, $width, $format, $imageSize, $data);
glCompressedTexSubImage1DARB_c($target, $level, $xoffset, $width, $format, $imageSize, $data);
Exported under the tag :GL_VERSION_1_3. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCompressedTexSubImage1D.xhtml>
glCompressedTexSubImage2D ๐ง
2D sub-image, compressed texture style. ARB variant too.
glCompressedTexSubImage2D_c($target, $level, $xoffset, $yoffset, $width, $height, $format, $imageSize, $data);
glCompressedTexSubImage2DARB_c($target, $level, $xoffset, $yoffset, $width, $height, $format, $imageSize, $data);
Exported under the tag :GL_VERSION_1_3. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCompressedTexSubImage2D.xhtml>
glCompressedTexSubImage3D ๐
Three-dimensional sub-image, compressed texture, ARB included. The whole package.
glCompressedTexSubImage3D_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $imageSize, $data);
glCompressedTexSubImage3DARB_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $imageSize, $data);
Exported under the tag :GL_VERSION_1_3. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCompressedTexSubImage3D.xhtml>
glCompressedTexSubImage3DNV โจ
NVIDIA's 3D compressed texture sub-image. Just one variant.
glCompressedTexSubImage3DNV_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $imageSize, $data);
Exported under the tag :GL_NV_texture_array.
glCompressedTexSubImage3DOES ๐
OpenGL ES 3D compressed texture sub-image. OES flavor.
glCompressedTexSubImage3DOES_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $imageSize, $data);
Exported under the tag :GL_OES_texture_3D.
glCompressedTextureImage1DEXT ๐ฆ
Compressed texture image, 1D, EXT direct-state-access style.
glCompressedTextureImage1DEXT_c($texture, $target, $level, $internalformat, $width, $border, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedTextureImage2DEXT ๐ธ
2D compressed texture image, EXT direct-state-access. You know the drill.
glCompressedTextureImage2DEXT_c($texture, $target, $level, $internalformat, $width, $height, $border, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedTextureImage3DEXT ๐
3D compressed texture image, EXT direct-state-access. Get that depth.
glCompressedTextureImage3DEXT_c($texture, $target, $level, $internalformat, $width, $height, $depth, $border, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedTextureSubImage1D ๐ฅ
Compressed texture sub-image, 1D, ARB direct-state-access. One signature only.
glCompressedTextureSubImage1D_c($texture, $level, $xoffset, $width, $format, $imageSize, $data);
Exported under the tag :GL_ARB_direct_state_access.
glCompressedTextureSubImage1DEXT ๐
1D compressed texture sub-image, EXT direct-state-access. Different tag, same energy.
glCompressedTextureSubImage1DEXT_c($texture, $target, $level, $xoffset, $width, $format, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedTextureSubImage2D ๐
2D compressed texture sub-image, ARB direct-state-access. No target parameter here.
glCompressedTextureSubImage2D_c($texture, $level, $xoffset, $yoffset, $width, $height, $format, $imageSize, $data);
Exported under the tag :GL_ARB_direct_state_access.
glCompressedTextureSubImage2DEXT ๐
2D compressed texture sub-image, EXT direct-state-access. Has that target parameter.
glCompressedTextureSubImage2DEXT_c($texture, $target, $level, $xoffset, $yoffset, $width, $height, $format, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glCompressedTextureSubImage3D ๐
3D compressed texture sub-image, ARB direct-state-access. Three offsets, three dimensions.
glCompressedTextureSubImage3D_c($texture, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $imageSize, $data);
Exported under the tag :GL_ARB_direct_state_access.
glCompressedTextureSubImage3DEXT ๐ง
3D compressed texture sub-image, EXT direct-state-access. Target included.
glCompressedTextureSubImage3DEXT_c($texture, $target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $imageSize, $bits);
Exported under the tag :GL_EXT_direct_state_access.
glConservativeRasterParameterfNV ๐
Conservative raster parameter, float version, NVIDIA style.
glConservativeRasterParameterfNV($pname, $value);
Exported under the tag :GL_NV_conservative_raster_dilate.
glConservativeRasterParameteriNV โจ
Conservative raster parameter, integer version, NVIDIA style. Different extension tag.
glConservativeRasterParameteriNV($pname, $param);
Exported under the tag :GL_NV_conservative_raster_pre_snap_triangles.
glConvolutionFilter1D ๐
Convolution filter, 1D. Two variants, ARB imaging tag.
glConvolutionFilter1D_c($target, $internalformat, $width, $format, $type, $image);
glConvolutionFilter1DEXT_c($target, $internalformat, $width, $format, $type, $image);
Exported under the tag :GL_ARB_imaging.
glConvolutionFilter2D ๐ฆ
Convolution filter, 2D. Two variants, ARB imaging.
glConvolutionFilter2D_c($target, $internalformat, $width, $height, $format, $type, $image);
glConvolutionFilter2DEXT_c($target, $internalformat, $width, $height, $format, $type, $image);
Exported under the tag :GL_ARB_imaging.
glConvolutionParameterf ๐ธ
Convolution parameter, float version. Two variants, no _c suffix on these.
glConvolutionParameterf($target, $pname, $params);
glConvolutionParameterfEXT($target, $pname, $params);
Exported under the tag :GL_ARB_imaging.
glConvolutionParameterfv ๐
Convolution parameter, float vector version. Four variants: _c and _p for both.
glConvolutionParameterfv_c($target, $pname, $params);
glConvolutionParameterfvEXT_c($target, $pname, $params);
glConvolutionParameterfv_p($target, $pname, @params);
glConvolutionParameterfvEXT_p($target, $pname, @params);
Exported under the tag :GL_ARB_imaging.
glConvolutionParameteri ๐ฅ
Convolution parameter, integer version. Two variants.
glConvolutionParameteri($target, $pname, $params);
glConvolutionParameteriEXT($target, $pname, $params);
Exported under the tag :GL_ARB_imaging.
glConvolutionParameteriv ๐
Convolution parameter, integer vector version. Four variants: _c and _p.
glConvolutionParameteriv_c($target, $pname, $params);
glConvolutionParameterivEXT_c($target, $pname, $params);
glConvolutionParameteriv_p($target, $pname, @params);
glConvolutionParameterivEXT_p($target, $pname, @params);
Exported under the tag :GL_ARB_imaging.
glCopyBufferSubData ๐
Copy buffer sub-data. Two variants: core and NV.
glCopyBufferSubData($readTarget, $writeTarget, $readOffset, $writeOffset, $size);
glCopyBufferSubDataNV($readTarget, $writeTarget, $readOffset, $writeOffset, $size);
Exported under the tag :GL_ARB_copy_buffer.
glCopyColorSubTable ๐
Copy color sub-table. Two variants.
glCopyColorSubTable($target, $start, $x, $y, $width);
glCopyColorSubTableEXT($target, $start, $x, $y, $width);
Exported under the tag :GL_ARB_imaging.
glCopyColorTable ๐
Copy color table. Two variants, one with SGI suffix.
glCopyColorTable($target, $internalformat, $x, $y, $width);
glCopyColorTableSGI($target, $internalformat, $x, $y, $width);
Exported under the tag :GL_ARB_imaging.
glCopyConvolutionFilter1D ๐ง
Copy convolution filter, 1D. Two variants.
glCopyConvolutionFilter1D($target, $internalformat, $x, $y, $width);
glCopyConvolutionFilter1DEXT($target, $internalformat, $x, $y, $width);
Exported under the tag :GL_ARB_imaging.
glCopyConvolutionFilter2D ๐
Copy convolution filter, 2D. Two variants.
glCopyConvolutionFilter2D($target, $internalformat, $x, $y, $width, $height);
glCopyConvolutionFilter2DEXT($target, $internalformat, $x, $y, $width, $height);
Exported under the tag :GL_ARB_imaging.
glCopyImageSubData โจ
Copy image sub-data. Two variants: core and EXT. Lots of parameters, but you got this.
glCopyImageSubData($srcName, $srcTarget, $srcLevel, $srcX, $srcY, $srcZ, $dstName, $dstTarget, $dstLevel, $dstX, $dstY, $dstZ, $srcWidth, $srcHeight, $srcDepth);
glCopyImageSubDataEXT($srcName, $srcTarget, $srcLevel, $srcX, $srcY, $srcZ, $dstName, $dstTarget, $dstLevel, $dstX, $dstY, $dstZ, $srcWidth, $srcHeight, $srcDepth);
Exported under the tag :GL_ARB_copy_image.
glCopyImageSubDataNV ๐
NVIDIA's copy image sub-data. Note the parameter names differ: $width, $height, $depth instead of $srcWidth, etc.
glCopyImageSubDataNV($srcName, $srcTarget, $srcLevel, $srcX, $srcY, $srcZ, $dstName, $dstTarget, $dstLevel, $dstX, $dstY, $dstZ, $width, $height, $depth);
Exported under the tag :GL_NV_copy_image.
glCopyImageSubDataOES ๐ฆ
OpenGL ES copy image sub-data. Back to $srcWidth, $srcHeight, $srcDepth.
glCopyImageSubDataOES($srcName, $srcTarget, $srcLevel, $srcX, $srcY, $srcZ, $dstName, $dstTarget, $dstLevel, $dstX, $dstY, $dstZ, $srcWidth, $srcHeight, $srcDepth);
Exported under the tag :GL_OES_copy_image.
glCopyMultiTexImage1DEXT ๐ธ
Copy multi-texture image, 1D, EXT direct-state-access.
glCopyMultiTexImage1DEXT($texunit, $target, $level, $internalformat, $x, $y, $width, $border);
Exported under the tag :GL_EXT_direct_state_access.
glCopyMultiTexImage2DEXT ๐
Copy multi-texture image, 2D, EXT direct-state-access.
glCopyMultiTexImage2DEXT($texunit, $target, $level, $internalformat, $x, $y, $width, $height, $border);
Exported under the tag :GL_EXT_direct_state_access.
glCopyMultiTexSubImage1DEXT ๐ฅ
Copy multi-texture sub-image, 1D, EXT direct-state-access.
glCopyMultiTexSubImage1DEXT($texunit, $target, $level, $xoffset, $x, $y, $width);
Exported under the tag :GL_EXT_direct_state_access.
glCopyMultiTexSubImage2DEXT ๐
Copy multi-texture sub-image, 2D, EXT direct-state-access.
glCopyMultiTexSubImage2DEXT($texunit, $target, $level, $xoffset, $yoffset, $x, $y, $width, $height);
Exported under the tag :GL_EXT_direct_state_access.
glCopyMultiTexSubImage3DEXT ๐
Copy multi-texture sub-image, 3D, EXT direct-state-access.
glCopyMultiTexSubImage3DEXT($texunit, $target, $level, $xoffset, $yoffset, $zoffset, $x, $y, $width, $height);
Exported under the tag :GL_EXT_direct_state_access.
glCopyNamedBufferSubData ๐
Copy named buffer sub-data, ARB direct-state-access.
glCopyNamedBufferSubData($readBuffer, $writeBuffer, $readOffset, $writeOffset, $size);
Exported under the tag :GL_ARB_direct_state_access.
glCopyPathNV ๐
Copy path, NVIDIA path rendering.
glCopyPathNV($resultPath, $srcPath);
Exported under the tag :GL_NV_path_rendering.
glCopyPixels ๐ง
The classic glCopyPixels. But heads up: not available in a 'future-compatible' profile as removed in 3.2.
glCopyPixels($x, $y, $width, $height, $type);
Exported under the tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glCopyPixels.xml>
๐ glCopyTexImage1D
glCopyTexImage1D($target, $level, $internalformat, $x, $y, $width, $border);
glCopyTexImage1DEXT($target, $level, $internalformat, $x, $y, $width, $border);
Exported under the tag :GL_VERSION_1_1. The official ref page is at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCopyTexImage1D.xhtml.
โจ glCopyTexImage2D
glCopyTexImage2D($target, $level, $internalformat, $x, $y, $width, $height, $border);
glCopyTexImage2DEXT($target, $level, $internalformat, $x, $y, $width, $height, $border);
Exported under the tag :GL_VERSION_1_1. Ref page: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCopyTexImage2D.xhtml.
๐ฆ glCopyTexSubImage1D
glCopyTexSubImage1D($target, $level, $xoffset, $x, $y, $width);
glCopyTexSubImage1DEXT($target, $level, $xoffset, $x, $y, $width);
Exported under the tag :GL_VERSION_1_1. Ref page: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCopyTexSubImage1D.xhtml.
๐ธ glCopyTexSubImage2D
glCopyTexSubImage2D($target, $level, $xoffset, $yoffset, $x, $y, $width, $height);
glCopyTexSubImage2DEXT($target, $level, $xoffset, $yoffset, $x, $y, $width, $height);
Exported under the tag :GL_VERSION_1_1. Ref page: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCopyTexSubImage2D.xhtml.
๐ glCopyTexSubImage3D
glCopyTexSubImage3D($target, $level, $xoffset, $yoffset, $zoffset, $x, $y, $width, $height);
glCopyTexSubImage3DEXT($target, $level, $xoffset, $yoffset, $zoffset, $x, $y, $width, $height);
Exported under the tag :GL_VERSION_1_2. Ref page: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCopyTexSubImage3D.xhtml.
๐
glCopyTexSubImage3DNV
glCopyTexSubImage3DNV($target, $level, $xoffset, $yoffset, $zoffset, $x, $y, $width, $height);
Exported under the tag :GL_NV_texture_array.
๐ glCopyTexSubImage3DOES
glCopyTexSubImage3DOES($target, $level, $xoffset, $yoffset, $zoffset, $x, $y, $width, $height);
Exported under the tag :GL_OES_texture_3D.
โญ glCopyTextureImage1DEXT
glCopyTextureImage1DEXT($texture, $target, $level, $internalformat, $x, $y, $width, $border);
Exported under the tag :GL_EXT_direct_state_access.
๐ซถ glCopyTextureImage2DEXT
glCopyTextureImage2DEXT($texture, $target, $level, $internalformat, $x, $y, $width, $height, $border);
Exported under the tag :GL_EXT_direct_state_access.
๐ glCopyTextureLevelsAPPLE
glCopyTextureLevelsAPPLE($destinationTexture, $sourceTexture, $sourceBaseLevel, $sourceLevelCount);
Exported under the tag :GL_APPLE_copy_texture_levels.
๐ glCopyTextureSubImage1D
glCopyTextureSubImage1D($texture, $level, $xoffset, $x, $y, $width);
Exported under the tag :GL_ARB_direct_state_access.
๐ง glCopyTextureSubImage1DEXT
glCopyTextureSubImage1DEXT($texture, $target, $level, $xoffset, $x, $y, $width);
Exported under the tag :GL_EXT_direct_state_access.
๐ฅ glCopyTextureSubImage2D
glCopyTextureSubImage2D($texture, $level, $xoffset, $yoffset, $x, $y, $width, $height);
Exported under the tag :GL_ARB_direct_state_access.
๐ glCopyTextureSubImage2DEXT
glCopyTextureSubImage2DEXT($texture, $target, $level, $xoffset, $yoffset, $x, $y, $width, $height);
Exported under the tag :GL_EXT_direct_state_access.
๐ glCopyTextureSubImage3D
glCopyTextureSubImage3D($texture, $level, $xoffset, $yoffset, $zoffset, $x, $y, $width, $height);
Exported under the tag :GL_ARB_direct_state_access.
๐ glCopyTextureSubImage3DEXT
glCopyTextureSubImage3DEXT($texture, $target, $level, $xoffset, $yoffset, $zoffset, $x, $y, $width, $height);
Exported under the tag :GL_EXT_direct_state_access.
๐ธ glCoverFillPathInstancedNV
glCoverFillPathInstancedNV_c($numPaths, $pathNameType, $paths, $pathBase, $coverMode, $transformType, $transformValues);
Exported under the tag :GL_NV_path_rendering.
โจ glCoverFillPathNV
glCoverFillPathNV($path, $coverMode);
Exported under the tag :GL_NV_path_rendering.
๐ฆ glCoverStrokePathInstancedNV
glCoverStrokePathInstancedNV_c($numPaths, $pathNameType, $paths, $pathBase, $coverMode, $transformType, $transformValues);
Exported under the tag :GL_NV_path_rendering.
๐
glCoverStrokePathNV
glCoverStrokePathNV($path, $coverMode);
Exported under the tag :GL_NV_path_rendering.
โญ glCoverageModulationNV
glCoverageModulationNV($components);
Exported under the tag :GL_EXT_raster_multisample.
๐ glCoverageModulationTableNV
glCoverageModulationTableNV_c($n, $v);
glCoverageModulationTableNV_p(@v);
Exported under the tag :GL_EXT_raster_multisample.
๐ glCreateBuffers
glCreateBuffers_c($n, $buffers);
@buffers = glCreateBuffers_p($n);
Exported under the tag :GL_ARB_direct_state_access.
๐ซถ glCreateCommandListsNV
glCreateCommandListsNV_c($n, $lists);
@lists = glCreateCommandListsNV_p($n);
Exported under the tag :GL_NV_command_list.
๐ glCreateFramebuffers
glCreateFramebuffers_c($n, $framebuffers);
@framebuffers = glCreateFramebuffers_p($n);
Exported under the tag :GL_ARB_direct_state_access.
๐ง glCreateMemoryObjectsEXT
glCreateMemoryObjectsEXT_c($n, $memoryObjects);
Exported under the tag :GL_EXT_memory_object.
๐ฅ glCreatePerfQueryINTEL
glCreatePerfQueryINTEL_c($queryId, $queryHandle);
Exported under the tag :GL_INTEL_performance_query.
๐ glCreateProgram
$retval = glCreateProgram();
$retval = glCreateProgramObjectARB();
Exported under the tag :GL_VERSION_2_0. Ref page: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCreateProgram.xhtml.
โจ glCreateProgramPipelines
glCreateProgramPipelines_c($n, $pipelines);
@pipelines = glCreateProgramPipelines_p($n);
Exported under the tag :GL_ARB_direct_state_access.
๐ glCreateProgressFenceNVX
$retval = glCreateProgressFenceNVX();
Exported under the tag :GL_NVX_progress_fence.
๐ธ glCreateQueries
glCreateQueries_c($target, $n, $ids);
@ids = glCreateQueries_p($target, $n);
Exported under the tag :GL_ARB_direct_state_access.
๐
glCreateRenderbuffers
glCreateRenderbuffers_c($n, $renderbuffers);
@renderbuffers = glCreateRenderbuffers_p($n);
Exported under the tag :GL_ARB_direct_state_access.
๐ฆ glCreateSamplers
glCreateSamplers_c($n, $samplers);
@samplers = glCreateSamplers_p($n);
Exported under the tag :GL_ARB_direct_state_access.
โญ glCreateSemaphoresNV
glCreateSemaphoresNV_c($n, $semaphores);
@semaphores = glCreateSemaphoresNV_p($n);
Exported under the tag :GL_NV_timeline_semaphore.
๐ glCreateShader
$retval = glCreateShader($type);
$retval = glCreateShaderObjectARB($type);
Exported under the tag :GL_VERSION_2_0. Ref page: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCreateShader.xhtml.
๐ glCreateShaderProgramEXT
$retval = glCreateShaderProgramEXT($type, $string);
Exported under the tag :GL_EXT_separate_shader_objects.
๐ซถ glCreateShaderProgramv
$retval = glCreateShaderProgramv_c($type, $count, $strings);
$retval = glCreateShaderProgramv_p($type, @strings);
Exported under the tag :GL_ARB_separate_shader_objects.
๐ glCreateStatesNV
glCreateStatesNV_c($n, $states);
@states = glCreateStatesNV_p($n);
Exported under the tag :GL_NV_command_list.
๐ง glCreateSyncFromCLeventARB
$retval = glCreateSyncFromCLeventARB($context, $event, $flags);
Exported under the tag :GL_ARB_cl_event.
๐ฅ glCreateTextures
glCreateTextures_c($target, $n, $textures);
@textures = glCreateTextures_p($target, $n);
Exported under the tag :GL_ARB_direct_state_access.
๐ glCreateTransformFeedbacks
glCreateTransformFeedbacks_c($n, $ids);
@ids = glCreateTransformFeedbacks_p($n);
Exported under the tag :GL_ARB_direct_state_access.
โจ glCreateVertexArrays
glCreateVertexArrays_c($n, $arrays);
@arrays = glCreateVertexArrays_p($n);
Exported under the tag :GL_ARB_direct_state_access.
๐ glCullFace
glCullFace($mode);
Exported under the tag :GL_VERSION_1_1. Ref page: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glCullFace.xhtml.
๐ธ glCullParameterdvEXT
glCullParameterdvEXT_c($pname, $params);
@params = glCullParameterdvEXT_p($pname);
Exported under the tag :GL_EXT_cull_vertex.
๐
glCullParameterfvEXT
glCullParameterfvEXT_c($pname, $params);
@params = glCullParameterfvEXT_p($pname);
Exported under the tag :GL_EXT_cull_vertex.
๐ฆ glCurrentPaletteMatrixARB
glCurrentPaletteMatrixARB($index);
Exported under the tag :GL_ARB_matrix_palette.
โญ glCurrentPaletteMatrixOES
glCurrentPaletteMatrixOES($index);
Exported under the tag :GL_OES_matrix_palette.
๐ glDataPipe
$retval = glDataPipe($space);
Exported under the tag :GL_SGIX_datapipe.
๐ glDebugMessageCallback
glDebugMessageCallback_c($callback, $userParam);
glDebugMessageCallbackARB_c($callback, $userParam);
glDebugMessageCallbackKHR_c($callback, $userParam);
Exported under the tag :GL_KHR_debug.
๐ซถ glDebugMessageCallbackAMD
glDebugMessageCallbackAMD_c($callback, $userParam);
Exported under the tag :GL_AMD_debug_output.
๐ glDebugMessageControl
glDebugMessageControl_c($source, $type, $severity, $count, $ids, $enabled);
glDebugMessageControlARB_c($source, $type, $severity, $count, $ids, $enabled);
glDebugMessageControlKHR_c($source, $type, $severity, $count, $ids, $enabled);
glDebugMessageControl_p($source, $type, $severity, $enabled, @ids);
glDebugMessageControlARB_p($source, $type, $severity, $enabled, @ids);
glDebugMessageControlKHR_p($source, $type, $severity, $enabled, @ids);
Exported under the tag :GL_KHR_debug.
๐ง glDebugMessageEnableAMD
glDebugMessageEnableAMD_c($category, $severity, $count, $ids, $enabled);
glDebugMessageEnableAMD_p($category, $severity, $enabled, @ids);
Exported under the tag :GL_AMD_debug_output.
๐ฅ glDebugMessageInsert
glDebugMessageInsert($source, $type, $id, $severity, $length, $buf);
glDebugMessageInsertARB($source, $type, $id, $severity, $length, $buf);
glDebugMessageInsertKHR($source, $type, $id, $severity, $length, $buf);
Exported under the tag :GL_KHR_debug.
๐ glDebugMessageInsertAMD
glDebugMessageInsertAMD($category, $severity, $id, $length, $buf);
Exported under the tag :GL_AMD_debug_output.
โจ glDeformSGIX
glDeformSGIX($mask);
Exported under the tag :GL_SGIX_polynomial_ffd.
๐ glDeleteArraySetsEXT
glDeleteArraySetsEXT_c($n, $arrayset);
Exported under the tag :GL_EXT_vertex_array_setXXX.
๐ธ glDeleteAsyncMarkersSGIX
glDeleteAsyncMarkersSGIX($marker, $range);
Exported under the tag :GL_SGIX_async.
๐
glDeleteBufferRegion
glDeleteBufferRegion($region);
Exported under the tag :GL_KTX_buffer_region.
๐ฆ glDeleteBuffers
glDeleteBuffers_c($n, $buffers);
glDeleteBuffersARB_c($n, $buffers);
glDeleteBuffers_p(@buffers);
glDeleteBuffersARB_p(@buffers);
Exported under the tag :GL_VERSION_1_5. Ref page: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDeleteBuffers.xhtml.
โญ glDeleteCommandListsNV
glDeleteCommandListsNV_c($n, $lists);
glDeleteCommandListsNV_p(@lists);
Exported under the tag :GL_NV_command_list.
๐ glDeleteFencesAPPLE
glDeleteFencesAPPLE_c($n, $fences);
glDeleteFencesAPPLE_p(@fences);
Exported under the tag :GL_APPLE_fence.
glDeleteFencesNV ๐
glDeleteFencesNV_c($n, $fences);
glDeleteFencesNV_p(@fences);
okay so this one is exported under tag :GL_NV_fence โจ bestie, it's giving fence cleanup energy.
glDeleteFragmentShaderATI ๐
glDeleteFragmentShaderATI($id);
Exported under tag :GL_ATI_fragment_shader. ๐
glDeleteFramebuffers ๐ฆ
glDeleteFramebuffers_c($n, $framebuffers);
glDeleteFramebuffersEXT_c($n, $framebuffers);
glDeleteFramebuffers_p(@framebuffers);
glDeleteFramebuffersEXT_p(@framebuffers);
Exported under tag :GL_ARB_framebuffer_object. periodt, no cap.
glDeleteFramebuffersOES ๐ธ
glDeleteFramebuffersOES_c($n, $framebuffers);
Exported under tag :GL_OES_framebuffer_object. ๐
glDeleteLists ๐
glDeleteLists($list, $range);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glDeleteLists.xml> ๐ญ tragic, honestly.
glDeleteMPEGPredictorsSGIX ๐
glDeleteMPEGPredictorsSGIX_c($n, $predictors);
Exported under tag :GL_SGIX_mpeg1. lowkey a deep cut.
glDeleteMemoryObjectsEXT ๐
glDeleteMemoryObjectsEXT_c($n, $memoryObjects);
glDeleteMemoryObjectsEXT_p(@memoryObjects);
Exported under tag :GL_EXT_memory_object. ๐
glDeleteNamedStringARB ๐ง
glDeleteNamedStringARB($namelen, $name);
Exported under tag :GL_ARB_shading_language_include. โจ
glDeleteNamesAMD ๐
glDeleteNamesAMD_c($identifier, $num, $names);
glDeleteNamesAMD_p($identifier, @names);
Exported under tag :GL_AMD_name_gen_delete. ๐
iconic behavior.
glDeleteObjectARB ๐
glDeleteObjectARB($obj);
Exported under tag :GL_ARB_shader_objects. ngl, this one's a classic.
glDeleteOcclusionQueriesNV ๐ฆ
glDeleteOcclusionQueriesNV_c($n, $ids);
glDeleteOcclusionQueriesNV_p(@ids);
Exported under tag :GL_NV_occlusion_query. ๐
glDeletePathsNV ๐ธ
glDeletePathsNV($path, $range);
Exported under tag :GL_NV_path_rendering. it's giving path cleanup main character energy.
glDeletePerfMonitorsAMD ๐
glDeletePerfMonitorsAMD_c($n, $monitors);
@monitors = glDeletePerfMonitorsAMD_p($n);
Exported under tag :GL_AMD_performance_monitor. periodt.
glDeletePerfQueryINTEL ๐
glDeletePerfQueryINTEL($queryHandle);
Exported under tag :GL_INTEL_performance_query. ๐
glDeleteProgram ๐
glDeleteProgram($program);
Exported under tag :GL_VERSION_2_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDeleteProgram.xhtml> โจ obsessed with this one.
glDeleteProgramPipelines ๐ง
glDeleteProgramPipelines_c($n, $pipelines);
glDeleteProgramPipelines_p(@pipelines);
Exported under tag :GL_ARB_separate_shader_objects. ๐
glDeleteProgramsARB ๐
glDeleteProgramsARB_c($n, $programs);
glDeleteProgramsNV_c($n, $programs);
glDeleteProgramsARB_p(@programs);
glDeleteProgramsNV_p(@programs);
Exported under tag :GL_ARB_vertex_program. ๐
glDeleteQueries ๐
glDeleteQueries_c($n, $ids);
glDeleteQueriesARB_c($n, $ids);
glDeleteQueries_p(@ids);
glDeleteQueriesARB_p(@ids);
Exported under tag :GL_VERSION_1_5. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDeleteQueries.xhtml> ๐ฆ
glDeleteQueriesANGLE ๐ธ
glDeleteQueriesANGLE_c($n, $ids);
Exported under tag :GL_ANGLE_timer_query. ๐
glDeleteQueriesEXT ๐
glDeleteQueriesEXT_c($n, $ids);
glDeleteQueriesEXT_p(@ids);
Exported under tag :GL_EXT_disjoint_timer_query. no cap.
glDeleteRenderbuffers ๐
glDeleteRenderbuffers_c($n, $renderbuffers);
glDeleteRenderbuffersEXT_c($n, $renderbuffers);
glDeleteRenderbuffers_p(@renderbuffers);
glDeleteRenderbuffersEXT_p(@renderbuffers);
Exported under tag :GL_ARB_framebuffer_object. periodt.
glDeleteRenderbuffersOES ๐
glDeleteRenderbuffersOES_c($n, $renderbuffers);
Exported under tag :GL_OES_framebuffer_object. ๐
glDeleteSamplers ๐ง
glDeleteSamplers_c($count, $samplers);
glDeleteSamplers_p(@samplers);
Exported under tag :GL_ARB_sampler_objects. โจ
glDeleteSemaphoresEXT ๐
glDeleteSemaphoresEXT_c($n, $semaphores);
glDeleteSemaphoresEXT_p(@semaphores);
Exported under tag :GL_EXT_semaphore. ๐
glDeleteShader ๐
glDeleteShader($shader);
Exported under tag :GL_VERSION_2_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDeleteShader.xhtml> ๐ฆ
glDeleteStatesNV ๐ธ
glDeleteStatesNV_c($n, $states);
glDeleteStatesNV_p(@states);
Exported under tag :GL_NV_command_list. ๐
glDeleteSync ๐
glDeleteSync($myGLsync);
glDeleteSyncAPPLE($myGLsync);
Exported under tag :GL_ARB_sync. lowkey important, fr fr.
glDeleteTextures ๐
glDeleteTextures_c($n, $textures);
glDeleteTextures_p(@textures);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDeleteTextures.xhtml> periodt.
glDeleteTexturesEXT ๐
glDeleteTexturesEXT_c($n, $textures);
glDeleteTexturesEXT_p(@textures);
Exported under tag :GL_EXT_texture_object. ๐
glDeleteTransformFeedbacks ๐ง
glDeleteTransformFeedbacks_c($n, $ids);
glDeleteTransformFeedbacksNV_c($n, $ids);
glDeleteTransformFeedbacks_p(@ids);
glDeleteTransformFeedbacksNV_p(@ids);
Exported under tag :GL_ARB_transform_feedback2. โจ
glDeleteVertexArrays ๐
glDeleteVertexArrays_c($n, $arrays);
glDeleteVertexArraysAPPLE_c($n, $arrays);
glDeleteVertexArrays_p(@arrays);
glDeleteVertexArraysAPPLE_p(@arrays);
Exported under tag :GL_ARB_vertex_array_object. ๐
glDeleteVertexArraysOES ๐
glDeleteVertexArraysOES_c($n, $arrays);
Exported under tag :GL_OES_vertex_array_object. ๐ฆ
glDeleteVertexArraysSGIX ๐ธ
glDeleteVertexArraysSGIX_c($n, $arrays);
Exported under tag :GL_SGIX_vertex_array_object. ๐
glDeleteVertexShaderEXT ๐
glDeleteVertexShaderEXT($id);
Exported under tag :GL_EXT_vertex_shader. no cap.
glDepthBoundsEXT ๐
glDepthBoundsEXT($zmin, $zmax);
Exported under tag :GL_EXT_depth_bounds_test. periodt.
glDepthBoundsdNV ๐
glDepthBoundsdNV($zmin, $zmax);
Exported under tag :GL_NV_depth_buffer_float. ๐
glDepthFunc ๐ง
glDepthFunc($func);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDepthFunc.xhtml> โจ
glDepthMask ๐
glDepthMask($flag);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDepthMask.xhtml> ๐
glDepthRange ๐
glDepthRange($zNear, $zFar);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDepthRange.xhtml> ๐ฆ
glDepthRangeArrayfvNV ๐ธ
glDepthRangeArrayfvNV_c($first, $count, $v);
Exported under tag :GL_NV_viewport_array. ๐
glDepthRangeArrayv ๐
glDepthRangeArrayv_c($first, $count, $v);
glDepthRangeArrayv_p($first, @v);
Exported under tag :GL_ARB_viewport_array. periodt.
glDepthRangeIndexed ๐
glDepthRangeIndexed($index, $n, $f);
Exported under tag :GL_ARB_viewport_array. ๐
glDepthRangeIndexedfNV ๐
glDepthRangeIndexedfNV($index, $n, $f);
Exported under tag :GL_NV_viewport_array. โจ
glDepthRangedNV ๐ง
glDepthRangedNV($zNear, $zFar);
Exported under tag :GL_NV_depth_buffer_float. ๐
glDepthRangef ๐
glDepthRangef($n, $f);
Exported under tag :GL_ARB_ES2_compatibility. ๐ฆ
glDepthRangefOES ๐
glDepthRangefOES($n, $f);
Exported under tag :GL_OES_single_precision. ๐
glDepthRangex ๐ธ
glDepthRangex($zNear, $zFar);
Exported under tag :GL_REGAL_ES1_0_compatibility. periodt.
glDetachObjectARB ๐
glDetachObjectARB($containerObj, $attachedObj);
Exported under tag :GL_ARB_shader_objects. ๐
glDetachShader ๐
glDetachShader($program, $shader);
Exported under tag :GL_VERSION_2_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDetachShader.xhtml> โจ
glDetailTexFuncSGIS ๐
glDetailTexFuncSGIS_c($target, $n, $points);
glDetailTexFuncSGIS_p($target, $n, @points);
Exported under tag :GL_SGIS_detail_texture. ๐
glDisable ๐ง
glDisable($cap);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDisable.xhtml> ๐ฆ
glDisableClientState ๐
glDisableClientState($array);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glDisableClientState.xml> ๐ญ
glDisableClientStateIndexedEXT ๐
glDisableClientStateIndexedEXT($array, $index);
Exported under tag :GL_EXT_direct_state_access. ๐
glDisableClientStateiEXT ๐ธ
glDisableClientStateiEXT($array, $index);
Exported under tag :GL_EXT_direct_state_access. periodt.
glDisableDriverControlQCOM ๐
glDisableDriverControlQCOM($driverControl);
Exported under tag :GL_QCOM_driver_control. ๐
glDisableVariantClientStateEXT ๐
glDisableVariantClientStateEXT($id);
Exported under tag :GL_EXT_vertex_shader. โจ
glDisableVertexArrayAttrib ๐
glDisableVertexArrayAttrib($vaobj, $index);
Exported under tag :GL_ARB_direct_state_access. ๐
glDisableVertexArrayAttribEXT ๐ง
glDisableVertexArrayAttribEXT($vaobj, $index);
Exported under tag :GL_EXT_direct_state_access. ๐ฆ
glDisableVertexArrayEXT ๐
glDisableVertexArrayEXT($vaobj, $array);
Exported under tag :GL_EXT_direct_state_access. ๐
glDisableVertexAttribAPPLE ๐
glDisableVertexAttribAPPLE($index, $pname);
Exported under tag :GL_APPLE_vertex_program_evaluators. periodt.
glDisableVertexAttribArray ๐ธ
glDisableVertexAttribArray($index);
glDisableVertexAttribArrayARB($index);
Exported under tag :GL_VERSION_2_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDisableVertexAttribArray.xhtml> ๐
glDisablei ๐
glDisablei($target, $index);
glDisableIndexedEXT($target, $index);
glDisableiEXT($target, $index);
glDisableiNV($target, $index);
Exported under tag :GL_VERSION_3_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDisablei.xhtml> โจ
glDisableiOES ๐
glDisableiOES($target, $index);
Exported under tag :GL_OES_draw_buffers_indexed. ๐
glDiscardFramebufferEXT ๐
glDiscardFramebufferEXT_c($target, $numAttachments, $attachments);
glDiscardFramebufferEXT_p($target, @attachments);
Exported under tag :GL_EXT_discard_framebuffer. ๐ฆ
glDispatchCompute ๐ง
glDispatchCompute($num_groups_x, $num_groups_y, $num_groups_z);
Exported under tag :GL_ARB_compute_shader. ๐
glDispatchComputeGroupSizeARB ๐
glDispatchComputeGroupSizeARB($num_groups_x, $num_groups_y, $num_groups_z, $group_size_x, $group_size_y, $group_size_z);
Exported under tag :GL_ARB_compute_variable_group_size. periodt.
glDispatchComputeIndirect ๐
glDispatchComputeIndirect($indirect);
Exported under tag :GL_ARB_compute_shader. ๐
glDrawArrays ๐ธ
glDrawArrays($mode, $first, $count);
glDrawArraysEXT($mode, $first, $count);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDrawArrays.xhtml> โจ
glDrawArraysIndirect ๐
glDrawArraysIndirect_c($mode, $indirect);
Exported under tag :GL_ARB_draw_indirect. ๐
glDrawArraysInstanced ๐
glDrawArraysInstanced($mode, $first, $count, $instancecount);
glDrawArraysInstancedANGLE($mode, $first, $count, $instancecount);
glDrawArraysInstancedARB($mode, $first, $count, $instancecount);
glDrawArraysInstancedEXT($mode, $first, $count, $instancecount);
glDrawArraysInstancedNV($mode, $first, $count, $instancecount);
Exported under tag ":GL_VERSION_3_1". See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDrawArraysInstanced.xhtml
Ok so this is the icon behavior: you draw the same arrays but like, a million times in one go. One call, many copies. The ANGLE/ARB/EXT/NV girlies are all the same vibe, just different eras of the group chat. โจ
glDrawArraysInstancedBaseInstance ๐ฆ
glDrawArraysInstancedBaseInstance($mode, $first, $count, $instancecount, $baseinstance);
glDrawArraysInstancedBaseInstanceEXT($mode, $first, $count, $instancecount, $baseinstance);
Exported under tag ":GL_ARB_base_instance".
It's the instanced one from above but now you get to pick where the instance data starts, so you're not stuck reading from zero like a peasant. $baseinstance is the moment. ๐
glDrawBuffer ๐
glDrawBuffer($buf);
Exported under tag ":GL_VERSION_1_1". See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDrawBuffer.xhtml
Tells GL which color buffer(s) you're about to draw into. Very "choose your own adventure" but for framebuffers. ๐
glDrawBufferRegion ๐ธ
glDrawBufferRegion($region, $x, $y, $width, $height, $xDest, $yDest);
Exported under tag ":GL_KTX_buffer_region".
You're drawing one specific region of a buffer, and placing it at $xDest, $yDest. Lowkey surgical. ๐ค
glDrawBuffers โจ
glDrawBuffers_c($n, $bufs);
glDrawBuffersARB_c($n, $bufs);
glDrawBuffersATI_c($n, $bufs);
glDrawBuffersEXT_c($n, $bufs);
glDrawBuffers_p(@bufs);
glDrawBuffersARB_p(@bufs);
glDrawBuffersATI_p(@bufs);
glDrawBuffersEXT_p(@bufs);
Exported under tag ":GL_VERSION_2_0". See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDrawBuffers.xhtml
Notice the pattern bestie โ _c versions take a count plus a pointer ($n, $bufs), and the _p versions just eat a whole Perl list @bufs and vibe. Both exist for ARB/ATI/EXT too. Multiple render targets = multiple slays. ๐ฅ
glDrawBuffersIndexedEXT ๐
glDrawBuffersIndexedEXT_c($n, $location, $indices);
glDrawBuffersIndexedEXT_p(\@location, \@indices);
Exported under tag ":GL_EXT_multiview_draw_buffers".
Indexed version, so you're also specifying where ($location) and which ($indices). The _p one wants arrayrefs: \@location, \@indices. Don't forget the backslashes, I'm begging. ๐ญ
glDrawBuffersNV ๐ฆ
glDrawBuffersNV_c($n, $bufs);
glDrawBuffersNV_p(@bufs);
Exported under tag ":GL_NV_draw_buffers".
NVIDIA's take on the same idea, same _c/_p split. Same energy, different vendor. ๐
glDrawCommandsAddressNV ๐
glDrawCommandsAddressNV_c($primitiveMode, $indirects, $sizes, $count);
Exported under tag ":GL_NV_command_list".
Command list behavior, where the actual draw commands live in memory and you're handing over addresses. Very "I'm not doing it myself, I have people." ๐
glDrawCommandsNV ๐
glDrawCommandsNV_c($primitiveMode, $buffer, $indirects, $sizes, $count);
Exported under tag ":GL_NV_command_list".
Same as above but you're passing a $buffer too. More context, more power. โญ
glDrawCommandsStatesAddressNV ๐
glDrawCommandsStatesAddressNV_c($indirects, $sizes, $states, $fbos, $count);
Exported under tag ":GL_NV_command_list".
Now with $states AND $fbos โ so each command bundle can carry its own state and framebuffer. It's giving "each one of you has main character energy." ๐
glDrawCommandsStatesNV ๐ซถ
glDrawCommandsStatesNV_c($buffer, $indirects, $sizes, $states, $fbos, $count);
Exported under tag ":GL_NV_command_list".
The buffer edition of the states one. Same cast, plus $buffer in the front. ๐ฏ
glDrawElementArrayAPPLE ๐
glDrawElementArrayAPPLE($mode, $first, $count);
Exported under tag ":GL_APPLE_element_array".
Apple's element-array draw. $first is where you start, $count is how many you go through. Simple, cute, done. โ
glDrawElementArrayATI ๐ธ
glDrawElementArrayATI($mode, $count);
Exported under tag ":GL_ATI_element_array".
ATI version โ note there's no $first here, just $mode and $count. Different vendor, different signature, no cap. ๐ง
glDrawElements โจ
glDrawElements_c($mode, $count, $type, $indices);
Exported under tag ":GL_VERSION_1_1". See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDrawElements.xhtml
The classic. Indexed drawing, one of the OGs of the whole ecosystem. If you know one draw call, it's probably this one. ๐
glDrawElementsBaseVertex ๐ฆ
glDrawElementsBaseVertex_c($mode, $count, $type, $indices, $basevertex);
glDrawElementsBaseVertexEXT_c($mode, $count, $type, $indices, $basevertex);
Exported under tag ":GL_ARB_draw_elements_base_vertex".
glDrawElements but with a $basevertex offset so you can bake a bunch of meshes into one buffer and just shift into the right one. Extremely efficient, extremely iconic. ๐
glDrawElementsIndirect ๐ฅ
glDrawElementsIndirect_c($mode, $type, $indirect);
Exported under tag ":GL_ARB_draw_indirect".
The draw parameters come from a $indirect buffer instead of from you directly. Set it and forget it. ๐
glDrawElementsInstanced โญ
glDrawElementsInstanced_c($mode, $count, $type, $indices, $instancecount);
glDrawElementsInstancedANGLE_c($mode, $count, $type, $indices, $instancecount);
glDrawElementsInstancedARB_c($mode, $count, $type, $indices, $instancecount);
glDrawElementsInstancedEXT_c($mode, $count, $type, $indices, $instancecount);
glDrawElementsInstancedNV_c($mode, $count, $type, $indices, $instancecount);
Exported under tag ":GL_VERSION_3_1". See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDrawElementsInstanced.xhtml
glDrawElements โ $instancecount copies. It's the indexed drawing girl's instanced era and honestly? She ate. All the ANGLE/ARB/EXT/NV variants take the exact same args, so you don't have to think. ๐ซถ
glDrawElementsInstancedBaseInstance ๐
glDrawElementsInstancedBaseInstance_c($mode, $count, $type, $indices, $instancecount, $baseinstance);
glDrawElementsInstancedBaseInstanceEXT_c($mode, $count, $type, $indices, $instancecount, $baseinstance);
Exported under tag ":GL_ARB_base_instance".
You know the drill: instanced drawing, plus a $baseinstance so you choose where the per-instance attributes start reading. ๐
glDrawElementsInstancedBaseVertex ๐
glDrawElementsInstancedBaseVertex_c($mode, $count, $type, $indices, $instancecount, $basevertex);
glDrawElementsInstancedBaseVertexEXT_c($mode, $count, $type, $indices, $instancecount, $basevertex);
Exported under tag ":GL_ARB_draw_elements_base_vertex".
Instanced + base vertex. Two of the good ideas, one function. The math girlies are thriving. ๐งฎโจ
glDrawElementsInstancedBaseVertexBaseInstance ๐
glDrawElementsInstancedBaseVertexBaseInstance_c($mode, $count, $type, $indices, $instancecount, $basevertex, $baseinstance);
glDrawElementsInstancedBaseVertexBaseInstanceEXT_c($mode, $count, $type, $indices, $instancecount, $basevertex, $baseinstance);
Exported under tag ":GL_ARB_base_instance".
THE LONG ONE. Say it with me. Instanced, base vertex, base instance, all at once โ this name is literally a whole sentence and I respect it so much. ๐ญ๐
glDrawMeshTasksEXT ๐ง
glDrawMeshTasksEXT($num_groups_x, $num_groups_y, $num_groups_z);
Exported under tag ":GL_EXT_mesh_shader".
Mesh shader draw, and you're specifying work in groups: $num_groups_x, $num_groups_y, $num_groups_z. 3D grid of tasks, no biggie. โจ
glDrawMeshTasksIndirectEXT ๐
glDrawMeshTasksIndirectEXT($indirect);
Exported under tag ":GL_EXT_mesh_shader".
Same mesh task drawing, but the params come from $indirect. Lazy girl math (affectionate). ๐
glDrawMeshTasksIndirectNV ๐ธ
glDrawMeshTasksIndirectNV($indirect);
Exported under tag ":GL_NV_mesh_shader".
NVIDIA's indirect mesh tasks. Same $indirect deal. ๐ฆ
glDrawMeshTasksNV ๐
glDrawMeshTasksNV($first, $count);
Exported under tag ":GL_NV_mesh_shader".
NVIDIA direct version, and heads up โ it takes $first and $count, not the x/y/z group counts that the EXT version uses. Different shape, don't mix them up bestie. ๐
glDrawPixels ๐
glDrawPixels_c($width, $height, $format, $type, $pixels);
Exported under tag ":GL_VERSION_1_1". Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glDrawPixels.xml
โ ๏ธ Bestie, read the fine print: this one got removed in 3.2, so if you're on a 'future-compatible' profile it is simply not there. Gone. It ate and then it left. ๐
Note the doc link is the gl2.1 refpage, not gl4 โ because, yeah, removed. ๐
glDrawRangeElementArrayAPPLE ๐
glDrawRangeElementArrayAPPLE($mode, $start, $end, $first, $count);
Exported under tag ":GL_APPLE_element_array".
Range version โ you declare the $start and $end of the index range you're using, then $first/$count for the draw itself. Organized queen. ๐
glDrawRangeElementArrayATI ๐ธ
glDrawRangeElementArrayATI($mode, $start, $end, $count);
Exported under tag ":GL_ATI_element_array".
ATI flavor again drops the $first โ just $mode, $start, $end, $count. โญ
glDrawRangeElements โจ
glDrawRangeElements_c($mode, $start, $end, $count, $type, $indices);
glDrawRangeElementsEXT_c($mode, $start, $end, $count, $type, $indices);
Exported under tag ":GL_VERSION_1_2". See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glDrawRangeElements.xhtml
glDrawElements with a promise about the index range ($start to $end). You're telling the driver "trust me, nothing outside this range," which is so valid of you. ๐
glDrawRangeElementsBaseVertex ๐ฆ
glDrawRangeElementsBaseVertex_c($mode, $start, $end, $count, $type, $indices, $basevertex);
glDrawRangeElementsBaseVertexEXT_c($mode, $start, $end, $count, $type, $indices, $basevertex);
Exported under tag ":GL_ARB_draw_elements_base_vertex".
Range elements + $basevertex. Offset everything, keep the range hint. Chef's kiss. ๐ค
glDrawTextureNV ๐
glDrawTextureNV($texture, $sampler, $x0, $y0, $x1, $y1, $z, $s0, $t0, $s1, $t1);
Exported under tag ":GL_NV_draw_texture".
Draws a $texture with a $sampler into a screen rectangle from ($x0, $y0) to ($x1, $y1) at depth $z, with texture coords $s0, $t0, $s1, $t1. That's ELEVEN arguments and every single one matters. ๐ญ
glDrawTransformFeedback ๐
glDrawTransformFeedback($mode, $id);
glDrawTransformFeedbackEXT($mode, $id);
glDrawTransformFeedbackNV($mode, $id);
Exported under tag ":GL_ARB_transform_feedback2".
Draw using the geometry a transform feedback object captured earlier. $id is that feedback object, $mode is the primitive mode. Recycling is very eco-queen of you. โป๏ธ๐
glDrawTransformFeedbackInstanced โญ
glDrawTransformFeedbackInstanced($mode, $id, $instancecount);
glDrawTransformFeedbackInstancedEXT($mode, $id, $instancecount);
Exported under tag ":GL_ARB_transform_feedback_instanced".
The transform feedback draw, now $instancecount times. Because once was never gonna be enough. โจ
glDrawTransformFeedbackStream ๐
glDrawTransformFeedbackStream($mode, $id, $stream);
Exported under tag ":GL_ARB_transform_feedback3".
Same idea but you pick which $stream inside the feedback object to read from. Very "I'll take the third track please." ๐ง
glDrawTransformFeedbackStreamInstanced ๐ซถ
glDrawTransformFeedbackStreamInstanced($mode, $id, $stream, $instancecount);
Exported under tag ":GL_ARB_transform_feedback_instanced".
Stream + instanced. $mode, $id, $stream, $instancecount. Four args, maximum chaos, maximum slay. ๐
glDrawVkImageNV ๐ธ
glDrawVkImageNV($vkImage, $sampler, $x0, $y0, $x1, $y1, $z, $s0, $t0, $s1, $t1);
Exported under tag ":GL_NV_draw_vulkan_image".
Literally drawing a Vulkan image through GL. Interop girlies stay winning. Same eleven-arg shape as glDrawTextureNV but $vkImage instead of $texture. ๐
glEGLImageTargetRenderbufferStorageOES ๐
glEGLImageTargetRenderbufferStorageOES($target, $image);
Exported under tag ":GL_OES_EGL_image".
Turns an EGL $image into renderbuffer storage on $target. EGL GL girlies, this one's for you. ๐
glEGLImageTargetTexStorageEXT ๐ฆ
glEGLImageTargetTexStorageEXT_c($target, $image, $attrib_list);
Exported under tag ":GL_EXT_EGL_image_storage".
$target, $image, and an $attrib_list. Note it's an _c function. ๐
glEGLImageTargetTexture2DOES โจ
glEGLImageTargetTexture2DOES($target, $image);
Exported under tag ":GL_OES_EGL_image".
Binding an EGL image as a 2D texture target. Classic OES era. ๐
glEGLImageTargetTextureStorageEXT ๐
glEGLImageTargetTextureStorageEXT_c($texture, $image, $attrib_list);
Exported under tag ":GL_EXT_EGL_image_storage".
Unlike the one above, this takes a $texture (not a $target) plus $image and $attrib_list. Also an _c. ๐ซถ
glEdgeFlag ๐
glEdgeFlag($flag);
Exported under tag ":GL_VERSION_1_1". Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEdgeFlag.xml
โ ๏ธ Also removed in 3.2 โ future-compatible profiles do NOT have it, and the refpage is the 2.1 one for exactly that reason. ๐
Marks the next vertex as the start of an edge (or not) depending on $flag. Old-school polygon antialiasing vibes. ๐ฐ๏ธ
glEdgeFlagFormatNV ๐
glEdgeFlagFormatNV($stride);
Exported under tag ":GL_NV_vertex_buffer_unified_memory".
Sets the $stride for edge flag data when using NVIDIA's unified vertex buffer memory thing. ๐ง
glEdgeFlagPointer ๐ธ
glEdgeFlagPointer_c($stride, $pointer);
Exported under tag ":GL_VERSION_1_1". Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEdgeFlagPointer.xml
โ ๏ธ Yeah, 3.2 took this one too. Not available in a 'future-compatible' profile. ๐
Points GL at an edge flag array via $pointer with stride $stride. ๐ซถ
glEdgeFlagPointerEXT ๐ฆ
glEdgeFlagPointerEXT_c($stride, $count, $pointer);
Exported under tag ":GL_EXT_vertex_array".
The EXT version wants a $count too. Three args, not two. Don't forget bestie. ๐ญ
glEdgeFlagPointerListIBM ๐
glEdgeFlagPointerListIBM_c($stride, $pointer, $ptrstride);
Exported under tag ":GL_IBM_vertex_array_lists".
Two strides! $stride for the data, $ptrstride for the list of pointers. IBM said "let's get complicated" and honestly, respect. ๐
glEdgeFlagv โญ
glEdgeFlagv_c($flag);
glEdgeFlagv_p(@flag);
Exported under tag ":GL_VERSION_1_1". Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEdgeFlagv.xml
โ ๏ธ Removed in 3.2. Future-compatible profile = nope. ๐ซ
The vector (v) version: _c takes a pointer $flag, _p takes a Perl list @flag. Standard _c/_p duo. ๐
glElementPointerAPPLE ๐
glElementPointerAPPLE_c($type, $pointer);
Exported under tag ":GL_APPLE_element_array".
Declares where your element data lives: $type and $pointer. Apple stays doing its own thing. ๐
glElementPointerATI ๐ง
glElementPointerATI_c($type, $pointer);
Exported under tag ":GL_ATI_element_array".
Same signature as the APPLE one, different vendor tag. The universe loves symmetry. โจ
glEnable ๐
glEnable($cap);
Exported under tag ":GL_VERSION_1_1". See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glEnable.xhtml
THE function. Turns on a capability $cap. Blend, depth test, cull face, whatever. The light switch of OpenGL, fr fr. ๐
glEnableClientState ๐
glEnableClientState($array);
Exported under tag ":GL_VERSION_1_1". Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEnableClientState.xml
โ ๏ธ Removed in 3.2 โ not available in a 'future-compatible' profile. The 2.1 refpage is there because that's where it lives now. ๐
Enables a client-side vertex array type. Very fixed-function era. ๐ฐ๏ธ
glEnableClientStateIndexedEXT ๐ฆ
glEnableClientStateIndexedEXT($array, $index);
Exported under tag ":GL_EXT_direct_state_access".
Client state enabling, but indexed โ $array plus an $index. Direct state access behavior. ๐ฏ
glEnableClientStateiEXT ๐
glEnableClientStateiEXT($array, $index);
Exported under tag ":GL_EXT_direct_state_access".
Literally looks identical to the one above โ yes, both exist, no, I'm not making it up. Different function, same args. ๐ญ
glEnableDriverControlQCOM ๐ธ
glEnableDriverControlQCOM($driverControl);
Exported under tag ":GL_QCOM_driver_control".
Turns on a specific $driverControl. Qualcomm doing Qualcomm things. ๐ฑ
glEnableVariantClientStateEXT โญ
glEnableVariantClientStateEXT($id);
Exported under tag ":GL_EXT_vertex_shader".
Enables a variant client state by $id. EXT vertex shader era, very vintage. ๐ฐ๏ธโจ
glEnableVertexArrayAttrib ๐
glEnableVertexArrayAttrib($vaobj, $index);
Exported under tag ":GL_ARB_direct_state_access".
Direct state access mode: you name the vertex array object $vaobj AND the attribute $index, no binding required. Effortless. ๐
glEnableVertexArrayAttribEXT ๐ฆ
glEnableVertexArrayAttribEXT($vaobj, $index);
Exported under tag ":GL_EXT_direct_state_access".
The EXT DSA version โ same $vaobj + $index shape. ๐ซถ
glEnableVertexArrayEXT ๐
glEnableVertexArrayEXT($vaobj, $array);
Exported under tag ":GL_EXT_direct_state_access".
Careful! This one takes $array, not $index. Different second arg, similar name, absolute trap. ๐
glEnableVertexAttribAPPLE ๐
glEnableVertexAttribAPPLE($index, $pname);
Exported under tag ":GL_APPLE_vertex_program_evaluators".
Takes an $index and a $pname. Apple vertex program evaluators, a very specific niche and we love her for it. ๐
glEnableVertexAttribArray ๐ฅ
glEnableVertexAttribArray($index);
glEnableVertexAttribArrayARB($index);
Exported under tag ":GL_VERSION_2_0". See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glEnableVertexAttribArray.xhtml
The one you'll call approximately ten thousand times. Turns on the generic vertex attribute array at $index. The ARB variant is the same call with the old name. If you've written modern GL for five minutes you've met her. ๐โจ
glEnablei
glEnablei($target, $index);
glEnableIndexedEXT($target, $index);
glEnableiEXT($target, $index);
glEnableiNV($target, $index);
Lives under the tag :GL_VERSION_3_0. It's the indexed glow-up of glEnable โ you get to say which index you're enabling, bestie. Details live here: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glEnablei.xhtml
glEnableiOES
glEnableiOES($target, $index);
Tagged :GL_OES_draw_buffers_indexed. The ES-flavoured sibling, same energy. โจ
glEnd
glEnd();
Tagged :GL_VERSION_1_1. Heads up though โ this one is not in a 'future-compatible' profile, because it got removed in 3.2. ๐ญ Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEnd.xml
glEndConditionalRender
glEndConditionalRender();
glEndConditionalRenderNV();
glEndConditionalRenderNVX();
Tagged :GL_VERSION_3_0. The other half of the conditional-render duo. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glEndConditionalRender.xhtml
glEndFragmentShaderATI
glEndFragmentShaderATI();
Tagged :GL_ATI_fragment_shader. Closing out that ATI fragment shader moment. ๐
glEndList
glEndList();
Tagged :GL_VERSION_1_1. And yeah โ not available in a 'future-compatible' profile, removed in 3.2. Rip display lists fr fr. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEndList.xml
glEndOcclusionQueryNV
glEndOcclusionQueryNV();
Tagged :GL_NV_occlusion_query. Wrapping up the NV occlusion query, iconic.
glEndPerfMonitorAMD
glEndPerfMonitorAMD($monitor);
Tagged :GL_AMD_performance_monitor. You pass in your $monitor and it's done. ๐
glEndPerfQueryINTEL
glEndPerfQueryINTEL($queryHandle);
Tagged :GL_INTEL_performance_query. Hand it your $queryHandle and call it a day.
glEndQuery
glEndQuery($target);
glEndQueryARB($target);
Tagged :GL_VERSION_1_5. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glEndQuery.xhtml
glEndQueryANGLE
glEndQueryANGLE($target);
Tagged :GL_ANGLE_timer_query. ANGLE gang rise up. ๐
glEndQueryEXT
glEndQueryEXT($target);
Tagged :GL_EXT_disjoint_timer_query.
glEndQueryIndexed
glEndQueryIndexed($target, $index);
Tagged :GL_ARB_transform_feedback3.
glEndSceneEXT
glEndSceneEXT();
Tagged :GL_EXT_scene_marker. Scene, wrapped. ๐
glEndTilingQCOM
glEndTilingQCOM($preserveMask);
Tagged :GL_QCOM_tiled_rendering. Pass your $preserveMask so it knows what to keep. ๐ฆ
glEndTransformFeedback
glEndTransformFeedback();
glEndTransformFeedbackEXT();
glEndTransformFeedbackNV();
Tagged :GL_VERSION_3_0. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glEndTransformFeedback.xhtml
glEndVertexShaderEXT
glEndVertexShaderEXT();
Tagged :GL_EXT_vertex_shader.
glEndVideoCaptureNV
glEndVideoCaptureNV($video_capture_slot);
Tagged :GL_NV_video_capture. Point at your $video_capture_slot and you're done capturing, bestie. ๐ฅ
glEvalCoord1d
glEvalCoord1d($u);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. So if you're on the future-compat grind, this is a no. ๐ญ
glEvalCoord1dv
glEvalCoord1dv_c($u);
glEvalCoord1dv_p(@u);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Note the two flavours: the _c version takes a scalar-ish $u and the _p version eats a list @u.
glEvalCoord1f
glEvalCoord1f($u);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glEvalCoord1fv
glEvalCoord1fv_c($u);
glEvalCoord1fv_p(@u);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glEvalCoord2d
glEvalCoord2d($u, $v);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glEvalCoord2dv
glEvalCoord2dv_c($u);
glEvalCoord2dv_p(@u);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glEvalCoord2f
glEvalCoord2f($u, $v);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glEvalCoord2fv
glEvalCoord2fv_c($u);
glEvalCoord2fv_p(@u);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glEvalMapsNV
glEvalMapsNV($target, $mode);
Tagged :GL_NV_evaluators. NV doing its evaluator thing. โจ
glEvalMesh1
glEvalMesh1($mode, $i1, $i2);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEvalMesh1.xml
glEvalMesh2
glEvalMesh2($mode, $i1, $i2, $j1, $j2);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEvalMesh2.xml
glEvalPoint1
glEvalPoint1($i);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEvalPoint1.xml
glEvalPoint2
glEvalPoint2($i, $j);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glEvalPoint2.xml
glEvaluateDepthValuesARB
glEvaluateDepthValuesARB();
Tagged :GL_ARB_sample_locations. No args, just vibes. ๐ซถ
glExecuteProgramNV
glExecuteProgramNV_c($target, $id, $params);
glExecuteProgramNV_p($target, $id, @params);
Tagged :GL_NV_vertex_program. Two forms: _c takes a single $params, _p takes the list @params.
glExtGetBufferPointervQCOM
glExtGetBufferPointervQCOM_c($target, $params);
Tagged :GL_QCOM_extended_get. Note this one only ships the _c form. ๐
glExtGetBuffersQCOM
glExtGetBuffersQCOM_c($buffers, $maxBuffers, $numBuffers);
(\@buffers, $numBuffers) = glExtGetBuffersQCOM_p($maxBuffers);
Tagged :GL_QCOM_extended_get. The _p form hands you back a list assignment with your array ref and $numBuffers, which is lowkey satisfying ngl. ๐ธ
glExtGetFramebuffersQCOM
glExtGetFramebuffersQCOM_c($framebuffers, $maxFramebuffers, $numFramebuffers);
(\@framebuffers, $numFramebuffers) = glExtGetFramebuffersQCOM_p($maxFramebuffers);
Tagged :GL_QCOM_extended_get.
glExtGetProgramBinarySourceQCOM
glExtGetProgramBinarySourceQCOM_c($program, $shadertype, $source, $length);
Tagged :GL_QCOM_extended_get2. _c form only, bestie.
glExtGetProgramsQCOM
glExtGetProgramsQCOM_c($programs, $maxPrograms, $numPrograms);
(\@programs, $numPrograms) = glExtGetProgramsQCOM_p($maxPrograms);
Tagged :GL_QCOM_extended_get2.
glExtGetRenderbuffersQCOM
glExtGetRenderbuffersQCOM_c($renderbuffers, $maxRenderbuffers, $numRenderbuffers);
(\@renderbuffers, $numRenderbuffers) = glExtGetRenderbuffersQCOM_p($maxRenderbuffers);
Tagged :GL_QCOM_extended_get.
glExtGetShadersQCOM
glExtGetShadersQCOM_c($shaders, $maxShaders, $numShaders);
(\@shaders, $numShaders) = glExtGetShadersQCOM_p($maxShaders);
Tagged :GL_QCOM_extended_get2.
glExtGetTexLevelParameterivQCOM
glExtGetTexLevelParameterivQCOM_c($texture, $face, $level, $pname, $params);
Tagged :GL_QCOM_extended_get. _c only. โจ
glExtGetTexSubImageQCOM
glExtGetTexSubImageQCOM_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $texels);
Tagged :GL_QCOM_extended_get. Yeah that's a lot of args โ count them carefully, don't be that girl who puts them in the wrong order. ๐
glExtGetTexturesQCOM
glExtGetTexturesQCOM_c($textures, $maxTextures, $numTextures);
Tagged :GL_QCOM_extended_get. Only the _c variant here โ no _p party. ๐
glExtIsProgramBinaryQCOM
$retval = glExtIsProgramBinaryQCOM($program);
Tagged :GL_QCOM_extended_get2. It returns $retval, so catch it!
glExtTexObjectStateOverrideiQCOM
glExtTexObjectStateOverrideiQCOM($target, $pname, $param);
Tagged :GL_QCOM_extended_get.
glExtractComponentEXT
glExtractComponentEXT($res, $src, $num);
Tagged :GL_EXT_vertex_shader. Pulling one component out, main-character move. ๐
glExtrapolateTex2DQCOM
glExtrapolateTex2DQCOM($src1, $src2, $output, $scaleFactor);
Tagged :GL_QCOM_frame_extrapolation. Two sources, one output, one $scaleFactor โ math but make it fashion. ๐ฆ
glFeedbackBuffer
glFeedbackBuffer_c($size, $type, $buffer);
@buffer = glFeedbackBuffer_p($size, $type);
Tagged :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFeedbackBuffer.xml
glFenceSync
$retval = glFenceSync($condition, $flags);
$retval = glFenceSyncAPPLE($condition, $flags);
Tagged :GL_ARB_sync. Returns $retval โ you want that sync object, bestie. โจ
glFinalCombinerInputNV
glFinalCombinerInputNV($variable, $input, $mapping, $componentUsage);
Tagged :GL_NV_register_combiners.
glFinish
glFinish();
Tagged :GL_VERSION_1_1. Blocks until everything's actually done, no cap. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glFinish.xhtml
glFinishAsyncSGIX
$retval = glFinishAsyncSGIX_c($markerp);
($retval, $markerp) = glFinishAsyncSGIX_p();
Tagged :GL_SGIX_async. The _p form gives you back both $retval and your updated $markerp โ iconic double return. ๐
glFinishFenceAPPLE
glFinishFenceAPPLE($fence);
Tagged :GL_APPLE_fence.
glFinishFenceNV
glFinishFenceNV($fence);
Tagged :GL_NV_fence.
glFinishObjectAPPLE
glFinishObjectAPPLE($object, $name);
Tagged :GL_APPLE_fence.
glFinishTextureSUNX
glFinishTextureSUNX();
Tagged :GL_SUNX_constant_data. Deep-lore vendor extension, we love her. ๐
glFlush
glFlush();
Tagged :GL_VERSION_1_1. Nudges stuff along without the full blocking commitment that glFinish has. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glFlush.xhtml
glFlushMappedBufferRange
glFlushMappedBufferRange($target, $offset, $length);
glFlushMappedBufferRangeAPPLE($target, $offset, $length);
glFlushMappedBufferRangeEXT($target, $offset, $length);
Tagged :GL_ARB_map_buffer_range.
glFlushMappedNamedBufferRange
glFlushMappedNamedBufferRange($buffer, $offset, $length);
Tagged :GL_ARB_direct_state_access. Named-buffer flavour โ no binding required, that's the whole point. โจ
glFlushMappedNamedBufferRangeEXT
glFlushMappedNamedBufferRangeEXT($buffer, $offset, $length);
Tagged :GL_EXT_direct_state_access.
glFlushPixelDataRangeNV
glFlushPixelDataRangeNV($target);
Tagged :GL_NV_pixel_data_range.
glFlushRasterSGIX
glFlushRasterSGIX();
Tagged :GL_SGIX_flush_raster. No args, she's self-sufficient. ๐ซถ
glFlushVertexArrayRangeAPPLE
glFlushVertexArrayRangeAPPLE_c($length, $pointer);
Tagged :GL_APPLE_vertex_array_range. _c form only.
glFlushVertexArrayRangeNV
glFlushVertexArrayRangeNV();
Tagged :GL_NV_vertex_array_range. Zero arguments, zero drama.
glFogCoordFormatNV
glFogCoordFormatNV($type, $stride);
Tagged :GL_NV_vertex_buffer_unified_memory.
glFogCoordPointer
glFogCoordPointer_c($type, $stride, $pointer);
glFogCoordPointerEXT_c($type, $stride, $pointer);
Tagged :GL_VERSION_1_4. Not available in a 'future-compatible' profile โ removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFogCoordPointer.xml
glFogCoordPointerListIBM
glFogCoordPointerListIBM_c($type, $stride, $pointer, $ptrstride);
Tagged :GL_IBM_vertex_array_lists. Note the extra $ptrstride โ she's special like that. ๐
glFogCoordd
glFogCoordd($coord);
glFogCoorddEXT($coord);
Tagged :GL_VERSION_1_4. Not available in a 'future-compatible' profile โ removed in 3.2. And yes, the list keeps goingโฆ ๐
โฆand finishing off that last one: glFogCoorddv is exported under tag :GL_VERSION_1_4 โจ. It is not available in a 'future-compatible' profile, as it was removed in 3.2 ๐. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFogCoorddv.xml
glFogCoordf ๐ฆ
glFogCoordf($coord);
glFogCoordfEXT($coord);
Exported under tag :GL_VERSION_1_4 โจ. Not available in a 'future-compatible' profile, as it was removed in 3.2 ๐. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFogCoordf.xml
glFogCoordfv ๐
glFogCoordfv_c($coord);
glFogCoordfvEXT_c($coord);
glFogCoordfv_p(@coord);
glFogCoordfvEXT_p(@coord);
Exported under tag :GL_VERSION_1_4 โจ. Not available in a 'future-compatible' profile, as it was removed in 3.2 ๐. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFogCoordfv.xml
glFogCoordhNV ๐ธ
glFogCoordhNV($fog);
Exported under tag :GL_NV_half_float ๐ซถ.
glFogCoordhvNV ๐ธ
glFogCoordhvNV_c($fog);
glFogCoordhvNV_p(@fog);
Exported under tag :GL_NV_half_float ๐ซถ.
glFogFuncSGIS ๐
glFogFuncSGIS_c($n, $points);
glFogFuncSGIS_p($n, @points);
Exported under tag :GL_SGIS_fog_function โจ.
glFogLayersSGIX ๐
glFogLayersSGIX_c($n, $points);
Exported under tag :GL_SGIX_fog_layers โจ.
glFogf ๐
glFogf($pname, $param);
Exported under tag :GL_VERSION_1_1 โจ. Not available in a 'future-compatible' profile, as it was removed in 3.2 ๐. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFogf.xml
glFogfv ๐
glFogfv_c($pname, $params);
glFogfv_p($pname, @params);
Exported under tag :GL_VERSION_1_1 โจ. Not available in a 'future-compatible' profile, as it was removed in 3.2 ๐. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFogfv.xml
glFogi โญ
glFogi($pname, $param);
Exported under tag :GL_VERSION_1_1 โจ. Not available in a 'future-compatible' profile, as it was removed in 3.2 ๐. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFogi.xml
glFogiv โญ
glFogiv_c($pname, $params);
glFogiv_p($pname, @params);
Exported under tag :GL_VERSION_1_1 โจ. Not available in a 'future-compatible' profile, as it was removed in 3.2 ๐. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFogiv.xml
glFogx ๐ง
glFogx($pname, $param);
Exported under tag :GL_REGAL_ES1_0_compatibility โจ.
glFogxv ๐ง
glFogxv_c($pname, $param);
glFogxv_p($pname, @param);
Exported under tag :GL_REGAL_ES1_0_compatibility โจ. (And yes bestie, the placeholder really is spelled $param and @param here, not $params โ we keep it exactly how it is ๐
.)
glFragmentColorMaterialEXT ๐
glFragmentColorMaterialEXT($face, $mode);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentColorMaterialSGIX ๐
glFragmentColorMaterialSGIX($face, $mode);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentCoverageColorNV ๐จ
glFragmentCoverageColorNV($color);
Exported under tag :GL_NV_fragment_coverage_to_color โจ.
glFragmentLightModelfEXT ๐ฅ
glFragmentLightModelfEXT($pname, $param);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentLightModelfSGIX ๐ฅ
glFragmentLightModelfSGIX($pname, $param);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentLightModelfvEXT ๐ฅ
glFragmentLightModelfvEXT_c($pname, $params);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentLightModelfvSGIX ๐ฅ
glFragmentLightModelfvSGIX_c($pname, $params);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentLightModeliEXT ๐ฅ
glFragmentLightModeliEXT($pname, $param);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentLightModeliSGIX ๐ฅ
glFragmentLightModeliSGIX($pname, $param);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentLightModelivEXT ๐ฅ
glFragmentLightModelivEXT_c($pname, $params);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentLightModelivSGIX ๐ฅ
glFragmentLightModelivSGIX_c($pname, $params);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentLightfEXT ๐ก
glFragmentLightfEXT($light, $pname, $param);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentLightfSGIX ๐ก
glFragmentLightfSGIX($light, $pname, $param);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentLightfvEXT ๐ก
glFragmentLightfvEXT_c($light, $pname, $params);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentLightfvSGIX ๐ก
glFragmentLightfvSGIX_c($light, $pname, $params);
@params = glFragmentLightfvSGIX_p($light, $pname);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ. Not me pointing out that this one has both a _c form and a _p form that hands you back @params ๐ซถ.
glFragmentLightiEXT ๐ก
glFragmentLightiEXT($light, $pname, $param);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentLightiSGIX ๐ก
glFragmentLightiSGIX($light, $pname, $param);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentLightivEXT ๐ก
glFragmentLightivEXT_c($light, $pname, $params);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentLightivSGIX ๐ก
glFragmentLightivSGIX_c($light, $pname, $params);
@params = glFragmentLightivSGIX_p($light, $pname);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentMaterialfEXT ๐
glFragmentMaterialfEXT($face, $pname, $param);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentMaterialfSGIX ๐
glFragmentMaterialfSGIX($face, $pname, $param);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentMaterialfvEXT ๐
glFragmentMaterialfvEXT_c($face, $pname, $params);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentMaterialfvSGIX ๐
glFragmentMaterialfvSGIX_c($face, $pname, $params);
glFragmentMaterialfvSGIX_p($face, $pname, @params);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ. (Yes, the _p form here takes @params after the other args instead of returning anything โ copy it exactly, no freestyling ๐.)
glFragmentMaterialiEXT ๐
glFragmentMaterialiEXT($face, $pname, $param);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentMaterialiSGIX ๐
glFragmentMaterialiSGIX($face, $pname, $param);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFragmentMaterialivEXT ๐
glFragmentMaterialivEXT_c($face, $pname, $params);
Exported under tag :GL_EXT_fragment_lighting โจ.
glFragmentMaterialivSGIX ๐
glFragmentMaterialivSGIX_c($face, $pname, $params);
glFragmentMaterialivSGIX_p($face, $pname, @params);
Exported under tag :GL_SGIX_fragment_specular_lighting โจ.
glFrameTerminatorGREMEDY ๐ผ๏ธ
glFrameTerminatorGREMEDY();
Exported under tag :GL_GREMEDY_frame_terminator โจ. Zero args, just vibes.
glFrameZoomSGIX ๐
glFrameZoomSGIX($factor);
Exported under tag :GL_SGIX_framezoom โจ.
glFramebufferDrawBufferEXT ๐ฏ
glFramebufferDrawBufferEXT($framebuffer, $mode);
Exported under tag :GL_EXT_direct_state_access โจ.
glFramebufferDrawBuffersEXT ๐ฏ
glFramebufferDrawBuffersEXT_c($framebuffer, $n, $bufs);
glFramebufferDrawBuffersEXT_p($framebuffer, @bufs);
Exported under tag :GL_EXT_direct_state_access โจ.
glFramebufferFetchBarrierEXT ๐ง
glFramebufferFetchBarrierEXT();
Exported under tag :GL_EXT_shader_framebuffer_fetch โจ.
glFramebufferFetchBarrierQCOM ๐ง
glFramebufferFetchBarrierQCOM();
Exported under tag :GL_QCOM_shader_framebuffer_fetch_noncoherent โจ.
glFramebufferFoveationConfigQCOM ๐๏ธ
glFramebufferFoveationConfigQCOM_c($framebuffer, $numLayers, $focalPointsPerLayer, $requestedFeatures, $providedFeatures);
$providedFeatures = glFramebufferFoveationConfigQCOM_p($framebuffer, $numLayers, $focalPointsPerLayer, $requestedFeatures);
Exported under tag :GL_QCOM_framebuffer_foveated โจ. Look at all those args, she's doing a lot ๐ซถ.
glFramebufferFoveationParametersQCOM ๐๏ธ
glFramebufferFoveationParametersQCOM($fbo, $layer, $focalPoint, $focalX, $focalY, $gainX, $gainY, $foveaArea);
Exported under tag :GL_QCOM_framebuffer_foveated โจ.
glFramebufferParameteri โ๏ธ
glFramebufferParameteri($target, $pname, $param);
Exported under tag :GL_ARB_framebuffer_no_attachments โจ.
glFramebufferParameteriMESA โ๏ธ
glFramebufferParameteriMESA($target, $pname, $param);
Exported under tag :GL_MESA_framebuffer_flip_y โจ.
glFramebufferPixelLocalStorageSizeEXT ๐๏ธ
glFramebufferPixelLocalStorageSizeEXT($target, $size);
Exported under tag :GL_EXT_shader_pixel_local_storage2 โจ.
glFramebufferReadBufferEXT ๐
glFramebufferReadBufferEXT($framebuffer, $mode);
Exported under tag :GL_EXT_direct_state_access โจ.
glFramebufferRenderbuffer ๐งต
glFramebufferRenderbuffer($target, $attachment, $renderbuffertarget, $renderbuffer);
glFramebufferRenderbufferEXT($target, $attachment, $renderbuffertarget, $renderbuffer);
Exported under tag :GL_ARB_framebuffer_object โจ. Two spellings, one behaviour โ the plain one and the EXT one ๐.
glFramebufferRenderbufferOES ๐งต
glFramebufferRenderbufferOES($target, $attachment, $renderbuffertarget, $renderbuffer);
Exported under tag :GL_OES_framebuffer_object โจ.
glFramebufferSampleLocationsfvARB ๐
glFramebufferSampleLocationsfvARB_c($target, $start, $count, $v);
Exported under tag :GL_ARB_sample_locations โจ.
glFramebufferSampleLocationsfvNV ๐
glFramebufferSampleLocationsfvNV_c($target, $start, $count, $v);
Exported under tag :GL_NV_sample_locations โจ.
glFramebufferSamplePositionsfvAMD ๐
glFramebufferSamplePositionsfvAMD_c($target, $numsamples, $pixelindex, $values);
Exported under tag :GL_AMD_framebuffer_sample_positions โจ.
glFramebufferShadingRateEXT ๐
glFramebufferShadingRateEXT($target, $attachment, $texture, $baseLayer, $numLayers, $texelWidth, $texelHeight);
Exported under tag :GL_EXT_fragment_shading_rate โจ.
glFramebufferTexture ๐ผ๏ธ
glFramebufferTexture($target, $attachment, $texture, $level);
glFramebufferTextureARB($target, $attachment, $texture, $level);
glFramebufferTextureEXT($target, $attachment, $texture, $level);
Exported under tag :GL_VERSION_3_2 โจ. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glFramebufferTexture.xhtml
glFramebufferTexture1D ๐
glFramebufferTexture1D($target, $attachment, $textarget, $texture, $level);
glFramebufferTexture1DEXT($target, $attachment, $textarget, $texture, $level);
Exported under tag :GL_ARB_framebuffer_object โจ.
glFramebufferTexture2D ๐ผ๏ธ
glFramebufferTexture2D($target, $attachment, $textarget, $texture, $level);
glFramebufferTexture2DEXT($target, $attachment, $textarget, $texture, $level);
Exported under tag :GL_ARB_framebuffer_object โจ.
glFramebufferTexture2DDownsampleIMG ๐ฝ
glFramebufferTexture2DDownsampleIMG($target, $attachment, $textarget, $texture, $level, $xscale, $yscale);
Exported under tag :GL_IMG_framebuffer_downsample โจ.
glFramebufferTexture2DMultisampleEXT ๐
glFramebufferTexture2DMultisampleEXT($target, $attachment, $textarget, $texture, $level, $samples);
Exported under tag :GL_EXT_multisampled_render_to_texture โจ.
glFramebufferTexture2DMultisampleIMG ๐
glFramebufferTexture2DMultisampleIMG($target, $attachment, $textarget, $texture, $level, $samples);
Exported under tag :GL_IMG_multisampled_render_to_texture โจ.
glFramebufferTexture2DOES
glFramebufferTexture2DOES($target, $attachment, $textarget, $texture, $level);
Lives in the :GL_OES_framebuffer_object tag โ that's where you import it from, bestie. ๐
glFramebufferTexture3D
glFramebufferTexture3D($target, $attachment, $textarget, $texture, $level, $zoffset);
glFramebufferTexture3DEXT($target, $attachment, $textarget, $texture, $level, $zoffset);
Both of them hang out under the :GL_ARB_framebuffer_object tag. Note the extra $zoffset in there โ she's got range. ๐ฆ
glFramebufferTexture3DOES
glFramebufferTexture3DOES($target, $attachment, $textarget, $texture, $level, $zoffset);
Tag: :GL_OES_texture_3D. Three-dee texture energy, no cap. โจ
glFramebufferTextureFaceARB
glFramebufferTextureFaceARB($target, $attachment, $texture, $level, $face);
glFramebufferTextureFaceEXT($target, $attachment, $texture, $level, $face);
Exported under the :GL_ARB_geometry_shader4 tag. It's giving โจwhich face of the cube are we onโจ vibes.
glFramebufferTextureLayer
glFramebufferTextureLayer($target, $attachment, $texture, $level, $layer);
glFramebufferTextureLayerARB($target, $attachment, $texture, $level, $layer);
glFramebufferTextureLayerEXT($target, $attachment, $texture, $level, $layer);
All three flavors are exported under the :GL_ARB_framebuffer_object tag. Pick your fighter, they're literally the same thing. ๐
glFramebufferTextureLayerDownsampleIMG
glFramebufferTextureLayerDownsampleIMG($target, $attachment, $texture, $level, $layer, $xscale, $yscale);
Exported under the :GL_IMG_framebuffer_downsample tag. Extra $xscale and $yscale because we're getting fancy with the downsample. ๐
glFramebufferTextureLayerNV
glFramebufferTextureLayerNV($target, $attachment, $texture, $level, $layer);
Tag: :GL_NV_texture_array โ the texture-array girlies know. ๐
glFramebufferTextureMultisampleMultiviewOVR
glFramebufferTextureMultisampleMultiviewOVR($target, $attachment, $texture, $level, $samples, $baseViewIndex, $numViews);
Exported under the :GL_OVR_multiview_multisampled_render_to_texture tag. Yes, that name is a whole sentence, and yes, she ate. ๐ญโจ
glFramebufferTextureMultiviewOVR
glFramebufferTextureMultiviewOVR($target, $attachment, $texture, $level, $baseViewIndex, $numViews);
Tag: :GL_OVR_multiview. Same tea, minus the multisample garnish. ๐
glFreeObjectBufferATI
glFreeObjectBufferATI($buffer);
Exported under the :GL_ATI_vertex_array_object tag. Releasing your buffer into the wild, periodt. ๐ฆ
glFrontFace
glFrontFace($mode);
Comes from :GL_VERSION_1_1. Official docs if you want the deep lore: <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glFrontFace.xhtml> ๐
glFrustum
glFrustum($left, $right, $bottom, $top, $zNear, $zFar);
Exported under :GL_VERSION_1_1. Important bestie alert ๐จ โ this one is not available in a 'future-compatible' profile, because it got removed in 3.2. So if you're on that path, she's gone, no forwarding address. ๐ญ
Docs: <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glFrustum.xml>
glFrustumf
glFrustumf($left, $right, $bottom, $top, $zNear, $zFar);
Tag: :GL_REGAL_ES1_0_compatibility. The float-y sister. ๐
glFrustumfOES
glFrustumfOES($l, $r, $b, $t, $n, $f);
Exported under :GL_OES_single_precision โ and look at those parameter names, $l, $r, $b, $t, $n, $f. She's living her single-letter-era life. โจ
glFrustumx
glFrustumx($left, $right, $bottom, $top, $zNear, $zFar);
Tag: :GL_REGAL_ES1_0_compatibility. Fixed-point fix, iconic. ๐
glGenAsyncMarkersSGIX
$retval = glGenAsyncMarkersSGIX($range);
Exported under the :GL_SGIX_async tag. Hand it a $range, get a $retval back. Simple math, no drama. ๐ฆ
glGenBuffers
glGenBuffers_c($n, $buffers);
glGenBuffersARB_c($n, $buffers);
@buffers = glGenBuffers_p($n);
@buffers = glGenBuffersARB_p($n);
Comes from :GL_VERSION_1_5.
Okay so this one has the classic two-flavor situation: the _c versions take $n and write into $buffers, and the _p versions just take $n and hand you back a whole @buffers list. Pick based on the vibe you want that day. ๐
Docs: <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGenBuffers.xhtml>
glGenFencesAPPLE
glGenFencesAPPLE_c($n, $fences);
@fences = glGenFencesAPPLE_p($n);
Tag: :GL_APPLE_fence. Same _c / _p situation, now with fences. ๐งโจ
glGenFencesNV
glGenFencesNV_c($n, $fences);
@fences = glGenFencesNV_p($n);
Exported under :GL_NV_fence. NV said "we also have fences" and honestly, respect. ๐ซถ
glGenFragmentShadersATI
$retval = glGenFragmentShadersATI($range);
Tag: :GL_ATI_fragment_shader. $range goes in, $retval comes out. ๐
glGenFramebuffers
glGenFramebuffers_c($n, $framebuffers);
glGenFramebuffersEXT_c($n, $framebuffers);
@framebuffers = glGenFramebuffers_p($n);
@framebuffers = glGenFramebuffersEXT_p($n);
Exported under :GL_ARB_framebuffer_object. Same drill: _c fills your $framebuffers, _p returns the @framebuffers array. ๐
glGenFramebuffersOES
glGenFramebuffersOES_c($n, $framebuffers);
Tag: :GL_OES_framebuffer_object. Only the _c variant here โ no _p bestie in this house. ๐
glGenLists
$retval = glGenLists($range);
Exported under :GL_VERSION_1_1. Warning, my love ๐จ โ this is not available in a 'future-compatible' profile, because it was removed in 3.2. Old-school display lists, we barely knew ye. ๐
Docs: <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGenLists.xml>
glGenMPEGPredictorsSGIX
glGenMPEGPredictorsSGIX_c($n, $predictors);
Tag: :GL_SGIX_mpeg1. Yes, MPEG predictors. This manpage has lore you didn't ask for and I'm obsessed. ๐
glGenNamesAMD
glGenNamesAMD_c($identifier, $num, $names);
@names = glGenNamesAMD_p($identifier, $num);
Exported under :GL_AMD_name_gen_delete. Two args in for the _p version: $identifier and $num. ๐ฆ
glGenOcclusionQueriesNV
glGenOcclusionQueriesNV_c($n, $ids);
@ids = glGenOcclusionQueriesNV_p($n);
Tag: :GL_NV_occlusion_query. Occlusion queries, but make it NV. โจ
glGenPathsNV
$retval = glGenPathsNV($range);
Exported under :GL_NV_path_rendering. Give her a $range, she gives you a $retval. Paths, generated. ๐ค๏ธ
glGenPerfMonitorsAMD
glGenPerfMonitorsAMD_c($n, $monitors);
@monitors = glGenPerfMonitorsAMD_p($n);
Tag: :GL_AMD_performance_monitor. Performance monitors so you can stare at your frame times and feel something. ๐
glGenProgramPipelines
glGenProgramPipelines_c($n, $pipelines);
@pipelines = glGenProgramPipelines_p($n);
Exported under :GL_ARB_separate_shader_objects. Pipelines, plural, because one is never enough. ๐
glGenProgramsARB
glGenProgramsARB_c($n, $programs);
glGenProgramsNV_c($n, $programs);
@programs = glGenProgramsARB_p($n);
@programs = glGenProgramsNV_p($n);
Tag: :GL_ARB_vertex_program. Four ways in, ARB and NV both welcome at this party. ๐ซถ
glGenQueries
glGenQueries_c($n, $ids);
glGenQueriesARB_c($n, $ids);
@ids = glGenQueries_p($n);
@ids = glGenQueriesARB_p($n);
Exported under :GL_VERSION_1_5.
Docs, if you want the full tea: <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGenQueries.xhtml> ๐
glGenQueriesANGLE
glGenQueriesANGLE_c($n, $ids);
Tag: :GL_ANGLE_timer_query. Only the _c version โ no _p here, so don't go looking. ๐
glGenQueriesEXT
glGenQueriesEXT_c($n, $ids);
@ids = glGenQueriesEXT_p($n);
Exported under :GL_EXT_disjoint_timer_query. Both _c and _p made it to the function. ๐
glGenRenderbuffers
glGenRenderbuffers_c($n, $renderbuffers);
glGenRenderbuffersEXT_c($n, $renderbuffers);
@renderbuffers = glGenRenderbuffers_p($n);
@renderbuffers = glGenRenderbuffersEXT_p($n);
Comes from :GL_ARB_framebuffer_object. Renderbuffers! The quiet ones holding your depth and stencil together. ๐ฆ
glGenRenderbuffersOES
glGenRenderbuffersOES_c($n, $renderbuffers);
Tag: :GL_OES_framebuffer_object. Just the _c girlie. โจ
glGenSamplers
glGenSamplers_c($count, $samplers);
@samplers = glGenSamplers_p($count);
Exported under :GL_ARB_sampler_objects. Heyyy, note the arg name is $count here instead of $n โ character for character, don't @ me. ๐
glGenSemaphoresEXT
glGenSemaphoresEXT_c($n, $semaphores);
@semaphores = glGenSemaphoresEXT_p($n);
Tag: :GL_EXT_semaphore. Semaphores, generated, very synchronized of you. ๐ซถ
glGenSymbolsEXT
$retval = glGenSymbolsEXT($datatype, $storagetype, $range, $components);
Exported under :GL_EXT_vertex_shader. Four args: $datatype, $storagetype, $range, $components. She asks a lot of questions and returns one $retval. ๐ญโจ
glGenTextures
glGenTextures_c($n, $textures);
@textures = glGenTextures_p($n);
Comes from :GL_VERSION_1_1. The classic! You've literally done this before.
Docs: <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGenTextures.xhtml>
glGenTexturesEXT
glGenTexturesEXT_c($n, $textures);
@textures = glGenTexturesEXT_p($n);
Tag: :GL_EXT_texture_object. Same texture energy, EXT flavored. ๐
glGenTransformFeedbacks
glGenTransformFeedbacks_c($n, $ids);
glGenTransformFeedbacksNV_c($n, $ids);
@ids = glGenTransformFeedbacks_p($n);
@ids = glGenTransformFeedbacksNV_p($n);
Exported under :GL_ARB_transform_feedback2. Four signatures, all of them valid, all of them yours. ๐
glGenVertexArrays
glGenVertexArrays_c($n, $arrays);
glGenVertexArraysAPPLE_c($n, $arrays);
@arrays = glGenVertexArrays_p($n);
@arrays = glGenVertexArraysAPPLE_p($n);
Tag: :GL_ARB_vertex_array_object. VAO generation! The thing you forget to do and then your whole render is black. ๐ญ (okay that last bit was me, the facts are the four signatures above)
glGenVertexArraysOES
glGenVertexArraysOES_c($n, $arrays);
Exported under :GL_OES_vertex_array_object. Only _c, keep it moves. โจ
glGenVertexArraysSGIX
glGenVertexArraysSGIX_c($n, $arrays);
Tag: :GL_SGIX_vertex_array_object. Yes SGIX had VAOs. Everyone wanted a piece of this. ๐
glGenVertexShadersEXT
$retval = glGenVertexShadersEXT($range);
Exported under :GL_EXT_vertex_shader. $range in, $retval out. ๐ฆ
glGenerateMipmap
glGenerateMipmap($target);
glGenerateMipmapEXT($target);
Both under the :GL_ARB_framebuffer_object tag. Just hand over $target and let her handle the mip pyramid. ๐ธ
glGenerateMipmapOES
glGenerateMipmapOES($target);
Tag: :GL_OES_framebuffer_object. Same $target, OES badge. ๐
glGenerateMultiTexMipmapEXT
glGenerateMultiTexMipmapEXT($texunit, $target);
Exported under :GL_EXT_direct_state_access. Note $texunit comes first here โ multi-texture mipmap generation, she does things a little differently. โจ
glGenerateTextureMipmap
glGenerateTextureMipmap($texture);
Tag: :GL_ARB_direct_state_access. Just the $texture, no $target needed, that's DSA for you, we love a direct-state-access icon. ๐
glGenerateTextureMipmapEXT
glGenerateTextureMipmapEXT($texture, $target);
Exported under :GL_EXT_direct_state_access. This one does want both $texture and $target. Do not mix them up, I'm begging. ๐ญ
glGetActiveAtomicCounterBufferiv
glGetActiveAtomicCounterBufferiv_c($program, $bufferIndex, $pname, $params);
@params = glGetActiveAtomicCounterBufferiv_p($program, $bufferIndex, $pname);
Tag: :GL_ARB_shader_atomic_counters. Getter time! Notice the _p version drops $params and just returns @params. ๐
glGetActiveAttrib
glGetActiveAttrib_c($program, $index, $bufSize, $length, $size, $type, $name);
($size, $type, $name) = glGetActiveAttrib_p($program, $index);
Comes from :GL_VERSION_2_0. The _p version is doing a lot of work โ she returns a whole list ($size, $type, $name) from just $program and $index. Slay. โจ
Docs: <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetActiveAttrib.xhtml>
glGetActiveAttribARB
glGetActiveAttribARB_c($program, $index, $bufSize, $length, $size, $type, $name);
($size, $type, $name) = glGetActiveAttribARB_p($program, $index);
Exported under :GL_ARB_vertex_shader. Same shape, ARB badge. ๐
glGetActiveSubroutineName
glGetActiveSubroutineName_c($program, $shadertype, $index, $bufSize, $length, $name);
$name = glGetActiveSubroutineName_p($program, $shadertype, $index);
Tag: :GL_ARB_shader_subroutine. The _p version returns a single $name. Efficient queen. ๐
glGetActiveSubroutineUniformName
glGetActiveSubroutineUniformName_c($program, $shadertype, $index, $bufSize, $length, $name);
$name = glGetActiveSubroutineUniformName_p($program, $shadertype, $index);
Exported under :GL_ARB_shader_subroutine. Same $program, $shadertype, $index trio, same single $name out. ๐ธ
glGetActiveSubroutineUniformiv
glGetActiveSubroutineUniformiv_c($program, $shadertype, $index, $pname, $values);
@values = glGetActiveSubroutineUniformiv_p($program, $shadertype, $index, $pname);
Tag: :GL_ARB_shader_subroutine. $pname in, @values out. โจ
glGetActiveUniform
glGetActiveUniform_c($program, $index, $bufSize, $length, $size, $type, $name);
($size, $type, $name) = glGetActiveUniform_p($program, $index);
Exported under :GL_VERSION_2_0. The uniform-fetching classic. _p hands you back ($size, $type, $name) like a little gift. ๐
Docs: <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetActiveUniform.xhtml>
glGetActiveUniformARB
glGetActiveUniformARB_c($program, $index, $bufSize, $length, $size, $type, $name);
($size, $type, $name) = glGetActiveUniformARB_p($program, $index);
Tag: :GL_ARB_shader_objects. Same deal, ARB edition. ๐ซถ
glGetActiveUniformBlockName
glGetActiveUniformBlockName_c($program, $uniformBlockIndex, $bufSize, $length, $uniformBlockName);
$uniformBlockName = glGetActiveUniformBlockName_p($program, $uniformBlockIndex);
Exported under :GL_ARB_uniform_buffer_object. Two args in, one $uniformBlockName out. โจ
glGetActiveUniformBlockiv
glGetActiveUniformBlockiv_c($program, $uniformBlockIndex, $pname, $params);
Tag: :GL_ARB_uniform_buffer_object. And here she is, the _c-only one, taking $program, $uniformBlockIndex, $pname, and writing into $params. No _p variant in sight โ don't go inventing one, bestie. ๐
glGetActiveUniformName โจ
glGetActiveUniformName_c($program, $uniformIndex, $bufSize, $length, $uniformName);
$uniformName = glGetActiveUniformName_p($program, $uniformIndex);
Exported under tag ":GL_ARB_uniform_buffer_object".
glGetActiveUniformsiv ๐ธ
glGetActiveUniformsiv_c($program, $uniformCount, $uniformIndices, $pname, $params);
@params = glGetActiveUniformsiv_p($program, $pname, @uniformIndices);
Exported under tag ":GL_ARB_uniform_buffer_object".
glGetActiveVaryingNV ๐ฆ
glGetActiveVaryingNV_c($program, $index, $bufSize, $length, $size, $type, $name);
($length, $size, $type, $name) = glGetActiveVaryingNV_p($program, $index, $bufSize);
Exported under tag ":GL_NV_transform_feedback".
glGetArrayObjectfvATI ๐
glGetArrayObjectfvATI_c($array, $pname, $params);
$params = glGetArrayObjectfvATI_p($array, $pname);
Exported under tag ":GL_ATI_vertex_array_object".
glGetArrayObjectivATI ๐
glGetArrayObjectivATI_c($array, $pname, $params);
$params = glGetArrayObjectivATI_p($array, $pname);
Exported under tag ":GL_ATI_vertex_array_object".
glGetAttachedObjectsARB ๐
glGetAttachedObjectsARB_c($containerObj, $maxCount, $count, $obj);
Exported under tag ":GL_ARB_shader_objects".
glGetAttachedShaders ๐ฅ
glGetAttachedShaders_c($program, $maxCount, $count, $shaders);
@shaders = glGetAttachedShaders_p($program);
Exported under tag ":GL_VERSION_2_0". See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetAttachedShaders.xhtml>
glGetAttribLocation โญ
$retval = glGetAttribLocation($program, $name);
Exported under tag ":GL_VERSION_2_0". See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetAttribLocation.xhtml>
glGetAttribLocationARB โญ
$retval = glGetAttribLocationARB($programObj, $name);
Exported under tag ":GL_ARB_vertex_shader".
glGetBooleani_v ๐ง
glGetBooleani_v_c($target, $index, $data);
glGetBooleanIndexedvEXT_c($target, $index, $data);
@data = glGetBooleani_v_p($target, $index);
@data = glGetBooleanIndexedvEXT_p($target, $index);
Exported under tag ":GL_VERSION_3_0". See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetBooleani_v.xhtml>
glGetBooleanv ๐ง
glGetBooleanv_c($pname, $data);
@data = glGetBooleanv_p($pname);
Exported under tag ":GL_VERSION_1_1". See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetBooleanv.xhtml>
glGetBufferParameteri64v ๐
glGetBufferParameteri64v_c($target, $pname, $params);
@params = glGetBufferParameteri64v_p($target, $pname);
Exported under tag ":GL_VERSION_3_2".
glGetBufferParameteriv ๐
glGetBufferParameteriv_c($target, $pname, $params);
glGetBufferParameterivARB_c($target, $pname, $params);
@params = glGetBufferParameteriv_p($target, $pname);
@params = glGetBufferParameterivARB_p($target, $pname);
Exported under tag ":GL_VERSION_1_5". See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetBufferParameteriv.xhtml>
glGetBufferParameterui64vNV ๐
glGetBufferParameterui64vNV_c($target, $pname, $params);
Exported under tag ":GL_NV_shader_buffer_load".
glGetBufferPointerv ๐
glGetBufferPointerv_c($target, $pname, $params);
glGetBufferPointervARB_c($target, $pname, $params);
Exported under tag ":GL_VERSION_1_5". See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetBufferPointerv.xhtml>
glGetBufferPointervOES ๐
glGetBufferPointervOES_c($target, $pname, $params);
Exported under tag ":GL_OES_mapbuffer".
glGetBufferSubData ๐
glGetBufferSubData_c($target, $offset, $size, $data);
glGetBufferSubDataARB_c($target, $offset, $size, $data);
Exported under tag ":GL_VERSION_1_5". See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetBufferSubData.xhtml>
glGetClipPlane โ๏ธ
glGetClipPlane_c($plane, $equation);
@equation = glGetClipPlane_p($plane);
Exported under tag ":GL_VERSION_1_1". Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetClipPlane.xml>
glGetClipPlanef โ๏ธ
glGetClipPlanef_c($plane, $equation);
@equation = glGetClipPlanef_p($plane);
Exported under tag ":GL_REGAL_ES1_1_compatibility".
glGetClipPlanefOES โ๏ธ
glGetClipPlanefOES_c($plane, $equation);
Exported under tag ":GL_OES_single_precision".
glGetClipPlanex โ๏ธ
glGetClipPlanex_c($plane, $equation);
@equation = glGetClipPlanex_p($plane);
Exported under tag ":GL_REGAL_ES1_1_compatibility".
glGetColorTable ๐จ
glGetColorTable_c($target, $format, $type, $table);
glGetColorTableEXT_c($target, $format, $type, $table);
Exported under tag ":GL_ARB_imaging".
glGetColorTableParameterfv ๐จ
glGetColorTableParameterfv_c($target, $pname, $params);
glGetColorTableParameterfvEXT_c($target, $pname, $params);
@params = glGetColorTableParameterfv_p($target, $pname);
@params = glGetColorTableParameterfvEXT_p($target, $pname);
Exported under tag ":GL_ARB_imaging".
glGetColorTableParameterfvSGI ๐จ
glGetColorTableParameterfvSGI_c($target, $pname, $params);
@params = glGetColorTableParameterfvSGI_p($target, $pname);
Exported under tag ":GL_SGI_color_table".
glGetColorTableParameteriv ๐จ
glGetColorTableParameteriv_c($target, $pname, $params);
glGetColorTableParameterivEXT_c($target, $pname, $params);
@params = glGetColorTableParameteriv_p($target, $pname);
@params = glGetColorTableParameterivEXT_p($target, $pname);
Exported under tag ":GL_ARB_imaging".
glGetColorTableParameterivSGI ๐จ
glGetColorTableParameterivSGI_c($target, $pname, $params);
@params = glGetColorTableParameterivSGI_p($target, $pname);
Exported under tag ":GL_SGI_color_table".
glGetColorTableSGI ๐จ
glGetColorTableSGI_c($target, $format, $type, $table);
Exported under tag ":GL_SGI_color_table".
glGetCombinerInputParameterfvNV ๐งฉ
glGetCombinerInputParameterfvNV_c($stage, $portion, $variable, $pname, $params);
Exported under tag ":GL_NV_register_combiners".
glGetCombinerInputParameterivNV ๐งฉ
glGetCombinerInputParameterivNV_c($stage, $portion, $variable, $pname, $params);
Exported under tag ":GL_NV_register_combiners".
glGetCombinerOutputParameterfvNV ๐งฉ
glGetCombinerOutputParameterfvNV_c($stage, $portion, $pname, $params);
Exported under tag ":GL_NV_register_combiners".
glGetCombinerOutputParameterivNV ๐งฉ
glGetCombinerOutputParameterivNV_c($stage, $portion, $pname, $params);
Exported under tag ":GL_NV_register_combiners".
glGetCombinerStageParameterfvNV ๐งฉ
glGetCombinerStageParameterfvNV_c($stage, $pname, $params);
Exported under tag ":GL_NV_register_combiners2".
glGetCommandHeaderNV ๐
$retval = glGetCommandHeaderNV($tokenID, $size);
Exported under tag ":GL_NV_command_list".
glGetCompressedMultiTexImageEXT ๐๏ธ
glGetCompressedMultiTexImageEXT_c($texunit, $target, $lod, $img);
Exported under tag ":GL_EXT_direct_state_access".
glGetCompressedTexImage ๐๏ธ
glGetCompressedTexImage_c($target, $level, $img);
glGetCompressedTexImageARB_c($target, $level, $img);
Exported under tag ":GL_VERSION_1_3". See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetCompressedTexImage.xhtml>
glGetCompressedTextureImage ๐๏ธ
glGetCompressedTextureImage_c($texture, $level, $bufSize, $pixels);
Exported under tag ":GL_ARB_direct_state_access".
glGetCompressedTextureImageEXT ๐๏ธ
glGetCompressedTextureImageEXT_c($texture, $target, $lod, $img);
Exported under tag ":GL_EXT_direct_state_access".
glGetCompressedTextureSubImage ๐๏ธ
glGetCompressedTextureSubImage_c($texture, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $bufSize, $pixels);
Exported under tag ":GL_ARB_get_texture_sub_image". (yes bestie, that signature is LONG and it ate every single time ๐
)
glGetConvolutionFilter ๐
glGetConvolutionFilter_c($target, $format, $type, $image);
Exported under tag ":GL_ARB_imaging".
glGetConvolutionFilterEXT ๐
glGetConvolutionFilterEXT_c($target, $format, $type, $image);
Exported under tag ":GL_EXT_convolution".
glGetConvolutionParameterfv ๐
glGetConvolutionParameterfv_c($target, $pname, $params);
@params = glGetConvolutionParameterfv_p($target, $pname);
Exported under tag ":GL_ARB_imaging".
glGetConvolutionParameterfvEXT ๐
glGetConvolutionParameterfvEXT_c($target, $pname, $params);
@params = glGetConvolutionParameterfvEXT_p($target, $pname);
Exported under tag ":GL_EXT_convolution".
glGetConvolutionParameteriv ๐
glGetConvolutionParameteriv_c($target, $pname, $params);
@params = glGetConvolutionParameteriv_p($target, $pname);
Exported under tag ":GL_ARB_imaging".
glGetConvolutionParameterivEXT ๐
glGetConvolutionParameterivEXT_c($target, $pname, $params);
@params = glGetConvolutionParameterivEXT_p($target, $pname);
Exported under tag ":GL_EXT_convolution".
glGetCoverageModulationTableNV ๐ซง
glGetCoverageModulationTableNV_c($bufsize, $v);
Exported under tag ":GL_EXT_raster_multisample".
glGetDebugMessageLog ๐
$retval = glGetDebugMessageLog_c($count, $bufSize, $sources, $types, $ids, $severities, $lengths, $messageLog);
$retval = glGetDebugMessageLogARB_c($count, $bufSize, $sources, $types, $ids, $severities, $lengths, $messageLog);
$retval = glGetDebugMessageLogKHR_c($count, $bufSize, $sources, $types, $ids, $severities, $lengths, $messageLog);
($retval, \@sources, \@types, \@ids, \@severities, \@lengths, $messageLog) = glGetDebugMessageLog_p($count, $bufSize);
($retval, \@sources, \@types, \@ids, \@severities, \@lengths, $messageLog) = glGetDebugMessageLogARB_p($count, $bufSize);
($retval, \@sources, \@types, \@ids, \@severities, \@lengths, $messageLog) = glGetDebugMessageLogKHR_p($count, $bufSize);
Exported under tag ":GL_KHR_debug".
glGetDebugMessageLogAMD ๐
$retval = glGetDebugMessageLogAMD_c($count, $bufSize, $categories, $severities, $ids, $lengths, $message);
($retval, \@categories, \@severities, \@ids, \@lengths, $message) = glGetDebugMessageLogAMD_p($count, $bufSize);
Exported under tag ":GL_AMD_debug_output".
glGetDetailTexFuncSGIS ๐
glGetDetailTexFuncSGIS_c($target, $points);
@points = glGetDetailTexFuncSGIS_p($target);
Exported under tag ":GL_SGIS_detail_texture".
glGetDoublei_v ๐ซ
glGetDoublei_v_c($target, $index, $data);
glGetDoubleIndexedvEXT_c($target, $index, $data);
glGetDoublei_vEXT_c($target, $index, $data);
@data = glGetDoublei_v_p($target, $index);
@data = glGetDoubleIndexedvEXT_p($target, $index);
@data = glGetDoublei_vEXT_p($target, $index);
Exported under tag ":GL_ARB_viewport_array".
glGetDoublev ๐ซ
glGetDoublev_c($pname, $data);
@data = glGetDoublev_p($pname);
Exported under tag ":GL_VERSION_1_1". See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetDoublev.xhtml>
glGetDriverControlStringQCOM ๐
glGetDriverControlStringQCOM_c($driverControl, $bufSize, $length, $driverControlString);
Exported under tag ":GL_QCOM_driver_control".
glGetDriverControlsQCOM ๐
glGetDriverControlsQCOM_c($num, $size, $driverControls);
Exported under tag ":GL_QCOM_driver_control".
glGetError ๐จ
$retval = glGetError();
Exported under tag :GL_VERSION_1_1. Full tea's at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetError.xhtml โจ
glGetExtensionREGAL ๐ฆ
$retval = glGetExtensionREGAL($ext);
Exported under tag :GL_REGAL_extension_query.
glGetFenceivNV ๐
glGetFenceivNV_c($fence, $pname, $params);
Exported under tag :GL_NV_fence.
glGetFinalCombinerInputParameterfvNV ๐
glGetFinalCombinerInputParameterfvNV_c($variable, $pname, $params);
Exported under tag :GL_NV_register_combiners.
glGetFinalCombinerInputParameterivNV ๐ธ
glGetFinalCombinerInputParameterivNV_c($variable, $pname, $params);
Exported under tag :GL_NV_register_combiners.
glGetFirstPerfQueryIdINTEL โญ
glGetFirstPerfQueryIdINTEL_c($queryId);
Exported under tag :GL_INTEL_performance_query.
glGetFixedv ๐
glGetFixedv_c($pname, $params);
Exported under tag :GL_REGAL_ES1_1_compatibility.
glGetFloati_v ๐ง
okay so this one's the pop off entry โ it's got a whole little squad of aliases under it, both the _c flavor AND the _p flavor. Collect them all, bestie:
glGetFloati_v_c($target, $index, $data);
glGetFloatIndexedvEXT_c($target, $index, $data);
glGetFloati_vEXT_c($target, $index, $data);
glGetFloati_vNV_c($target, $index, $data);
@data = glGetFloati_v_p($target, $index);
@data = glGetFloatIndexedvEXT_p($target, $index);
@data = glGetFloati_vEXT_p($target, $index);
@data = glGetFloati_vNV_p($target, $index);
Exported under tag :GL_ARB_viewport_array.
glGetFloatv ๐
glGetFloatv_c($pname, $data);
@data = glGetFloatv_p($pname);
Exported under tag :GL_VERSION_1_1. If you want the whole saga: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetFloatv.xhtml ๐
glGetFogFuncSGIS ๐
glGetFogFuncSGIS_c($points);
Exported under tag :GL_SGIS_fog_function.
glGetFogLayersSGIX ๐ธ
glGetFogLayersSGIX_c($points);
Exported under tag :GL_SGIX_fog_layers.
glGetFragDataIndex โจ
$retval = glGetFragDataIndex($program, $name);
$retval = glGetFragDataIndexEXT($program, $name);
Exported under tag :GL_ARB_blend_func_extended.
glGetFragDataLocation ๐
$retval = glGetFragDataLocation($program, $name);
$retval = glGetFragDataLocationEXT($program, $name);
Exported under tag :GL_VERSION_3_0. More deets: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetFragDataLocation.xhtml ๐ซถ
glGetFragmentLightfvEXT ๐
glGetFragmentLightfvEXT_c($light, $pname, $params);
Exported under tag :GL_EXT_fragment_lighting.
glGetFragmentLightfvSGIX ๐ฆ
glGetFragmentLightfvSGIX_c($light, $pname, $params);
@params = glGetFragmentLightfvSGIX_p($light, $pname);
Exported under tag :GL_SGIX_fragment_specular_lighting.
glGetFragmentLightivEXT ๐
glGetFragmentLightivEXT_c($light, $pname, $params);
Exported under tag :GL_EXT_fragment_lighting.
glGetFragmentLightivSGIX โญ
glGetFragmentLightivSGIX_c($light, $pname, $params);
@params = glGetFragmentLightivSGIX_p($light, $pname);
Exported under tag :GL_SGIX_fragment_specular_lighting.
glGetFragmentMaterialfvEXT ๐
glGetFragmentMaterialfvEXT_c($face, $pname, $params);
Exported under tag :GL_EXT_fragment_lighting.
glGetFragmentMaterialfvSGIX ๐ธ
glGetFragmentMaterialfvSGIX_c($face, $pname, $params);
@params = glGetFragmentMaterialfvSGIX_p($face, $pname);
Exported under tag :GL_SGIX_fragment_specular_lighting.
glGetFragmentMaterialivEXT ๐
glGetFragmentMaterialivEXT_c($face, $pname, $params);
Exported under tag :GL_EXT_fragment_lighting.
glGetFragmentMaterialivSGIX โจ
glGetFragmentMaterialivSGIX_c($face, $pname, $params);
@params = glGetFragmentMaterialivSGIX_p($face, $pname);
Exported under tag :GL_SGIX_fragment_specular_lighting.
glGetFragmentShadingRatesEXT ๐ง
Notice the _p version hands you back a list (($count, \@shadingRates)), it's giving very much "here's your count AND your array, you're welcome":
glGetFragmentShadingRatesEXT_c($samples, $maxCount, $count, $shadingRates);
($count, \@shadingRates) = glGetFragmentShadingRatesEXT_p($samples, $maxCount);
Exported under tag :GL_EXT_fragment_shading_rate.
glGetFramebufferAttachmentParameteriv ๐
glGetFramebufferAttachmentParameteriv_c($target, $attachment, $pname, $params);
glGetFramebufferAttachmentParameterivEXT_c($target, $attachment, $pname, $params);
@params = glGetFramebufferAttachmentParameteriv_p($target, $attachment, $pname);
@params = glGetFramebufferAttachmentParameterivEXT_p($target, $attachment, $pname);
Exported under tag :GL_ARB_framebuffer_object.
glGetFramebufferAttachmentParameterivOES ๐
glGetFramebufferAttachmentParameterivOES_c($target, $attachment, $pname, $params);
Exported under tag :GL_OES_framebuffer_object.
glGetFramebufferParameterfvAMD โญ
glGetFramebufferParameterfvAMD_c($target, $pname, $numsamples, $pixelindex, $size, $values);
Exported under tag :GL_AMD_framebuffer_sample_positions.
glGetFramebufferParameteriv ๐
glGetFramebufferParameteriv_c($target, $pname, $params);
@params = glGetFramebufferParameteriv_p($target, $pname);
Exported under tag :GL_ARB_framebuffer_no_attachments.
glGetFramebufferParameterivEXT ๐ธ
glGetFramebufferParameterivEXT_c($framebuffer, $pname, $params);
@params = glGetFramebufferParameterivEXT_p($framebuffer, $pname);
Exported under tag :GL_EXT_direct_state_access.
glGetFramebufferParameterivMESA ๐
glGetFramebufferParameterivMESA_c($target, $pname, $params);
@params = glGetFramebufferParameterivMESA_p($target, $pname);
Exported under tag :GL_MESA_framebuffer_flip_y.
glGetFramebufferPixelLocalStorageSizeEXT ๐ฆ
$retval = glGetFramebufferPixelLocalStorageSizeEXT($target);
Exported under tag :GL_EXT_shader_pixel_local_storage2.
glGetGraphicsResetStatus ๐
$retval = glGetGraphicsResetStatus();
$retval = glGetGraphicsResetStatusEXT();
$retval = glGetGraphicsResetStatusKHR();
Exported under tag :GL_VERSION_4_5. Go read up: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetGraphicsResetStatus.xhtml โจ
glGetGraphicsResetStatusARB ๐
$retval = glGetGraphicsResetStatusARB();
Exported under tag :GL_ARB_robustness.
glGetHandleARB ๐
$retval = glGetHandleARB($pname);
Exported under tag :GL_ARB_shader_objects.
glGetHistogram ๐
glGetHistogram_c($target, $reset, $format, $type, $values);
Exported under tag :GL_ARB_imaging.
glGetHistogramEXT โญ
glGetHistogramEXT_c($target, $reset, $format, $type, $values);
Exported under tag :GL_EXT_histogram.
glGetHistogramParameterfv ๐
glGetHistogramParameterfv_c($target, $pname, $params);
@params = glGetHistogramParameterfv_p($target, $pname);
Exported under tag :GL_ARB_imaging.
glGetHistogramParameterfvEXT ๐ธ
glGetHistogramParameterfvEXT_c($target, $pname, $params);
@params = glGetHistogramParameterfvEXT_p($target, $pname);
Exported under tag :GL_EXT_histogram.
glGetHistogramParameteriv ๐
glGetHistogramParameteriv_c($target, $pname, $params);
@params = glGetHistogramParameteriv_p($target, $pname);
Exported under tag :GL_ARB_imaging.
glGetHistogramParameterivEXT ๐ง
glGetHistogramParameterivEXT_c($target, $pname, $params);
@params = glGetHistogramParameterivEXT_p($target, $pname);
Exported under tag :GL_EXT_histogram.
glGetImageHandleARB ๐
$retval = glGetImageHandleARB($texture, $level, $layered, $layer, $format);
Exported under tag :GL_ARB_bindless_texture.
glGetImageHandleNV โจ
$retval = glGetImageHandleNV($texture, $level, $layered, $layer, $format);
Exported under tag :GL_NV_bindless_texture.
glGetImageTransformParameterfvHP ๐
glGetImageTransformParameterfvHP_c($target, $pname, $params);
Exported under tag :GL_HP_image_transform.
glGetImageTransformParameterivHP ๐ฆ
glGetImageTransformParameterivHP_c($target, $pname, $params);
Exported under tag :GL_HP_image_transform.
glGetInfoLogARB ๐
glGetInfoLogARB_c($obj, $maxLength, $length, $infoLog);
($length, $infoLog) = glGetInfoLogARB_p($obj, $maxLength);
Exported under tag :GL_ARB_shader_objects.
glGetInteger64i_v ๐
glGetInteger64i_v_c($target, $index, $data);
@data = glGetInteger64i_v_p($target, $index);
Exported under tag :GL_VERSION_3_2. Receipts here: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetInteger64i_v.xhtml โญ
glGetInteger64v ๐ธ
glGetInteger64v_c($pname, $data);
glGetInteger64vAPPLE_c($pname, $data);
glGetInteger64vEXT_c($pname, $data);
@data = glGetInteger64v_p($pname);
@data = glGetInteger64vAPPLE_p($pname);
@data = glGetInteger64vEXT_p($pname);
Exported under tag :GL_ARB_sync.
glGetIntegeri_v ๐
glGetIntegeri_v_c($target, $index, $data);
glGetIntegerIndexedvEXT_c($target, $index, $data);
@data = glGetIntegeri_v_p($target, $index);
@data = glGetIntegerIndexedvEXT_p($target, $index);
Exported under tag :GL_ARB_uniform_buffer_object.
glGetIntegeri_vEXT ๐ง
glGetIntegeri_vEXT_c($target, $index, $data);
Exported under tag :GL_EXT_multiview_draw_buffers.
glGetIntegerui64i_vNV ๐
glGetIntegerui64i_vNV_c($value, $index, $result);
Exported under tag :GL_NV_vertex_buffer_unified_memory.
glGetIntegerui64vNV โจ
glGetIntegerui64vNV_c($value, $result);
Exported under tag :GL_NV_shader_buffer_load.
glGetIntegerv ๐
the OG getter, no cap. Everybody's called this one at least once:
glGetIntegerv_c($pname, $data);
@data = glGetIntegerv_p($pname);
Exported under tag :GL_VERSION_1_1. Lore drop: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetIntegerv.xhtml ๐
glGetInternalformatSampleivNV ๐
glGetInternalformatSampleivNV_c($target, $internalformat, $samples, $pname, $count, $params);
@params = glGetInternalformatSampleivNV_p($target, $internalformat, $samples, $pname, $count);
Exported under tag :GL_NV_internalformat_sample_query.
glGetInternalformati64v ๐ฆ
glGetInternalformati64v_c($target, $internalformat, $pname, $count, $params);
@params = glGetInternalformati64v_p($target, $internalformat, $pname, $count);
Exported under tag :GL_ARB_internalformat_query2.
glGetInternalformativ ๐
glGetInternalformativ_c($target, $internalformat, $pname, $count, $params);
@params = glGetInternalformativ_p($target, $internalformat, $pname, $count);
Exported under tag :GL_ARB_internalformat_query.
glGetInvariantBooleanvEXT ๐
glGetInvariantBooleanvEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader.
glGetInvariantFloatvEXT ๐ธ
glGetInvariantFloatvEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader.
glGetInvariantIntegervEXT ๐
glGetInvariantIntegervEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader.
glGetLightfv ๐ง
glGetLightfv_c($light, $pname, $params);
@params = glGetLightfv_p($light, $pname);
Exported under tag :GL_VERSION_1_1. Heads up bestie: this one is not available in a 'future-compatible' profile as removed in 3.2. She's legacy ๐. Receipts: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetLightfv.xml
glGetLightiv ๐
glGetLightiv_c($light, $pname, $params);
@params = glGetLightiv_p($light, $pname);
Exported under tag :GL_VERSION_1_1. Same warning, fr fr: not available in a 'future-compatible' profile as removed in 3.2. More: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetLightiv.xml โญ
glGetLightxv โจ
glGetLightxv_c($light, $pname, $params);
@params = glGetLightxv_p($light, $pname);
Exported under tag :GL_REGAL_ES1_1_compatibility.
glGetLocalConstantBooleanvEXT
glGetLocalConstantBooleanvEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader. โจ boolean edition of the local-constant getters, bestie.
glGetLocalConstantFloatvEXT
glGetLocalConstantFloatvEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader. ๐
floats only, no cap.
glGetLocalConstantIntegervEXT
glGetLocalConstantIntegervEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader. ๐ the int one, clocking in right on schedule.
glGetMPEGParameterfvSGIX
glGetMPEGParameterfvSGIX_c($target, $pname, $params);
Exported under tag :GL_SGIX_mpeg1. ๐ฆ yes bestie, MPEG in my OpenGL manual? it's giving vintage.
glGetMPEGParameterivSGIX
glGetMPEGParameterivSGIX_c($target, $pname, $params);
Exported under tag :GL_SGIX_mpeg1. ๐ธ int flavor, same energy.
glGetMPEGPredictorSGIX
glGetMPEGPredictorSGIX_c($target, $format, $type, $pixels);
Exported under tag :GL_SGIX_mpeg1. ๐ฅ the predictor one โ she's got a $format, a $type AND $pixels, she's booked and busy.
glGetMPEGQuantTableubv
glGetMPEGQuantTableubv_c($target, $values);
Exported under tag :GL_SGIX_mpeg1. ๐ note the spelling, bestie โ it's literally ubv, not uiv. type it exactly how it's written, no autocorrect. ๐
glGetMapAttribParameterfvNV
glGetMapAttribParameterfvNV_c($target, $index, $pname, $params);
Exported under tag :GL_NV_evaluators. โจ float attrib getter, in her NV era.
glGetMapAttribParameterivNV
glGetMapAttribParameterivNV_c($target, $index, $pname, $params);
Exported under tag :GL_NV_evaluators. ๐ int twin, matching outfits.
glGetMapControlPointsNV
glGetMapControlPointsNV_c($target, $index, $type, $ustride, $vstride, $packed, $points);
Exported under tag :GL_NV_evaluators. ๐ seven whole arguments, she's the main character fr fr.
glGetMapParameterfvNV
glGetMapParameterfvNV_c($target, $pname, $params);
Exported under tag :GL_NV_evaluators. ๐ซถ short and sweet, no $index in sight.
glGetMapParameterivNV
glGetMapParameterivNV_c($target, $pname, $params);
Exported under tag :GL_NV_evaluators. โญ and that's the iv version, periodt.
glGetMapdv
glGetMapdv_c($target, $query, $v);
Exported under tag :GL_VERSION_1_1. โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetMapdv.xml
the future-compat profile said "not you anymore, bestie" and honestly it's giving heartbreak. ๐ญ dobles, in case you were wondering.
glGetMapfv
glGetMapfv_c($target, $query, $v);
Exported under tag :GL_VERSION_1_1. โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetMapfv.xml
same situation, float edition. removed in 3.2, so if you're on a future-compatible profile she is simply not there. ๐
glGetMapiv
glGetMapiv_c($target, $query, $v);
Exported under tag :GL_VERSION_1_1. โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetMapiv.xml
int version, same lore, same 3.2 removal. lowkey tragic. ๐ฅฒ
glGetMaterialfv
glGetMaterialfv_c($face, $pname, $params);
@params = glGetMaterialfv_p($face, $pname);
Exported under tag :GL_VERSION_1_1. โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetMaterialfv.xml
okay so she comes in two flavors: the_cone takes$params, the_pone hands you back@paramslike a little gift. ๐ still removed in 3.2 on future-compatible profiles though. no cap.
glGetMaterialiv
glGetMaterialiv_c($face, $pname, $params);
@params = glGetMaterialiv_p($face, $pname);
Exported under tag :GL_VERSION_1_1. โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetMaterialiv.xml
int twin, also dual-form, also evicted by 3.2. ๐
glGetMaterialxv
glGetMaterialxv_c($face, $pname, $params);
@params = glGetMaterialxv_p($face, $pname);
Exported under tag :GL_REGAL_ES1_1_compatibility. ๐ okay miss REGAL showing up โ she's the ES1.1 compatibility diva, and she gets the _c/_p duo too.
glGetMemoryObjectDetachedResourcesuivNV
glGetMemoryObjectDetachedResourcesuivNV_c($memory, $pname, $first, $count, $params);
Exported under tag :GL_NV_memory_attachment. ๐ง $first AND $count? she's doing ranges, your fave could never.
glGetMemoryObjectParameterivEXT
glGetMemoryObjectParameterivEXT_c($memoryObject, $pname, $params);
Exported under tag :GL_EXT_memory_object. ๐ note it's $memoryObject here, not $memory. stay observant bestie. ๐
glGetMinmax
glGetMinmax_c($target, $reset, $format, $type, $values);
Exported under tag :GL_ARB_imaging. ๐ฅ yes there's a $reset in there. iconic parameter, honestly.
glGetMinmaxEXT
glGetMinmaxEXT_c($target, $reset, $format, $type, $values);
Exported under tag :GL_EXT_histogram. ๐ธ the EXT one lives under a completely different tag than the non-EXT one, and that's just how it is, iykyk.
glGetMinmaxParameterfv
glGetMinmaxParameterfv_c($target, $pname, $params);
@params = glGetMinmaxParameterfv_p($target, $pname);
Exported under tag :GL_ARB_imaging. โจ _c and _p, float flavored.
glGetMinmaxParameterfvEXT
glGetMinmaxParameterfvEXT_c($target, $pname, $params);
@params = glGetMinmaxParameterfvEXT_p($target, $pname);
Exported under tag :GL_EXT_histogram. ๐ซถ same duo, EXT division.
glGetMinmaxParameteriv
glGetMinmaxParameteriv_c($target, $pname, $params);
@params = glGetMinmaxParameteriv_p($target, $pname);
Exported under tag :GL_ARB_imaging. โญ int time.
glGetMinmaxParameterivEXT
glGetMinmaxParameterivEXT_c($target, $pname, $params);
@params = glGetMinmaxParameterivEXT_p($target, $pname);
Exported under tag :GL_EXT_histogram. ๐ and the EXT int one closes the minmax quartet. slay.
glGetMultiTexEnvfvEXT
glGetMultiTexEnvfvEXT_c($texunit, $target, $pname, $params);
@params = glGetMultiTexEnvfvEXT_p($texunit, $target, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐ we're in DSA territory now bestie, buckle up.
glGetMultiTexEnvivEXT
glGetMultiTexEnvivEXT_c($texunit, $target, $pname, $params);
@params = glGetMultiTexEnvivEXT_p($texunit, $target, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐
int version, $texunit first as always.
glGetMultiTexGendvEXT
glGetMultiTexGendvEXT_c($texunit, $coord, $pname, $params);
@params = glGetMultiTexGendvEXT_p($texunit, $coord, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐ note the $coord โ this one's a Gen function, she's fancy.
glGetMultiTexGenfvEXT
glGetMultiTexGenfvEXT_c($texunit, $coord, $pname, $params);
@params = glGetMultiTexGenfvEXT_p($texunit, $coord, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐ธ float Gen, same shape.
glGetMultiTexGenivEXT
glGetMultiTexGenivEXT_c($texunit, $coord, $pname, $params);
@params = glGetMultiTexGenivEXT_p($texunit, $coord, $pname);
Exported under tag :GL_EXT_direct_state_access. โญ int Gen, completing the trio.
glGetMultiTexImageEXT
glGetMultiTexImageEXT_c($texunit, $target, $level, $format, $type, $pixels);
Exported under tag :GL_EXT_direct_state_access. ๐ฅ six params and no _p variant โ she takes $pixels and that's the whole vibe.
glGetMultiTexLevelParameterfvEXT
glGetMultiTexLevelParameterfvEXT_c($texunit, $target, $level, $pname, $params);
@params = glGetMultiTexLevelParameterfvEXT_p($texunit, $target, $level, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐ level parameters, float, with the _p cutie.
glGetMultiTexLevelParameterivEXT
glGetMultiTexLevelParameterivEXT_c($texunit, $target, $level, $pname, $params);
@params = glGetMultiTexLevelParameterivEXT_p($texunit, $target, $level, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐ซถ int level parameters, same energy.
glGetMultiTexParameterIivEXT
glGetMultiTexParameterIivEXT_c($texunit, $target, $pname, $params);
@params = glGetMultiTexParameterIivEXT_p($texunit, $target, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐ capital I in Iiv, bestie โ that's not a typo, that's signed. respect it.
glGetMultiTexParameterIuivEXT
glGetMultiTexParameterIuivEXT_c($texunit, $target, $pname, $params);
@params = glGetMultiTexParameterIuivEXT_p($texunit, $target, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐ and this one's Iuiv โ unsigned. the capitalization IS the personality. ๐
glGetMultiTexParameterfvEXT
glGetMultiTexParameterfvEXT_c($texunit, $target, $pname, $params);
@params = glGetMultiTexParameterfvEXT_p($texunit, $target, $pname);
Exported under tag :GL_EXT_direct_state_access. โจ lowercase fv, living her soft life.
glGetMultiTexParameterivEXT
glGetMultiTexParameterivEXT_c($texunit, $target, $pname, $params);
@params = glGetMultiTexParameterivEXT_p($texunit, $target, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐ lowercase iv, closing out the parameter squad.
glGetMultisamplefv
glGetMultisamplefv_c($pname, $index, $val);
glGetMultisamplefvNV_c($pname, $index, $val);
@val = glGetMultisamplefv_p($pname, $index);
@val = glGetMultisamplefvNV_p($pname, $index);
Exported under tag :GL_ARB_texture_multisample. ๐ฆ okay so she's got FOUR lines โ the plain _c, the NV_c, and both _p versions. and guess what, $val is singular here, not $vals. correct that in your head before you type it. ๐
glGetNamedBufferParameteri64v
glGetNamedBufferParameteri64v_c($buffer, $pname, $params);
Exported under tag :GL_ARB_direct_state_access. ๐ฅ 64-bit ints, named buffers, no _p buddy. she's the strong silent type.
glGetNamedBufferParameteriv
glGetNamedBufferParameteriv_c($buffer, $pname, $params);
Exported under tag :GL_ARB_direct_state_access. โญ regular ints, same family.
glGetNamedBufferParameterivEXT
glGetNamedBufferParameterivEXT_c($buffer, $pname, $params);
@params = glGetNamedBufferParameterivEXT_p($buffer, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐ซถ NOTE the switch-up bestie โ this EXT one lives under :GL_EXT_direct_state_access, not the ARB direct state access tag. different tag, different girl. ๐
glGetNamedBufferParameterui64vNV
glGetNamedBufferParameterui64vNV_c($buffer, $pname, $params);
@params = glGetNamedBufferParameterui64vNV_p($buffer, $pname);
Exported under tag :GL_NV_shader_buffer_load. ๐ unsigned 64, NV-style, comes with the _p bonus.
glGetNamedBufferPointerv
glGetNamedBufferPointerv_c($buffer, $pname, $params);
Exported under tag :GL_ARB_direct_state_access. โจ pointer getter, _c only.
glGetNamedBufferPointervEXT
glGetNamedBufferPointervEXT_c($buffer, $pname, $params);
Exported under tag :GL_EXT_direct_state_access. ๐ธ the EXT twin. still no _p. it's giving minimalist. ๐
glGetNamedBufferSubData
glGetNamedBufferSubData_c($buffer, $offset, $size, $data);
Exported under tag :GL_ARB_direct_state_access. ๐ $offset and $size โ she's a range girlie.
glGetNamedBufferSubDataEXT
glGetNamedBufferSubDataEXT_c($buffer, $offset, $size, $data);
Exported under tag :GL_EXT_direct_state_access. ๐ EXT version, identical shape, different tag. iconic.
glGetNamedFramebufferAttachmentParameteriv
glGetNamedFramebufferAttachmentParameteriv_c($framebuffer, $attachment, $pname, $params);
Exported under tag :GL_ARB_direct_state_access. ๐ฅ four params, attachment drama, _c only.
glGetNamedFramebufferAttachmentParameterivEXT
glGetNamedFramebufferAttachmentParameterivEXT_c($framebuffer, $attachment, $pname, $params);
@params = glGetNamedFramebufferAttachmentParameterivEXT_p($framebuffer, $attachment, $pname);
Exported under tag :GL_EXT_direct_state_access. ๐
THIS EXT one does get a _p. rude for the ARB one? maybe. we move.
glGetNamedFramebufferParameterfvAMD
glGetNamedFramebufferParameterfvAMD_c($framebuffer, $pname, $numsamples, $pixelindex, $size, $values);
Exported under tag :GL_AMD_framebuffer_sample_positions. ๐ AMD era! $numsamples, $pixelindex, $size, AND $values. she is booked. ๐
glGetNamedFramebufferParameteriv
glGetNamedFramebufferParameteriv_c($framebuffer, $pname, $param);
Exported under tag :GL_ARB_direct_state_access. โญ three params, and it's $param โ SINGULAR. do not add an s, bestie, she will notice. ๐ญ
glGetNamedFramebufferParameterivEXT
glGetNamedFramebufferParameterivEXT_c($framebuffer, $pname, $params);
@params = glGetNamedFramebufferParameterivEXT_p($framebuffer, $pname);
Exported under tag :GL_ARB_framebuffer_no_attachments. ๐ฆ okay plot twist โ the EXT-suffixed one is tagged :GL_ARB_framebuffer_no_attachments, not :GL_EXT_.... yes really. and yes, $params here, plural. the lore is thick. ๐
glGetNamedProgramLocalParameterIivEXT
glGetNamedProgramLocalParameterIivEXT_c($program, $target, $index, $params);
@params = glGetNamedProgramLocalParameterIivEXT_p($program, $target, $index);
Exported under tag :GL_EXT_direct_state_access. ๐ capital I, signed, and she brought her _p friend.
glGetNamedProgramLocalParameterIuivEXT
glGetNamedProgramLocalParameterIuivEXT_c($program, $target, $index, $params);
@params = glGetNamedProgramLocalParameterIuivEXT_p($program, $target, $index);
Exported under tag :GL_EXT_direct_state_access. โจ Iuiv โ unsigned. we stan a well-capitalized identifier. ๐
glGetNamedProgramLocalParameterdvEXT
glGetNamedProgramLocalParameterdvEXT_c($program, $target, $index, $params);
@params = glGetNamedProgramLocalParameterdvEXT_p($program, $target, $index);
Exported under tag :GL_EXT_direct_state_access. ๐ธ dv โ doubles, babes. she's precise.
glGetNamedProgramLocalParameterfvEXT
glGetNamedProgramLocalParameterfvEXT_c($program, $target, $index, $params);
@params = glGetNamedProgramLocalParameterfvEXT_p($program, $target, $index);
Exported under tag :GL_EXT_direct_state_access. ๐ซถ floats, same everything else.
glGetNamedProgramStringEXT
glGetNamedProgramStringEXT_c($program, $target, $pname, $string);
Exported under tag :GL_EXT_direct_state_access. ๐ note $string โ singular, no _p, and she's the odd one out in this little family. love that for her. ๐
glGetNamedProgramivEXT
glGetNamedProgramivEXT_c($program, $target, $pname, $params);
$params = glGetNamedProgramivEXT_p($program, $target, $pname);
Exported under tag :GL_EXT_direct_state_access. โญ and CAREFUL bestie โ the _p form returns $params with a dollar sign, not an @. scalar return, not a list. look at it again. yes. it's really $params. ๐ the other ones spoiler you with @, this one does not.
glGetNamedRenderbufferParameteriv
glGetNamedRenderbufferParameteriv_c($renderbuffer, $pname, $params);
Exported under tag :GL_ARB_direct_state_access.
glGetNamedRenderbufferParameterivEXT
glGetNamedRenderbufferParameterivEXT_c($renderbuffer, $pname, $params);
@params = glGetNamedRenderbufferParameterivEXT_p($renderbuffer, $pname);
Exported under tag :GL_EXT_direct_state_access.
glGetNamedStringARB
glGetNamedStringARB_c($namelen, $name, $bufSize, $stringlen, $string);
($stringlen, $string) = glGetNamedStringARB_p($namelen, $name, $bufSize);
Exported under tag :GL_ARB_shading_language_include.
glGetNamedStringivARB
glGetNamedStringivARB_c($namelen, $name, $pname, $params);
Exported under tag :GL_ARB_shading_language_include.
glGetNextPerfQueryIdINTEL
glGetNextPerfQueryIdINTEL_c($queryId, $nextQueryId);
Exported under tag :GL_INTEL_performance_query.
glGetNonlinLightfvSGIX
glGetNonlinLightfvSGIX_c($light, $pname, $terms, $data);
Exported under tag :GL_SGIX_nonlinear_lighting_pervertex.
glGetNonlinMaterialfvSGIX
glGetNonlinMaterialfvSGIX_c($face, $pname, $terms, $data);
Exported under tag :GL_SGIX_nonlinear_lighting_pervertex.
glGetObjectBufferfvATI
glGetObjectBufferfvATI_c($buffer, $pname, $params);
$params = glGetObjectBufferfvATI_p($buffer, $pname);
Exported under tag :GL_ATI_vertex_array_object.
glGetObjectBufferivATI
glGetObjectBufferivATI_c($buffer, $pname, $params);
$params = glGetObjectBufferivATI_p($buffer, $pname);
Exported under tag :GL_ATI_vertex_array_object.
glGetObjectLabel
glGetObjectLabel_c($identifier, $name, $bufSize, $length, $label);
glGetObjectLabelKHR_c($identifier, $name, $bufSize, $length, $label);
$label = glGetObjectLabel_p($identifier, $name);
$label = glGetObjectLabelKHR_p($identifier, $name);
Exported under tag :GL_KHR_debug.
glGetObjectLabelEXT
glGetObjectLabelEXT_c($type, $object, $bufSize, $length, $label);
($length, $label) = glGetObjectLabelEXT_p($type, $object, $bufSize);
Exported under tag :GL_EXT_debug_label.
glGetObjectParameterfvARB
glGetObjectParameterfvARB_c($obj, $pname, $params);
Exported under tag :GL_ARB_shader_objects.
glGetObjectParameterivAPPLE
glGetObjectParameterivAPPLE_c($objectType, $name, $pname, $params);
Exported under tag :GL_APPLE_object_purgeable.
glGetObjectParameterivARB
glGetObjectParameterivARB_c($obj, $pname, $params);
Exported under tag :GL_ARB_shader_objects.
glGetObjectPtrLabel
glGetObjectPtrLabel_c($ptr, $bufSize, $length, $label);
glGetObjectPtrLabelKHR_c($ptr, $bufSize, $length, $label);
Exported under tag :GL_KHR_debug.
glGetOcclusionQueryivNV
glGetOcclusionQueryivNV_c($id, $pname, $params);
Exported under tag :GL_NV_occlusion_query.
glGetOcclusionQueryuivNV
glGetOcclusionQueryuivNV_c($id, $pname, $params);
Exported under tag :GL_NV_occlusion_query.
glGetPathColorGenfvNV
glGetPathColorGenfvNV_c($color, $pname, $value);
Exported under tag :GL_NV_path_rendering.
glGetPathColorGenivNV
glGetPathColorGenivNV_c($color, $pname, $value);
Exported under tag :GL_NV_path_rendering.
glGetPathCommandsNV
glGetPathCommandsNV_c($path, $commands);
Exported under tag :GL_NV_path_rendering.
glGetPathCoordsNV
glGetPathCoordsNV_c($path, $coords);
Exported under tag :GL_NV_path_rendering.
glGetPathDashArrayNV
glGetPathDashArrayNV_c($path, $dashArray);
Exported under tag :GL_NV_path_rendering.
glGetPathLengthNV
$retval = glGetPathLengthNV($path, $startSegment, $numSegments);
Exported under tag :GL_NV_path_rendering.
glGetPathMetricRangeNV
glGetPathMetricRangeNV_c($metricQueryMask, $firstPathName, $numPaths, $stride, $metrics);
Exported under tag :GL_NV_path_rendering.
glGetPathMetricsNV
glGetPathMetricsNV_c($metricQueryMask, $numPaths, $pathNameType, $paths, $pathBase, $stride, $metrics);
Exported under tag :GL_NV_path_rendering.
glGetPathParameterfvNV
glGetPathParameterfvNV_c($path, $pname, $value);
@value = glGetPathParameterfvNV_p($path, $pname);
Exported under tag :GL_NV_path_rendering.
glGetPathParameterivNV
glGetPathParameterivNV_c($path, $pname, $value);
@value = glGetPathParameterivNV_p($path, $pname);
Exported under tag :GL_NV_path_rendering.
glGetPathSpacingNV
glGetPathSpacingNV_c($pathListMode, $numPaths, $pathNameType, $paths, $pathBase, $advanceScale, $kerningScale, $transformType, $returnedSpacing);
Exported under tag :GL_NV_path_rendering.
glGetPathTexGenfvNV
glGetPathTexGenfvNV_c($texCoordSet, $pname, $value);
Exported under tag :GL_NV_path_rendering.
glGetPathTexGenivNV
glGetPathTexGenivNV_c($texCoordSet, $pname, $value);
Exported under tag :GL_NV_path_rendering.
glGetPerfCounterInfoINTEL
glGetPerfCounterInfoINTEL_c($queryId, $counterId, $counterNameLength, $counterName, $counterDescLength, $counterDesc, $counterOffset, $counterDataSize, $counterTypeEnum, $counterDataTypeEnum, $rawCounterMaxValue);
Exported under tag :GL_INTEL_performance_query.
glGetPerfMonitorCounterDataAMD
glGetPerfMonitorCounterDataAMD_c($monitor, $pname, $dataSize, $data, $bytesWritten);
(\@data, $bytesWritten) = glGetPerfMonitorCounterDataAMD_p($monitor, $pname, $dataSize);
Exported under tag :GL_AMD_performance_monitor.
glGetPerfMonitorCounterInfoAMD
glGetPerfMonitorCounterInfoAMD_c($group, $counter, $pname, $data);
Exported under tag :GL_AMD_performance_monitor.
glGetPerfMonitorCounterStringAMD
glGetPerfMonitorCounterStringAMD_c($group, $counter, $bufSize, $length, $counterString);
($length, $counterString) = glGetPerfMonitorCounterStringAMD_p($group, $counter, $bufSize);
Exported under tag :GL_AMD_performance_monitor.
glGetPerfMonitorCountersAMD
glGetPerfMonitorCountersAMD_c($group, $numCounters, $maxActiveCounters, $counterSize, $counters);
($numCounters, $maxActiveCounters, \@counters) = glGetPerfMonitorCountersAMD_p($group, $counterSize);
Exported under tag :GL_AMD_performance_monitor.
glGetPerfMonitorGroupStringAMD
glGetPerfMonitorGroupStringAMD_c($group, $bufSize, $length, $groupString);
($length, $groupString) = glGetPerfMonitorGroupStringAMD_p($group, $bufSize);
Exported under tag :GL_AMD_performance_monitor.
glGetPerfMonitorGroupsAMD
glGetPerfMonitorGroupsAMD_c($numGroups, $groupsSize, $groups);
($numGroups, \@groups) = glGetPerfMonitorGroupsAMD_p($groupsSize);
Exported under tag :GL_AMD_performance_monitor.
glGetPerfQueryDataINTEL
glGetPerfQueryDataINTEL_c($queryHandle, $flags, $dataSize, $data, $bytesWritten);
Exported under tag :GL_INTEL_performance_query.
glGetPerfQueryIdByNameINTEL
glGetPerfQueryIdByNameINTEL_c($queryName, $queryId);
Exported under tag :GL_INTEL_performance_query.
glGetPerfQueryInfoINTEL
glGetPerfQueryInfoINTEL_c($queryId, $queryNameLength, $queryName, $dataSize, $noCounters, $noInstances, $capsMask);
Exported under tag :GL_INTEL_performance_query.
glGetPixelMapfv
glGetPixelMapfv_c($map, $values);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetPixelMapfv.xml>
glGetPixelMapuiv
glGetPixelMapuiv_c($map, $values);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetPixelMapuiv.xml>
glGetPixelMapusv
glGetPixelMapusv_c($map, $values);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetPixelMapusv.xml>
glGetPixelTransformParameterfvEXT
glGetPixelTransformParameterfvEXT_c($target, $pname, $params);
Exported under tag :GL_EXT_pixel_transform.
glGetPixelTransformParameterfvSGI
glGetPixelTransformParameterfvSGI_c($target, $pname, $params);
Exported under tag :GL_SGI_fft.
glGetPixelTransformParameterivEXT
glGetPixelTransformParameterivEXT_c($target, $pname, $params);
Exported under tag :GL_EXT_pixel_transform.
glGetPixelTransformParameterivSGI
glGetPixelTransformParameterivSGI_c($target, $pname, $params);
Exported under tag :GL_SGI_fft.
glGetPointerIndexedvEXT
glGetPointerIndexedvEXT_c($target, $index, $data);
Exported under tag :GL_EXT_direct_state_access.
glGetPointeri_vEXT
glGetPointeri_vEXT_c($pname, $index, $params);
Exported under tag :GL_EXT_direct_state_access.
glGetPointerv
glGetPointerv_c($pname, $params);
glGetPointervEXT_c($pname, $params);
glGetPointervKHR_c($pname, $params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetPointerv.xml>
glGetPolygonStipple
glGetPolygonStipple_c($mask);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetPolygonStipple.xml>
glGetProcAddressREGAL
$retval = glGetProcAddressREGAL_c($name);
Exported under tag :GL_REGAL_proc_address.
glGetProgramBinary
glGetProgramBinary_c($program, $bufSize, $length, $binaryFormat, $binary);
($binaryFormat, $binary) = glGetProgramBinary_p($program);
Exported under tag :GL_ARB_get_program_binary.
glGetProgramBinaryOES
glGetProgramBinaryOES_c($program, $bufSize, $length, $binaryFormat, $binary);
Exported under tag :GL_OES_get_program_binary.
glGetProgramEnvParameterdvARB
glGetProgramEnvParameterdvARB_c($target, $index, $params);
@params = glGetProgramEnvParameterdvARB_p($target, $index);
Exported under tag :GL_ARB_vertex_program.
glGetProgramEnvParameterfvARB
glGetProgramEnvParameterfvARB_c($target, $index, $params);
@params = glGetProgramEnvParameterfvARB_p($target, $index);
Exported under tag :GL_ARB_vertex_program.
glGetProgramInfoLog
glGetProgramInfoLog_c($program, $bufSize, $length, $infoLog);
$infoLog = glGetProgramInfoLog_p($program);
Exported under tag :GL_VERSION_2_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetProgramInfoLog.xhtml>
glGetProgramInterfaceiv
glGetProgramInterfaceiv_c($program, $programInterface, $pname, $params);
@params = glGetProgramInterfaceiv_p($program, $programInterface, $pname);
Exported under tag :GL_ARB_program_interface_query.
glGetProgramLocalParameterdvARB
glGetProgramLocalParameterdvARB_c($target, $index, $params);
@params = glGetProgramLocalParameterdvARB_p($target, $index);
Exported under tag :GL_ARB_vertex_program.
glGetProgramLocalParameterfvARB
glGetProgramLocalParameterfvARB_c($target, $index, $params);
@params = glGetProgramLocalParameterfvARB_p($target, $index);
Exported under tag :GL_ARB_vertex_program.
glGetProgramNamedParameterdvNV ๐ธ
okay bestie, this one is lowkey a whole mood. here's the exact call:
glGetProgramNamedParameterdvNV_c($id, $len, $name, $params);
@params = glGetProgramNamedParameterdvNV_p($id, $len, $name);
Exported under tag :GL_NV_fragment_program. periodt. ๐
glGetProgramNamedParameterfvNV โจ
no cap, same vibe but with fv energy:
glGetProgramNamedParameterfvNV_c($id, $len, $name, $params);
@params = glGetProgramNamedParameterfvNV_p($id, $len, $name);
Exported under tag :GL_NV_fragment_program. slay. ๐ซถ
glGetProgramParameterdvNV ๐ฆ
okay so this one is giving dvNV:
glGetProgramParameterdvNV_c($target, $index, $pname, $params);
@params = glGetProgramParameterdvNV_p($target, $index, $pname);
Exported under tag :GL_NV_vertex_program. iykyk. ๐
glGetProgramParameterfvNV ๐
and here's the fvNV twin, fr fr:
glGetProgramParameterfvNV_c($target, $index, $pname, $params);
@params = glGetProgramParameterfvNV_p($target, $index, $pname);
Exported under tag :GL_NV_vertex_program. iconic. โญ
glGetProgramPipelineInfoLog ๐
bestie, this one grabs the info log โ here's the exact signature squad:
glGetProgramPipelineInfoLog_c($pipeline, $bufSize, $length, $infoLog);
$infoLog = glGetProgramPipelineInfoLog_p($pipeline);
Exported under tag :GL_ARB_separate_shader_objects. no notes. ๐
glGetProgramPipelineiv ๐
lowkey obsessed with how many variants these have. here's iv:
glGetProgramPipelineiv_c($pipeline, $pname, $params);
@params = glGetProgramPipelineiv_p($pipeline, $pname);
Exported under tag :GL_ARB_separate_shader_objects. ate. โจ
glGetProgramResourceIndex ๐ฅ
this one returns a $retval, main character energy:
$retval = glGetProgramResourceIndex($program, $programInterface, $name);
Exported under tag :GL_ARB_program_interface_query. periodt. ๐
glGetProgramResourceLocation ๐ซ
another $retval situation, we love to see it:
$retval = glGetProgramResourceLocation($program, $programInterface, $name);
Exported under tag :GL_ARB_program_interface_query. slay. ๐ฆ
glGetProgramResourceLocationIndex ๐ธ
okay so LocationIndex โ say that three times fast:
$retval = glGetProgramResourceLocationIndex($program, $programInterface, $name);
Exported under tag :GL_ARB_program_interface_query. it's giving. ๐
glGetProgramResourceLocationIndexEXT โจ
and the EXT version, because of course:
$retval = glGetProgramResourceLocationIndexEXT($program, $programInterface, $name);
Exported under tag :GL_EXT_blend_func_extended. no cap. ๐ซถ
glGetProgramResourceName ๐
this one gets the name, and yes it has both _c and _p forms:
glGetProgramResourceName_c($program, $programInterface, $index, $bufSize, $length, $name);
$name = glGetProgramResourceName_p($program, $programInterface, $index);
Exported under tag :GL_ARB_program_interface_query. iconic. โญ
glGetProgramResourcefvNV ๐
okay bestie, this one has a whole group-chat of arguments. look at the \@params:
glGetProgramResourcefvNV_c($program, $programInterface, $index, $propCount, $props, $count, $length, $params);
($length, \@params) = glGetProgramResourcefvNV_p($program, $programInterface, $index, $propCount, $props, $count);
Exported under tag :GL_NV_path_rendering. periodt. ๐
glGetProgramResourceiv โจ
and here's the iv version โ note the @props in the _p call:
glGetProgramResourceiv_c($program, $programInterface, $index, $propCount, $props, $count, $length, $params);
@params = glGetProgramResourceiv_p($program, $programInterface, $index, @props);
Exported under tag :GL_ARB_program_interface_query. slay. ๐
glGetProgramStageiv ๐ฅ
this one is giving shader subroutine energy:
glGetProgramStageiv_c($program, $shadertype, $pname, $values);
$values = glGetProgramStageiv_p($program, $shadertype, $pname);
Exported under tag :GL_ARB_shader_subroutine. ate. ๐
glGetProgramStringARB ๐ฆ
okay so this one just has the _c form, no _p bestie:
glGetProgramStringARB_c($target, $pname, $string);
Exported under tag :GL_ARB_vertex_program. iykyk. ๐
glGetProgramStringNV ๐
and the NV version, same shape:
glGetProgramStringNV_c($id, $pname, $program);
Exported under tag :GL_NV_vertex_program. periodt. ๐ธ
glGetProgramiv ๐
bestie, this is a classic. also there's a refpage link:
glGetProgramiv_c($program, $pname, $params);
@params = glGetProgramiv_p($program, $pname);
Exported under tag :GL_VERSION_2_0. Also see <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetProgramiv.xhtml>. iconic. โจ
glGetProgramivARB ๐
here's the ARB flavor โ note it returns a scalar $params:
glGetProgramivARB_c($target, $pname, $params);
$params = glGetProgramivARB_p($target, $pname);
Exported under tag :GL_ARB_vertex_program. slay. ๐
glGetProgramivNV ๐ฅ
and the NV one, back to @params:
glGetProgramivNV_c($id, $pname, $params);
@params = glGetProgramivNV_p($id, $pname);
Exported under tag :GL_NV_vertex_program. no cap. ๐ซถ
glGetQueryBufferObjecti64v ๐
this one is a whole direct-state-access moment:
glGetQueryBufferObjecti64v($id, $buffer, $pname, $offset);
Exported under tag :GL_ARB_direct_state_access. periodt. โญ
glGetQueryBufferObjectiv ๐
same energy, but iv:
glGetQueryBufferObjectiv($id, $buffer, $pname, $offset);
Exported under tag :GL_ARB_direct_state_access. ate. ๐ฆ
glGetQueryBufferObjectui64v ๐ธ
and now we're in unsigned 64-bit territory, bestie:
glGetQueryBufferObjectui64v($id, $buffer, $pname, $offset);
Exported under tag :GL_ARB_direct_state_access. slay. โจ
glGetQueryBufferObjectuiv ๐
last of the query buffer object squad, uiv:
glGetQueryBufferObjectuiv($id, $buffer, $pname, $offset);
Exported under tag :GL_ARB_direct_state_access. iconic. ๐
glGetQueryIndexediv ๐ฅ
okay so this one has an $index in the mix:
glGetQueryIndexediv_c($target, $index, $pname, $params);
@params = glGetQueryIndexediv_p($target, $index, $pname);
Exported under tag :GL_ARB_transform_feedback3. periodt. ๐
glGetQueryObjecti64v ๐ซ
bestie, look at this whole crew of variants:
glGetQueryObjecti64v_c($id, $pname, $params);
glGetQueryObjecti64vEXT_c($id, $pname, $params);
@params = glGetQueryObjecti64v_p($id, $pname);
@params = glGetQueryObjecti64vEXT_p($id, $pname);
Exported under tag :GL_ARB_timer_query. no notes. ๐
glGetQueryObjecti64vANGLE ๐ฆ
and the ANGLE one, just _c:
glGetQueryObjecti64vANGLE_c($id, $pname, $params);
Exported under tag :GL_ANGLE_timer_query. periodt. โญ
glGetQueryObjectiv ๐ธ
okay this one has a whole trio of _c and _p forms. also a refpage:
glGetQueryObjectiv_c($id, $pname, $params);
glGetQueryObjectivARB_c($id, $pname, $params);
glGetQueryObjectivEXT_c($id, $pname, $params);
@params = glGetQueryObjectiv_p($id, $pname);
@params = glGetQueryObjectivARB_p($id, $pname);
@params = glGetQueryObjectivEXT_p($id, $pname);
Exported under tag :GL_VERSION_1_5. Also see <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetQueryObjectiv.xhtml>. slay. ๐
glGetQueryObjectivANGLE ๐
another ANGLE moment, lowkey iconic:
glGetQueryObjectivANGLE_c($id, $pname, $params);
Exported under tag :GL_ANGLE_timer_query. iykyk. โจ
glGetQueryObjectui64v ๐ฅ
unsigned 64-bit again, and yes it has EXT too:
glGetQueryObjectui64v_c($id, $pname, $params);
glGetQueryObjectui64vEXT_c($id, $pname, $params);
@params = glGetQueryObjectui64v_p($id, $pname);
@params = glGetQueryObjectui64vEXT_p($id, $pname);
Exported under tag :GL_ARB_timer_query. ate. ๐ซถ
glGetQueryObjectui64vANGLE ๐
and the ANGLE version, just one line bestie:
glGetQueryObjectui64vANGLE_c($id, $pname, $params);
Exported under tag :GL_ANGLE_timer_query. periodt. ๐
glGetQueryObjectuiv ๐
okay so this one has two _c forms and two _p forms, plus a refpage:
glGetQueryObjectuiv_c($id, $pname, $params);
glGetQueryObjectuivARB_c($id, $pname, $params);
@params = glGetQueryObjectuiv_p($id, $pname);
@params = glGetQueryObjectuivARB_p($id, $pname);
Exported under tag :GL_VERSION_1_5. Also see <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetQueryObjectuiv.xhtml>. slay. โจ
glGetQueryObjectuivANGLE ๐
ANGLE again, keeping it cute:
glGetQueryObjectuivANGLE_c($id, $pname, $params);
Exported under tag :GL_ANGLE_timer_query. no cap. ๐
glGetQueryObjectuivEXT ๐ฆ
and the EXT one, with both _c and _p:
glGetQueryObjectuivEXT_c($id, $pname, $params);
@params = glGetQueryObjectuivEXT_p($id, $pname);
Exported under tag :GL_EXT_disjoint_timer_query. periodt. ๐ธ
glGetQueryiv ๐ฅ
bestie, this one is a whole squad too, plus a refpage:
glGetQueryiv_c($target, $pname, $params);
glGetQueryivARB_c($target, $pname, $params);
@params = glGetQueryiv_p($target, $pname);
@params = glGetQueryivARB_p($target, $pname);
Exported under tag :GL_VERSION_1_5. Also see <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetQueryiv.xhtml>. iconic. ๐
glGetQueryivANGLE โจ
ANGLE bestie, one line only:
glGetQueryivANGLE_c($target, $pname, $params);
Exported under tag :GL_ANGLE_timer_query. slay. ๐ซถ
glGetQueryivEXT ๐
and the EXT one, with _p too:
glGetQueryivEXT_c($target, $pname, $params);
@params = glGetQueryivEXT_p($target, $pname);
Exported under tag :GL_EXT_disjoint_timer_query. ate. โญ
glGetRenderbufferParameteriv ๐
okay so renderbuffer parameters, and yes there's a whole duo:
glGetRenderbufferParameteriv_c($target, $pname, $params);
glGetRenderbufferParameterivEXT_c($target, $pname, $params);
@params = glGetRenderbufferParameteriv_p($target, $pname);
@params = glGetRenderbufferParameterivEXT_p($target, $pname);
Exported under tag :GL_ARB_framebuffer_object. periodt. ๐
glGetRenderbufferParameterivOES ๐ฆ
and the OES one, just _c:
glGetRenderbufferParameterivOES_c($target, $pname, $params);
Exported under tag :GL_OES_framebuffer_object. no notes. ๐
glGetSamplerParameterIiv ๐ฅ
bestie, capital I energy. here's the whole thing:
glGetSamplerParameterIiv_c($sampler, $pname, $params);
glGetSamplerParameterIivEXT_c($sampler, $pname, $params);
@params = glGetSamplerParameterIiv_p($sampler, $pname);
@params = glGetSamplerParameterIivEXT_p($sampler, $pname);
Exported under tag :GL_ARB_sampler_objects. slay. โจ
glGetSamplerParameterIivOES ๐ธ
and the OES version, one line only:
glGetSamplerParameterIivOES_c($sampler, $pname, $params);
Exported under tag :GL_OES_texture_border_clamp. iykyk. ๐
glGetSamplerParameterIuiv ๐
now with unsigned Iuiv, same squad shape:
glGetSamplerParameterIuiv_c($sampler, $pname, $params);
glGetSamplerParameterIuivEXT_c($sampler, $pname, $params);
@params = glGetSamplerParameterIuiv_p($sampler, $pname);
@params = glGetSamplerParameterIuivEXT_p($sampler, $pname);
Exported under tag :GL_ARB_sampler_objects. periodt. ๐ซถ
glGetSamplerParameterIuivOES ๐
and its OES twin, just _c:
glGetSamplerParameterIuivOES_c($sampler, $pname, $params);
Exported under tag :GL_OES_texture_border_clamp. iconic. ๐
glGetSamplerParameterfv ๐
okay so this one is the fv sampler getter:
glGetSamplerParameterfv_c($sampler, $pname, $params);
@params = glGetSamplerParameterfv_p($sampler, $pname);
Exported under tag :GL_ARB_sampler_objects. slay. โจ
glGetSamplerParameteriv ๐ฅ
and the iv one, same vibe:
glGetSamplerParameteriv_c($sampler, $pname, $params);
@params = glGetSamplerParameteriv_p($sampler, $pname);
Exported under tag :GL_ARB_sampler_objects. periodt. ๐
glGetSemaphoreParameterivNV ๐ฆ
semaphore time bestie, NV style:
glGetSemaphoreParameterivNV_c($semaphore, $pname, $params);
Exported under tag :GL_NV_timeline_semaphore. no cap. ๐ธ
glGetSemaphoreParameterui64vEXT ๐
and the EXT unsigned 64-bit semaphore one:
glGetSemaphoreParameterui64vEXT_c($semaphore, $pname, $params);
Exported under tag :GL_EXT_semaphore. ate. ๐
glGetSeparableFilter โจ
okay so this one is giving separable filter energy:
glGetSeparableFilter_c($target, $format, $type, $row, $column, $span);
Exported under tag :GL_ARB_imaging. periodt. ๐
glGetSeparableFilterEXT ๐
and the EXT version, same exact shape:
glGetSeparableFilterEXT_c($target, $format, $type, $row, $column, $span);
Exported under tag :GL_EXT_convolution. slay. ๐ซถ
glGetShaderInfoLog ๐ฅ
bestie, shader info log โ here's the _c and _p, plus a refpage:
glGetShaderInfoLog_c($shader, $bufSize, $length, $infoLog);
$infoLog = glGetShaderInfoLog_p($shader);
Exported under tag :GL_VERSION_2_0. Also see <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetShaderInfoLog.xhtml>. iconic. โญ
glGetShaderPrecisionFormat ๐ธ
this one has \@range and $precision, no cap:
glGetShaderPrecisionFormat_c($shadertype, $precisiontype, $range, $precision);
(\@range, $precision) = glGetShaderPrecisionFormat_p($shadertype, $precisiontype);
Exported under tag :GL_ARB_ES2_compatibility. periodt. ๐
glGetShaderSource ๐
shader source getter, with a refpage too:
glGetShaderSource_c($shader, $bufSize, $length, $source);
$source = glGetShaderSource_p($shader);
Exported under tag :GL_VERSION_2_0. Also see <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetShaderSource.xhtml>. slay. โจ
glGetShaderSourceARB ๐ฆ
and the ARB version, same vibe:
glGetShaderSourceARB_c($shader, $bufSize, $length, $source);
$source = glGetShaderSourceARB_p($shader);
Exported under tag :GL_ARB_shader_objects. iykyk. ๐
glGetShaderiv ๐ฅ
okay so iv getter for shaders, plus another refpage:
glGetShaderiv_c($shader, $pname, $params);
@params = glGetShaderiv_p($shader, $pname);
Exported under tag :GL_VERSION_2_0. Also see <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetShaderiv.xhtml>. periodt. ๐
glGetShadingRateImagePaletteNV ๐
last one in this part bestie, shading rate image palette energy:
glGetShadingRateImagePaletteNV_c($viewport, $entry, $rate);
$rate = glGetShadingRateImagePaletteNV_p($viewport, $entry);
Exported under tag :GL_NV_shading_rate_image. ate. ๐
โจ glGetShadingRateSampleLocationivNV
Bestie, this one is literally here for the shading-rate sample location tea ๐
glGetShadingRateSampleLocationivNV_c($rate, $samples, $index, $location);
@location = glGetShadingRateSampleLocationivNV_p($rate, $samples, $index);
Exported under tag :GL_NV_shading_rate_image ๐ฆ
๐ glGetSharpenTexFuncSGIS
Sharpen texture function realness, no cap. โจ
glGetSharpenTexFuncSGIS_c($target, $points);
@points = glGetSharpenTexFuncSGIS_p($target);
Exported under tag :GL_SGIS_sharpen_texture ๐
๐ซ glGetStageIndexNV
Stage index, but make it NV. ๐
$retval = glGetStageIndexNV($shadertype);
Exported under tag :GL_NV_command_list โจ
๐ glGetString
The iconic string getter, periodt. ๐
$retval = glGetString($name);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetString.xhtml> ๐ฆ
๐ glGetSubroutineIndex
Subroutine index energy. โจ
$retval = glGetSubroutineIndex($program, $shadertype, $name);
Exported under tag :GL_ARB_shader_subroutine ๐
๐ glGetSubroutineUniformLocation
Subroutine uniform location, bestie. ๐
$retval = glGetSubroutineUniformLocation($program, $shadertype, $name);
Exported under tag :GL_ARB_shader_subroutine โจ
๐ glGetSynciv
Sync info vibes incoming. โญ
glGetSynciv_c($sync, $pname, $count, $length, $values);
glGetSyncivAPPLE_c($sync, $pname, $count, $length, $values);
@values = glGetSynciv_p($sync, $pname);
@values = glGetSyncivAPPLE_p($sync, $pname);
Exported under tag :GL_ARB_sync ๐ซ
๐ฆ glGetTexBumpParameterfvATI
Bump parameter float vector, ATI edition. ๐
glGetTexBumpParameterfvATI_c($pname, $param);
Exported under tag :GL_ATI_envmap_bumpmap โจ
๐ธ glGetTexBumpParameterivATI
Bump parameter integer vector, ATI edition. ๐
glGetTexBumpParameterivATI_c($pname, $param);
Exported under tag :GL_ATI_envmap_bumpmap ๐
๐ glGetTexEnvfv
Tex env float vector moment. โจ
glGetTexEnvfv_c($target, $pname, $params);
@params = glGetTexEnvfv_p($target, $pname);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetTexEnvfv.xml> ๐ญ
๐ glGetTexEnviv
Tex env integer vector, bestie. ๐
glGetTexEnviv_c($target, $pname, $params);
@params = glGetTexEnviv_p($target, $pname);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetTexEnviv.xml> ๐ญ
โจ glGetTexEnvxv
Tex env x vector, REGAL compatibility coded. ๐ฆ
glGetTexEnvxv_c($target, $pname, $params);
@params = glGetTexEnvxv_p($target, $pname);
Exported under tag :GL_REGAL_ES1_1_compatibility ๐
๐ glGetTexFilterFuncSGIS
Texture filter function, SGIS flavor. โญ
glGetTexFilterFuncSGIS_c($target, $filter, $weights);
Exported under tag :GL_SGIS_texture_filter4 โจ
๐ซ glGetTexGendv
Tex gen double vector, no cap. ๐
glGetTexGendv_c($coord, $pname, $params);
@params = glGetTexGendv_p($coord, $pname);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetTexGendv.xml> ๐ญ
๐ glGetTexGenfv
Tex gen float vector energy. ๐
glGetTexGenfv_c($coord, $pname, $params);
@params = glGetTexGenfv_p($coord, $pname);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetTexGenfv.xml> ๐ญ
๐ฆ glGetTexGenfvOES
OES texture cube map girlies, this one's for you. โจ
glGetTexGenfvOES_c($coord, $pname, $params);
Exported under tag :GL_OES_texture_cube_map ๐
๐ glGetTexGeniv
Tex gen integer vector, iconic behavior. โญ
glGetTexGeniv_c($coord, $pname, $params);
@params = glGetTexGeniv_p($coord, $pname);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glGetTexGeniv.xml> ๐ญ
๐ธ glGetTexGenivOES
OES texture cube map integer vibes. ๐
glGetTexGenivOES_c($coord, $pname, $params);
Exported under tag :GL_OES_texture_cube_map โจ
๐ glGetTexGenxvOES
OES texture cube map x vector realness. ๐
glGetTexGenxvOES_c($coord, $pname, $params);
Exported under tag :GL_OES_texture_cube_map ๐
๐ glGetTexImage
Get that texture image, bestie. ๐ฆ
glGetTexImage_c($target, $level, $format, $type, $pixels);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetTexImage.xhtml> โจ
๐ซ glGetTexLevelParameterfv
Texture level parameter float vector moment. โญ
glGetTexLevelParameterfv_c($target, $level, $pname, $params);
@params = glGetTexLevelParameterfv_p($target, $level, $pname);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetTexLevelParameterfv.xhtml> ๐
๐ glGetTexLevelParameteriv
Texture level parameter integer vector moment. ๐
glGetTexLevelParameteriv_c($target, $level, $pname, $params);
@params = glGetTexLevelParameteriv_p($target, $level, $pname);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetTexLevelParameteriv.xhtml> โจ
๐ glGetTexParameterIiv
Signed integer texture parameter energy. ๐ฆ
glGetTexParameterIiv_c($target, $pname, $params);
glGetTexParameterIivEXT_c($target, $pname, $params);
@params = glGetTexParameterIiv_p($target, $pname);
@params = glGetTexParameterIivEXT_p($target, $pname);
Exported under tag :GL_VERSION_3_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetTexParameterIiv.xhtml> ๐
๐ธ glGetTexParameterIivOES
OES texture border clamp signed integer parameter. ๐
glGetTexParameterIivOES_c($target, $pname, $params);
Exported under tag :GL_OES_texture_border_clamp โจ
๐ glGetTexParameterIuiv
Unsigned integer texture parameter energy. ๐
glGetTexParameterIuiv_c($target, $pname, $params);
glGetTexParameterIuivEXT_c($target, $pname, $params);
@params = glGetTexParameterIuiv_p($target, $pname);
@params = glGetTexParameterIuivEXT_p($target, $pname);
Exported under tag :GL_VERSION_3_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetTexParameterIuiv.xhtml> โญ
๐ฆ glGetTexParameterIuivOES
OES texture border clamp unsigned integer parameter. ๐
glGetTexParameterIuivOES_c($target, $pname, $params);
Exported under tag :GL_OES_texture_border_clamp โจ
๐ซ glGetTexParameterPointervAPPLE
APPLE texture range pointer parameter, periodt. ๐
glGetTexParameterPointervAPPLE_c($target, $pname, $params);
Exported under tag :GL_APPLE_texture_range ๐
๐ glGetTexParameterfv
Texture parameter float vector classic. โจ
glGetTexParameterfv_c($target, $pname, $params);
@params = glGetTexParameterfv_p($target, $pname);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetTexParameterfv.xhtml> ๐
๐ glGetTexParameteriv
Texture parameter integer vector classic. ๐ฆ
glGetTexParameteriv_c($target, $pname, $params);
@params = glGetTexParameteriv_p($target, $pname);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetTexParameteriv.xhtml> โจ
๐ glGetTexParameterxv
REGAL ES1.1 compatibility texture parameter x vector. ๐
glGetTexParameterxv_c($target, $pname, $params);
@params = glGetTexParameterxv_p($target, $pname);
Exported under tag :GL_REGAL_ES1_1_compatibility ๐
๐ glGetTextureHandleARB
Bindless texture handle ARB and IMG, bestie. ๐
$retval = glGetTextureHandleARB($texture);
$retval = glGetTextureHandleIMG($texture);
Exported under tag :GL_ARB_bindless_texture โจ
๐ธ glGetTextureHandleNV
Bindless texture handle NV flavor. ๐ฆ
$retval = glGetTextureHandleNV($texture);
Exported under tag :GL_NV_bindless_texture ๐
โญ glGetTextureImage
Texture image, direct state access style. โจ
glGetTextureImage_c($texture, $level, $format, $type, $bufSize, $pixels);
Exported under tag :GL_ARB_direct_state_access ๐
๐ glGetTextureImageEXT
Texture image EXT vibe, with target. ๐
glGetTextureImageEXT_c($texture, $target, $level, $format, $type, $pixels);
Exported under tag :GL_EXT_direct_state_access ๐
๐ซ glGetTextureLevelParameterfv
Texture level parameter float vector, DSA. โญ
glGetTextureLevelParameterfv_c($texture, $level, $pname, $params);
Exported under tag :GL_ARB_direct_state_access โจ
๐ glGetTextureLevelParameterfvEXT
Texture level parameter float vector, EXT with target. ๐
glGetTextureLevelParameterfvEXT_c($texture, $target, $level, $pname, $params);
@params = glGetTextureLevelParameterfvEXT_p($texture, $target, $level, $pname);
Exported under tag :GL_EXT_direct_state_access ๐
๐ฆ glGetTextureLevelParameteriv
Texture level parameter integer vector, DSA. โจ
glGetTextureLevelParameteriv_c($texture, $level, $pname, $params);
Exported under tag :GL_ARB_direct_state_access ๐
๐ธ glGetTextureLevelParameterivEXT
Texture level parameter integer vector, EXT with target. ๐
glGetTextureLevelParameterivEXT_c($texture, $target, $level, $pname, $params);
@params = glGetTextureLevelParameterivEXT_p($texture, $target, $level, $pname);
Exported under tag :GL_EXT_direct_state_access โจ
๐ glGetTextureParameterIiv
Texture parameter signed integer vector, DSA. ๐
glGetTextureParameterIiv_c($texture, $pname, $params);
Exported under tag :GL_ARB_direct_state_access โญ
๐ glGetTextureParameterIivEXT
Texture parameter signed integer vector, EXT with target. ๐ฆ
glGetTextureParameterIivEXT_c($texture, $target, $pname, $params);
@params = glGetTextureParameterIivEXT_p($texture, $target, $pname);
Exported under tag :GL_EXT_direct_state_access ๐
โจ glGetTextureParameterIuiv
Texture parameter unsigned integer vector, DSA. ๐
glGetTextureParameterIuiv_c($texture, $pname, $params);
Exported under tag :GL_ARB_direct_state_access ๐
๐ธ glGetTextureParameterIuivEXT
Texture parameter unsigned integer vector, EXT with target. ๐
glGetTextureParameterIuivEXT_c($texture, $target, $pname, $params);
@params = glGetTextureParameterIuivEXT_p($texture, $target, $pname);
Exported under tag :GL_EXT_direct_state_access โจ
๐ซ glGetTextureParameterfv
Texture parameter float vector, DSA. ๐
glGetTextureParameterfv_c($texture, $pname, $params);
Exported under tag :GL_ARB_direct_state_access ๐ฆ
๐ glGetTextureParameterfvEXT
Texture parameter float vector, EXT with target. ๐
glGetTextureParameterfvEXT_c($texture, $target, $pname, $params);
@params = glGetTextureParameterfvEXT_p($texture, $target, $pname);
Exported under tag :GL_EXT_direct_state_access โจ
๐ glGetTextureParameteriv
Texture parameter integer vector, DSA. โญ
glGetTextureParameteriv_c($texture, $pname, $params);
Exported under tag :GL_ARB_direct_state_access ๐
๐ glGetTextureParameterivEXT
Texture parameter integer vector, EXT with target. ๐ฆ
glGetTextureParameterivEXT_c($texture, $target, $pname, $params);
@params = glGetTextureParameterivEXT_p($texture, $target, $pname);
Exported under tag :GL_EXT_direct_state_access โจ
๐ glGetTextureSamplerHandleARB
Bindless texture sampler handle ARB and IMG, bestie. ๐
$retval = glGetTextureSamplerHandleARB($texture, $sampler);
$retval = glGetTextureSamplerHandleIMG($texture, $sampler);
Exported under tag :GL_ARB_bindless_texture ๐
๐ฆ glGetTextureSamplerHandleNV
Bindless texture sampler handle NV flavor. ๐
$retval = glGetTextureSamplerHandleNV($texture, $sampler);
Exported under tag :GL_NV_bindless_texture โจ
โญ glGetTextureSubImage
Texture sub image, long signature but iconic. ๐
glGetTextureSubImage_c($texture, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $bufSize, $pixels);
Exported under tag :GL_ARB_get_texture_sub_image ๐
๐ธ glGetTrackMatrixivNV
Track matrix integer vector, NV vertex program realness. ๐ฆ
glGetTrackMatrixivNV_c($target, $address, $pname, $params);
$params = glGetTrackMatrixivNV_p($target, $address, $pname);
Exported under tag :GL_NV_vertex_program โจ
๐ glGetTransformFeedbackVarying
Transform feedback varying info, bestie. ๐
glGetTransformFeedbackVarying_c($program, $index, $bufSize, $length, $size, $type, $name);
glGetTransformFeedbackVaryingEXT_c($program, $index, $bufSize, $length, $size, $type, $name);
($size, $type, $name) = glGetTransformFeedbackVarying_p($program, $index);
($size, $type, $name) = glGetTransformFeedbackVaryingEXT_p($program, $index);
Exported under tag :GL_VERSION_3_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetTransformFeedbackVarying.xhtml> ๐
๐ซ glGetTransformFeedbackVaryingNV
Transform feedback varying NV edition. โญ
glGetTransformFeedbackVaryingNV_c($program, $index, $location);
$location = glGetTransformFeedbackVaryingNV_p($program, $index);
Exported under tag :GL_NV_transform_feedback ๐
๐ glGetTransformFeedbacki64_v
Transform feedback 64-bit integer vector, DSA. โจ
glGetTransformFeedbacki64_v_c($xfb, $pname, $index, $param);
Exported under tag :GL_ARB_direct_state_access ๐
๐ glGetTransformFeedbacki_v
Transform feedback integer vector, DSA. ๐
glGetTransformFeedbacki_v_c($xfb, $pname, $index, $param);
Exported under tag :GL_ARB_direct_state_access ๐ฆ
๐ฆ glGetTransformFeedbackiv
Transform feedback integer vector, DSA, no index. โจ
glGetTransformFeedbackiv_c($xfb, $pname, $param);
Exported under tag :GL_ARB_direct_state_access ๐
Exported under tag :GL_ARB_direct_state_access.
glGetTranslatedShaderSourceANGLE
glGetTranslatedShaderSourceANGLE_c($shader, $bufSize, $length, $source);
($length, $source) = glGetTranslatedShaderSourceANGLE_p($shader, $bufSize);
Exported under tag :GL_ANGLE_translated_shader_source.
glGetUniformBlockIndex
$retval = glGetUniformBlockIndex($program, $uniformBlockName);
Exported under tag :GL_ARB_uniform_buffer_object.
glGetUniformBufferSizeEXT
$retval = glGetUniformBufferSizeEXT($program, $location);
Exported under tag :GL_EXT_bindable_uniform.
glGetUniformIndices
glGetUniformIndices_c($program, $uniformCount, $uniformNames, $uniformIndices);
@uniformIndices = glGetUniformIndices_p($program, @uniformNames);
Exported under tag :GL_ARB_uniform_buffer_object.
glGetUniformLocation
$retval = glGetUniformLocation($program, $name);
Exported under tag :GL_VERSION_2_0. The official refpage lives at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetUniformLocation.xhtml if you wanna go read the whole lore ๐
glGetUniformLocationARB
$retval = glGetUniformLocationARB($programObj, $name);
Exported under tag :GL_ARB_shader_objects.
glGetUniformOffsetEXT
$retval = glGetUniformOffsetEXT($program, $location);
Exported under tag :GL_EXT_bindable_uniform.
glGetUniformSubroutineuiv
glGetUniformSubroutineuiv_c($shadertype, $location, $params);
$params = glGetUniformSubroutineuiv_p($shadertype, $location);
Exported under tag :GL_ARB_shader_subroutine.
glGetUniformdv
glGetUniformdv_c($program, $location, $params);
Exported under tag :GL_ARB_gpu_shader_fp64.
glGetUniformfv
glGetUniformfv_c($program, $location, $params);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetUniformfv.xhtml โจ
glGetUniformfvARB
glGetUniformfvARB_c($programObj, $location, $params);
Exported under tag :GL_ARB_shader_objects.
glGetUniformi64vARB
glGetUniformi64vARB_c($program, $location, $params);
Exported under tag :GL_ARB_gpu_shader_int64.
glGetUniformi64vNV
glGetUniformi64vNV_c($program, $location, $params);
Exported under tag :GL_NV_gpu_shader5.
glGetUniformiv
glGetUniformiv_c($program, $location, $params);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetUniformiv.xhtml ๐ซถ
glGetUniformivARB
glGetUniformivARB_c($programObj, $location, $params);
Exported under tag :GL_ARB_shader_objects.
glGetUniformui64vARB
glGetUniformui64vARB_c($program, $location, $params);
Exported under tag :GL_ARB_gpu_shader_int64.
glGetUniformui64vNV
glGetUniformui64vNV_c($program, $location, $params);
Exported under tag :GL_NV_gpu_shader5.
glGetUniformuiv
glGetUniformuiv_c($program, $location, $params);
glGetUniformuivEXT_c($program, $location, $params);
Exported under tag :GL_VERSION_3_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetUniformuiv.xhtml ๐ธ
glGetUnsignedBytei_vEXT
glGetUnsignedBytei_vEXT_c($target, $index, $data);
Exported under tag :GL_EXT_memory_object.
glGetUnsignedBytevEXT
glGetUnsignedBytevEXT_c($pname, $data);
@data = glGetUnsignedBytevEXT_p($pname);
Exported under tag :GL_EXT_memory_object.
glGetVariantArrayObjectfvATI
glGetVariantArrayObjectfvATI_c($id, $pname, $params);
$params = glGetVariantArrayObjectfvATI_p($id, $pname);
Exported under tag :GL_ATI_vertex_array_object.
glGetVariantArrayObjectivATI
glGetVariantArrayObjectivATI_c($id, $pname, $params);
$params = glGetVariantArrayObjectivATI_p($id, $pname);
Exported under tag :GL_ATI_vertex_array_object.
glGetVariantBooleanvEXT
glGetVariantBooleanvEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader.
glGetVariantFloatvEXT
glGetVariantFloatvEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader.
glGetVariantIntegervEXT
glGetVariantIntegervEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader.
glGetVariantPointervEXT
glGetVariantPointervEXT_c($id, $value, $data);
Exported under tag :GL_EXT_vertex_shader.
glGetVaryingLocationNV
$retval = glGetVaryingLocationNV($program, $name);
Exported under tag :GL_NV_transform_feedback.
glGetVectorOperationSGIX
glGetVectorOperationSGIX($operation);
Exported under tag :GL_SGIX_vector_ops.
glGetVertexArrayIndexed64iv
glGetVertexArrayIndexed64iv_c($vaobj, $index, $pname, $param);
Exported under tag :GL_ARB_direct_state_access.
glGetVertexArrayIndexediv
glGetVertexArrayIndexediv_c($vaobj, $index, $pname, $param);
Exported under tag :GL_ARB_direct_state_access.
glGetVertexArrayIntegeri_vEXT
glGetVertexArrayIntegeri_vEXT_c($vaobj, $index, $pname, $param);
Exported under tag :GL_EXT_direct_state_access.
glGetVertexArrayIntegervEXT
glGetVertexArrayIntegervEXT_c($vaobj, $pname, $param);
Exported under tag :GL_EXT_direct_state_access.
glGetVertexArrayPointeri_vEXT
glGetVertexArrayPointeri_vEXT_c($vaobj, $index, $pname, $param);
Exported under tag :GL_EXT_direct_state_access.
glGetVertexArrayPointervEXT
glGetVertexArrayPointervEXT_c($vaobj, $pname, $param);
Exported under tag :GL_EXT_direct_state_access.
glGetVertexArrayiv
glGetVertexArrayiv_c($vaobj, $pname, $param);
Exported under tag :GL_ARB_direct_state_access.
glGetVertexAttribArrayObjectfvATI
glGetVertexAttribArrayObjectfvATI_c($index, $pname, $params);
@params = glGetVertexAttribArrayObjectfvATI_p($index, $pname);
Exported under tag :GL_ATI_vertex_attrib_array_object.
glGetVertexAttribArrayObjectivATI
glGetVertexAttribArrayObjectivATI_c($index, $pname, $params);
@params = glGetVertexAttribArrayObjectivATI_p($index, $pname);
Exported under tag :GL_ATI_vertex_attrib_array_object.
glGetVertexAttribIiv
glGetVertexAttribIiv_c($index, $pname, $params);
glGetVertexAttribIivEXT_c($index, $pname, $params);
$params = glGetVertexAttribIiv_p($index, $pname);
$params = glGetVertexAttribIivEXT_p($index, $pname);
Exported under tag :GL_VERSION_3_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetVertexAttribIiv.xhtml ๐
glGetVertexAttribIuiv
glGetVertexAttribIuiv_c($index, $pname, $params);
glGetVertexAttribIuivEXT_c($index, $pname, $params);
$params = glGetVertexAttribIuiv_p($index, $pname);
$params = glGetVertexAttribIuivEXT_p($index, $pname);
Exported under tag :GL_VERSION_3_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetVertexAttribIuiv.xhtml ๐ฆ
glGetVertexAttribLdv
glGetVertexAttribLdv_c($index, $pname, $params);
glGetVertexAttribLdvEXT_c($index, $pname, $params);
@params = glGetVertexAttribLdv_p($index, $pname);
@params = glGetVertexAttribLdvEXT_p($index, $pname);
Exported under tag :GL_ARB_vertex_attrib_64bit.
glGetVertexAttribLi64vNV
glGetVertexAttribLi64vNV_c($index, $pname, $params);
@params = glGetVertexAttribLi64vNV_p($index, $pname);
Exported under tag :GL_NV_vertex_attrib_integer_64bit.
glGetVertexAttribLui64vARB
glGetVertexAttribLui64vARB_c($index, $pname, $params);
Exported under tag :GL_ARB_bindless_texture.
glGetVertexAttribLui64vNV
glGetVertexAttribLui64vNV_c($index, $pname, $params);
@params = glGetVertexAttribLui64vNV_p($index, $pname);
Exported under tag :GL_NV_vertex_attrib_integer_64bit.
glGetVertexAttribPointerv
glGetVertexAttribPointerv_c($index, $pname, $pointer);
glGetVertexAttribPointervARB_c($index, $pname, $pointer);
glGetVertexAttribPointervNV_c($index, $pname, $pointer);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetVertexAttribPointerv.xhtml ๐
glGetVertexAttribdv
glGetVertexAttribdv_c($index, $pname, $params);
glGetVertexAttribdvARB_c($index, $pname, $params);
glGetVertexAttribdvNV_c($index, $pname, $params);
@params = glGetVertexAttribdv_p($index, $pname);
@params = glGetVertexAttribdvARB_p($index, $pname);
@params = glGetVertexAttribdvNV_p($index, $pname);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetVertexAttribdv.xhtml โญ
glGetVertexAttribfv
glGetVertexAttribfv_c($index, $pname, $params);
glGetVertexAttribfvARB_c($index, $pname, $params);
glGetVertexAttribfvNV_c($index, $pname, $params);
@params = glGetVertexAttribfv_p($index, $pname);
@params = glGetVertexAttribfvARB_p($index, $pname);
@params = glGetVertexAttribfvNV_p($index, $pname);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetVertexAttribfv.xhtml ๐
glGetVertexAttribiv
glGetVertexAttribiv_c($index, $pname, $params);
glGetVertexAttribivARB_c($index, $pname, $params);
glGetVertexAttribivNV_c($index, $pname, $params);
@params = glGetVertexAttribiv_p($index, $pname);
@params = glGetVertexAttribivARB_p($index, $pname);
@params = glGetVertexAttribivNV_p($index, $pname);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetVertexAttribiv.xhtml โจ
glGetVideoCaptureStreamdvNV
glGetVideoCaptureStreamdvNV_c($video_capture_slot, $stream, $pname, $params);
Exported under tag :GL_NV_video_capture.
glGetVideoCaptureStreamfvNV
glGetVideoCaptureStreamfvNV_c($video_capture_slot, $stream, $pname, $params);
Exported under tag :GL_NV_video_capture.
glGetVideoCaptureStreamivNV
glGetVideoCaptureStreamivNV_c($video_capture_slot, $stream, $pname, $params);
Exported under tag :GL_NV_video_capture.
glGetVideoCaptureivNV
glGetVideoCaptureivNV_c($video_capture_slot, $pname, $params);
Exported under tag :GL_NV_video_capture.
glGetVideoi64vNV
glGetVideoi64vNV_c($video_slot, $pname, $params);
Exported under tag :GL_NV_present_video.
glGetVideoivNV
glGetVideoivNV_c($video_slot, $pname, $params);
Exported under tag :GL_NV_present_video.
glGetVideoui64vNV
glGetVideoui64vNV_c($video_slot, $pname, $params);
Exported under tag :GL_NV_present_video.
glGetVideouivNV
glGetVideouivNV_c($video_slot, $pname, $params);
Exported under tag :GL_NV_present_video.
glGetVkProcAddrNV
$retval = glGetVkProcAddrNV($name);
Exported under tag :GL_NV_draw_vulkan_image.
glGetnColorTableARB
glGetnColorTableARB_c($target, $format, $type, $bufSize, $table);
Exported under tag :GL_ARB_robustness.
glGetnCompressedTexImage
glGetnCompressedTexImage_c($target, $lod, $bufSize, $pixels);
Exported under tag :GL_VERSION_4_5. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetnCompressedTexImage.xhtml ๐ฅ
glGetnCompressedTexImageARB
glGetnCompressedTexImageARB_c($target, $lod, $bufSize, $img);
Exported under tag :GL_ARB_robustness.
glGetnConvolutionFilterARB
glGetnConvolutionFilterARB_c($target, $format, $type, $bufSize, $image);
glGetnHistogramARB
glGetnHistogramARB_c($target, $reset, $format, $type, $bufSize, $values);
Exported under tag :GL_ARB_robustness.
glGetnMapdvARB
glGetnMapdvARB_c($target, $query, $bufSize, $v);
@v = glGetnMapdvARB_p($target, $query, $bufSize);
Exported under tag :GL_ARB_robustness.
glGetnMapfvARB
glGetnMapfvARB_c($target, $query, $bufSize, $v);
@v = glGetnMapfvARB_p($target, $query, $bufSize);
Exported under tag :GL_ARB_robustness.
glGetnMapivARB
glGetnMapivARB_c($target, $query, $bufSize, $v);
@v = glGetnMapivARB_p($target, $query, $bufSize);
Exported under tag :GL_ARB_robustness.
glGetnMinmaxARB
glGetnMinmaxARB_c($target, $reset, $format, $type, $bufSize, $values);
Exported under tag :GL_ARB_robustness.
glGetnPixelMapfvARB
glGetnPixelMapfvARB_c($map, $bufSize, $values);
@values = glGetnPixelMapfvARB_p($map, $bufSize);
Exported under tag :GL_ARB_robustness.
glGetnPixelMapuivARB
glGetnPixelMapuivARB_c($map, $bufSize, $values);
@values = glGetnPixelMapuivARB_p($map, $bufSize);
Exported under tag :GL_ARB_robustness.
glGetnPixelMapusvARB
glGetnPixelMapusvARB_c($map, $bufSize, $values);
@values = glGetnPixelMapusvARB_p($map, $bufSize);
Exported under tag :GL_ARB_robustness.
glGetnPolygonStippleARB
glGetnPolygonStippleARB_c($bufSize, $pattern);
@pattern = glGetnPolygonStippleARB_p($bufSize);
Exported under tag :GL_ARB_robustness.
glGetnSeparableFilterARB
glGetnSeparableFilterARB_c($target, $format, $type, $rowBufSize, $row, $columnBufSize, $column, $span);
Exported under tag :GL_ARB_robustness.
glGetnTexImage
glGetnTexImage_c($target, $level, $format, $type, $bufSize, $pixels);
Exported under tag :GL_VERSION_4_5. Go read the glow-up here: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetnTexImage.xhtml
glGetnTexImageARB
glGetnTexImageARB_c($target, $level, $format, $type, $bufSize, $img);
Exported under tag :GL_ARB_robustness.
glGetnUniformdv
glGetnUniformdv_c($program, $location, $bufSize, $params);
@params = glGetnUniformdv_p($program, $location, $bufSize);
Exported under tag :GL_VERSION_4_5. Full lore drop: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glGetnUniformdv.xhtml
glGetnUniformdvARB
glGetnUniformdvARB_c($program, $location, $bufSize, $params);
@params = glGetnUniformdvARB_p($program, $location, $bufSize);
Exported under tag :GL_ARB_robustness.
glGetnUniformfv
glGetnUniformfv_c($program, $location, $bufSize, $params);
glGetnUniformfvEXT_c($program, $location, $bufSize, $params);
glGetnUniformfvKHR_c($program, $location, $bufSize, $params);
@params = glGetnUniformfv_p($program, $location, $bufSize);
@params = glGetnUniformfvEXT_p($program, $location, $bufSize);
@params = glGetnUniformfvKHR_p($program, $location, $bufSize);
Exported under tag :GL_KHR_robustness. Three flavors, same energy ๐
glGetnUniformfvARB
glGetnUniformfvARB_c($program, $location, $bufSize, $params);
@params = glGetnUniformfvARB_p($program, $location, $bufSize);
Exported under tag :GL_ARB_robustness.
glGetnUniformi64vARB
glGetnUniformi64vARB_c($program, $location, $bufSize, $params);
@params = glGetnUniformi64vARB_p($program, $location, $bufSize);
Exported under tag :GL_ARB_gpu_shader_int64. int64 girlies rise up ๐
glGetnUniformiv
glGetnUniformiv_c($program, $location, $bufSize, $params);
glGetnUniformivEXT_c($program, $location, $bufSize, $params);
glGetnUniformivKHR_c($program, $location, $bufSize, $params);
@params = glGetnUniformiv_p($program, $location, $bufSize);
@params = glGetnUniformivEXT_p($program, $location, $bufSize);
@params = glGetnUniformivKHR_p($program, $location, $bufSize);
Exported under tag :GL_KHR_robustness.
glGetnUniformivARB
glGetnUniformivARB_c($program, $location, $bufSize, $params);
@params = glGetnUniformivARB_p($program, $location, $bufSize);
Exported under tag :GL_ARB_robustness.
glGetnUniformui64vARB
glGetnUniformui64vARB_c($program, $location, $bufSize, $params);
@params = glGetnUniformui64vARB_p($program, $location, $bufSize);
Exported under tag :GL_ARB_gpu_shader_int64.
glGetnUniformuiv
glGetnUniformuiv_c($program, $location, $bufSize, $params);
glGetnUniformuivKHR_c($program, $location, $bufSize, $params);
@params = glGetnUniformuiv_p($program, $location, $bufSize);
@params = glGetnUniformuivKHR_p($program, $location, $bufSize);
Exported under tag :GL_KHR_robustness.
glGetnUniformuivARB
glGetnUniformuivARB_c($program, $location, $bufSize, $params);
@params = glGetnUniformuivARB_p($program, $location, $bufSize);
Exported under tag :GL_ARB_robustness.
glGlobalAlphaFactorbSUN
glGlobalAlphaFactorbSUN($factor);
Exported under tag :GL_SUN_global_alpha.
glGlobalAlphaFactordSUN
glGlobalAlphaFactordSUN($factor);
Exported under tag :GL_SUN_global_alpha.
glGlobalAlphaFactorfSUN
glGlobalAlphaFactorfSUN($factor);
Exported under tag :GL_SUN_global_alpha.
glGlobalAlphaFactoriSUN
glGlobalAlphaFactoriSUN($factor);
Exported under tag :GL_SUN_global_alpha.
glGlobalAlphaFactorsSUN
glGlobalAlphaFactorsSUN($factor);
Exported under tag :GL_SUN_global_alpha.
glGlobalAlphaFactorubSUN
glGlobalAlphaFactorubSUN($factor);
Exported under tag :GL_SUN_global_alpha.
glGlobalAlphaFactoruiSUN
glGlobalAlphaFactoruiSUN($factor);
Exported under tag :GL_SUN_global_alpha.
glGlobalAlphaFactorusSUN
glGlobalAlphaFactorusSUN($factor);
Exported under tag :GL_SUN_global_alpha. That's the whole SUN alphabet, bestie, we did it ๐
glHint
glHint($target, $mode);
Exported under tag :GL_VERSION_1_1. Receipts here: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glHint.xhtml
glHistogram
glHistogram($target, $width, $internalformat, $sink);
glHistogramEXT($target, $width, $internalformat, $sink);
Exported under tag :GL_ARB_imaging.
glIglooInterfaceSGIX
glIglooInterfaceSGIX_c($pname, $params);
Exported under tag :GL_SGIX_igloo_interface. Yes it's really called igloo, no I'm not joking ๐ง
glImageTransformParameterfHP
glImageTransformParameterfHP($target, $pname, $param);
Exported under tag :GL_HP_image_transform.
glImageTransformParameterfvHP
glImageTransformParameterfvHP_c($target, $pname, $params);
Exported under tag :GL_HP_image_transform.
glImageTransformParameteriHP
glImageTransformParameteriHP($target, $pname, $param);
Exported under tag :GL_HP_image_transform.
glImageTransformParameterivHP
glImageTransformParameterivHP_c($target, $pname, $params);
Exported under tag :GL_HP_image_transform.
glImportMemoryFdEXT
glImportMemoryFdEXT($memory, $size, $handleType, $fd);
Exported under tag :GL_EXT_memory_object_fd. Fd stands for file descriptor, iykyk ๐ฆ
glImportMemoryWin32HandleEXT
glImportMemoryWin32HandleEXT_c($memory, $size, $handleType, $handle);
Exported under tag :GL_EXT_memory_object_win32.
glImportMemoryWin32NameEXT
glImportMemoryWin32NameEXT_c($memory, $size, $handleType, $name);
Exported under tag :GL_EXT_memory_object_win32.
glImportSemaphoreFdEXT
glImportSemaphoreFdEXT($semaphore, $handleType, $fd);
Exported under tag :GL_EXT_semaphore_fd.
glImportSemaphoreWin32HandleEXT
glImportSemaphoreWin32HandleEXT_c($semaphore, $handleType, $handle);
Exported under tag :GL_EXT_semaphore_win32.
glImportSemaphoreWin32NameEXT
glImportSemaphoreWin32NameEXT_c($semaphore, $handleType, $name);
Exported under tag :GL_EXT_semaphore_win32.
glImportSyncEXT
$retval = glImportSyncEXT($external_sync_type, $external_sync, $flags);
Exported under tag :GL_EXT_x11_sync_object. Returns a value, so catch it bestie ๐ซถ
glIndexFormatNV
glIndexFormatNV($type, $stride);
Exported under tag :GL_NV_vertex_buffer_unified_memory.
glIndexFuncEXT
glIndexFuncEXT($func, $ref);
Exported under tag :GL_EXT_index_func.
glIndexMask
glIndexMask($mask);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Old-school lore lives here: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexMask.xml
glIndexMaterialEXT
glIndexMaterialEXT($face, $mode);
Exported under tag :GL_EXT_index_material.
glIndexPointer
glIndexPointer_c($type, $stride, $pointer);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Receipts: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexPointer.xml
glIndexPointerEXT
glIndexPointerEXT_c($type, $stride, $count, $pointer);
Exported under tag :GL_EXT_vertex_array.
glIndexPointerListIBM
glIndexPointerListIBM_c($type, $stride, $pointer, $ptrstride);
Exported under tag :GL_IBM_vertex_array_lists.
glIndexd
glIndexd($c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexd.xml
glIndexdv
glIndexdv_c($c);
glIndexdv_p(@c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexdv.xml
glIndexf
glIndexf($c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexf.xml
glIndexfv
glIndexfv_c($c);
glIndexfv_p(@c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexfv.xml
glIndexi
glIndexi($c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexi.xml
glIndexiv
glIndexiv_c($c);
glIndexiv_p(@c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexiv.xml
glIndexs
glIndexs($c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexs.xml
glIndexsv
glIndexsv_c($c);
glIndexsv_p(@c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexsv.xml
glIndexub
glIndexub($c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexub.xml
glIndexubv
glIndexubv_c($c);
glIndexubv_p(@c);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. Here's the refpage for this one (iykyk, it's the one from the tail of the last part) โจ https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIndexubv.xml
๐ glInitNames
glInitNames();
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ it got removed in 3.2, no cap. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glInitNames.xml
๐ glInsertComponentEXT
glInsertComponentEXT($res, $src, $num);
Exported under tag :GL_EXT_vertex_shader.
๐ glInsertEventMarkerEXT
glInsertEventMarkerEXT($length, $marker);
Exported under tag :GL_EXT_debug_marker.
๐ glInterleavedArrays
glInterleavedArrays_c($format, $stride, $pointer);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, rip. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glInterleavedArrays.xml
๐ glInterleavedTextureCoordSetsSGIS
glInterleavedTextureCoordSetsSGIS($factor);
Exported under tag :GL_SGIS_multitexture.
๐ glInterpolatePathsNV
glInterpolatePathsNV($resultPath, $pathA, $pathB, $weight);
Exported under tag :GL_NV_path_rendering.
๐ glInvalidateBufferData
glInvalidateBufferData($buffer);
Exported under tag :GL_ARB_invalidate_subdata.
๐ glInvalidateBufferSubData
glInvalidateBufferSubData($buffer, $offset, $length);
Exported under tag :GL_ARB_invalidate_subdata.
๐ glInvalidateFramebuffer
glInvalidateFramebuffer_c($target, $numAttachments, $attachments);
glInvalidateFramebuffer_p($target, @attachments);
Exported under tag :GL_ARB_invalidate_subdata. Two flavours, bestie: the _c one hands you the count and the array, the _p one just vibes with a plain Perl list ๐
๐ glInvalidateNamedFramebufferData
glInvalidateNamedFramebufferData_c($framebuffer, $numAttachments, $attachments);
glInvalidateNamedFramebufferData_p($framebuffer, @attachments);
Exported under tag :GL_ARB_direct_state_access.
๐ glInvalidateNamedFramebufferSubData
glInvalidateNamedFramebufferSubData_c($framebuffer, $numAttachments, $attachments, $x, $y, $width, $height);
glInvalidateNamedFramebufferSubData_p($framebuffer, $x, $y, $width, $height, @attachments);
Exported under tag :GL_ARB_direct_state_access.
๐ glInvalidateSubFramebuffer
glInvalidateSubFramebuffer_c($target, $numAttachments, $attachments, $x, $y, $width, $height);
glInvalidateSubFramebuffer_p($target, $x, $y, $width, $height, @attachments);
Exported under tag :GL_ARB_invalidate_subdata.
๐ glInvalidateTexImage
glInvalidateTexImage($texture, $level);
Exported under tag :GL_ARB_invalidate_subdata.
๐ glInvalidateTexSubImage
glInvalidateTexSubImage($texture, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth);
Exported under tag :GL_ARB_invalidate_subdata.
๐ glIsAsyncMarkerSGIX
$retval = glIsAsyncMarkerSGIX($marker);
Exported under tag :GL_SGIX_async.
โจ glIsBuffer
$retval = glIsBuffer($buffer);
$retval = glIsBufferARB($buffer);
Exported under tag :GL_VERSION_1_5. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glIsBuffer.xhtml
๐ glIsBufferResidentNV
$retval = glIsBufferResidentNV($target);
Exported under tag :GL_NV_shader_buffer_load.
๐ glIsCommandListNV
$retval = glIsCommandListNV($list);
Exported under tag :GL_NV_command_list.
โจ glIsEnabled
$retval = glIsEnabled($cap);
Exported under tag :GL_VERSION_1_1. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glIsEnabled.xhtml
๐ glIsEnabledi
$retval = glIsEnabledi($target, $index);
$retval = glIsEnabledIndexedEXT($target, $index);
$retval = glIsEnablediEXT($target, $index);
$retval = glIsEnablediNV($target, $index);
Exported under tag :GL_VERSION_3_0. Four whole names for the same energy, we love an aliasing moment ๐ซถ Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glIsEnabledi.xhtml
๐ glIsEnablediOES
$retval = glIsEnablediOES($target, $index);
Exported under tag :GL_OES_draw_buffers_indexed.
๐ glIsFenceAPPLE
$retval = glIsFenceAPPLE($fence);
Exported under tag :GL_APPLE_fence.
๐ glIsFenceNV
$retval = glIsFenceNV($fence);
Exported under tag :GL_NV_fence.
๐ glIsFramebuffer
$retval = glIsFramebuffer($framebuffer);
$retval = glIsFramebufferEXT($framebuffer);
Exported under tag :GL_ARB_framebuffer_object.
๐ glIsFramebufferOES
$retval = glIsFramebufferOES($framebuffer);
Exported under tag :GL_OES_framebuffer_object.
๐ glIsImageHandleResidentARB
$retval = glIsImageHandleResidentARB($handle);
Exported under tag :GL_ARB_bindless_texture.
๐ glIsImageHandleResidentNV
$retval = glIsImageHandleResidentNV($handle);
Exported under tag :GL_NV_bindless_texture.
๐ glIsList
$retval = glIsList($list);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glIsList.xml
๐ glIsMPEGPredictorSGIX
$retval = glIsMPEGPredictorSGIX($predictor);
Exported under tag :GL_SGIX_mpeg1.
๐ glIsMemoryObjectEXT
$retval = glIsMemoryObjectEXT($memoryObject);
Exported under tag :GL_EXT_memory_object.
๐ glIsNameAMD
$retval = glIsNameAMD($identifier, $name);
Exported under tag :GL_AMD_name_gen_delete.
๐ glIsNamedBufferResidentNV
$retval = glIsNamedBufferResidentNV($buffer);
Exported under tag :GL_NV_shader_buffer_load.
๐ glIsNamedStringARB
$retval = glIsNamedStringARB($namelen, $name);
Exported under tag :GL_ARB_shading_language_include.
๐ glIsObjectBufferATI
$retval = glIsObjectBufferATI($buffer);
Exported under tag :GL_ATI_vertex_array_object.
๐ glIsOcclusionQueryNV
$retval = glIsOcclusionQueryNV($id);
Exported under tag :GL_NV_occlusion_query.
๐ glIsPathNV
$retval = glIsPathNV($path);
Exported under tag :GL_NV_path_rendering.
๐ glIsPointInFillPathNV
$retval = glIsPointInFillPathNV($path, $mask, $x, $y);
Exported under tag :GL_NV_path_rendering.
๐ glIsPointInStrokePathNV
$retval = glIsPointInStrokePathNV($path, $x, $y);
Exported under tag :GL_NV_path_rendering.
โจ glIsProgram
$retval = glIsProgram($program);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glIsProgram.xhtml
๐ glIsProgramARB
$retval = glIsProgramARB($program);
$retval = glIsProgramNV($program);
Exported under tag :GL_ARB_vertex_program.
๐ glIsProgramPipeline
$retval = glIsProgramPipeline($pipeline);
Exported under tag :GL_ARB_separate_shader_objects.
โจ glIsQuery
$retval = glIsQuery($id);
$retval = glIsQueryARB($id);
Exported under tag :GL_VERSION_1_5. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glIsQuery.xhtml
๐ glIsQueryANGLE
$retval = glIsQueryANGLE($id);
Exported under tag :GL_ANGLE_timer_query.
๐ glIsQueryEXT
$retval = glIsQueryEXT($id);
Exported under tag :GL_EXT_disjoint_timer_query.
๐ glIsRenderbuffer
$retval = glIsRenderbuffer($renderbuffer);
$retval = glIsRenderbufferEXT($renderbuffer);
Exported under tag :GL_ARB_framebuffer_object.
๐ glIsRenderbufferOES
$retval = glIsRenderbufferOES($renderbuffer);
Exported under tag :GL_OES_framebuffer_object.
๐ glIsSampler
$retval = glIsSampler($sampler);
Exported under tag :GL_ARB_sampler_objects.
๐ glIsSemaphoreEXT
$retval = glIsSemaphoreEXT($semaphore);
Exported under tag :GL_EXT_semaphore.
โจ glIsShader
$retval = glIsShader($shader);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glIsShader.xhtml
๐ glIsStateNV
$retval = glIsStateNV($state);
Exported under tag :GL_NV_command_list.
๐ glIsSupportedREGAL
$retval = glIsSupportedREGAL($ext);
Exported under tag :GL_REGAL_extension_query.
๐ glIsSync
$retval = glIsSync($myGLsync);
$retval = glIsSyncAPPLE($myGLsync);
Exported under tag :GL_ARB_sync.
โจ glIsTexture
$retval = glIsTexture($texture);
Exported under tag :GL_VERSION_1_1. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glIsTexture.xhtml
๐ glIsTextureEXT
$retval = glIsTextureEXT($texture);
Exported under tag :GL_EXT_texture_object.
๐ glIsTextureHandleResidentARB
$retval = glIsTextureHandleResidentARB($handle);
Exported under tag :GL_ARB_bindless_texture.
๐ glIsTextureHandleResidentNV
$retval = glIsTextureHandleResidentNV($handle);
Exported under tag :GL_NV_bindless_texture.
๐ glIsTransformFeedback
$retval = glIsTransformFeedback($id);
$retval = glIsTransformFeedbackNV($id);
Exported under tag :GL_ARB_transform_feedback2.
๐ glIsVariantEnabledEXT
$retval = glIsVariantEnabledEXT($id, $cap);
Exported under tag :GL_EXT_vertex_shader.
๐ glIsVertexArray
$retval = glIsVertexArray($array);
$retval = glIsVertexArrayAPPLE($array);
Exported under tag :GL_ARB_vertex_array_object.
๐ glIsVertexArrayOES
$retval = glIsVertexArrayOES($array);
Exported under tag :GL_OES_vertex_array_object.
๐ glIsVertexArraySGIX
$retval = glIsVertexArraySGIX($array);
Exported under tag :GL_SGIX_vertex_array_object.
๐ glIsVertexAttribEnabledAPPLE
$retval = glIsVertexAttribEnabledAPPLE($index, $pname);
Exported under tag :GL_APPLE_vertex_program_evaluators.
๐ glLGPUCopyImageSubDataNVX
glLGPUCopyImageSubDataNVX($sourceGpu, $destinationGpuMask, $srcName, $srcTarget, $srcLevel, $srcX, $srxY, $srcZ, $dstName, $dstTarget, $dstLevel, $dstX, $dstY, $dstZ, $width, $height, $depth);
Exported under tag :GL_NVX_linked_gpu_multicast. Look at that parameter list, bestie, it's giving a lot ๐ญ that's seventeen arguments and we are not okay.
๐ glLGPUInterlockNVX
glLGPUInterlockNVX();
Exported under tag :GL_NVX_linked_gpu_multicast. No args, no drama, just vibes ๐
๐ glLGPUNamedBufferSubDataNVX
glLGPUNamedBufferSubDataNVX_c($gpuMask, $buffer, $offset, $size, $data);
Exported under tag :GL_NVX_linked_gpu_multicast.
๐ glLabelObjectEXT
glLabelObjectEXT($type, $object, $length, $label);
Exported under tag :GL_EXT_debug_label.
๐ glLightEnviEXT
glLightEnviEXT($pname, $param);
Exported under tag :GL_EXT_fragment_lighting.
๐ glLightModelf
glLightModelf($pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, bye bestie ๐ญ Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLightModelf.xml
๐ glLightModelfv
glLightModelfv_c($pname, $params);
glLightModelfv_p($pname, @params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLightModelfv.xml
๐ glLightModeli
glLightModeli($pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLightModeli.xml
๐ glLightModeliv
glLightModeliv_c($pname, $params);
glLightModeliv_p($pname, @params);
that's the tail end of the glLightModeliv moment bestie ๐ โ it's exported under tag :GL_VERSION_1_1, it is not available in a 'future-compatible' profile because it got removed in 3.2, and the full tea lives at https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLightModeliv.xml.
glLightModelx
glLightModelx($pname, $param);
Exported under tag :GL_REGAL_ES1_0_compatibility. โจ
glLightModelxv
glLightModelxv_c($pname, $param);
glLightModelxv_p($pname, @param);
Exported under tag :GL_REGAL_ES1_0_compatibility. ๐
glLightf
glLightf($light, $pname, $param);
Exported under tag :GL_VERSION_1_1. Girlypop, heads up: this one is not available in a 'future-compatible' profile, say it with me โ removed in 3.2 ๐ญ. Details at https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLightf.xml.
glLightfv
glLightfv_c($light, $pname, $params);
glLightfv_p($light, $pname, @params);
Exported under tag :GL_VERSION_1_1. Also not available in a 'future-compatible' profile, because, you guessed it, removed in 3.2 ๐. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLightfv.xml.
glLighti
glLighti($light, $pname, $param);
Exported under tag :GL_VERSION_1_1. Same saga: not available in a 'future-compatible' profile, removed in 3.2. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLighti.xml.
glLightiv
glLightiv_c($light, $pname, $params);
glLightiv_p($light, $pname, @params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, no cap ๐ซถ. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLightiv.xml.
glLightx
glLightx($light, $pname, $param);
Exported under tag :GL_REGAL_ES1_0_compatibility. ๐ธ
glLightxv
glLightxv_c($light, $pname, $params);
glLightxv_p($light, $pname, @params);
Exported under tag :GL_REGAL_ES1_0_compatibility. ๐
glLineStipple
glLineStipple($factor, $pattern);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2 โ the 'future-compatible' girlies said bye. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLineStipple.xml.
glLineWidth
glLineWidth($width);
Exported under tag :GL_VERSION_1_1 โ and this one is still thriving, periodt. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glLineWidth.xhtml.
glLineWidthx
glLineWidthx($width);
Exported under tag :GL_REGAL_ES1_0_compatibility. โญ
glLinkProgram
glLinkProgram($program);
Exported under tag :GL_VERSION_2_0. This is the glow-up moment where your shader program gets its whole life together ๐ง. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glLinkProgram.xhtml.
glLinkProgramARB
glLinkProgramARB($programObj);
Exported under tag :GL_ARB_shader_objects. ๐
glListBase
glListBase($base);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, iykyk ๐ญ. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glListBase.xml.
glListDrawCommandsStatesClientNV
glListDrawCommandsStatesClientNV_c($list, $segment, $indirects, $sizes, $states, $fbos, $count);
Exported under tag :GL_NV_command_list. ๐ฅ
glLoadIdentity
glLoadIdentity();
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2 โ sad girl hours. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLoadIdentity.xml.
glLoadIdentityDeformationMapSGIX
glLoadIdentityDeformationMapSGIX($mask);
Exported under tag :GL_SGIX_polynomial_ffd. ๐ฆ
glLoadMatrixd
glLoadMatrixd_c($m);
glLoadMatrixd_p(@m);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, bestie. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLoadMatrixd.xml.
glLoadMatrixf
glLoadMatrixf_c($m);
glLoadMatrixf_p(@m);
Exported under tag :GL_VERSION_1_1. Same energy: not available in a 'future-compatible' profile, removed in 3.2. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLoadMatrixf.xml.
glLoadMatrixx
glLoadMatrixx_c($m);
glLoadMatrixx_p(@m);
Exported under tag :GL_REGAL_ES1_0_compatibility. ๐
glLoadName
glLoadName($name);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile because it got removed in 3.2, fr fr. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLoadName.xml.
glLoadPaletteFromModelViewMatrixOES
glLoadPaletteFromModelViewMatrixOES();
Exported under tag :GL_OES_matrix_palette. โจ
glLoadProgramNV
glLoadProgramNV($target, $id, $len, $program);
Exported under tag :GL_NV_vertex_program. ๐
glLoadTransposeMatrixd
glLoadTransposeMatrixd_c($m);
glLoadTransposeMatrixdARB_c($m);
glLoadTransposeMatrixd_p(@m);
glLoadTransposeMatrixdARB_p(@m);
Exported under tag :GL_VERSION_1_3. And yes, not available in a 'future-compatible' profile โ removed in 3.2, iconic but ghosted ๐. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLoadTransposeMatrixd.xml.
glLoadTransposeMatrixf
glLoadTransposeMatrixf_c($m);
glLoadTransposeMatrixfARB_c($m);
glLoadTransposeMatrixf_p(@m);
glLoadTransposeMatrixfARB_p(@m);
Exported under tag :GL_VERSION_1_3. Not available in a 'future-compatible' profile, removed in 3.2. https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glLoadTransposeMatrixf.xml.
glLockArraysEXT
glLockArraysEXT($first, $count);
Exported under tag :GL_EXT_compiled_vertex_array. ๐
glLogMessageCallbackREGAL
glLogMessageCallbackREGAL($callback);
Exported under tag :GL_REGAL_log. ๐ซถ
glLogicOp
glLogicOp($opcode);
Exported under tag :GL_VERSION_1_1 โ still living her best life in the modern world. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glLogicOp.xhtml.
glMPEGPredictorSGIX
glMPEGPredictorSGIX_c($target, $format, $type, $pixels);
Exported under tag :GL_SGIX_mpeg1. ๐ผ
glMPEGQuantTableubv
glMPEGQuantTableubv_c($target, $values);
Exported under tag :GL_SGIX_mpeg1. ๐
glMakeBufferNonResidentNV
glMakeBufferNonResidentNV($target);
Exported under tag :GL_NV_shader_buffer_load. ๐ธ
glMakeBufferResidentNV
glMakeBufferResidentNV($target, $access);
Exported under tag :GL_NV_shader_buffer_load. โญ
glMakeImageHandleNonResidentARB
glMakeImageHandleNonResidentARB($handle);
Exported under tag :GL_ARB_bindless_texture. ๐ฆ
glMakeImageHandleNonResidentNV
glMakeImageHandleNonResidentNV($handle);
Exported under tag :GL_NV_bindless_texture. ๐ฆ
glMakeImageHandleResidentARB
glMakeImageHandleResidentARB($handle, $access);
Exported under tag :GL_ARB_bindless_texture. โจ
glMakeImageHandleResidentNV
glMakeImageHandleResidentNV($handle, $access);
Exported under tag :GL_NV_bindless_texture. โจ
glMakeNamedBufferNonResidentNV
glMakeNamedBufferNonResidentNV($buffer);
Exported under tag :GL_NV_shader_buffer_load. ๐
glMakeNamedBufferResidentNV
glMakeNamedBufferResidentNV($buffer, $access);
Exported under tag :GL_NV_shader_buffer_load. ๐
glMakeTextureHandleNonResidentARB
glMakeTextureHandleNonResidentARB($handle);
Exported under tag :GL_ARB_bindless_texture. ๐
glMakeTextureHandleNonResidentNV
glMakeTextureHandleNonResidentNV($handle);
Exported under tag :GL_NV_bindless_texture. ๐
glMakeTextureHandleResidentARB
glMakeTextureHandleResidentARB($handle);
Exported under tag :GL_ARB_bindless_texture. ๐
glMakeTextureHandleResidentNV
glMakeTextureHandleResidentNV($handle);
Exported under tag :GL_NV_bindless_texture. ๐
glMap1d
glMap1d_c($target, $u1, $u2, $stride, $order, $points);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, and honestly she's a legacy queen now ๐.
glMap1f
glMap1f_c($target, $u1, $u2, $stride, $order, $points);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, periodt.
glMap2d
glMap2d_c($target, $u1, $u2, $ustride, $uorder, $v1, $v2, $vstride, $vorder, $points);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2 ๐
.
glMap2f
glMap2f_c($target, $u1, $u2, $ustride, $uorder, $v1, $v2, $vstride, $vorder, $points);
Exported under tag :GL_VERSION_1_1. Also not available in a 'future-compatible' profile โ removed in 3.2, no notes.
glMapBuffer
$retval = glMapBuffer_c($target, $access);
$retval = glMapBufferARB_c($target, $access);
Exported under tag :GL_VERSION_1_5. Look at that $retval, the way she returns something ๐ญ. https://registry.khronos.org/OpenGL-Refpages/gl4/html/glMapBuffer.xhtml.
glMapBufferOES
$retval = glMapBufferOES_c($target, $access);
Exported under tag :GL_OES_mapbuffer. ๐
glMapBufferRange
$retval = glMapBufferRange_c($target, $offset, $length, $access);
$retval = glMapBufferRangeEXT_c($target, $offset, $length, $access);
Exported under tag :GL_ARB_map_buffer_range. ๐ฅ
glMapControlPointsNV
glMapControlPointsNV_c($target, $index, $type, $ustride, $vstride, $uorder, $vorder, $packed, $points);
Exported under tag :GL_NV_evaluators. ๐ง
glMapGrid1d
glMapGrid1d($un, $u1, $u2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, bestie ๐.
glMapGrid1f
glMapGrid1f($un, $u1, $u2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glMapGrid2d
glMapGrid2d($un, $u1, $u2, $vn, $v1, $v2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2 ๐ธ.
glMapGrid2f
glMapGrid2f($un, $u1, $u2, $vn, $v1, $v2);
Exported under tag :GL_VERSION_1_1. Also not available in a 'future-compatible' profile โ removed in 3.2.
glMapNamedBuffer
$retval = glMapNamedBuffer_c($buffer, $access);
Exported under tag :GL_ARB_direct_state_access. โจ
glMapNamedBufferEXT
$retval = glMapNamedBufferEXT_c($buffer, $access);
Exported under tag :GL_EXT_direct_state_access. ๐
glMapNamedBufferRange
$retval = glMapNamedBufferRange_c($buffer, $offset, $length, $access);
Exported under tag :GL_ARB_direct_state_access. โญ
glMapNamedBufferRangeEXT
$retval = glMapNamedBufferRangeEXT_c($buffer, $offset, $length, $access);
Exported under tag :GL_EXT_direct_state_access. โญ
glMapObjectBufferATI
$retval = glMapObjectBufferATI_c($buffer);
Exported under tag :GL_ATI_map_object_buffer. ๐
glMapParameterfvNV
glMapParameterfvNV_c($target, $pname, $params);
Exported under tag :GL_NV_evaluators. ๐ฆ
glMapParameterivNV
glMapParameterivNV_c($target, $pname, $params);
Exported under tag :GL_NV_evaluators. ๐ฆ
glMapTexture2DINTEL
$retval = glMapTexture2DINTEL_c($texture, $level, $access, $stride, $layout);
($retval, $stride, $layout) = glMapTexture2DINTEL_p($texture, $level, $access);
Exported under tag :GL_LAYOUT_LINEAR_INTEL. And look at the _p version handing you back a whole list of things in one go โ she's giving main character energy ๐.
glMapVertexAttrib1dAPPLE
glMapVertexAttrib1dAPPLE_c($index, $size, $u1, $u2, $stride, $order, $points);
Exported under tag :GL_APPLE_vertex_program_evaluators. ๐
glMapVertexAttrib1fAPPLE
glMapVertexAttrib1fAPPLE_c($index, $size, $u1, $u2, $stride, $order, $points);
Exported under tag :GL_APPLE_vertex_program_evaluators. ๐
๐ธ glMapVertexAttrib2dAPPLE
glMapVertexAttrib2dAPPLE_c($index, $size, $u1, $u2, $ustride, $uorder, $v1, $v2, $vstride, $vorder, $points);
Exported under tag :GL_APPLE_vertex_program_evaluators. periodt.
๐ฆ glMapVertexAttrib2fAPPLE
glMapVertexAttrib2fAPPLE_c($index, $size, $u1, $u2, $ustride, $uorder, $v1, $v2, $vstride, $vorder, $points);
Exported under tag :GL_APPLE_vertex_program_evaluators. slay.
๐
glMaterialf
glMaterialf($face, $pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glMaterialf.xml>
๐ glMaterialfv
glMaterialfv_c($face, $pname, $params);
glMaterialfv_p($face, $pname, @params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glMaterialfv.xml>
โจ glMateriali
glMateriali($face, $pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glMateriali.xml>
๐ glMaterialiv
glMaterialiv_c($face, $pname, $params);
glMaterialiv_p($face, $pname, @params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glMaterialiv.xml>
๐ glMaterialx
glMaterialx($face, $pname, $param);
Exported under tag :GL_REGAL_ES1_0_compatibility. iykyk.
๐ glMaterialxv
glMaterialxv_c($face, $pname, $param);
glMaterialxv_p($face, $pname, @param);
Exported under tag :GL_REGAL_ES1_0_compatibility. no cap.
๐ฅ glMatrixFrustumEXT
glMatrixFrustumEXT($mode, $left, $right, $bottom, $top, $zNear, $zFar);
Exported under tag :GL_EXT_direct_state_access. frustum bestie, we love her.
๐ง glMatrixIndexPointerARB
glMatrixIndexPointerARB_c($size, $type, $stride, $pointer);
Exported under tag :GL_ARB_matrix_palette. matrix palette moment.
๐ธ glMatrixIndexPointerOES
glMatrixIndexPointerOES_c($size, $type, $stride, $pointer);
Exported under tag :GL_OES_matrix_palette. OES said let me in.
๐ฆ glMatrixIndexubvARB
glMatrixIndexubvARB_c($size, $indices);
@indices = glMatrixIndexubvARB_p($size);
Exported under tag :GL_ARB_matrix_palette. ubv energy.
๐ glMatrixIndexuivARB
glMatrixIndexuivARB_c($size, $indices);
@indices = glMatrixIndexuivARB_p($size);
Exported under tag :GL_ARB_matrix_palette. uiv said hi.
๐
glMatrixIndexusvARB
glMatrixIndexusvARB_c($size, $indices);
@indices = glMatrixIndexusvARB_p($size);
Exported under tag :GL_ARB_matrix_palette. usv, iconic.
โจ glMatrixLoad3x2fNV
glMatrixLoad3x2fNV_c($matrixMode, $m);
Exported under tag :GL_NV_path_rendering. 3x2? lowkey specific, highkey slay.
๐ glMatrixLoad3x3fNV
glMatrixLoad3x3fNV_c($matrixMode, $m);
Exported under tag :GL_NV_path_rendering. 3x3 bestie.
๐ glMatrixLoadIdentityEXT
glMatrixLoadIdentityEXT($mode);
Exported under tag :GL_EXT_direct_state_access. identity, as she should.
๐ glMatrixLoadTranspose3x3fNV
glMatrixLoadTranspose3x3fNV_c($matrixMode, $m);
Exported under tag :GL_NV_path_rendering. transpose said flip it.
๐ฅ glMatrixLoadTransposedEXT
glMatrixLoadTransposedEXT_c($mode, $m);
glMatrixLoadTransposedEXT_p($mode, @m);
Exported under tag :GL_EXT_direct_state_access. double and EXT, we stay fed.
๐ธ glMatrixLoadTransposefEXT
glMatrixLoadTransposefEXT_c($mode, $m);
glMatrixLoadTransposefEXT_p($mode, @m);
Exported under tag :GL_EXT_direct_state_access. f variant, periodt.
๐ง glMatrixLoaddEXT
glMatrixLoaddEXT_c($mode, $m);
glMatrixLoaddEXT_p($mode, @m);
Exported under tag :GL_EXT_direct_state_access. d for double, no cap.
๐ฆ glMatrixLoadfEXT
glMatrixLoadfEXT_c($mode, $m);
glMatrixLoadfEXT_p($mode, @m);
Exported under tag :GL_EXT_direct_state_access. f for float, fr fr.
๐
glMatrixMode
glMatrixMode($mode);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glMatrixMode.xml>
๐ glMatrixMult3x2fNV
glMatrixMult3x2fNV_c($matrixMode, $m);
Exported under tag :GL_NV_path_rendering. mult 3x2, she's giving math.
โจ glMatrixMult3x3fNV
glMatrixMult3x3fNV_c($matrixMode, $m);
Exported under tag :GL_NV_path_rendering. mult 3x3, main character energy.
๐ glMatrixMultTranspose3x3fNV
glMatrixMultTranspose3x3fNV_c($matrixMode, $m);
Exported under tag :GL_NV_path_rendering. transpose mult, obsessed.
๐ glMatrixMultTransposedEXT
glMatrixMultTransposedEXT_c($mode, $m);
glMatrixMultTransposedEXT_p($mode, @m);
Exported under tag :GL_EXT_direct_state_access. d + p, versatile queen.
๐ glMatrixMultTransposefEXT
glMatrixMultTransposefEXT_c($mode, $m);
glMatrixMultTransposefEXT_p($mode, @m);
Exported under tag :GL_EXT_direct_state_access. f + p, we love a duo.
๐ฅ glMatrixMultdEXT
glMatrixMultdEXT_c($mode, $m);
glMatrixMultdEXT_p($mode, @m);
Exported under tag :GL_EXT_direct_state_access. double trouble.
๐ธ glMatrixMultfEXT
glMatrixMultfEXT_c($mode, $m);
glMatrixMultfEXT_p($mode, @m);
Exported under tag :GL_EXT_direct_state_access. float vibes only.
๐ง glMatrixOrthoEXT
glMatrixOrthoEXT($mode, $left, $right, $bottom, $top, $zNear, $zFar);
Exported under tag :GL_EXT_direct_state_access. ortho said stay in your lane.
๐ฆ glMatrixPopEXT
glMatrixPopEXT($mode);
Exported under tag :GL_EXT_direct_state_access. pop off, literally.
๐
glMatrixPushEXT
glMatrixPushEXT($mode);
Exported under tag :GL_EXT_direct_state_access. push it, push it.
๐ glMatrixRotatedEXT
glMatrixRotatedEXT($mode, $angle, $x, $y, $z);
Exported under tag :GL_EXT_direct_state_access. rotated d, she turns heads.
โจ glMatrixRotatefEXT
glMatrixRotatefEXT($mode, $angle, $x, $y, $z);
Exported under tag :GL_EXT_direct_state_access. rotated f, same energy.
๐ glMatrixScaledEXT
glMatrixScaledEXT($mode, $x, $y, $z);
Exported under tag :GL_EXT_direct_state_access. scaled d, proportional queen.
๐ glMatrixScalefEXT
glMatrixScalefEXT($mode, $x, $y, $z);
Exported under tag :GL_EXT_direct_state_access. scaled f, no notes.
๐ glMatrixTranslatedEXT
glMatrixTranslatedEXT($mode, $x, $y, $z);
Exported under tag :GL_EXT_direct_state_access. translated d, moving different.
๐ฅ glMatrixTranslatefEXT
glMatrixTranslatefEXT($mode, $x, $y, $z);
Exported under tag :GL_EXT_direct_state_access. translated f, we move.
๐ธ glMaxActiveShaderCoresARM
glMaxActiveShaderCoresARM($count);
Exported under tag :GL_ARM_shader_core_properties. core count, periodt.
๐ง glMaxShaderCompilerThreadsKHR
glMaxShaderCompilerThreadsKHR($count);
glMaxShaderCompilerThreadsARB($count);
Exported under tag :GL_KHR_parallel_shader_compile. threads said multithread the compiler.
๐ฆ glMemoryBarrier
glMemoryBarrier($barriers);
glMemoryBarrierEXT($barriers);
Exported under tag :GL_ARB_shader_image_load_store. barrier up, bestie.
๐
glMemoryBarrierByRegion
glMemoryBarrierByRegion($barriers);
Exported under tag :GL_ARB_ES3_1_compatibility. by region, she's specific.
๐ glMemoryObjectParameterivEXT
glMemoryObjectParameterivEXT_c($memoryObject, $pname, $params);
Exported under tag :GL_EXT_memory_object. memory object parameteriv, iconic.
โจ glMeshBreadthSGIX
glMeshBreadthSGIX($breadth);
Exported under tag :GL_SGIX_quad_mesh. breadth, not width. respect.
๐ glMeshStrideSGIX
glMeshStrideSGIX($stride);
Exported under tag :GL_SGIX_quad_mesh. stride with pride.
๐ glMinSampleShading
glMinSampleShading($value);
glMinSampleShadingARB($value);
Exported under tag :GL_VERSION_4_0. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glMinSampleShading.xhtml>
๐ glMinSampleShadingOES
glMinSampleShadingOES($value);
Exported under tag :GL_OES_sample_shading. OES min sample shading, she's here.
๐ฅ glMinmax
glMinmax($target, $internalformat, $sink);
glMinmaxEXT($target, $internalformat, $sink);
Exported under tag :GL_ARB_imaging. minmax, the name says it all.
๐ธ glMultMatrixd
glMultMatrixd_c($m);
glMultMatrixd_p(@m);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glMultMatrixd.xml>
๐ง glMultMatrixf
glMultMatrixf_c($m);
glMultMatrixf_p(@m);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glMultMatrixf.xml>
๐ฆ glMultMatrixx
glMultMatrixx_c($m);
glMultMatrixx_p(@m);
Exported under tag :GL_REGAL_ES1_0_compatibility. x variant, keeping it REGAL.
๐
glMultTransposeMatrixd
glMultTransposeMatrixd_c($m);
glMultTransposeMatrixdARB_c($m);
glMultTransposeMatrixd_p(@m);
glMultTransposeMatrixdARB_p(@m);
Exported under tag :GL_VERSION_1_3. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glMultTransposeMatrixd.xml>
๐ glMultTransposeMatrixf
glMultTransposeMatrixf_c($m);
glMultTransposeMatrixfARB_c($m);
glMultTransposeMatrixf_p(@m);
glMultTransposeMatrixfARB_p(@m);
Exported under tag :GL_VERSION_1_3. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glMultTransposeMatrixf.xml>
โจ glMultiDrawArrays
glMultiDrawArrays_c($mode, $first, $count, $drawcount);
glMultiDrawArraysEXT_c($mode, $first, $count, $drawcount);
glMultiDrawArrays_p($mode, \@first, \@count);
glMultiDrawArraysEXT_p($mode, \@first, \@count);
Exported under tag :GL_VERSION_1_4. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glMultiDrawArrays.xhtml>
๐ glMultiDrawArraysIndirect
glMultiDrawArraysIndirect_c($mode, $indirect, $drawcount, $stride);
glMultiDrawArraysIndirectAMD_c($mode, $indirect, $drawcount, $stride);
glMultiDrawArraysIndirectEXT_c($mode, $indirect, $drawcount, $stride);
Exported under tag :GL_ARB_multi_draw_indirect. indirect said do it without me looking.
๐ glMultiDrawArraysIndirectBindlessCountNV
glMultiDrawArraysIndirectBindlessCountNV_c($mode, $indirect, $drawCount, $maxDrawCount, $stride, $vertexBufferCount);
Exported under tag :GL_NV_bindless_multi_draw_indirect_count. bindless count? she's extra in the best way.
๐ glMultiDrawArraysIndirectBindlessNV
glMultiDrawArraysIndirectBindlessNV_c($mode, $indirect, $drawCount, $stride, $vertexBufferCount);
Exported under tag :GL_NV_bindless_multi_draw_indirect. bindless NV, no cap.
๐ฅ glMultiDrawArraysIndirectCount
glMultiDrawArraysIndirectCount_c($mode, $indirect, $drawcount, $maxdrawcount, $stride);
glMultiDrawArraysIndirectCountARB_c($mode, $indirect, $drawcount, $maxdrawcount, $stride);
Exported under tag :GL_VERSION_4_6. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glMultiDrawArraysIndirectCount.xhtml>
๐ธ glMultiDrawElementArrayAPPLE
glMultiDrawElementArrayAPPLE_c($mode, $first, $count, $primcount);
glMultiDrawElementArrayAPPLE_p($mode, \@first, \@count);
Exported under tag :GL_APPLE_element_array. APPLE element array, she's fruity.
๐ง glMultiDrawElements
glMultiDrawElements_c($mode, $count, $type, $indices, $drawcount);
glMultiDrawElementsEXT_c($mode, $count, $type, $indices, $drawcount);
Exported under tag :GL_VERSION_1_4. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glMultiDrawElements.xhtml>
๐ฆ glMultiDrawElementsBaseVertex
glMultiDrawElementsBaseVertex_c($mode, $count, $type, $indices, $drawcount, $basevertex);
glMultiDrawElementsBaseVertexEXT_c($mode, $count, $type, $indices, $drawcount, $basevertex);
Exported under tag :GL_ARB_draw_elements_base_vertex. base vertex said start from somewhere else, periodt.
glMultiDrawElementsIndirect ๐
three flavours, identical args, pick your fighter:
glMultiDrawElementsIndirect_c($mode, $type, $indirect, $drawcount, $stride);
glMultiDrawElementsIndirectAMD_c($mode, $type, $indirect, $drawcount, $stride);
glMultiDrawElementsIndirectEXT_c($mode, $type, $indirect, $drawcount, $stride);
Exported under tag :GL_ARB_multi_draw_indirect.
glMultiDrawElementsIndirectBindlessCountNV โจ
glMultiDrawElementsIndirectBindlessCountNV_c($mode, $type, $indirect, $drawCount, $maxDrawCount, $stride, $vertexBufferCount);
Exported under tag :GL_NV_bindless_multi_draw_indirect_count.
glMultiDrawElementsIndirectBindlessNV โจ
glMultiDrawElementsIndirectBindlessNV_c($mode, $type, $indirect, $drawCount, $stride, $vertexBufferCount);
Exported under tag :GL_NV_bindless_multi_draw_indirect.
glMultiDrawElementsIndirectCount ๐
glMultiDrawElementsIndirectCount_c($mode, $type, $indirect, $drawcount, $maxdrawcount, $stride);
glMultiDrawElementsIndirectCountARB_c($mode, $type, $indirect, $drawcount, $maxdrawcount, $stride);
Exported under tag :GL_VERSION_4_6. the docs live over at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glMultiDrawElementsIndirectCount.xhtml if you wanna go read them, bestie ๐ซถ
glMultiDrawMeshTasksIndirectCountEXT ๐ฆ
glMultiDrawMeshTasksIndirectCountEXT($indirect, $drawcount, $maxdrawcount, $stride);
Exported under tag :GL_EXT_mesh_shader.
not a single _c suffix in sight for these mesh-task girlies, jsyk ๐ the name is the name.
glMultiDrawMeshTasksIndirectCountNV ๐ฆ
glMultiDrawMeshTasksIndirectCountNV($indirect, $drawcount, $maxdrawcount, $stride);
Exported under tag :GL_NV_mesh_shader.
glMultiDrawMeshTasksIndirectEXT ๐ธ
glMultiDrawMeshTasksIndirectEXT($indirect, $drawcount, $stride);
Exported under tag :GL_EXT_mesh_shader.
glMultiDrawMeshTasksIndirectNV ๐ธ
glMultiDrawMeshTasksIndirectNV($indirect, $drawcount, $stride);
Exported under tag :GL_NV_mesh_shader.
glMultiDrawRangeElementArrayAPPLE ๐
glMultiDrawRangeElementArrayAPPLE_c($mode, $start, $end, $first, $count, $primcount);
glMultiDrawRangeElementArrayAPPLE_p($mode, $start, $end, \@first, \@count);
Exported under tag :GL_APPLE_element_array.
glMultiModeDrawArraysIBM โญ
glMultiModeDrawArraysIBM_c($mode, $first, $count, $primcount, $modestride);
Exported under tag :GL_IBM_multimode_draw_arrays.
glMultiModeDrawElementsIBM โญ
glMultiModeDrawElementsIBM_c($mode, $count, $type, $indices, $primcount, $modestride);
Exported under tag :GL_IBM_multimode_draw_arrays.
glMultiTexBufferEXT ๐ง
glMultiTexBufferEXT($texunit, $target, $internalformat, $buffer);
Exported under tag :GL_EXT_direct_state_access.
glMultiTexCoord1d ๐
glMultiTexCoord1d($target, $s);
glMultiTexCoord1dARB($target, $s);
Exported under tag :GL_VERSION_1_3. heads up though โ not available in a 'future-compatible' profile, because it got removed in 3.2. ๐
glMultiTexCoord1dv ๐
glMultiTexCoord1dv_c($target, $v);
glMultiTexCoord1dvARB_c($target, $v);
glMultiTexCoord1dv_p($target, @v);
glMultiTexCoord1dvARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. and same deal: not available in a 'future-compatible' profile, removed in 3.2. ๐ญ
glMultiTexCoord1f ๐
glMultiTexCoord1f($target, $s);
glMultiTexCoord1fARB($target, $s);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile either, 'cause 3.2 took it out. ๐
glMultiTexCoord1fv ๐
glMultiTexCoord1fv_c($target, $v);
glMultiTexCoord1fvARB_c($target, $v);
glMultiTexCoord1fv_p($target, @v);
glMultiTexCoord1fvARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. yep โ not available in a 'future-compatible' profile, removed in 3.2.
glMultiTexCoord1hNV ๐
glMultiTexCoord1hNV($target, $s);
Exported under tag :GL_NV_half_float.
glMultiTexCoord1hvNV ๐
glMultiTexCoord1hvNV_c($target, $v);
glMultiTexCoord1hvNV_p($target, @v);
Exported under tag :GL_NV_half_float.
glMultiTexCoord1i ๐
glMultiTexCoord1i($target, $s);
glMultiTexCoord1iARB($target, $s);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, gone since 3.2.
glMultiTexCoord1iv ๐
glMultiTexCoord1iv_c($target, $v);
glMultiTexCoord1ivARB_c($target, $v);
glMultiTexCoord1iv_p($target, @v);
glMultiTexCoord1ivARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2. ๐ญ
glMultiTexCoord1s ๐ธ
glMultiTexCoord1s($target, $s);
glMultiTexCoord1sARB($target, $s);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, since 3.2 said bye ๐
glMultiTexCoord1sv ๐ธ
glMultiTexCoord1sv_c($target, $v);
glMultiTexCoord1svARB_c($target, $v);
glMultiTexCoord1sv_p($target, @v);
glMultiTexCoord1svARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile โ removed in 3.2, no cap.
glMultiTexCoord2d ๐
glMultiTexCoord2d($target, $s, $t);
glMultiTexCoord2dARB($target, $s, $t);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2. ๐
glMultiTexCoord2dv ๐
glMultiTexCoord2dv_c($target, $v);
glMultiTexCoord2dvARB_c($target, $v);
glMultiTexCoord2dv_p($target, @v);
glMultiTexCoord2dvARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, it's a 3.2 removal situation. ๐ญ
glMultiTexCoord2f ๐
glMultiTexCoord2f($target, $s, $t);
glMultiTexCoord2fARB($target, $s, $t);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2.
glMultiTexCoord2fv ๐
glMultiTexCoord2fv_c($target, $v);
glMultiTexCoord2fvARB_c($target, $v);
glMultiTexCoord2fv_p($target, @v);
glMultiTexCoord2fvARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile โ 3.2 removed it, rip.
glMultiTexCoord2hNV ๐
glMultiTexCoord2hNV($target, $s, $t);
Exported under tag :GL_NV_half_float.
glMultiTexCoord2hvNV ๐
glMultiTexCoord2hvNV_c($target, $v);
glMultiTexCoord2hvNV_p($target, @v);
Exported under tag :GL_NV_half_float.
glMultiTexCoord2i ๐
glMultiTexCoord2i($target, $s, $t);
glMultiTexCoord2iARB($target, $s, $t);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2. ๐ญ
glMultiTexCoord2iv ๐
glMultiTexCoord2iv_c($target, $v);
glMultiTexCoord2ivARB_c($target, $v);
glMultiTexCoord2iv_p($target, @v);
glMultiTexCoord2ivARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, 'cause 3.2 removed it. ๐
glMultiTexCoord2s ๐ธ
glMultiTexCoord2s($target, $s, $t);
glMultiTexCoord2sARB($target, $s, $t);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2.
glMultiTexCoord2sv ๐ธ
glMultiTexCoord2sv_c($target, $v);
glMultiTexCoord2svARB_c($target, $v);
glMultiTexCoord2sv_p($target, @v);
glMultiTexCoord2svARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, since 3.2 took it out back.
glMultiTexCoord3d ๐
glMultiTexCoord3d($target, $s, $t, $r);
glMultiTexCoord3dARB($target, $s, $t, $r);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2. ๐ญ
glMultiTexCoord3dv ๐
glMultiTexCoord3dv_c($target, $v);
glMultiTexCoord3dvARB_c($target, $v);
glMultiTexCoord3dv_p($target, @v);
glMultiTexCoord3dvARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile โ 3.2 removal, bestie, don't try it. ๐
glMultiTexCoord3f ๐
glMultiTexCoord3f($target, $s, $t, $r);
glMultiTexCoord3fARB($target, $s, $t, $r);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2.
glMultiTexCoord3fv ๐
glMultiTexCoord3fv_c($target, $v);
glMultiTexCoord3fvARB_c($target, $v);
glMultiTexCoord3fv_p($target, @v);
glMultiTexCoord3fvARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, 3.2 said begone โจ
glMultiTexCoord3hNV ๐
glMultiTexCoord3hNV($target, $s, $t, $r);
Exported under tag :GL_NV_half_float.
glMultiTexCoord3hvNV ๐
glMultiTexCoord3hvNV_c($target, $v);
glMultiTexCoord3hvNV_p($target, @v);
Exported under tag :GL_NV_half_float.
glMultiTexCoord3i ๐
glMultiTexCoord3i($target, $s, $t, $r);
glMultiTexCoord3iARB($target, $s, $t, $r);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2. ๐ญ
glMultiTexCoord3iv ๐
glMultiTexCoord3iv_c($target, $v);
glMultiTexCoord3ivARB_c($target, $v);
glMultiTexCoord3iv_p($target, @v);
glMultiTexCoord3ivARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, 'cause of the 3.2 removal. ๐
glMultiTexCoord3s ๐ธ
glMultiTexCoord3s($target, $s, $t, $r);
glMultiTexCoord3sARB($target, $s, $t, $r);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2.
glMultiTexCoord3sv ๐ธ
glMultiTexCoord3sv_c($target, $v);
glMultiTexCoord3svARB_c($target, $v);
glMultiTexCoord3sv_p($target, @v);
glMultiTexCoord3svARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2. ๐ญ
glMultiTexCoord4d ๐
glMultiTexCoord4d($target, $s, $t, $r, $q);
glMultiTexCoord4dARB($target, $s, $t, $r, $q);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2.
glMultiTexCoord4dv ๐
glMultiTexCoord4dv_c($target, $v);
glMultiTexCoord4dvARB_c($target, $v);
glMultiTexCoord4dv_p($target, @v);
glMultiTexCoord4dvARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, 3.2 removal moment ๐
glMultiTexCoord4f ๐
glMultiTexCoord4f($target, $s, $t, $r, $q);
glMultiTexCoord4fARB($target, $s, $t, $r, $q);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2. ๐ญ
glMultiTexCoord4fv ๐
glMultiTexCoord4fv_c($target, $v);
glMultiTexCoord4fvARB_c($target, $v);
glMultiTexCoord4fv_p($target, @v);
glMultiTexCoord4fvARB_p($target, @v);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, taken out in 3.2.
glMultiTexCoord4hNV ๐
glMultiTexCoord4hNV($target, $s, $t, $r, $q);
Exported under tag :GL_NV_half_float.
glMultiTexCoord4hvNV ๐
glMultiTexCoord4hvNV_c($target, $v);
glMultiTexCoord4hvNV_p($target, @v);
Exported under tag :GL_NV_half_float.
glMultiTexCoord4i ๐
glMultiTexCoord4i($target, $s, $t, $r, $q);
glMultiTexCoord4iARB($target, $s, $t, $r, $q);
Exported under tag :GL_VERSION_1_3. not available in a 'future-compatible' profile, removed in 3.2. ๐
๐ glMultiTexCoord4iv
glMultiTexCoord4iv_c($target, $v);
glMultiTexCoord4ivARB_c($target, $v);
glMultiTexCoord4iv_p($target, @v);
glMultiTexCoord4ivARB_p($target, @v);
Lives under the :GL_VERSION_1_3 export tag bestie. โ ๏ธ But heads up โ it's NOT available in a 'future-compatible' profile, because it got removed in 3.2. so if you're on that profile, it's giving ghost. ๐ป
๐ธ glMultiTexCoord4s
glMultiTexCoord4s($target, $s, $t, $r, $q);
glMultiTexCoord4sARB($target, $s, $t, $r, $q);
Tagged :GL_VERSION_1_3. And yeah, same situation โ not in a 'future-compatible' profile, removed back in 3.2. periodt. ๐
๐ glMultiTexCoord4sv
glMultiTexCoord4sv_c($target, $v);
glMultiTexCoord4svARB_c($target, $v);
glMultiTexCoord4sv_p($target, @v);
glMultiTexCoord4svARB_p($target, @v);
::GL_VERSION_1_3 exports it. Not available in a 'future-compatible' profile tho โ removed in 3.2, no cap. ๐ญ
โจ glMultiTexCoord4x
glMultiTexCoord4x($texture, $s, $t, $r, $q);
Exported under the tag :GL_REGAL_ES1_0_compatibility. that's the whole vibe. ๐ซถ
๐ glMultiTexCoordP1ui
glMultiTexCoordP1ui($texture, $type, $coords);
Serving under the export tag :GL_ARB_vertex_type_2_10_10_10_rev. โจ
๐ glMultiTexCoordP1uiv
glMultiTexCoordP1uiv_c($texture, $type, $coords);
glMultiTexCoordP1uiv_p($texture, $type, @coords);
Tagged :GL_ARB_vertex_type_2_10_10_10_rev, bestie. ๐
๐ฆ glMultiTexCoordP2ui
glMultiTexCoordP2ui($texture, $type, $coords);
Exported under the tag :GL_ARB_vertex_type_2_10_10_10_rev. ๐
๐ glMultiTexCoordP2uiv
glMultiTexCoordP2uiv_c($texture, $type, $coords);
glMultiTexCoordP2uiv_p($texture, $type, @coords);
Carries the :GL_ARB_vertex_type_2_10_10_10_rev tag, iykyk. โจ
๐ธ glMultiTexCoordP3ui
glMultiTexCoordP3ui($texture, $type, $coords);
Exported under :GL_ARB_vertex_type_2_10_10_10_rev. ๐
๐ glMultiTexCoordP3uiv
glMultiTexCoordP3uiv_c($texture, $type, $coords);
glMultiTexCoordP3uiv_p($texture, $type, @coords);
Yep, another one under :GL_ARB_vertex_type_2_10_10_10_rev. ๐ซถ
โจ glMultiTexCoordP4ui
glMultiTexCoordP4ui($texture, $type, $coords);
Exported under :GL_ARB_vertex_type_2_10_10_10_rev. no notes. ๐
๐ glMultiTexCoordP4uiv
glMultiTexCoordP4uiv_c($texture, $type, $coords);
glMultiTexCoordP4uiv_p($texture, $type, @coords);
Tag check: :GL_ARB_vertex_type_2_10_10_10_rev. iconic. ๐
๐ glMultiTexCoordPointerEXT
glMultiTexCoordPointerEXT_c($texunit, $size, $type, $stride, $pointer);
Lives under the export tag :GL_EXT_direct_state_access. ๐
๐ฆ glMultiTexEnvfEXT
glMultiTexEnvfEXT($texunit, $target, $pname, $param);
Exported under :GL_EXT_direct_state_access. ๐
๐ glMultiTexEnvfvEXT
glMultiTexEnvfvEXT_c($texunit, $target, $pname, $params);
glMultiTexEnvfvEXT_p($texunit, $target, $pname, @params);
Tagged :GL_EXT_direct_state_access, bestie. โจ
๐ธ glMultiTexEnviEXT
glMultiTexEnviEXT($texunit, $target, $pname, $param);
Exported under :GL_EXT_direct_state_access. ๐
๐ glMultiTexEnvivEXT
glMultiTexEnvivEXT_c($texunit, $target, $pname, $params);
glMultiTexEnvivEXT_p($texunit, $target, $pname, @params);
:GL_EXT_direct_state_access is the tag. periodt. ๐
โจ glMultiTexGendEXT
glMultiTexGendEXT($texunit, $coord, $pname, $param);
Exported under :GL_EXT_direct_state_access. ๐ซถ
๐ glMultiTexGendvEXT
glMultiTexGendvEXT_c($texunit, $coord, $pname, $params);
glMultiTexGendvEXT_p($texunit, $coord, $pname, @params);
Tag: :GL_EXT_direct_state_access. ๐
๐ glMultiTexGenfEXT
glMultiTexGenfEXT($texunit, $coord, $pname, $param);
Exported under :GL_EXT_direct_state_access. ๐
๐ฆ glMultiTexGenfvEXT
glMultiTexGenfvEXT_c($texunit, $coord, $pname, $params);
glMultiTexGenfvEXT_p($texunit, $coord, $pname, @params);
Exported under :GL_EXT_direct_state_access. โจ
๐ glMultiTexGeniEXT
glMultiTexGeniEXT($texunit, $coord, $pname, $param);
Tagged :GL_EXT_direct_state_access. ๐
๐ธ glMultiTexGenivEXT
glMultiTexGenivEXT_c($texunit, $coord, $pname, $params);
glMultiTexGenivEXT_p($texunit, $coord, $pname, @params);
Exported under :GL_EXT_direct_state_access. ๐
๐ glMultiTexImage1DEXT
glMultiTexImage1DEXT_c($texunit, $target, $level, $internalformat, $width, $border, $format, $type, $pixels);
Lives under :GL_EXT_direct_state_access. ๐ซถ
โจ glMultiTexImage2DEXT
glMultiTexImage2DEXT_c($texunit, $target, $level, $internalformat, $width, $height, $border, $format, $type, $pixels);
Exported under :GL_EXT_direct_state_access. ๐
๐ glMultiTexImage3DEXT
glMultiTexImage3DEXT_c($texunit, $target, $level, $internalformat, $width, $height, $depth, $border, $format, $type, $pixels);
Exported under :GL_EXT_direct_state_access. ๐
๐ glMultiTexParameterIivEXT
glMultiTexParameterIivEXT_c($texunit, $target, $pname, $params);
glMultiTexParameterIivEXT_p($texunit, $target, $pname, @params);
Tagged :GL_EXT_direct_state_access. ๐
๐ฆ glMultiTexParameterIuivEXT
glMultiTexParameterIuivEXT_c($texunit, $target, $pname, $params);
glMultiTexParameterIuivEXT_p($texunit, $target, $pname, @params);
Exported under :GL_EXT_direct_state_access. โจ
๐ glMultiTexParameterfEXT
glMultiTexParameterfEXT($texunit, $target, $pname, $param);
Exported under :GL_EXT_direct_state_access. ๐
๐ธ glMultiTexParameterfvEXT
glMultiTexParameterfvEXT_c($texunit, $target, $pname, $params);
glMultiTexParameterfvEXT_p($texunit, $target, $pname, @params);
:GL_EXT_direct_state_access tag, bestie. ๐
๐ glMultiTexParameteriEXT
glMultiTexParameteriEXT($texunit, $target, $pname, $param);
Exported under :GL_EXT_direct_state_access. ๐
โจ glMultiTexParameterivEXT
glMultiTexParameterivEXT_c($texunit, $target, $pname, $params);
glMultiTexParameterivEXT_p($texunit, $target, $pname, @params);
Exported under :GL_EXT_direct_state_access. ๐ซถ
๐ glMultiTexRenderbufferEXT
glMultiTexRenderbufferEXT($texunit, $target, $renderbuffer);
Tag check: :GL_EXT_direct_state_access. ๐
๐ glMultiTexSubImage1DEXT
glMultiTexSubImage1DEXT_c($texunit, $target, $level, $xoffset, $width, $format, $type, $pixels);
Exported under :GL_EXT_direct_state_access. โจ
๐ฆ glMultiTexSubImage2DEXT
glMultiTexSubImage2DEXT_c($texunit, $target, $level, $xoffset, $yoffset, $width, $height, $format, $type, $pixels);
Exported under :GL_EXT_direct_state_access. ๐
๐ glMultiTexSubImage3DEXT
glMultiTexSubImage3DEXT_c($texunit, $target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $pixels);
Exported under :GL_EXT_direct_state_access. ๐
๐ธ glMulticastBarrierNV
glMulticastBarrierNV();
Lives under the :GL_NV_gpu_multicast tag. ๐
๐ glMulticastBlitFramebufferNV
glMulticastBlitFramebufferNV($srcGpu, $dstGpu, $srcX0, $srcY0, $srcX1, $srcY1, $dstX0, $dstY0, $dstX1, $dstY1, $mask, $filter);
Exported under :GL_NV_gpu_multicast. ๐
โจ glMulticastBufferSubDataNV
glMulticastBufferSubDataNV_c($gpuMask, $buffer, $offset, $size, $data);
Tagged :GL_NV_gpu_multicast. ๐ซถ
๐ glMulticastCopyBufferSubDataNV
glMulticastCopyBufferSubDataNV($readGpu, $writeGpuMask, $readBuffer, $writeBuffer, $readOffset, $writeOffset, $size);
Exported under :GL_NV_gpu_multicast. ๐
๐ glMulticastCopyImageSubDataNV
glMulticastCopyImageSubDataNV($srcGpu, $dstGpuMask, $srcName, $srcTarget, $srcLevel, $srcX, $srcY, $srcZ, $dstName, $dstTarget, $dstLevel, $dstX, $dstY, $dstZ, $srcWidth, $srcHeight, $srcDepth);
Exported under :GL_NV_gpu_multicast. ๐
๐ฆ glMulticastFramebufferSampleLocationsfvNV
glMulticastFramebufferSampleLocationsfvNV_c($gpu, $framebuffer, $start, $count, $v);
Exported under :GL_NV_gpu_multicast. โจ
๐ glMulticastGetQueryObjecti64vNV
glMulticastGetQueryObjecti64vNV_c($gpu, $id, $pname, $params);
:GL_NV_gpu_multicast tag, bestie. ๐
๐ธ glMulticastGetQueryObjectivNV
glMulticastGetQueryObjectivNV_c($gpu, $id, $pname, $params);
Exported under :GL_NV_gpu_multicast. ๐
๐ glMulticastGetQueryObjectui64vNV
glMulticastGetQueryObjectui64vNV_c($gpu, $id, $pname, $params);
Exported under :GL_NV_gpu_multicast. ๐
โจ glMulticastGetQueryObjectuivNV
glMulticastGetQueryObjectuivNV_c($gpu, $id, $pname, $params);
Exported under :GL_NV_gpu_multicast. ๐ซถ
๐ glMulticastScissorArrayvNVX
glMulticastScissorArrayvNVX_c($gpu, $first, $count, $v);
glMulticastScissorArrayvNVX_p($gpu, $first, @v);
Tagged :GL_NVX_gpu_multicast2. ๐
๐ glMulticastViewportArrayvNVX
glMulticastViewportArrayvNVX_c($gpu, $first, $count, $v);
glMulticastViewportArrayvNVX_p($gpu, $first, @v);
Exported under :GL_NVX_gpu_multicast2. ๐
๐ฆ glMulticastViewportPositionWScaleNVX
glMulticastViewportPositionWScaleNVX($gpu, $index, $xcoeff, $ycoeff);
Exported under :GL_NVX_gpu_multicast2. โจ
๐ glMulticastWaitSyncNV
glMulticastWaitSyncNV($signalGpu, $waitGpuMask);
Exported under :GL_NV_gpu_multicast. ๐
๐ธ glMultisampleSubRectPosSGIS
glMultisampleSubRectPosSGIS($x, $y);
Lives under the :GL_SGIS_shared_multisample tag. ๐
๐ glNamedBufferAttachMemoryNV
glNamedBufferAttachMemoryNV($buffer, $memory, $offset);
Exported under :GL_NV_memory_attachment. ๐
โจ glNamedBufferData
glNamedBufferData_c($buffer, $size, $data, $usage);
Tagged :GL_ARB_direct_state_access. ๐ซถ
๐ glNamedBufferDataEXT
glNamedBufferDataEXT_c($buffer, $size, $data, $usage);
Exported under :GL_EXT_direct_state_access. ๐
๐ glNamedBufferPageCommitmentMemNV
glNamedBufferPageCommitmentMemNV($buffer, $offset, $size, $memory, $memOffset, $commit);
Exported under :GL_NV_memory_object_sparse. ๐
๐ฆ glNamedBufferStorage
glNamedBufferStorage_c($buffer, $size, $data, $flags);
glNamedBufferStorageEXT_c($buffer, $size, $data, $flags);
Exported under :GL_ARB_direct_state_access. โจ
๐ glNamedBufferStorageExternalEXT
glNamedBufferStorageExternalEXT($buffer, $offset, $size, $clientBuffer, $flags);
Exported under :GL_EXT_external_buffer. ๐
๐ธ glNamedBufferStorageMemEXT
glNamedBufferStorageMemEXT($buffer, $size, $memory, $offset);
Exported under :GL_EXT_memory_object. ๐
๐ glNamedBufferSubData
glNamedBufferSubData_c($buffer, $offset, $size, $data);
glNamedBufferSubDataEXT_c($buffer, $offset, $size, $data);
Exported under :GL_ARB_direct_state_access. ๐
โจ glNamedCopyBufferSubDataEXT
glNamedCopyBufferSubDataEXT($readBuffer, $writeBuffer, $readOffset, $writeOffset, $size);
Tag check: :GL_EXT_direct_state_access. ๐ซถ
๐ glNamedFramebufferDrawBuffer
glNamedFramebufferDrawBuffer($framebuffer, $buf);
Exported under :GL_ARB_direct_state_access. ๐
๐ glNamedFramebufferDrawBuffers
glNamedFramebufferDrawBuffers_c($framebuffer, $n, $bufs);
glNamedFramebufferDrawBuffers_p($framebuffer, @bufs);
Exported under :GL_ARB_direct_state_access. ๐
๐ฆ glNamedFramebufferParameteri
glNamedFramebufferParameteri($framebuffer, $pname, $param);
Exported under :GL_ARB_direct_state_access. โจ
๐ glNamedFramebufferParameteriEXT
glNamedFramebufferParameteriEXT($framebuffer, $pname, $param);
Exported under :GL_ARB_framebuffer_no_attachments. ๐
glNamedFramebufferReadBuffer
glNamedFramebufferReadBuffer($framebuffer, $src);
Exported under tag :GL_ARB_direct_state_access. ๐
glNamedFramebufferRenderbuffer
glNamedFramebufferRenderbuffer($framebuffer, $attachment, $renderbuffertarget, $renderbuffer);
Exported under tag :GL_ARB_direct_state_access. โจ
glNamedFramebufferRenderbufferEXT
glNamedFramebufferRenderbufferEXT($framebuffer, $attachment, $renderbuffertarget, $renderbuffer);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedFramebufferSampleLocationsfvARB
glNamedFramebufferSampleLocationsfvARB_c($framebuffer, $start, $count, $v);
Exported under tag :GL_ARB_sample_locations. ๐ธ
glNamedFramebufferSampleLocationsfvNV
glNamedFramebufferSampleLocationsfvNV_c($framebuffer, $start, $count, $v);
Exported under tag :GL_NV_sample_locations. ๐ฆ
glNamedFramebufferSamplePositionsfvAMD
glNamedFramebufferSamplePositionsfvAMD_c($framebuffer, $numsamples, $pixelindex, $values);
Exported under tag :GL_AMD_framebuffer_sample_positions. ๐
glNamedFramebufferTexture
glNamedFramebufferTexture($framebuffer, $attachment, $texture, $level);
Exported under tag :GL_ARB_direct_state_access. ๐
glNamedFramebufferTexture1DEXT
glNamedFramebufferTexture1DEXT($framebuffer, $attachment, $textarget, $texture, $level);
Exported under tag :GL_EXT_direct_state_access. โจ
glNamedFramebufferTexture2DEXT
glNamedFramebufferTexture2DEXT($framebuffer, $attachment, $textarget, $texture, $level);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedFramebufferTexture3DEXT
glNamedFramebufferTexture3DEXT($framebuffer, $attachment, $textarget, $texture, $level, $zoffset);
Exported under tag :GL_EXT_direct_state_access. ๐ธ
glNamedFramebufferTextureEXT
glNamedFramebufferTextureEXT($framebuffer, $attachment, $texture, $level);
Exported under tag :GL_EXT_direct_state_access. ๐ฆ
glNamedFramebufferTextureFaceEXT
glNamedFramebufferTextureFaceEXT($framebuffer, $attachment, $texture, $level, $face);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedFramebufferTextureLayer
glNamedFramebufferTextureLayer($framebuffer, $attachment, $texture, $level, $layer);
Exported under tag :GL_ARB_direct_state_access. ๐
glNamedFramebufferTextureLayerEXT
glNamedFramebufferTextureLayerEXT($framebuffer, $attachment, $texture, $level, $layer);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedFramebufferTextureMultiviewOVR
glNamedFramebufferTextureMultiviewOVR($framebuffer, $attachment, $texture, $level, $baseViewIndex, $numViews);
Exported under tag :GL_OVR_multiview. ๐ถ๏ธ
glNamedProgramLocalParameter4dEXT
glNamedProgramLocalParameter4dEXT($program, $target, $index, $x, $y, $z, $w);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedProgramLocalParameter4dvEXT
glNamedProgramLocalParameter4dvEXT_c($program, $target, $index, $params);
glNamedProgramLocalParameter4dvEXT_p($program, $target, $index, @params);
Exported under tag :GL_EXT_direct_state_access. โจ โ notice bestie, there's a _c version that eats a $params arrayref and a _p version that just inhales your @params right off the stack. Pick your fighter. ๐
glNamedProgramLocalParameter4fEXT
glNamedProgramLocalParameter4fEXT($program, $target, $index, $x, $y, $z, $w);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedProgramLocalParameter4fvEXT
glNamedProgramLocalParameter4fvEXT_c($program, $target, $index, $params);
glNamedProgramLocalParameter4fvEXT_p($program, $target, $index, @params);
Exported under tag :GL_EXT_direct_state_access. ๐ธ
glNamedProgramLocalParameterI4iEXT
glNamedProgramLocalParameterI4iEXT($program, $target, $index, $x, $y, $z, $w);
Exported under tag :GL_EXT_direct_state_access. ๐ฆ
glNamedProgramLocalParameterI4ivEXT
glNamedProgramLocalParameterI4ivEXT_c($program, $target, $index, $params);
glNamedProgramLocalParameterI4ivEXT_p($program, $target, $index, @params);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedProgramLocalParameterI4uiEXT
glNamedProgramLocalParameterI4uiEXT($program, $target, $index, $x, $y, $z, $w);
Exported under tag :GL_EXT_direct_state_access. โจ
glNamedProgramLocalParameterI4uivEXT
glNamedProgramLocalParameterI4uivEXT_c($program, $target, $index, $params);
glNamedProgramLocalParameterI4uivEXT_p($program, $target, $index, @params);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedProgramLocalParameters4fvEXT
glNamedProgramLocalParameters4fvEXT_c($program, $target, $index, $count, $params);
glNamedProgramLocalParameters4fvEXT_p($program, $target, $index, $count, @params);
Exported under tag :GL_EXT_direct_state_access. ๐ธ โ that plural Parameters tho. One function, $count of them. Slay. ๐
glNamedProgramLocalParametersI4ivEXT
glNamedProgramLocalParametersI4ivEXT_c($program, $target, $index, $count, $params);
glNamedProgramLocalParametersI4ivEXT_p($program, $target, $index, $count, @params);
Exported under tag :GL_EXT_direct_state_access. ๐ฆ
glNamedProgramLocalParametersI4uivEXT
glNamedProgramLocalParametersI4uivEXT_c($program, $target, $index, $count, $params);
glNamedProgramLocalParametersI4uivEXT_p($program, $target, $index, $count, @params);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedProgramStringEXT
glNamedProgramStringEXT_c($program, $target, $format, $len, $string);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedRenderbufferStorage
glNamedRenderbufferStorage($renderbuffer, $internalformat, $width, $height);
Exported under tag :GL_ARB_direct_state_access. ๐
glNamedRenderbufferStorageEXT
glNamedRenderbufferStorageEXT($renderbuffer, $internalformat, $width, $height);
Exported under tag :GL_EXT_direct_state_access. โจ
glNamedRenderbufferStorageMultisample
glNamedRenderbufferStorageMultisample($renderbuffer, $samples, $internalformat, $width, $height);
Exported under tag :GL_ARB_direct_state_access. ๐
glNamedRenderbufferStorageMultisampleAdvancedAMD
glNamedRenderbufferStorageMultisampleAdvancedAMD($renderbuffer, $samples, $storageSamples, $internalformat, $width, $height);
Exported under tag :GL_AMD_framebuffer_multisample_advanced. ๐ธ โ "Advanced" right in the name, main character energy fr fr. ๐
glNamedRenderbufferStorageMultisampleCoverageEXT
glNamedRenderbufferStorageMultisampleCoverageEXT($renderbuffer, $coverageSamples, $colorSamples, $internalformat, $width, $height);
Exported under tag :GL_EXT_direct_state_access. ๐ฆ
glNamedRenderbufferStorageMultisampleEXT
glNamedRenderbufferStorageMultisampleEXT($renderbuffer, $samples, $internalformat, $width, $height);
Exported under tag :GL_EXT_direct_state_access. ๐
glNamedStringARB
glNamedStringARB($type, $namelen, $name, $stringlen, $string);
Exported under tag :GL_ARB_shading_language_include. ๐
glNewBufferRegion
$retval = glNewBufferRegion($region);
Exported under tag :GL_KTX_buffer_region. ๐ โ it hands you back a $retval, so catch it. โจ
glNewList
glNewList($list, $mode);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glNewList.xml> โ lowkey a legacy baddie at this point, ngl. ๐ญ
glNewObjectBufferATI
$retval = glNewObjectBufferATI_c($size, $pointer, $usage);
Exported under tag :GL_ATI_vertex_array_object. ๐
โ returns a $retval, don't lose it bestie. ๐
glNonlinLightfvSGIX
glNonlinLightfvSGIX_c($light, $pname, $terms, $params);
Exported under tag :GL_SGIX_nonlinear_lighting_pervertex. ๐ธ โ "Nonlin" cutie, nonlinear lighting said shorter. ๐ฆ
glNonlinMaterialfvSGIX
glNonlinMaterialfvSGIX_c($face, $pname, $terms, $params);
Exported under tag :GL_SGIX_nonlinear_lighting_pervertex. ๐
glNormal3b
glNormal3b($nx, $ny, $nz);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3bv
glNormal3bv_c($v);
glNormal3bv_p(@v);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3d
glNormal3d($nx, $ny, $nz);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3dv
glNormal3dv_c($v);
glNormal3dv_p(@v);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3f
glNormal3f($nx, $ny, $nz);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3fVertex3fSUN
glNormal3fVertex3fSUN($nx, $ny, $nz, $x, $y, $z);
Exported under tag :GL_SUN_vertex. โจ โ one call, normal and vertex, it's giving multitask queen. ๐
glNormal3fVertex3fvSUN
glNormal3fVertex3fvSUN_c($n, $v);
glNormal3fVertex3fvSUN_p(\@n, \@v);
Exported under tag :GL_SUN_vertex. ๐ธ โ note the _p version wants you to pass refs, so it's \@n and \@v. Respect the backslash bestie, it's doing important work. ๐
glNormal3fv
glNormal3fv_c($v);
glNormal3fv_p(@v);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3hNV
glNormal3hNV($nx, $ny, $nz);
Exported under tag :GL_NV_half_float. ๐ฆ โ the h is half-float, an NV signature move. โจ
glNormal3hvNV
glNormal3hvNV_c($v);
glNormal3hvNV_p(@v);
Exported under tag :GL_NV_half_float. ๐
glNormal3i
glNormal3i($nx, $ny, $nz);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3iv
glNormal3iv_c($v);
glNormal3iv_p(@v);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3s
glNormal3s($nx, $ny, $nz);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3sv
glNormal3sv_c($v);
glNormal3sv_p(@v);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glNormal3x
glNormal3x($nx, $ny, $nz);
Exported under tag :GL_REGAL_ES1_0_compatibility. ๐
glNormalFormatNV
glNormalFormatNV($type, $stride);
Exported under tag :GL_NV_vertex_buffer_unified_memory. ๐ธ
glNormalP3ui
glNormalP3ui($type, $coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. โจ โ that tag name has me feral, 2_10_10_10 is so specific and so iconic. ๐
glNormalP3uiv
glNormalP3uiv_c($type, $coords);
glNormalP3uiv_p($type, @coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. ๐
glNormalPointer
glNormalPointer_c($type, $stride, $pointer);
Exported under tag :GL_VERSION_1_1.
๐จ Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glNormalPointer.xml> ๐
glNormalPointerEXT
glNormalPointerEXT_c($type, $stride, $count, $pointer);
Exported under tag :GL_EXT_vertex_array. ๐ฆ
glNormalPointerListIBM
glNormalPointerListIBM_c($type, $stride, $pointer, $ptrstride);
Exported under tag :GL_IBM_vertex_array_lists. ๐ โ double stride situation: $stride and $ptrstride. Not a typo, it's real, respect it. ๐
glNormalPointervINTEL
glNormalPointervINTEL_c($type, $pointer);
Exported under tag :GL_INTEL_parallel_arrays. ๐
glNormalStream3bATI
glNormalStream3bATI($stream, $nx, $ny, $nz);
Exported under tag :GL_ATI_vertex_streams. ๐ธ
glNormalStream3bvATI
glNormalStream3bvATI_c($stream, $coords);
glNormalStream3bvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams. โจ
glNormalStream3dATI
glNormalStream3dATI($stream, $nx, $ny, $nz);
Exported under tag :GL_ATI_vertex_streams. ๐ฆ
glNormalStream3dvATI
glNormalStream3dvATI_c($stream, $coords);
glNormalStream3dvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams. ๐
glNormalStream3fATI ๐
glNormalStream3fATI($stream, $nx, $ny, $nz);
Exported under tag :GL_ATI_vertex_streams.
glNormalStream3fvATI โจ
glNormalStream3fvATI_c($stream, $coords);
glNormalStream3fvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
glNormalStream3iATI ๐
glNormalStream3iATI($stream, $nx, $ny, $nz);
Exported under tag :GL_ATI_vertex_streams.
glNormalStream3ivATI ๐ฆ
glNormalStream3ivATI_c($stream, $coords);
glNormalStream3ivATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
glNormalStream3sATI ๐
glNormalStream3sATI($stream, $nx, $ny, $nz);
Exported under tag :GL_ATI_vertex_streams.
glNormalStream3svATI ๐ธ
glNormalStream3svATI_c($stream, $coords);
glNormalStream3svATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
glObjectLabel ๐ท๏ธ
glObjectLabel($identifier, $name, $length, $label);
glObjectLabelKHR($identifier, $name, $length, $label);
Exported under tag :GL_KHR_debug.
glObjectPtrLabel ๐ซถ
glObjectPtrLabel_c($ptr, $length, $label);
glObjectPtrLabelKHR_c($ptr, $length, $label);
Exported under tag :GL_KHR_debug.
glObjectPurgeableAPPLE ๐
$retval = glObjectPurgeableAPPLE($objectType, $name, $option);
Exported under tag :GL_APPLE_object_purgeable.
glObjectUnpurgeableAPPLE ๐
$retval = glObjectUnpurgeableAPPLE($objectType, $name, $option);
Exported under tag :GL_APPLE_object_purgeable.
glOrtho ๐
glOrtho($left, $right, $bottom, $top, $zNear, $zFar);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glOrtho.xml>
glOrthof ๐
glOrthof($left, $right, $bottom, $top, $zNear, $zFar);
Exported under tag :GL_REGAL_ES1_0_compatibility.
glOrthofOES ๐
glOrthofOES($l, $r, $b, $t, $n, $f);
Exported under tag :GL_OES_single_precision.
glOrthox ๐ข
glOrthox($left, $right, $bottom, $top, $zNear, $zFar);
Exported under tag :GL_REGAL_ES1_0_compatibility.
glPNTrianglesfATI ๐บ
glPNTrianglesfATI($pname, $param);
Exported under tag :GL_ATI_pn_triangles.
glPNTrianglesiATI ๐ป
glPNTrianglesiATI($pname, $param);
Exported under tag :GL_ATI_pn_triangles.
glPassTexCoordATI ๐จ
glPassTexCoordATI($dst, $coord, $swizzle);
Exported under tag :GL_ATI_fragment_shader.
glPassThrough ๐ช
glPassThrough($token);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPassThrough.xml>
glPatchParameterfv ๐งฉ
glPatchParameterfv_c($pname, $values);
glPatchParameterfv_p($pname, @values);
Exported under tag :GL_ARB_tessellation_shader.
glPatchParameteri ๐งฎ
glPatchParameteri($pname, $value);
glPatchParameteriEXT($pname, $value);
Exported under tag :GL_ARB_tessellation_shader.
glPathColorGenNV ๐
glPathColorGenNV_c($color, $genMode, $colorFormat, $coeffs);
Exported under tag :GL_NV_path_rendering.
glPathCommandsNV ๐ค๏ธ
glPathCommandsNV_c($path, $numCommands, $commands, $numCoords, $coordType, $coords);
Exported under tag :GL_NV_path_rendering.
glPathCoordsNV ๐
glPathCoordsNV_c($path, $numCoords, $coordType, $coords);
Exported under tag :GL_NV_path_rendering.
glPathCoverDepthFuncNV ๐ณ๏ธ
glPathCoverDepthFuncNV($func);
Exported under tag :GL_NV_path_rendering.
glPathDashArrayNV โ
glPathDashArrayNV_c($path, $dashCount, $dashArray);
glPathDashArrayNV_p($path, @dashArray);
Exported under tag :GL_NV_path_rendering.
glPathFogGenNV ๐ซ๏ธ
glPathFogGenNV($genMode);
Exported under tag :GL_NV_path_rendering.
glPathGlyphIndexArrayNV ๐ค
$retval = glPathGlyphIndexArrayNV_c($firstPathName, $fontTarget, $fontName, $fontStyle, $firstGlyphIndex, $numGlyphs, $pathParameterTemplate, $emScale);
Exported under tag :GL_NV_path_rendering.
glPathGlyphIndexRangeNV ๐
$retval = glPathGlyphIndexRangeNV_c($fontTarget, $fontName, $fontStyle, $pathParameterTemplate, $emScale, $baseAndCount);
($retval, \@baseAndCount) = glPathGlyphIndexRangeNV_p($fontTarget, $fontName, $fontStyle, $pathParameterTemplate, $emScale);
Exported under tag :GL_NV_path_rendering.
glPathGlyphRangeNV ๐
glPathGlyphRangeNV_c($firstPathName, $fontTarget, $fontName, $fontStyle, $firstGlyph, $numGlyphs, $handleMissingGlyphs, $pathParameterTemplate, $emScale);
Exported under tag :GL_NV_path_rendering.
glPathGlyphsNV ๐ ฐ๏ธ
glPathGlyphsNV_c($firstPathName, $fontTarget, $fontName, $fontStyle, $numGlyphs, $type, $charcodes, $handleMissingGlyphs, $pathParameterTemplate, $emScale);
Exported under tag :GL_NV_path_rendering.
glPathMemoryGlyphIndexArrayNV ๐พ
$retval = glPathMemoryGlyphIndexArrayNV_c($firstPathName, $fontTarget, $fontSize, $fontData, $faceIndex, $firstGlyphIndex, $numGlyphs, $pathParameterTemplate, $emScale);
Exported under tag :GL_NV_path_rendering.
glPathParameterfNV โ๏ธ
glPathParameterfNV($path, $pname, $value);
Exported under tag :GL_NV_path_rendering.
glPathParameterfvNV โ๏ธโจ
glPathParameterfvNV_c($path, $pname, $value);
Exported under tag :GL_NV_path_rendering.
glPathParameteriNV ๐ ๏ธ
glPathParameteriNV($path, $pname, $value);
Exported under tag :GL_NV_path_rendering.
glPathParameterivNV ๐ ๏ธโจ
glPathParameterivNV_c($path, $pname, $value);
Exported under tag :GL_NV_path_rendering.
glPathStencilDepthOffsetNV ๐
glPathStencilDepthOffsetNV($factor, $units);
Exported under tag :GL_NV_path_rendering.
glPathStencilFuncNV ๐งฑ
glPathStencilFuncNV($func, $ref, $mask);
Exported under tag :GL_NV_path_rendering.
glPathStringNV ๐ก
glPathStringNV_c($path, $format, $length, $pathString);
Exported under tag :GL_NV_path_rendering.
glPathSubCommandsNV โ๏ธ
glPathSubCommandsNV_c($path, $commandStart, $commandsToDelete, $numCommands, $commands, $numCoords, $coordType, $coords);
Exported under tag :GL_NV_path_rendering.
glPathSubCoordsNV โ๏ธ๐
glPathSubCoordsNV_c($path, $coordStart, $numCoords, $coordType, $coords);
Exported under tag :GL_NV_path_rendering.
glPathTexGenNV ๐งต
glPathTexGenNV_c($texCoordSet, $genMode, $components, $coeffs);
Exported under tag :GL_NV_path_rendering.
glPauseTransformFeedback โธ๏ธ
glPauseTransformFeedback();
glPauseTransformFeedbackNV();
Exported under tag :GL_ARB_transform_feedback2.
glPixelDataRangeNV ๐๏ธ
glPixelDataRangeNV_c($target, $length, $pointer);
Exported under tag :GL_NV_pixel_data_range.
glPixelMapfv ๐บ๏ธ
glPixelMapfv_c($map, $mapsize, $values);
glPixelMapfv_p($map, @values);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPixelMapfv.xml>
glPixelMapuiv ๐บ๏ธ๐ข
glPixelMapuiv_c($map, $mapsize, $values);
glPixelMapuiv_p($map, @values);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPixelMapuiv.xml>
glPixelMapusv ๐บ๏ธ๐
glPixelMapusv_c($map, $mapsize, $values);
glPixelMapusv_p($map, @values);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPixelMapusv.xml>
glPixelStoref ๐ฆ
glPixelStoref($pname, $param);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPixelStoref.xhtml>
glPixelStorei ๐ฆ๐ข
glPixelStorei($pname, $param);
Exported under tag :GL_VERSION_1_1. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPixelStorei.xhtml>
glPixelTexGenSGIX ๐
glPixelTexGenSGIX($mode);
Exported under tag :GL_SGIX_pixel_texture.
glPixelTransferf ๐
glPixelTransferf($pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPixelTransferf.xml>
glPixelTransferi ๐๐ข
glPixelTransferi($pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPixelTransferi.xml>
glPixelTransformParameterfEXT ๐๏ธ
glPixelTransformParameterfEXT($target, $pname, $param);
Exported under tag :GL_EXT_pixel_transform.
glPixelTransformParameterfSGI ๐๏ธ๐ธ
glPixelTransformParameterfSGI($target, $pname, $param);
Exported under tag :GL_SGI_fft.
glPixelTransformParameterfvEXT ๐๏ธโจ
glPixelTransformParameterfvEXT_c($target, $pname, $params);
glPixelTransformParameterfvEXT_p($target, $pname, @params);
Exported under tag :GL_EXT_pixel_transform.
glPixelTransformParameterfvSGI ๐๏ธ๐ธโจ
glPixelTransformParameterfvSGI_c($target, $pname, $params);
Exported under tag :GL_SGI_fft.
glPixelTransformParameteriEXT ๐๏ธ
glPixelTransformParameteriEXT($target, $pname, $param);
Exported under tag :GL_EXT_pixel_transform.
glPixelTransformParameteriSGI ๐๏ธ๐ธ
glPixelTransformParameteriSGI($target, $pname, $param);
Exported under tag :GL_SGI_fft.
glPixelTransformParameterivEXT ๐๏ธโจ
glPixelTransformParameterivEXT_c($target, $pname, $params);
glPixelTransformParameterivEXT_p($target, $pname, @params);
Exported under tag :GL_EXT_pixel_transform.
glPixelTransformParameterivSGI ๐๏ธ๐ธโจ
glPixelTransformParameterivSGI_c($target, $pname, $params);
Exported under tag :GL_SGI_fft.
glPixelTransformSGI ๐ช
glPixelTransformSGI($target);
Exported under tag :GL_SGI_fft.
glPixelZoom ๐
glPixelZoom($xfactor, $yfactor);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPixelZoom.xml>
glPointAlongPathNV ๐พ
$retval = glPointAlongPathNV_c($path, $startSegment, $numSegments, $distance, $x, $y, $tangentX, $tangentY);
($retval, $x, $y, $tangentX, $tangentY) = glPointAlongPathNV_p($path, $startSegment, $numSegments, $distance);
Exported under tag :GL_NV_path_rendering.
glPointParameterf ๐ฏ
glPointParameterf($pname, $param);
glPointParameterfARB($pname, $param);
glPointParameterfEXT($pname, $param);
glPointParameterfSGIS($pname, $param);
Exported under tag :GL_VERSION_1_4. See <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPointParameterf.xhtml>
glPointParameterfv ๐ฏโจ
glPointParameterfv_c($pname, $params);
glPointParameterfvARB_c($pname, $params);
glPointParameterfvEXT_c($pname, $params);
glPointParameterfvSGIS_c($pname, $params);
glPointParameterfv_p($pname, @params);
glPointParameterfvARB_p($pname, @params);
glPointParameterfvEXT_p($pname, @params);
glPointParameterfvSGIS_p($pname, @params);
๐ซ okay so this one is exported under the tag :GL_VERSION_1_4 โ and if you wanna see the whole lore drop, it's at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPointParameterfv.xhtml ๐ซถ
๐ glPointParameteri ๐
glPointParameteri($pname, $param);
glPointParameteriNV($pname, $param);
Exported under the tag :GL_VERSION_1_4 ๐
and yeah, the official receipts are at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPointParameteri.xhtml โจ
๐ฆ glPointParameteriv ๐ฆ
glPointParameteriv_c($pname, $params);
glPointParameterivNV_c($pname, $params);
glPointParameteriv_p($pname, @params);
glPointParameterivNV_p($pname, @params);
Exported under the tag :GL_VERSION_1_4 ๐ธ and the deep dive lives at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPointParameteriv.xhtml ๐
โญ glPointParameterx โญ
glPointParameterx($pname, $param);
Exported under the tag :GL_REGAL_ES1_1_compatibility ๐
๐ glPointParameterxv ๐
glPointParameterxv_c($pname, $params);
glPointParameterxv_p($pname, @params);
Exported under the tag :GL_REGAL_ES1_1_compatibility โจ
๐ glPointSize ๐
glPointSize($size);
Exported under the tag :GL_VERSION_1_1 โ and bestie, the full manual is at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPointSize.xhtml ๐ซถ
๐ glPointSizePointerOES ๐
glPointSizePointerOES_c($type, $stride, $pointer);
Exported under the tag :GL_REGAL_ES1_1_compatibility ๐
๐ง glPointSizex ๐ง
glPointSizex($size);
Exported under the tag :GL_REGAL_ES1_0_compatibility ๐
๐ glPollAsyncSGIX ๐
$retval = glPollAsyncSGIX_c($markerp);
($retval, $markerp) = glPollAsyncSGIX_p();
Exported under the tag :GL_SGIX_async โจ (also the two forms are different โ one hands back just the $retval, the other gives you the $retval and $markerp, so pick your fighter ๐)
๐ glPolygonMode ๐
glPolygonMode($face, $mode);
glPolygonModeNV($face, $mode);
Exported under the tag :GL_VERSION_1_1 ๐ธ and more at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPolygonMode.xhtml ๐
๐ฅ glPolygonOffset ๐ฅ
glPolygonOffset($factor, $units);
Exported under the tag :GL_VERSION_1_1 โ receipts at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPolygonOffset.xhtml ๐ซถ
๐ glPolygonOffsetClamp ๐
glPolygonOffsetClamp($factor, $units, $clamp);
glPolygonOffsetClampEXT($factor, $units, $clamp);
Exported under the tag :GL_ARB_polygon_offset_clamp โจ
๐ธ glPolygonOffsetEXT ๐ธ
glPolygonOffsetEXT($factor, $bias);
Exported under the tag :GL_EXT_polygon_offset ๐
๐ฆ glPolygonOffsetx ๐ฆ
glPolygonOffsetx($factor, $units);
Exported under the tag :GL_REGAL_ES1_0_compatibility ๐
โญ glPolygonStipple โญ
glPolygonStipple($mask);
Exported under the tag :GL_VERSION_1_1 ๐ โ but heads up, this one is not available in a 'future-compatible' profile because it got removed in 3.2 ๐ญ Full details at https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPolygonStipple.xml ๐
๐
glPopAttrib ๐
glPopAttrib();
Exported under the tag :GL_VERSION_1_1 โจ and again โ not available in a 'future-compatible' profile, removed in 3.2 ๐ The lore: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPopAttrib.xml ๐ซถ
๐ glPopClientAttrib ๐
glPopClientAttrib();
Exported under the tag :GL_VERSION_1_1 ๐ธ โ not available in a 'future-compatible' profile (removed in 3.2, rip ๐ญ). More at https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPopClientAttrib.xml ๐
๐ glPopDebugGroup ๐
glPopDebugGroup();
glPopDebugGroupKHR();
Exported under the tag :GL_KHR_debug ๐
๐ง glPopGroupMarkerEXT ๐ง
glPopGroupMarkerEXT();
Exported under the tag :GL_EXT_debug_marker ๐
๐ฅ glPopMatrix ๐ฅ
glPopMatrix();
Exported under the tag :GL_VERSION_1_1 โ and yeah, not available in a 'future-compatible' profile, because removed in 3.2 โจ See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPopMatrix.xml ๐
๐ glPopName ๐
glPopName();
Exported under the tag :GL_VERSION_1_1 ๐ โ not available in a 'future-compatible' profile, removed in 3.2 ๐ซถ Details at https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPopName.xml ๐
๐ glPresentFrameDualFillNV ๐
glPresentFrameDualFillNV($video_slot, $minPresentTime, $beginPresentTimeId, $presentDurationId, $type, $target0, $fill0, $target1, $fill1, $target2, $fill2, $target3, $fill3);
Exported under the tag :GL_NV_present_video ๐
(yes, that's a lot of arguments โ she's high maintenance and we respect it ๐)
๐ฆ glPresentFrameKeyedNV ๐ฆ
glPresentFrameKeyedNV($video_slot, $minPresentTime, $beginPresentTimeId, $presentDurationId, $type, $target0, $fill0, $key0, $target1, $fill1, $key1);
Exported under the tag :GL_NV_present_video โจ
๐ glPrimitiveBoundingBoxARB ๐
glPrimitiveBoundingBoxARB($minX, $minY, $minZ, $minW, $maxX, $maxY, $maxZ, $maxW);
glPrimitiveBoundingBox($minX, $minY, $minZ, $minW, $maxX, $maxY, $maxZ, $maxW);
glPrimitiveBoundingBoxEXT($minX, $minY, $minZ, $minW, $maxX, $maxY, $maxZ, $maxW);
Exported under the tag :GL_ARB_ES3_2_compatibility ๐
โญ glPrimitiveRestartIndex โญ
glPrimitiveRestartIndex($buffer);
Exported under the tag :GL_VERSION_3_1 ๐ โ full page at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glPrimitiveRestartIndex.xhtml ๐ซถ
๐ glPrimitiveRestartIndexNV ๐
glPrimitiveRestartIndexNV($index);
Exported under the tag :GL_NV_primitive_restart ๐ธ
๐ glPrimitiveRestartNV ๐
glPrimitiveRestartNV();
Exported under the tag :GL_NV_primitive_restart โจ
๐
glPrioritizeTextures ๐
glPrioritizeTextures_c($n, $textures, $priorities);
glPrioritizeTexturesEXT_c($n, $textures, $priorities);
glPrioritizeTextures_p(\@textures, \@priorities);
glPrioritizeTexturesEXT_p(\@textures, \@priorities);
Exported under the tag :GL_VERSION_1_1 ๐ฅ โ and major caveat, not available in a 'future-compatible' profile since it was removed in 3.2 ๐ญ See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPrioritizeTextures.xml ๐
๐ง glPrioritizeVertexArraysSGIX ๐ง
glPrioritizeVertexArraysSGIX_c($n, $arrays, $priorities);
Exported under the tag :GL_SGIX_vertex_array_object ๐ฆ
๐ glProgramBinary ๐
glProgramBinary_c($program, $binaryFormat, $binary, $length);
Exported under the tag :GL_ARB_get_program_binary โจ
๐ glProgramBinaryOES ๐
glProgramBinaryOES_c($program, $binaryFormat, $binary, $length);
Exported under the tag :GL_OES_get_program_binary ๐
๐ glProgramBufferParametersIivNV ๐
glProgramBufferParametersIivNV_c($target, $bindingIndex, $wordIndex, $count, $params);
glProgramBufferParametersIivNV_p($target, $bindingIndex, $wordIndex, @params);
Exported under the tag :GL_NV_parameter_buffer_object ๐ธ
๐ glProgramBufferParametersIuivNV ๐
glProgramBufferParametersIuivNV_c($target, $bindingIndex, $wordIndex, $count, $params);
glProgramBufferParametersIuivNV_p($target, $bindingIndex, $wordIndex, @params);
Exported under the tag :GL_NV_parameter_buffer_object ๐
โญ glProgramBufferParametersfvNV โญ
glProgramBufferParametersfvNV_c($target, $bindingIndex, $wordIndex, $count, $params);
glProgramBufferParametersfvNV_p($target, $bindingIndex, $wordIndex, @params);
Exported under the tag :GL_NV_parameter_buffer_object ๐ซถ
๐ฆ glProgramEnvParameter4dARB ๐ฆ
glProgramEnvParameter4dARB($target, $index, $x, $y, $z, $w);
Exported under the tag :GL_ARB_vertex_program โจ
๐ glProgramEnvParameter4dvARB ๐
glProgramEnvParameter4dvARB_c($target, $index, $params);
glProgramEnvParameter4dvARB_p($target, $index, @params);
Exported under the tag :GL_ARB_vertex_program ๐
๐ glProgramEnvParameter4fARB ๐
glProgramEnvParameter4fARB($target, $index, $x, $y, $z, $w);
Exported under the tag :GL_ARB_vertex_program ๐ธ
๐ฅ glProgramEnvParameter4fvARB ๐ฅ
glProgramEnvParameter4fvARB_c($target, $index, $params);
glProgramEnvParameter4fvARB_p($target, $index, @params);
Exported under the tag :GL_ARB_vertex_program ๐
๐ง glProgramEnvParameterI4iNV ๐ง
glProgramEnvParameterI4iNV($target, $index, $x, $y, $z, $w);
Exported under the tag :GL_NV_gpu_program4 ๐
๐ glProgramEnvParameterI4ivNV ๐
glProgramEnvParameterI4ivNV_c($target, $index, $params);
glProgramEnvParameterI4ivNV_p($target, $index, @params);
Exported under the tag :GL_NV_gpu_program4 โจ
๐ glProgramEnvParameterI4uiNV ๐
glProgramEnvParameterI4uiNV($target, $index, $x, $y, $z, $w);
Exported under the tag :GL_NV_gpu_program4 ๐
๐ glProgramEnvParameterI4uivNV ๐
glProgramEnvParameterI4uivNV_c($target, $index, $params);
glProgramEnvParameterI4uivNV_p($target, $index, @params);
Exported under the tag :GL_NV_gpu_program4 ๐ธ
๐ glProgramEnvParameters4fvEXT ๐
glProgramEnvParameters4fvEXT_c($target, $index, $count, $params);
glProgramEnvParameters4fvEXT_p($target, $index, $count, @params);
Exported under the tag :GL_EXT_gpu_program_parameters ๐ซถ
โญ glProgramEnvParametersI4ivNV โญ
glProgramEnvParametersI4ivNV_c($target, $index, $count, $params);
glProgramEnvParametersI4ivNV_p($target, $index, $count, @params);
Exported under the tag :GL_NV_gpu_program4 ๐
๐ฆ glProgramEnvParametersI4uivNV ๐ฆ
glProgramEnvParametersI4uivNV_c($target, $index, $count, $params);
glProgramEnvParametersI4uivNV_p($target, $index, $count, @params);
Exported under the tag :GL_NV_gpu_program4 โจ
๐ glProgramLocalParameter4dARB ๐
glProgramLocalParameter4dARB($target, $index, $x, $y, $z, $w);
Exported under the tag :GL_ARB_vertex_program ๐
๐ glProgramLocalParameter4dvARB ๐
glProgramLocalParameter4dvARB_c($target, $index, $params);
glProgramLocalParameter4dvARB_p($target, $index, @params);
Exported under the tag :GL_ARB_vertex_program ๐ธ
๐ฅ glProgramLocalParameter4fARB ๐ฅ
glProgramLocalParameter4fARB($target, $index, $x, $y, $z, $w);
Exported under the tag :GL_ARB_vertex_program ๐
๐ง glProgramLocalParameter4fvARB ๐ง
glProgramLocalParameter4fvARB_c($target, $index, $params);
glProgramLocalParameter4fvARB_p($target, $index, @params);
Exported under the tag :GL_ARB_vertex_program ๐
๐ glProgramLocalParameterI4iNV ๐
glProgramLocalParameterI4iNV($target, $index, $x, $y, $z, $w);
Exported under the tag :GL_NV_gpu_program4 ๐
๐ glProgramLocalParameterI4ivNV ๐
glProgramLocalParameterI4ivNV_c($target, $index, $params);
glProgramLocalParameterI4ivNV_p($target, $index, @params);
Exported under the tag :GL_NV_gpu_program4 ๐ซถ
๐ glProgramLocalParameterI4uiNV ๐
glProgramLocalParameterI4uiNV($target, $index, $x, $y, $z, $w);
Exported under the tag :GL_NV_gpu_program4 โจ
๐ glProgramLocalParameterI4uivNV ๐
glProgramLocalParameterI4uivNV_c($target, $index, $params);
glProgramLocalParameterI4uivNV_p($target, $index, @params);
Exported under the tag :GL_NV_gpu_program4 ๐
โญ glProgramLocalParameters4fvEXT โญ
glProgramLocalParameters4fvEXT_c($target, $index, $count, $params);
glProgramLocalParameters4fvEXT_p($target, $index, $count, @params);
Exported under the tag :GL_EXT_gpu_program_parameters ๐ธ
๐ฆ glProgramLocalParametersI4ivNV ๐ฆ
glProgramLocalParametersI4ivNV_c($target, $index, $count, $params);
glProgramLocalParametersI4ivNV_p($target, $index, $count, @params);
Exported under the tag :GL_NV_gpu_program4 ๐
๐ glProgramLocalParametersI4uivNV ๐
glProgramLocalParametersI4uivNV_c($target, $index, $count, $params);
glProgramLocalParametersI4uivNV_p($target, $index, $count, @params);
Exported under the tag :GL_NV_gpu_program4 ๐
๐ glProgramNamedParameter4dNV ๐
glProgramNamedParameter4dNV($id, $len, $name, $x, $y, $z, $w);
Exported under the tag :GL_NV_fragment_program ๐
๐ฅ glProgramNamedParameter4dvNV ๐ฅ
glProgramNamedParameter4dvNV_c($id, $len, $name, $v);
glProgramNamedParameter4dvNV_p($id, $len, $name, @v);
Exported under the tag :GL_NV_fragment_program โจ
๐ง glProgramNamedParameter4fNV ๐ง
glProgramNamedParameter4fNV($id, $len, $name, $x, $y, $z, $w);
glProgramNamedParameter4fvNV ๐ฆ
The float-vector flavor of the named-parameter setter for fragment programs, bestie. Both the _c (pass it a packed array ref) and _p (just splat your values) versions are right here.
glProgramNamedParameter4fvNV_c($id, $len, $name, $v);
glProgramNamedParameter4fvNV_p($id, $len, $name, @v);
Exported under tag :GL_NV_fragment_program. โจ
glProgramParameter4dNV ๐
Four doubles go in, program parameter comes out. Classic $x, $y, $z, $w situation, no packing involved.
glProgramParameter4dNV($target, $index, $x, $y, $z, $w);
Exported under tag :GL_NV_vertex_program.
glProgramParameter4dvNV ๐
Same energy as above but for doubles in a list โ _c wants a single $v ref, _p wants you to just hand over the values one by one.
glProgramParameter4dvNV_c($target, $index, $v);
glProgramParameter4dvNV_p($target, $index, @v);
Exported under tag :GL_NV_vertex_program.
glProgramParameter4fNV ๐ธ
Floats this time, but the vibe is identical: $target, $index, and the whole $x, $y, $z, $w squad. ๐
glProgramParameter4fNV($target, $index, $x, $y, $z, $w);
Exported under tag :GL_NV_vertex_program.
glProgramParameter4fvNV ๐ง
The float-vector sibling. _c takes a $v ref, _p takes @v and doesn't need you to build an array first. Lowkey convenient.
glProgramParameter4fvNV_c($target, $index, $v);
glProgramParameter4fvNV_p($target, $index, @v);
Exported under tag :GL_NV_vertex_program.
glProgramParameteri ๐
The integer-era one, and it comes with ARB and EXT aliases because of course it does. Same three args, three names, one function.
glProgramParameteri($program, $pname, $value);
glProgramParameteriARB($program, $pname, $value);
glProgramParameteriEXT($program, $pname, $value);
Exported under tag :GL_ARB_get_program_binary. โจ
glProgramParameters4dvNV ๐
Plural! Now there's a $count so you're loading a whole batch of parameter quadruples at once. _c takes the ref, _p takes the flat @v.
glProgramParameters4dvNV_c($target, $index, $count, $v);
glProgramParameters4dvNV_p($target, $index, $count, @v);
Exported under tag :GL_NV_vertex_program.
glProgramParameters4fvNV ๐ฅ
Same batch energy, floats edition. Note that $count in there โ it's not optional, bestie, it's how many you're sending.
glProgramParameters4fvNV_c($target, $index, $count, $v);
glProgramParameters4fvNV_p($target, $index, $count, @v);
Exported under tag :GL_NV_vertex_program.
glProgramPathFragmentInputGenNV ๐
Only the _c form exists here, so you're passing a $coeffs ref, periodt. Five args: $program, $location, $genMode, $components, $coeffs.
glProgramPathFragmentInputGenNV_c($program, $location, $genMode, $components, $coeffs);
Exported under tag :GL_NV_path_rendering.
glProgramStringARB โญ
The string one, and it's _c only โ you hand over a $string ref alongside $target, $format, and $len.
glProgramStringARB_c($target, $format, $len, $string);
Exported under tag :GL_ARB_vertex_program.
glProgramUniform1d ๐
One double, one uniform, one $location. Simple as that.
glProgramUniform1d($program, $location, $x);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform1dv ๐ธ
Vector version of the double setter. Heads up: the _p form here takes @value without a $count, while _c takes $count and $value. Yes, they differ, and yes, you have to remember that.
glProgramUniform1dv_c($program, $location, $count, $value);
glProgramUniform1dv_p($program, $location, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform1f ๐
Single float, EXT alias included. Not me pointing out how many of these there are gonna beโฆ it's a lot. ๐
glProgramUniform1f($program, $location, $x);
glProgramUniform1fEXT($program, $location, $x);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform1fv โจ
Float vector, and this one has four entry points โ _c, EXT_c, _p, EXT_p. Both the plain and EXT names, both the ref and the splat. Collect them all, bestie.
glProgramUniform1fv_c($program, $location, $count, $value);
glProgramUniform1fvEXT_c($program, $location, $count, $value);
glProgramUniform1fv_p($program, $location, @value);
glProgramUniform1fvEXT_p($program, $location, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform1i ๐ฆ
Single int, plain name plus the EXT twin. Same three args in the same order.
glProgramUniform1i($program, $location, $x);
glProgramUniform1iEXT($program, $location, $x);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform1i64ARB ๐ฅ
The 64-bit int era has entered the chat. One $x, and it's an i64, and the tag is a whole different extension โ :GL_ARB_gpu_shader_int64.
glProgramUniform1i64ARB($program, $location, $x);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform1i64NV ๐
Basically the ARB one but wearing NV colors. Same signature, different tag.
glProgramUniform1i64NV($program, $location, $x);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform1i64vARB ๐ง
Vectorified 64-bit ints, ARB edition. _c gets $count + $value, _p gets @value.
glProgramUniform1i64vARB_c($program, $location, $count, $value);
glProgramUniform1i64vARB_p($program, $location, @value);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform1i64vNV ๐
The NV mirror image of the line above. Signature-identical, tag different, iykyk.
glProgramUniform1i64vNV_c($program, $location, $count, $value);
glProgramUniform1i64vNV_p($program, $location, @value);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform1iv ๐
Int vector, four entry points again โ plain and EXT, _c and _p.
glProgramUniform1iv_c($program, $location, $count, $value);
glProgramUniform1ivEXT_c($program, $location, $count, $value);
glProgramUniform1iv_p($program, $location, @value);
glProgramUniform1ivEXT_p($program, $location, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform1ui ๐
Unsigned int, single value, plain + EXT. The ui glow-up. โจ
glProgramUniform1ui($program, $location, $x);
glProgramUniform1uiEXT($program, $location, $x);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform1ui64ARB ๐
Unsigned 64-bit single int, ARB flavor.
glProgramUniform1ui64ARB($program, $location, $x);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform1ui64NV ๐ธ
Unsigned 64-bit single int, NV flavor. Same shape, same args, different house.
glProgramUniform1ui64NV($program, $location, $x);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform1ui64vARB ๐ฆ
Unsigned 64-bit vectors, ARB. _c takes $count and $value; _p takes @value.
glProgramUniform1ui64vARB_c($program, $location, $count, $value);
glProgramUniform1ui64vARB_p($program, $location, @value);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform1ui64vNV ๐ฅ
And the NV take on unsigned 64-bit vectors. Identical signature shape, guaranteed.
glProgramUniform1ui64vNV_c($program, $location, $count, $value);
glProgramUniform1ui64vNV_p($program, $location, @value);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform1uiv ๐
Unsigned int vectors, four entry points, standard drill: _c, EXT_c, _p, EXT_p.
glProgramUniform1uiv_c($program, $location, $count, $value);
glProgramUniform1uivEXT_c($program, $location, $count, $value);
glProgramUniform1uiv_p($program, $location, @value);
glProgramUniform1uivEXT_p($program, $location, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform2d โญ
Doubles, but a pair of them now โ $x and $y. _c only situation on this one, and it's a single plain name.
glProgramUniform2d($program, $location, $x, $y);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform2dv ๐ง
The double-pair vector form. And bestie, look carefully: the _p version of this one actually does carry a $count โ glProgramUniform2dv_p($program, $location, $count, @value);. That's different from the 1dv up above, so don't get caught slipping.
glProgramUniform2dv_c($program, $location, $count, $value);
glProgramUniform2dv_p($program, $location, $count, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform2f ๐
Two floats, plain name plus EXT. $x and $y, no more, no less.
glProgramUniform2f($program, $location, $x, $y);
glProgramUniform2fEXT($program, $location, $x, $y);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform2fv ๐
Float pairs in vector form, all four entry points, and here the _p versions do take $count alongside @value.
glProgramUniform2fv_c($program, $location, $count, $value);
glProgramUniform2fvEXT_c($program, $location, $count, $value);
glProgramUniform2fv_p($program, $location, $count, @value);
glProgramUniform2fvEXT_p($program, $location, $count, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform2i ๐
Two ints, $x and $y, plain + EXT.
glProgramUniform2i($program, $location, $x, $y);
glProgramUniform2iEXT($program, $location, $x, $y);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform2i64ARB ๐
Two signed 64-bit ints, ARB, $x and $y.
glProgramUniform2i64ARB($program, $location, $x, $y);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform2i64NV ๐ฆ
Two signed 64-bit ints, NV, $x and $y. Spot the pattern yet?
glProgramUniform2i64NV($program, $location, $x, $y);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform2i64vARB ๐ธ
Signed 64-bit int pairs, vectorized, ARB. _c gives $count + $value, _p gives $count + @value.
glProgramUniform2i64vARB_c($program, $location, $count, $value);
glProgramUniform2i64vARB_p($program, $location, $count, @value);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform2i64vNV ๐ฅ
And its NV counterpart. Same args, same order, same $count on the _p side.
glProgramUniform2i64vNV_c($program, $location, $count, $value);
glProgramUniform2i64vNV_p($program, $location, $count, @value);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform2iv ๐
Int pairs in vector form, four entry points, $count on both _p variants.
glProgramUniform2iv_c($program, $location, $count, $value);
glProgramUniform2ivEXT_c($program, $location, $count, $value);
glProgramUniform2iv_p($program, $location, $count, @value);
glProgramUniform2ivEXT_p($program, $location, $count, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform2ui ๐ง
Unsigned int pair โ $x, $y โ plain name and EXT alias doing the same thing.
glProgramUniform2ui($program, $location, $x, $y);
glProgramUniform2uiEXT($program, $location, $x, $y);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform2ui64ARB โญ
Two unsigned 64-bit ints, ARB edition.
glProgramUniform2ui64ARB($program, $location, $x, $y);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform2ui64NV ๐
Two unsigned 64-bit ints, NV edition. You already know the vibes.
glProgramUniform2ui64NV($program, $location, $x, $y);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform2ui64vARB ๐
Unsigned 64-bit int pairs in vector form, ARB. _c โ $count, $value; _p โ $count, @value.
glProgramUniform2ui64vARB_c($program, $location, $count, $value);
glProgramUniform2ui64vARB_p($program, $location, $count, @value);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform2ui64vNV ๐
The NV version of the unsigned 64-bit pair vectors, complete with $count on both sides.
glProgramUniform2ui64vNV_c($program, $location, $count, $value);
glProgramUniform2ui64vNV_p($program, $location, $count, @value);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform2uiv ๐ฆ
Unsigned int pair vectors, all four entry points, both _p forms carrying $count.
glProgramUniform2uiv_c($program, $location, $count, $value);
glProgramUniform2uivEXT_c($program, $location, $count, $value);
glProgramUniform2uiv_p($program, $location, $count, @value);
glProgramUniform2uivEXT_p($program, $location, $count, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform3d โจ
Three doubles now โ $x, $y, $z. Just the plain _c-style name, no aliases here.
glProgramUniform3d($program, $location, $x, $y, $z);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform3dv ๐ฅ
Double triples in vector form. Note that the _p variant here takes @value with no $count, while _c takes $count and $value โ yes, it's inconsistent with the 2dv one up there. That's just how it is, bestie. ๐
glProgramUniform3dv_c($program, $location, $count, $value);
glProgramUniform3dv_p($program, $location, $count, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform3f ๐ธ
Three floats โ $x, $y, $z โ plain name and EXT alias.
glProgramUniform3f($program, $location, $x, $y, $z);
glProgramUniform3fEXT($program, $location, $x, $y, $z);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform3fv ๐
Float triples in vector form, four entry points, $count present on both _p variants.
glProgramUniform3fv_c($program, $location, $count, $value);
glProgramUniform3fvEXT_c($program, $location, $count, $value);
glProgramUniform3fv_p($program, $location, $count, @value);
glProgramUniform3fvEXT_p($program, $location, $count, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform3i ๐ง
Three ints, $x, $y, $z, plain and EXT both present and accounted for.
glProgramUniform3i($program, $location, $x, $y, $z);
glProgramUniform3iEXT($program, $location, $x, $y, $z);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform3i64ARB ๐
Three signed 64-bit ints, ARB.
glProgramUniform3i64ARB($program, $location, $x, $y, $z);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform3i64NV ๐
Three signed 64-bit ints, NV. Same trio, different tag.
glProgramUniform3i64NV($program, $location, $x, $y, $z);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform3i64vARB โญ
Signed 64-bit int triples, vectorized, ARB. _c gets $count + $value, _p gets $count + @value.
glProgramUniform3i64vARB_c($program, $location, $count, $value);
glProgramUniform3i64vARB_p($program, $location, $count, @value);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform3i64vNV ๐
The NV twin of that one, same signature shape, still riding with :GL_NV_gpu_shader5.
glProgramUniform3i64vNV_c($program, $location, $count, $value);
glProgramUniform3i64vNV_p($program, $location, $count, @value);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform3iv ๐
Int triples in vector form โ all four entry points, $count on each _p.
glProgramUniform3iv_c($program, $location, $count, $value);
glProgramUniform3ivEXT_c($program, $location, $count, $value);
glProgramUniform3iv_p($program, $location, $count, @value);
glProgramUniform3ivEXT_p($program, $location, $count, @value);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform3ui ๐ฅ
Unsigned int trio โ $x, $y, $z โ plain and EXT.
glProgramUniform3ui($program, $location, $x, $y, $z);
glProgramUniform3uiEXT($program, $location, $x, $y, $z);
Exported under tag :GL_ARB_separate_shader_objects.
glProgramUniform3ui64ARB ๐ฆ
Three unsigned 64-bit ints, ARB flavor. We're still going, bestie, don't tap out now.
glProgramUniform3ui64ARB($program, $location, $x, $y, $z);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform3ui64NV ๐ธ
Three unsigned 64-bit ints, NV flavor. Identical call shape.
glProgramUniform3ui64NV($program, $location, $x, $y, $z);
Exported under tag :GL_NV_gpu_shader5.
glProgramUniform3ui64vARB โจ
Unsigned 64-bit int triples in vector form, ARB. _c takes $count and $value; _p takes $count and @value.
glProgramUniform3ui64vARB_c($program, $location, $count, $value);
glProgramUniform3ui64vARB_p($program, $location, $count, @value);
Exported under tag :GL_ARB_gpu_shader_int64.
glProgramUniform3ui64vNV
glProgramUniform3ui64vNV_c($program, $location, $count, $value);
glProgramUniform3ui64vNV_p($program, $location, $count, @value);
- Exported under tag
:GL_NV_gpu_shader5
glProgramUniform3uiv
glProgramUniform3uiv_c($program, $location, $count, $value);
glProgramUniform3uivEXT_c($program, $location, $count, $value);
glProgramUniform3uiv_p($program, $location, $count, @value);
glProgramUniform3uivEXT_p($program, $location, $count, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniform4d
glProgramUniform4d($program, $location, $x, $y, $z, $w);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniform4dv
glProgramUniform4dv_c($program, $location, $count, $value);
glProgramUniform4dv_p($program, $location, $count, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniform4f
glProgramUniform4f($program, $location, $x, $y, $z, $w);
glProgramUniform4fEXT($program, $location, $x, $y, $z, $w);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniform4fv
glProgramUniform4fv_c($program, $location, $count, $value);
glProgramUniform4fvEXT_c($program, $location, $count, $value);
glProgramUniform4fv_p($program, $location, $count, @value);
glProgramUniform4fvEXT_p($program, $location, $count, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniform4i
glProgramUniform4i($program, $location, $x, $y, $z, $w);
glProgramUniform4iEXT($program, $location, $x, $y, $z, $w);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniform4i64ARB
glProgramUniform4i64ARB($program, $location, $x, $y, $z, $w);
- Exported under tag
:GL_ARB_gpu_shader_int64
glProgramUniform4i64NV
glProgramUniform4i64NV($program, $location, $x, $y, $z, $w);
- Exported under tag
:GL_NV_gpu_shader5
glProgramUniform4i64vARB
glProgramUniform4i64vARB_c($program, $location, $count, $value);
glProgramUniform4i64vARB_p($program, $location, $count, @value);
- Exported under tag
:GL_ARB_gpu_shader_int64
glProgramUniform4i64vNV
glProgramUniform4i64vNV_c($program, $location, $count, $value);
glProgramUniform4i64vNV_p($program, $location, $count, @value);
- Exported under tag
:GL_NV_gpu_shader5
glProgramUniform4iv
glProgramUniform4iv_c($program, $location, $count, $value);
glProgramUniform4ivEXT_c($program, $location, $count, $value);
glProgramUniform4iv_p($program, $location, $count, @value);
glProgramUniform4ivEXT_p($program, $location, $count, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniform4ui
glProgramUniform4ui($program, $location, $x, $y, $z, $w);
glProgramUniform4uiEXT($program, $location, $x, $y, $z, $w);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniform4ui64ARB
glProgramUniform4ui64ARB($program, $location, $x, $y, $z, $w);
- Exported under tag
:GL_ARB_gpu_shader_int64
glProgramUniform4ui64NV
glProgramUniform4ui64NV($program, $location, $x, $y, $z, $w);
- Exported under tag
:GL_NV_gpu_shader5
glProgramUniform4ui64vARB
glProgramUniform4ui64vARB_c($program, $location, $count, $value);
glProgramUniform4ui64vARB_p($program, $location, $count, @value);
- Exported under tag
:GL_ARB_gpu_shader_int64
glProgramUniform4ui64vNV
glProgramUniform4ui64vNV_c($program, $location, $count, $value);
glProgramUniform4ui64vNV_p($program, $location, $count, @value);
- Exported under tag
:GL_NV_gpu_shader5
glProgramUniform4uiv
glProgramUniform4uiv_c($program, $location, $count, $value);
glProgramUniform4uivEXT_c($program, $location, $count, $value);
glProgramUniform4uiv_p($program, $location, $count, @value);
glProgramUniform4uivEXT_p($program, $location, $count, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformHandleui64ARB
okay the handles are here, everybody stay calm ๐
glProgramUniformHandleui64ARB($program, $location, $value);
glProgramUniformHandleui64IMG($program, $location, $value);
- Exported under tag
:GL_ARB_bindless_texture
glProgramUniformHandleui64NV
glProgramUniformHandleui64NV($program, $location, $value);
- Exported under tag
:GL_NV_bindless_texture
glProgramUniformHandleui64vARB
heads up bestie, the_pversions here are giving no$countโ they just take@valuesstraight up. eyes on the signatures ๐
glProgramUniformHandleui64vARB_c($program, $location, $count, $values);
glProgramUniformHandleui64vIMG_c($program, $location, $count, $values);
glProgramUniformHandleui64vARB_p($program, $location, @values);
glProgramUniformHandleui64vIMG_p($program, $location, @values);
- Exported under tag
:GL_ARB_bindless_texture
glProgramUniformHandleui64vNV
glProgramUniformHandleui64vNV_c($program, $location, $count, $values);
glProgramUniformHandleui64vNV_p($program, $location, @values);
- Exported under tag
:GL_NV_bindless_texture
glProgramUniformMatrix2dv
glProgramUniformMatrix2dv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix2dv_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix2fv
glProgramUniformMatrix2fv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix2fvEXT_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix2fv_p($program, $location, $count, $transpose, @value);
glProgramUniformMatrix2fvEXT_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix2x3dv
glProgramUniformMatrix2x3dv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix2x3dv_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix2x3fv
glProgramUniformMatrix2x3fv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix2x3fvEXT_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix2x3fv_p($program, $location, $count, $transpose, @value);
glProgramUniformMatrix2x3fvEXT_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix2x4dv
glProgramUniformMatrix2x4dv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix2x4dv_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix2x4fv
glProgramUniformMatrix2x4fv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix2x4fvEXT_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix2x4fv_p($program, $location, $count, $transpose, @value);
glProgramUniformMatrix2x4fvEXT_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix3dv
glProgramUniformMatrix3dv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix3dv_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix3fv
glProgramUniformMatrix3fv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix3fvEXT_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix3fv_p($program, $location, $count, $transpose, @value);
glProgramUniformMatrix3fvEXT_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix3x2dv
glProgramUniformMatrix3x2dv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix3x2dv_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix3x2fv
glProgramUniformMatrix3x2fv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix3x2fvEXT_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix3x2fv_p($program, $location, $count, $transpose, @value);
glProgramUniformMatrix3x2fvEXT_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix3x4dv
glProgramUniformMatrix3x4dv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix3x4dv_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix3x4fv
glProgramUniformMatrix3x4fv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix3x4fvEXT_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix3x4fv_p($program, $location, $count, $transpose, @value);
glProgramUniformMatrix3x4fvEXT_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix4dv
glProgramUniformMatrix4dv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix4dv_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix4fv
the 4x4 float one, the moment, the legend herself โจ
glProgramUniformMatrix4fv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix4fvEXT_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix4fv_p($program, $location, $count, $transpose, @value);
glProgramUniformMatrix4fvEXT_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix4x2dv
glProgramUniformMatrix4x2dv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix4x2dv_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix4x2fv
glProgramUniformMatrix4x2fv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix4x2fvEXT_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix4x2fv_p($program, $location, $count, $transpose, @value);
glProgramUniformMatrix4x2fvEXT_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix4x3dv
glProgramUniformMatrix4x3dv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix4x3dv_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformMatrix4x3fv
glProgramUniformMatrix4x3fv_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix4x3fvEXT_c($program, $location, $count, $transpose, $value);
glProgramUniformMatrix4x3fv_p($program, $location, $count, $transpose, @value);
glProgramUniformMatrix4x3fvEXT_p($program, $location, $count, $transpose, @value);
- Exported under tag
:GL_ARB_separate_shader_objects
glProgramUniformui64NV
glProgramUniformui64NV($program, $location, $value);
- Exported under tag
:GL_NV_shader_buffer_load
glProgramUniformui64vNV
and this next one's_pflavour also skips$countโ it's just$program,$location,@value. that's the whole vibe ๐ฆ
glProgramUniformui64vNV_c($program, $location, $count, $value);
glProgramUniformui64vNV_p($program, $location, @value);
(still wrapping up the previous one โ Exported under tag :GL_NV_shader_buffer_load ๐)
glProgramVertexLimitNV ๐๏ธ
glProgramVertexLimitNV($target, $limit);
Exported under tag :GL_NV_geometry_program4.
glProvokingVertex ๐
glProvokingVertex($mode);
glProvokingVertexEXT($mode);
Exported under tag :GL_ARB_provoking_vertex.
glPushAttrib ๐
glPushAttrib($mask);
Exported under tag :GL_VERSION_1_1.
bestie, heads up ๐ this one is not available in a 'future-compatible' profile โ it got removed in 3.2. gone. deceased. ๐
The lore lives here: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPushAttrib.xml
glPushClientAttrib ๐งบ
glPushClientAttrib($mask);
Exported under tag :GL_VERSION_1_1.
Same sad story fr fr โ not available in a 'future-compatible' profile, removed in 3.2. ๐ญ
The receipts: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPushClientAttrib.xml
glPushClientAttribDefaultEXT ๐
glPushClientAttribDefaultEXT($mask);
Exported under tag :GL_EXT_direct_state_access.
glPushDebugGroup ๐
glPushDebugGroup($source, $id, $length, $message);
glPushDebugGroupKHR($source, $id, $length, $message);
Exported under tag :GL_KHR_debug.
glPushGroupMarkerEXT ๐ท๏ธ
glPushGroupMarkerEXT($length, $marker);
Exported under tag :GL_EXT_debug_marker.
glPushMatrix ๐งฑ
glPushMatrix();
Exported under tag :GL_VERSION_1_1.
Nope, not available in a 'future-compatible' profile โ she was removed in 3.2. ๐
Docs, if you must: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPushMatrix.xml
glPushName ๐ชช
glPushName($name);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile either โ removed in 3.2. she's a legacy icon only. ๐ซถ
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glPushName.xml
glQueryCounter โฑ๏ธ
glQueryCounter($id, $target);
glQueryCounterEXT($id, $target);
Exported under tag :GL_ARB_timer_query.
glQueryCounterANGLE ๐ฐ๏ธ
glQueryCounterANGLE($id, $target);
Exported under tag :GL_ANGLE_timer_query.
glQueryObjectParameteruiAMD ๐
glQueryObjectParameteruiAMD($target, $id, $pname, $param);
Exported under tag :GL_AMD_occlusion_query_event.
glRasterPos2d ๐
glRasterPos2d($x, $y);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
glRasterPos2dv ๐
glRasterPos2dv_c($v);
glRasterPos2dv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos2f ๐
glRasterPos2f($x, $y);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos2fv ๐
glRasterPos2fv_c($v);
glRasterPos2fv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos2i ๐
glRasterPos2i($x, $y);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos2iv ๐
glRasterPos2iv_c($v);
glRasterPos2iv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos2s ๐
glRasterPos2s($x, $y);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos2sv ๐
glRasterPos2sv_c($v);
glRasterPos2sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos3d ๐
glRasterPos3d($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos3dv ๐
glRasterPos3dv_c($v);
glRasterPos3dv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos3f ๐
glRasterPos3f($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos3fv ๐
glRasterPos3fv_c($v);
glRasterPos3fv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos3i ๐
glRasterPos3i($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos3iv ๐
glRasterPos3iv_c($v);
glRasterPos3iv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos3s ๐
glRasterPos3s($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos3sv ๐
glRasterPos3sv_c($v);
glRasterPos3sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos4d ๐
glRasterPos4d($x, $y, $z, $w);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos4dv ๐
glRasterPos4dv_c($v);
glRasterPos4dv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos4f ๐
glRasterPos4f($x, $y, $z, $w);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos4fv ๐
glRasterPos4fv_c($v);
glRasterPos4fv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos4i ๐
glRasterPos4i($x, $y, $z, $w);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos4iv ๐
glRasterPos4iv_c($v);
glRasterPos4iv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos4s ๐
glRasterPos4s($x, $y, $z, $w);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterPos4sv ๐
glRasterPos4sv_c($v);
glRasterPos4sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glRasterSamplesEXT ๐
glRasterSamplesEXT($samples, $fixedsamplelocations);
Exported under tag :GL_EXT_raster_multisample.
glReadBuffer ๐ฅ
glReadBuffer($src);
Exported under tag :GL_VERSION_1_1.
Docs right here bestie: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glReadBuffer.xhtml
glReadBufferIndexedEXT ๐ฅ
glReadBufferIndexedEXT($src, $index);
Exported under tag :GL_EXT_multiview_draw_buffers.
glReadBufferNV ๐ฅ
glReadBufferNV($mode);
Exported under tag :GL_NV_read_buffer.
glReadBufferRegion ๐ฅ
glReadBufferRegion($region, $x, $y, $width, $height);
Exported under tag :GL_KTX_buffer_region.
glReadPixels ๐ธ
glReadPixels_c($x, $y, $width, $height, $format, $type, $pixels);
Exported under tag :GL_VERSION_1_1.
The full tea: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glReadPixels.xhtml
glReadVideoPixelsSUN ๐น
glReadVideoPixelsSUN_c($x, $y, $width, $height, $format, $type, $pixels);
Exported under tag :GL_SUN_read_video_pixels.
glReadnPixels ๐ก๏ธ
glReadnPixels_c($x, $y, $width, $height, $format, $type, $bufSize, $data);
glReadnPixelsARB_c($x, $y, $width, $height, $format, $type, $bufSize, $data);
glReadnPixelsEXT_c($x, $y, $width, $height, $format, $type, $bufSize, $data);
glReadnPixelsKHR_c($x, $y, $width, $height, $format, $type, $bufSize, $data);
Exported under tag :GL_KHR_robustness.
glRectd ๐ฅ
glRectd($x1, $y1, $x2, $y2);
Exported under tag :GL_VERSION_1_1.
not available in a 'future-compatible' profile โ removed in 3.2, soz ๐ซ
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRectd.xml
glRectdv ๐ฅ
glRectdv_c($v1, $v2);
glRectdv_p(\@v1, \@v2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRectdv.xml
glRectf ๐ฅ
glRectf($x1, $y1, $x2, $y2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRectf.xml
glRectfv ๐ฅ
glRectfv_c($v1, $v2);
glRectfv_p(\@v1, \@v2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRectfv.xml
glRecti ๐ฅ
glRecti($x1, $y1, $x2, $y2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRecti.xml
glRectiv ๐ฅ
glRectiv_c($v1, $v2);
glRectiv_p(\@v1, \@v2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRectiv.xml
glRects ๐ฅ
glRects($x1, $y1, $x2, $y2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRects.xml
glRectsv ๐ฅ
glRectsv_c($v1, $v2);
glRectsv_p(\@v1, \@v2);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRectsv.xml
glReferencePlaneSGIX ๐ซ
glReferencePlaneSGIX_c($equation);
glReferencePlaneSGIX_p(@equation);
Exported under tag :GL_SGIX_reference_plane.
glReleaseKeyedMutexWin32EXT ๐
$retval = glReleaseKeyedMutexWin32EXT($memory, $key);
Exported under tag :GL_EXT_win32_keyed_mutex.
glReleaseShaderCompiler ๐๏ธ
glReleaseShaderCompiler();
Exported under tag :GL_ARB_ES2_compatibility.
glRenderGpuMaskNV ๐ญ
glRenderGpuMaskNV($mask);
Exported under tag :GL_NV_gpu_multicast.
glRenderMode ๐ฌ
$retval = glRenderMode($mode);
Exported under tag :GL_VERSION_1_1.
not available in a 'future-compatible' profile โ removed in 3.2 ๐
https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRenderMode.xml
glRenderbufferStorage ๐ง
glRenderbufferStorage($target, $internalformat, $width, $height);
glRenderbufferStorageEXT($target, $internalformat, $width, $height);
Exported under tag :GL_ARB_framebuffer_object.
glRenderbufferStorageMultisample ๐ง
glRenderbufferStorageMultisample($target, $samples, $internalformat, $width, $height);
glRenderbufferStorageMultisampleEXT($target, $samples, $internalformat, $width, $height);
glRenderbufferStorageMultisampleNV($target, $samples, $internalformat, $width, $height);
Exported under tag :GL_ARB_framebuffer_object.
glRenderbufferStorageMultisampleANGLE ๐ง
glRenderbufferStorageMultisampleANGLE($target, $samples, $internalformat, $width, $height);
Exported under tag :GL_ANGLE_framebuffer_multisample.
glRenderbufferStorageMultisampleAPPLE ๐
glRenderbufferStorageMultisampleAPPLE($target, $samples, $internalformat, $width, $height);
Exported under tag :GL_APPLE_framebuffer_multisample. ๐
glRenderbufferStorageMultisampleAdvancedAMD โจ
glRenderbufferStorageMultisampleAdvancedAMD($target, $samples, $storageSamples, $internalformat, $width, $height);
Exported under tag :GL_AMD_framebuffer_multisample_advanced. ๐ฅ
glRenderbufferStorageMultisampleCoverageNV ๐
glRenderbufferStorageMultisampleCoverageNV($target, $coverageSamples, $colorSamples, $internalformat, $width, $height);
Exported under tag :GL_NV_framebuffer_multisample_coverage. ๐ธ
glRenderbufferStorageMultisampleIMG ๐ฆ
glRenderbufferStorageMultisampleIMG($target, $samples, $internalformat, $width, $height);
Exported under tag :GL_IMG_multisampled_render_to_texture. ๐
glRenderbufferStorageOES ๐
glRenderbufferStorageOES($target, $internalformat, $width, $height);
Exported under tag :GL_OES_framebuffer_object. ๐
glReplacementCodePointerSUN โญ
glReplacementCodePointerSUN_c($type, $stride, $pointer);
Exported under tag :GL_SUN_triangle_list. ๐
glReplacementCodeubSUN ๐
glReplacementCodeubSUN($code);
Exported under tag :GL_SUN_triangle_list. ๐
glReplacementCodeubvSUN ๐ง
glReplacementCodeubvSUN_c($code);
Exported under tag :GL_SUN_triangle_list. ๐
glReplacementCodeuiColor3fVertex3fSUN ๐
glReplacementCodeuiColor3fVertex3fSUN($rc, $r, $g, $b, $x, $y, $z);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiColor3fVertex3fvSUN โจ
glReplacementCodeuiColor3fVertex3fvSUN_c($rc, $c, $v);
glReplacementCodeuiColor3fVertex3fvSUN_p(\@rc, \@c, \@v);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiColor4fNormal3fVertex3fSUN ๐ฆ
glReplacementCodeuiColor4fNormal3fVertex3fSUN($rc, $r, $g, $b, $a, $nx, $ny, $nz, $x, $y, $z);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiColor4fNormal3fVertex3fvSUN ๐
glReplacementCodeuiColor4fNormal3fVertex3fvSUN_c($rc, $c, $n, $v);
glReplacementCodeuiColor4fNormal3fVertex3fvSUN_p(\@rc, \@c, \@n, \@v);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiColor4ubVertex3fSUN ๐
glReplacementCodeuiColor4ubVertex3fSUN($rc, $r, $g, $b, $a, $x, $y, $z);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiColor4ubVertex3fvSUN ๐
glReplacementCodeuiColor4ubVertex3fvSUN_c($rc, $c, $v);
glReplacementCodeuiColor4ubVertex3fvSUN_p(\@rc, \@c, \@v);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiNormal3fVertex3fSUN ๐
glReplacementCodeuiNormal3fVertex3fSUN($rc, $nx, $ny, $nz, $x, $y, $z);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiNormal3fVertex3fvSUN ๐ง
glReplacementCodeuiNormal3fVertex3fvSUN_c($rc, $n, $v);
glReplacementCodeuiNormal3fVertex3fvSUN_p(\@rc, \@n, \@v);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiSUN ๐
glReplacementCodeuiSUN($code);
Exported under tag :GL_SUN_triangle_list. ๐
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ๐ฅ
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN($rc, $s, $t, $r, $g, $b, $a, $nx, $ny, $nz, $x, $y, $z);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ๐
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_c($rc, $tc, $c, $n, $v);
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_p(\@rc, \@tc, \@c, \@n, \@v);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN โจ
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN($rc, $s, $t, $nx, $ny, $nz, $x, $y, $z);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ๐
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_c($rc, $tc, $n, $v);
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_p(\@rc, \@tc, \@n, \@v);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiTexCoord2fVertex3fSUN ๐ฆ
glReplacementCodeuiTexCoord2fVertex3fSUN($rc, $s, $t, $x, $y, $z);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiTexCoord2fVertex3fvSUN ๐
glReplacementCodeuiTexCoord2fVertex3fvSUN_c($rc, $tc, $v);
glReplacementCodeuiTexCoord2fVertex3fvSUN_p(\@rc, \@tc, \@v);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiVertex3fSUN ๐
glReplacementCodeuiVertex3fSUN($rc, $x, $y, $z);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuiVertex3fvSUN ๐
glReplacementCodeuiVertex3fvSUN_c($rc, $v);
glReplacementCodeuiVertex3fvSUN_p(\@rc, \@v);
Exported under tag :GL_SUN_vertex. โ๏ธ
glReplacementCodeuivSUN ๐ง
glReplacementCodeuivSUN_c($code);
Exported under tag :GL_SUN_triangle_list. ๐
glReplacementCodeusSUN ๐
glReplacementCodeusSUN($code);
Exported under tag :GL_SUN_triangle_list. ๐
glReplacementCodeusvSUN ๐ฅ
glReplacementCodeusvSUN_c($code);
Exported under tag :GL_SUN_triangle_list. ๐
glRequestResidentProgramsNV โจ
glRequestResidentProgramsNV_c($n, $programs);
@programs = glRequestResidentProgramsNV_p($n);
Exported under tag :GL_NV_vertex_program. ๐
glResetHistogram ๐
glResetHistogram($target);
glResetHistogramEXT($target);
Exported under tag :GL_ARB_imaging. ๐ธ
glResetMemoryObjectParameterNV ๐ฆ
glResetMemoryObjectParameterNV($memory, $pname);
Exported under tag :GL_NV_memory_attachment. โญ
glResetMinmax ๐
glResetMinmax($target);
glResetMinmaxEXT($target);
Exported under tag :GL_ARB_imaging. ๐ธ
glResizeBuffersMESA ๐ง
glResizeBuffersMESA();
Exported under tag :GL_MESA_resize_buffers. ๐
glResolveDepthValuesNV ๐
glResolveDepthValuesNV();
Exported under tag :GL_NV_sample_locations. ๐
glResolveMultisampleFramebufferAPPLE ๐ฅ
glResolveMultisampleFramebufferAPPLE();
Exported under tag :GL_APPLE_framebuffer_multisample. ๐
glResumeTransformFeedback โจ
glResumeTransformFeedback();
glResumeTransformFeedbackNV();
Exported under tag :GL_ARB_transform_feedback2. ๐
glRotated ๐
glRotated($angle, $x, $y, $z);
Exported under tag :GL_VERSION_1_1.
โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. ๐
See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRotated.xml ๐
glRotatef ๐
glRotatef($angle, $x, $y, $z);
Exported under tag :GL_VERSION_1_1.
โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. ๐
See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glRotatef.xml ๐
glRotatex ๐ฆ
glRotatex($angle, $x, $y, $z);
Exported under tag :GL_REGAL_ES1_0_compatibility. ๐ธ
glSampleCoverage ๐
glSampleCoverage($value, $invert);
glSampleCoverageARB($value, $invert);
Exported under tag :GL_VERSION_1_3.
See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glSampleCoverage.xhtml โจ
glSampleCoveragex ๐ง
glSampleCoveragex($value, $invert);
Exported under tag :GL_REGAL_ES1_0_compatibility. ๐ธ
glSampleMapATI ๐
glSampleMapATI($dst, $interp, $swizzle);
Exported under tag :GL_ATI_fragment_shader. ๐ฅ
glSampleMaskEXT ๐
glSampleMaskEXT($value, $invert);
glSampleMaskSGIS($value, $invert);
Exported under tag :GL_EXT_multisample. โญ
glSampleMaskIndexedNV ๐
glSampleMaskIndexedNV($index, $mask);
Exported under tag :GL_NV_explicit_multisample. ๐
glSampleMaski โจ
glSampleMaski($index, $mask);
Exported under tag :GL_ARB_texture_multisample. ๐
glSamplePatternEXT ๐
glSamplePatternEXT($pattern);
glSamplePatternSGIS($pattern);
Exported under tag :GL_EXT_multisample. โญ
glSamplerParameterIiv ๐ฆ
glSamplerParameterIiv_c($sampler, $pname, $param);
glSamplerParameterIivEXT_c($sampler, $pname, $param);
glSamplerParameterIiv_p($sampler, $pname, @param);
glSamplerParameterIivEXT_p($sampler, $pname, @param);
Exported under tag :GL_ARB_sampler_objects. ๐ธ
glSamplerParameterIivOES ๐
glSamplerParameterIivOES_c($sampler, $pname, $params);
Exported under tag :GL_OES_texture_border_clamp. ๐ง
glSamplerParameterIuiv ๐
glSamplerParameterIuiv_c($sampler, $pname, $param);
glSamplerParameterIuivEXT_c($sampler, $pname, $param);
glSamplerParameterIuiv_p($sampler, $pname, @param);
glSamplerParameterIuivEXT_p($sampler, $pname, @param);
Exported under tag :GL_ARB_sampler_objects. ๐ธ
glSamplerParameterIuivOES ๐ฅ
glSamplerParameterIuivOES_c($sampler, $pname, $params);
Exported under tag :GL_OES_texture_border_clamp. ๐ง
glSamplerParameterf ๐
glSamplerParameterf($sampler, $pname, $param);
Exported under tag :GL_ARB_sampler_objects. ๐ธ
glSamplerParameterfv ๐
glSamplerParameterfv_c($sampler, $pname, $param);
glSamplerParameterfv_p($sampler, $pname, @param);
Exported under tag :GL_ARB_sampler_objects. ๐ธ
glSamplerParameteri โจ
glSamplerParameteri($sampler, $pname, $param);
Exported under tag :GL_ARB_sampler_objects. ๐ธ
glSamplerParameteriv ๐
glSamplerParameteriv_c($sampler, $pname, $param);
glSamplerParameteriv_p($sampler, $pname, @param);
Exported under tag :GL_ARB_sampler_objects. ๐ธ
glScaled ๐
glScaled($x, $y, $z);
Exported under tag :GL_VERSION_1_1.
โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. ๐
See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glScaled.xml ๐
glScalef ๐ฆ
glScalef($x, $y, $z);
Exported under tag :GL_VERSION_1_1.
โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. ๐
See https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glScalef.xml ๐
glScalex ๐
glScalex($x, $y, $z);
Exported under tag :GL_REGAL_ES1_0_compatibility. ๐ธ
glScissor ๐ง
glScissor($x, $y, $width, $height);
Exported under tag :GL_VERSION_1_1.
See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glScissor.xhtml โจ
glScissorArrayv ๐
glScissorArrayv_c($first, $count, $v);
glScissorArrayvNV_c($first, $count, $v);
glScissorArrayv_p($first, @v);
glScissorArrayvNV_p($first, @v);
Exported under tag :GL_ARB_viewport_array. ๐ฅ
glScissorExclusiveArrayvNV ๐
glScissorExclusiveArrayvNV_c($first, $count, $v);
glScissorExclusiveArrayvNV_p($first, @v);
Exported under tag :GL_NV_scissor_exclusive. โญ
glScissorExclusiveNV ๐
glScissorExclusiveNV($x, $y, $width, $height);
Exported under tag :GL_NV_scissor_exclusive. โญ
glScissorIndexed โจ
glScissorIndexed($index, $left, $bottom, $width, $height);
glScissorIndexedNV($index, $left, $bottom, $width, $height);
Exported under tag :GL_ARB_viewport_array. ๐ฅ
glScissorIndexedv ๐
glScissorIndexedv_c($index, $v);
glScissorIndexedvNV_c($index, $v);
glScissorIndexedv_p($index, @v);
glScissorIndexedvNV_p($index, @v);
Exported under tag :GL_ARB_viewport_array. ๐ฅ
glSecondaryColor3b ๐
glSecondaryColor3b($red, $green, $blue);
glSecondaryColor3bEXT($red, $green, $blue);
Exported under tag :GL_VERSION_1_4.
โ ๏ธ Not available in a 'future-compatible' profile as removed in 3.2. ๐
glSecondaryColor3bv ๐ฆ
glSecondaryColor3bv_c($v);
glSecondaryColor3bvEXT_c($v);
glSecondaryColor3bv_p(@v);
glSecondaryColor3bvEXT_p(@v);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile as removed in 3.2.
(That note belongs to the entry above โ carry on, bestie ๐)
glSecondaryColor3d
glSecondaryColor3d($red, $green, $blue);
glSecondaryColor3dEXT($red, $green, $blue);
Tagged :GL_VERSION_1_4 โจ. Heads up though: she is not available in a 'future-compatible' profile, because she got removed back in 3.2 ๐. Rip.
glSecondaryColor3dv
glSecondaryColor3dv_c($v);
glSecondaryColor3dvEXT_c($v);
glSecondaryColor3dv_p(@v);
glSecondaryColor3dvEXT_p(@v);
Lives under the :GL_VERSION_1_4 tag ๐. Same story โ not available in a 'future-compatible' profile, removed in 3.2 ๐.
glSecondaryColor3f
glSecondaryColor3f($red, $green, $blue);
glSecondaryColor3fEXT($red, $green, $blue);
Exported under tag :GL_VERSION_1_4 ๐
. And again, not available in a 'future-compatible' profile since she was removed in 3.2.
glSecondaryColor3fv
glSecondaryColor3fv_c($v);
glSecondaryColor3fvEXT_c($v);
glSecondaryColor3fv_p(@v);
glSecondaryColor3fvEXT_p(@v);
Comes in under :GL_VERSION_1_4 ๐ธ. Also not in a 'future-compatible' profile โ removed in 3.2, no cap.
glSecondaryColor3hNV
glSecondaryColor3hNV($red, $green, $blue);
Tagged :GL_NV_half_float ๐ฆ.
glSecondaryColor3hvNV
glSecondaryColor3hvNV_c($v);
glSecondaryColor3hvNV_p(@v);
Also hanging out under :GL_NV_half_float โจ.
glSecondaryColor3i
glSecondaryColor3i($red, $green, $blue);
glSecondaryColor3iEXT($red, $green, $blue);
Tagged :GL_VERSION_1_4 ๐. Not available in a 'future-compatible' profile, because 3.2 said bye ๐.
glSecondaryColor3iv
glSecondaryColor3iv_c($v);
glSecondaryColor3ivEXT_c($v);
glSecondaryColor3iv_p(@v);
glSecondaryColor3ivEXT_p(@v);
Exported under :GL_VERSION_1_4 ๐. And, predictably, not available in a 'future-compatible' profile โ removed in 3.2 ๐ญ.
glSecondaryColor3s
glSecondaryColor3s($red, $green, $blue);
glSecondaryColor3sEXT($red, $green, $blue);
Under the :GL_VERSION_1_4 tag ๐ฅ. Not available in a 'future-compatible' profile, removed in 3.2.
glSecondaryColor3sv
glSecondaryColor3sv_c($v);
glSecondaryColor3svEXT_c($v);
glSecondaryColor3sv_p(@v);
glSecondaryColor3svEXT_p(@v);
Tagged :GL_VERSION_1_4 โญ. Same disclaimer bestie: not in a 'future-compatible' profile, gone since 3.2.
glSecondaryColor3ub
glSecondaryColor3ub($red, $green, $blue);
glSecondaryColor3ubEXT($red, $green, $blue);
Lives under :GL_VERSION_1_4 ๐. Also not available in a 'future-compatible' profile โ she was removed in 3.2 ๐.
glSecondaryColor3ubv
glSecondaryColor3ubv_c($v);
glSecondaryColor3ubvEXT_c($v);
glSecondaryColor3ubv_p(@v);
glSecondaryColor3ubvEXT_p(@v);
Exported under tag :GL_VERSION_1_4 ๐. And not available in a 'future-compatible' profile โ removed in 3.2, rip.
glSecondaryColor3ui
glSecondaryColor3ui($red, $green, $blue);
glSecondaryColor3uiEXT($red, $green, $blue);
Tagged :GL_VERSION_1_4 ๐
. Also not in a 'future-compatible' profile, since 3.2 took her out ๐.
glSecondaryColor3uiv
glSecondaryColor3uiv_c($v);
glSecondaryColor3uivEXT_c($v);
glSecondaryColor3uiv_p(@v);
glSecondaryColor3uivEXT_p(@v);
Comes in under :GL_VERSION_1_4 โจ. Not available in a 'future-compatible' profile โ removed in 3.2.
glSecondaryColor3us
glSecondaryColor3us($red, $green, $blue);
glSecondaryColor3usEXT($red, $green, $blue);
Under the :GL_VERSION_1_4 tag ๐ธ. And not available in a 'future-compatible' profile, removed in 3.2 ๐ญ.
glSecondaryColor3usv
glSecondaryColor3usv_c($v);
glSecondaryColor3usvEXT_c($v);
glSecondaryColor3usv_p(@v);
glSecondaryColor3usvEXT_p(@v);
Exported under :GL_VERSION_1_4 ๐ฆ. Same energy: not in a 'future-compatible' profile because 3.2 removed her.
glSecondaryColorFormatNV
glSecondaryColorFormatNV($size, $type, $stride);
Tagged :GL_NV_vertex_buffer_unified_memory ๐ฅ.
glSecondaryColorP3ui
glSecondaryColorP3ui($type, $color);
Lives under :GL_ARB_vertex_type_2_10_10_10_rev โจ.
glSecondaryColorP3uiv
glSecondaryColorP3uiv_c($type, $color);
glSecondaryColorP3uiv_p($type, @color);
Also under :GL_ARB_vertex_type_2_10_10_10_rev ๐.
glSecondaryColorPointer
glSecondaryColorPointer_c($size, $type, $stride, $pointer);
glSecondaryColorPointerEXT_c($size, $type, $stride, $pointer);
Exported under tag :GL_VERSION_1_4 ๐. Not available in a 'future-compatible' profile because she got removed in 3.2 ๐. More deets here: <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glSecondaryColorPointer.xml>
glSecondaryColorPointerListIBM
glSecondaryColorPointerListIBM_c($size, $type, $stride, $pointer, $ptrstride);
Tagged :GL_IBM_vertex_array_lists ๐ฆ.
glSelectBuffer
glSelectBuffer_c($size, $buffer);
@buffer = glSelectBuffer_p($size);
Under :GL_VERSION_1_1 โญ. And yep โ not available in a 'future-compatible' profile, removed in 3.2 ๐. Full rundown: <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glSelectBuffer.xml>
glSelectPerfMonitorCountersAMD
glSelectPerfMonitorCountersAMD_c($monitor, $enable, $group, $numCounters, $counterList);
@counterList = glSelectPerfMonitorCountersAMD_p($monitor, $enable, $group, $numCounters);
Lives under :GL_AMD_performance_monitor ๐โจ.
glSelectTextureCoordSetSGIS
glSelectTextureCoordSetSGIS($target);
Tagged :GL_SGIS_multitexture ๐.
glSelectTextureSGIS
glSelectTextureSGIS($target);
Also under :GL_SGIS_multitexture ๐ธ.
glSelectTextureTransformSGIS
glSelectTextureTransformSGIS($target);
Yep, :GL_SGIS_multitexture again ๐
.
glSemaphoreParameterivNV
glSemaphoreParameterivNV_c($semaphore, $pname, $params);
Exported under :GL_NV_timeline_semaphore โฑ๏ธ๐ฅ.
glSemaphoreParameterui64vEXT
glSemaphoreParameterui64vEXT_c($semaphore, $pname, $params);
Tagged :GL_EXT_semaphore โจ.
glSeparableFilter2D
glSeparableFilter2D_c($target, $internalformat, $width, $height, $format, $type, $row, $column);
glSeparableFilter2DEXT_c($target, $internalformat, $width, $height, $format, $type, $row, $column);
Lives under :GL_ARB_imaging ๐.
glSetFenceAPPLE
glSetFenceAPPLE($fence);
Under the :GL_APPLE_fence tag ๐.
glSetFenceNV
glSetFenceNV($fence, $condition);
Tagged :GL_NV_fence ๐.
glSetFragmentShaderConstantATI
glSetFragmentShaderConstantATI_c($dst, $value);
glSetFragmentShaderConstantATI_p($dst, @value);
Exported under :GL_ATI_fragment_shader ๐.
glSetInvariantEXT
glSetInvariantEXT_c($id, $type, $addr);
Tagged :GL_EXT_vertex_shader โจ.
glSetLocalConstantEXT
glSetLocalConstantEXT_c($id, $type, $addr);
Also under :GL_EXT_vertex_shader ๐ฆ.
glSetMultisamplefvAMD
glSetMultisamplefvAMD_c($pname, $index, $val);
glSetMultisamplefvAMD_p($pname, $index, @val);
Lives under :GL_AMD_sample_positions ๐ฏ.
glShadeModel
glShadeModel($mode);
Under :GL_VERSION_1_1 โญ. And not available in a 'future-compatible' profile โ removed in 3.2, so if that's your vibe she's simply not invited ๐. Details: <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glShadeModel.xml>
glShaderBinary
glShaderBinary_c($count, $shaders, $binaryFormat, $binary, $length);
Tagged :GL_ARB_ES2_compatibility ๐.
glShaderOp1EXT
glShaderOp1EXT($op, $res, $arg1);
Exported under :GL_EXT_vertex_shader โจ.
glShaderOp2EXT
glShaderOp2EXT($op, $res, $arg1, $arg2);
Also :GL_EXT_vertex_shader ๐
.
glShaderOp3EXT
glShaderOp3EXT($op, $res, $arg1, $arg2, $arg3);
Yep โ :GL_EXT_vertex_shader ๐ธ.
glShaderSource
glShaderSource_c($shader, $count, $string, $length);
glShaderSource_p($shader, @string);
Under :GL_VERSION_2_0 ๐ฅ. Docs live here: <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glShaderSource.xhtml>
glShaderSourceARB
glShaderSourceARB_c($shader, $count, $string, $length);
glShaderSourceARB_p($shader, @string);
Tagged :GL_ARB_shader_objects ๐.
glShaderStorageBlockBinding
glShaderStorageBlockBinding($program, $storageBlockIndex, $storageBlockBinding);
Lives under :GL_ARB_shader_storage_buffer_object โจ.
glShadingRateCombinerOpsEXT
glShadingRateCombinerOpsEXT($combinerOp0, $combinerOp1);
Exported under :GL_EXT_fragment_shading_rate ๐.
glShadingRateEXT
glShadingRateEXT($rate);
Also under :GL_EXT_fragment_shading_rate ๐ฆ.
glShadingRateImageBarrierNV
glShadingRateImageBarrierNV($synchronize);
Tagged :GL_NV_shading_rate_image ๐.
glShadingRateImagePaletteNV
glShadingRateImagePaletteNV_c($viewport, $first, $count, $rates);
glShadingRateImagePaletteNV_p($viewport, $first, @rates);
Yep, :GL_NV_shading_rate_image โจ.
glShadingRateQCOM
glShadingRateQCOM($rate);
Lives under :GL_QCOM_shading_rate ๐ธ.
glShadingRateSampleOrderCustomNV
glShadingRateSampleOrderCustomNV_c($rate, $samples, $locations);
Under :GL_NV_shading_rate_image ๐
.
glShadingRateSampleOrderNV
glShadingRateSampleOrderNV($order);
Same tag, :GL_NV_shading_rate_image ๐ฅ.
glSharpenTexFuncSGIS
glSharpenTexFuncSGIS_c($target, $n, $points);
glSharpenTexFuncSGIS_p($target, $n, @points);
Tagged :GL_SGIS_sharpen_texture ๐.
glSignalSemaphoreEXT
glSignalSemaphoreEXT_c($semaphore, $numBufferBarriers, $buffers, $numTextureBarriers, $textures, $dstLayouts);
Exported under :GL_EXT_semaphore โจ.
glSignalSemaphoreui64NVX
glSignalSemaphoreui64NVX_c($signalGpu, $fenceObjectCount, $semaphoreArray, $fenceValueArray);
glSignalSemaphoreui64NVX_p($signalGpu, \@semaphoreArray, \@fenceValueArray);
Lives under :GL_NVX_progress_fence ๐.
glSignalVkFenceNV
glSignalVkFenceNV($vkFence);
Tagged :GL_NV_draw_vulkan_image ๐ฆ.
glSignalVkSemaphoreNV
glSignalVkSemaphoreNV($vkSemaphore);
Also :GL_NV_draw_vulkan_image โญ.
glSpecializeShader
glSpecializeShader_c($shader, $pEntryPoint, $numSpecializationConstants, $pConstantIndex, $pConstantValue);
glSpecializeShaderARB_c($shader, $pEntryPoint, $numSpecializationConstants, $pConstantIndex, $pConstantValue);
glSpecializeShader_p($shader, $pEntryPoint, \@pConstantIndex, \@pConstantValue);
glSpecializeShaderARB_p($shader, $pEntryPoint, \@pConstantIndex, \@pConstantValue);
Under :GL_VERSION_4_6 ๐. Docs: <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glSpecializeShader.xhtml>
glSpriteParameterfSGIX
glSpriteParameterfSGIX($pname, $param);
Tagged :GL_SGIX_sprite ๐.
glSpriteParameterfvSGIX
glSpriteParameterfvSGIX_c($pname, $params);
Also :GL_SGIX_sprite โจ.
glSpriteParameteriSGIX
glSpriteParameteriSGIX($pname, $param);
Yep โ :GL_SGIX_sprite ๐ธ.
glSpriteParameterivSGIX
glSpriteParameterivSGIX_c($pname, $params);
And finally, still repping :GL_SGIX_sprite ๐
.
glStartTilingQCOM
glStartTilingQCOM($x, $y, $width, $height, $preserveMask);
Exported under tag :GL_QCOM_tiled_rendering.
glStateCaptureNV
glStateCaptureNV($state, $mode);
Exported under tag :GL_NV_command_list.
glStencilFillPathInstancedNV
glStencilFillPathInstancedNV_c($numPaths, $pathNameType, $paths, $pathBase, $fillMode, $mask, $transformType, $transformValues);
Exported under tag :GL_NV_path_rendering.
glStencilFillPathNV
glStencilFillPathNV($path, $fillMode, $mask);
Exported under tag :GL_NV_path_rendering.
glStencilFunc
glStencilFunc($func, $ref, $mask);
Exported under tag :GL_VERSION_1_1. Official refpage moment: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glStencilFunc.xhtml
glStencilFuncSeparate
glStencilFuncSeparate($face, $func, $ref, $mask);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glStencilFuncSeparate.xhtml
glStencilFuncSeparateATI
glStencilFuncSeparateATI($frontfunc, $backfunc, $ref, $mask);
Exported under tag :GL_ATI_separate_stencil.
glStencilMask
glStencilMask($mask);
Exported under tag :GL_VERSION_1_1. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glStencilMask.xhtml
glStencilMaskSeparate
glStencilMaskSeparate($face, $mask);
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glStencilMaskSeparate.xhtml
glStencilOp
glStencilOp($fail, $zfail, $zpass);
Exported under tag :GL_VERSION_1_1. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glStencilOp.xhtml
glStencilOpSeparate
glStencilOpSeparate($face, $sfail, $dpfail, $dppass);
glStencilOpSeparateATI($face, $sfail, $dpfail, $dppass);
Two-for-one, bestie ๐
Exported under tag :GL_VERSION_2_0. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glStencilOpSeparate.xhtml
glStencilOpValueAMD
glStencilOpValueAMD($face, $value);
Exported under tag :GL_AMD_stencil_operation_extended.
glStencilStrokePathInstancedNV
glStencilStrokePathInstancedNV_c($numPaths, $pathNameType, $paths, $pathBase, $reference, $mask, $transformType, $transformValues);
Exported under tag :GL_NV_path_rendering.
glStencilStrokePathNV
glStencilStrokePathNV($path, $reference, $mask);
Exported under tag :GL_NV_path_rendering.
glStencilThenCoverFillPathInstancedNV
glStencilThenCoverFillPathInstancedNV_c($numPaths, $pathNameType, $paths, $pathBase, $fillMode, $mask, $coverMode, $transformType, $transformValues);
Exported under tag :GL_NV_path_rendering.
glStencilThenCoverFillPathNV
glStencilThenCoverFillPathNV($path, $fillMode, $mask, $coverMode);
Exported under tag :GL_NV_path_rendering.
glStencilThenCoverStrokePathInstancedNV
glStencilThenCoverStrokePathInstancedNV_c($numPaths, $pathNameType, $paths, $pathBase, $reference, $mask, $coverMode, $transformType, $transformValues);
Exported under tag :GL_NV_path_rendering.
glStencilThenCoverStrokePathNV
glStencilThenCoverStrokePathNV($path, $reference, $mask, $coverMode);
Exported under tag :GL_NV_path_rendering.
glStereoParameterfNV
glStereoParameterfNV($pname, $param);
Exported under tag :GL_NV_3dvision_settings.
glStereoParameteriNV
glStereoParameteriNV($pname, $param);
Exported under tag :GL_NV_3dvision_settings.
glStringMarkerGREMEDY
glStringMarkerGREMEDY_c($len, $string);
Exported under tag :GL_GREMEDY_string_marker.
glSubpixelPrecisionBiasNV
glSubpixelPrecisionBiasNV($xbits, $ybits);
Exported under tag :GL_NV_conservative_raster.
glSwapMPEGPredictorsSGIX
glSwapMPEGPredictorsSGIX($target0, $target1);
Exported under tag :GL_SGIX_mpeg1.
glSwizzleEXT
glSwizzleEXT($res, $in, $outX, $outY, $outZ, $outW);
Exported under tag :GL_EXT_vertex_shader.
glSyncTextureINTEL
glSyncTextureINTEL($texture);
Exported under tag :GL_LAYOUT_LINEAR_INTEL.
glTagSampleBufferSGIX
glTagSampleBufferSGIX();
No args, just vibes. โจ Exported under tag :GL_SGIX_tag_sample_buffer.
glTangentPointerEXT
glTangentPointerEXT_c($type, $stride, $pointer);
Exported under tag :GL_EXT_coordinate_frame.
glTbufferMask3DFX
glTbufferMask3DFX($mask);
Exported under tag :GL_3DFX_tbuffer.
glTessellationFactorAMD
glTessellationFactorAMD($factor);
Exported under tag :GL_AMD_vertex_shader_tessellator.
glTessellationModeAMD
glTessellationModeAMD($mode);
Exported under tag :GL_AMD_vertex_shader_tessellator.
glTestFenceAPPLE
$retval = glTestFenceAPPLE($fence);
Ooh, she returns something ๐ Exported under tag :GL_APPLE_fence.
glTestFenceNV
$retval = glTestFenceNV($fence);
Also a $retval girlie. Exported under tag :GL_NV_fence.
glTestObjectAPPLE
$retval = glTestObjectAPPLE($object, $name);
Exported under tag :GL_APPLE_fence.
glTexAttachMemoryNV
glTexAttachMemoryNV($target, $memory, $offset);
Exported under tag :GL_NV_memory_attachment.
glTexBuffer
glTexBuffer($target, $internalformat, $buffer);
glTexBufferARB($target, $internalformat, $buffer);
glTexBufferEXT($target, $internalformat, $buffer);
Three names, one energy. Exported under tag :GL_VERSION_3_1. Refpage: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexBuffer.xhtml
glTexBufferOES
glTexBufferOES($target, $internalformat, $buffer);
Exported under tag :GL_OES_texture_buffer.
glTexBufferRange
glTexBufferRange($target, $internalformat, $buffer, $offset, $size);
glTexBufferRangeEXT($target, $internalformat, $buffer, $offset, $size);
Exported under tag :GL_ARB_texture_buffer_range.
glTexBufferRangeOES
glTexBufferRangeOES($target, $internalformat, $buffer, $offset, $size);
Exported under tag :GL_OES_texture_buffer.
glTexBumpParameterfvATI
glTexBumpParameterfvATI_c($pname, $param);
Exported under tag :GL_ATI_envmap_bumpmap.
glTexBumpParameterivATI
glTexBumpParameterivATI_c($pname, $param);
Exported under tag :GL_ATI_envmap_bumpmap.
glTexCoord1d
glTexCoord1d($s);
Exported under tag :GL_VERSION_1_1.
Heads up bestie: not available in a 'future-compatible' profile as removed in 3.2. She's a legacy queen, gone in the new era ๐ญ
glTexCoord1dv
glTexCoord1dv_c($v);
glTexCoord1dv_p(@v);
Exported under tag :GL_VERSION_1_1.
Same warning, no cap: not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord1f
glTexCoord1f($s);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord1fv
glTexCoord1fv_c($v);
glTexCoord1fv_p(@v);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord1hNV
glTexCoord1hNV($s);
Exported under tag :GL_NV_half_float.
glTexCoord1hvNV
glTexCoord1hvNV_c($v);
glTexCoord1hvNV_p(@v);
Exported under tag :GL_NV_half_float.
glTexCoord1i
glTexCoord1i($s);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord1iv
glTexCoord1iv_c($v);
glTexCoord1iv_p(@v);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord1s
glTexCoord1s($s);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord1sv
glTexCoord1sv_c($v);
glTexCoord1sv_p(@v);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord2d
glTexCoord2d($s, $t);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord2dv
glTexCoord2dv_c($v);
glTexCoord2dv_p(@v);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord2f
glTexCoord2f($s, $t);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord2fColor3fVertex3fSUN
glTexCoord2fColor3fVertex3fSUN($s, $t, $r, $g, $b, $x, $y, $z);
Look at this absolute mouthful of a name, she ate ๐ Exported under tag :GL_SUN_vertex.
glTexCoord2fColor3fVertex3fvSUN
glTexCoord2fColor3fVertex3fvSUN_c($tc, $c, $v);
glTexCoord2fColor3fVertex3fvSUN_p(\@tc, \@c, \@v);
Exported under tag :GL_SUN_vertex.
glTexCoord2fColor4fNormal3fVertex3fSUN
glTexCoord2fColor4fNormal3fVertex3fSUN($s, $t, $r, $g, $b, $a, $nx, $ny, $nz, $x, $y, $z);
Say that five times fast, I dare you ๐ซถ Exported under tag :GL_SUN_vertex.
glTexCoord2fColor4fNormal3fVertex3fvSUN
glTexCoord2fColor4fNormal3fVertex3fvSUN_c($tc, $c, $n, $v);
glTexCoord2fColor4fNormal3fVertex3fvSUN_p(\@tc, \@c, \@n, \@v);
Exported under tag :GL_SUN_vertex.
glTexCoord2fColor4ubVertex3fSUN
glTexCoord2fColor4ubVertex3fSUN($s, $t, $r, $g, $b, $a, $x, $y, $z);
Exported under tag :GL_SUN_vertex.
glTexCoord2fColor4ubVertex3fvSUN
glTexCoord2fColor4ubVertex3fvSUN_c($tc, $c, $v);
glTexCoord2fColor4ubVertex3fvSUN_p(\@tc, \@c, \@v);
Exported under tag :GL_SUN_vertex.
glTexCoord2fNormal3fVertex3fSUN
glTexCoord2fNormal3fVertex3fSUN($s, $t, $nx, $ny, $nz, $x, $y, $z);
Exported under tag :GL_SUN_vertex.
glTexCoord2fNormal3fVertex3fvSUN
glTexCoord2fNormal3fVertex3fvSUN_c($tc, $n, $v);
glTexCoord2fNormal3fVertex3fvSUN_p(\@tc, \@n, \@v);
Exported under tag :GL_SUN_vertex.
glTexCoord2fVertex3fSUN
glTexCoord2fVertex3fSUN($s, $t, $x, $y, $z);
Exported under tag :GL_SUN_vertex.
glTexCoord2fVertex3fvSUN
glTexCoord2fVertex3fvSUN_c($tc, $v);
glTexCoord2fVertex3fvSUN_p(\@tc, \@v);
Exported under tag :GL_SUN_vertex.
glTexCoord2fv
glTexCoord2fv_c($v);
glTexCoord2fv_p(@v);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord2hNV
glTexCoord2hNV($s, $t);
Exported under tag :GL_NV_half_float.
glTexCoord2hvNV
glTexCoord2hvNV_c($v);
glTexCoord2hvNV_p(@v);
Exported under tag :GL_NV_half_float.
glTexCoord2i
glTexCoord2i($s, $t);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord2iv
glTexCoord2iv_c($v);
glTexCoord2iv_p(@v);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord2s
glTexCoord2s($s, $t);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord2sv
glTexCoord2sv_c($v);
glTexCoord2sv_p(@v);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord3d
glTexCoord3d($s, $t, $r);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
glTexCoord3dv
glTexCoord3dv_c($v);
glTexCoord3dv_p(@v);
Exported under tag :GL_VERSION_1_1.
Not available in a 'future-compatible' profile as removed in 3.2.
...and that one's still :GL_VERSION_1_1 coded, and still a no-go in a 'future-compatible' profile because it got removed all the way back in 3.2. ๐ญ Okay moving on, we have a whole lotta texcoords left, bestie.
glTexCoord3f ๐
glTexCoord3f($s, $t, $r);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, so if you're on the future-compatible grind, this one ghosted you. ๐
glTexCoord3fv
glTexCoord3fv_c($v);
glTexCoord3fv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, on account of getting removed in 3.2.
glTexCoord3hNV โจ
glTexCoord3hNV($s, $t, $r);
Exported under tag :GL_NV_half_float. Half-float girlies, this is your moment.
glTexCoord3hvNV
glTexCoord3hvNV_c($v);
glTexCoord3hvNV_p(@v);
Exported under tag :GL_NV_half_float.
glTexCoord3i
glTexCoord3i($s, $t, $r);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, because 3.2 said "removed" and meant it.
glTexCoord3iv
glTexCoord3iv_c($v);
glTexCoord3iv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. ๐ซถ
glTexCoord3s
glTexCoord3s($s, $t, $r);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2.
glTexCoord3sv
glTexCoord3sv_c($v);
glTexCoord3sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ you know the drill, 3.2 removed it. ๐ธ
glTexCoord4d
glTexCoord4d($s, $t, $r, $q);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, since it was removed in 3.2. Four whole coords of it, gone. ๐
glTexCoord4dv
glTexCoord4dv_c($v);
glTexCoord4dv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2.
glTexCoord4f
glTexCoord4f($s, $t, $r, $q);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, lowkey devastating.
glTexCoord4fColor4fNormal3fVertex4fSUN ๐
glTexCoord4fColor4fNormal3fVertex4fSUN($s, $t, $p, $q, $r, $g, $b, $a, $nx, $ny, $nz, $x, $y, $z, $w);
Exported under tag :GL_SUN_vertex. Fifteen arguments, one function name that ate, and absolutely zero chill. Not me reading a whole paragraph of params ๐
glTexCoord4fColor4fNormal3fVertex4fvSUN
glTexCoord4fColor4fNormal3fVertex4fvSUN_c($tc, $c, $n, $v);
glTexCoord4fColor4fNormal3fVertex4fvSUN_p(\@tc, \@c, \@n, \@v);
Exported under tag :GL_SUN_vertex. Same iconic energy, but vector-flavoured for you array girlies.
glTexCoord4fVertex4fSUN
glTexCoord4fVertex4fSUN($s, $t, $p, $q, $x, $y, $z, $w);
Exported under tag :GL_SUN_vertex.
glTexCoord4fVertex4fvSUN
glTexCoord4fVertex4fvSUN_c($tc, $v);
glTexCoord4fVertex4fvSUN_p(\@tc, \@v);
Exported under tag :GL_SUN_vertex.
glTexCoord4fv
glTexCoord4fv_c($v);
glTexCoord4fv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. โจ
glTexCoord4hNV
glTexCoord4hNV($s, $t, $r, $q);
Exported under tag :GL_NV_half_float.
glTexCoord4hvNV
glTexCoord4hvNV_c($v);
glTexCoord4hvNV_p(@v);
Exported under tag :GL_NV_half_float.
glTexCoord4i
glTexCoord4i($s, $t, $r, $q);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2, soz bestie.
glTexCoord4iv
glTexCoord4iv_c($v);
glTexCoord4iv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2.
glTexCoord4s
glTexCoord4s($s, $t, $r, $q);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. ๐
glTexCoord4sv
glTexCoord4sv_c($v);
glTexCoord4sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2.
glTexCoordFormatNV ๐ฅ
glTexCoordFormatNV($size, $type, $stride);
Exported under tag :GL_NV_vertex_buffer_unified_memory. Big unified memory vibes.
glTexCoordP1ui
glTexCoordP1ui($type, $coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
glTexCoordP1uiv
glTexCoordP1uiv_c($type, $coords);
glTexCoordP1uiv_p($type, @coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
glTexCoordP2ui
glTexCoordP2ui($type, $coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. P2, we see you. ๐
glTexCoordP2uiv
glTexCoordP2uiv_c($type, $coords);
glTexCoordP2uiv_p($type, @coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
glTexCoordP3ui
glTexCoordP3ui($type, $coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
glTexCoordP3uiv
glTexCoordP3uiv_c($type, $coords);
glTexCoordP3uiv_p($type, @coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
glTexCoordP4ui
glTexCoordP4ui($type, $coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
glTexCoordP4uiv
glTexCoordP4uiv_c($type, $coords);
glTexCoordP4uiv_p($type, @coords);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. Iconic run of P's, honestly.
glTexCoordPointer ๐ซถ
glTexCoordPointer_c($size, $type, $stride, $pointer);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, because it was removed in 3.2. Extra reading if you want it: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexCoordPointer.xml
Heads up bestie โ this variant_ctakes the args directly, no_plist version listed here. Just the one form, and it's the:GL_VERSION_1_1one. Don't come for me, I just report the tea. โ
glTexCoordPointerEXT
glTexCoordPointerEXT_c($size, $type, $stride, $count, $pointer);
Exported under tag :GL_EXT_vertex_array.
glTexCoordPointerListIBM
glTexCoordPointerListIBM_c($size, $type, $stride, $pointer, $ptrstride);
Exported under tag :GL_IBM_vertex_array_lists.
glTexCoordPointervINTEL
glTexCoordPointervINTEL_c($size, $type, $pointer);
Exported under tag :GL_INTEL_parallel_arrays. Parallel arrays, parallel universe. ๐ฆ
glTexEnvf
glTexEnvf($target, $pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. Docs if you need them: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexEnvf.xml
glTexEnvfv
glTexEnvfv_c($target, $pname, $params);
glTexEnvfv_p($target, $pname, @params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. More reading: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexEnvfv.xml
glTexEnvi
glTexEnvi($target, $pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ 3.2 removed it, no cap. Receipts: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexEnvi.xml
glTexEnviv
glTexEnviv_c($target, $pname, $params);
glTexEnviv_p($target, $pname, @params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. Link: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexEnviv.xml
glTexEnvx ๐
glTexEnvx($target, $pname, $param);
Exported under tag :GL_REGAL_ES1_0_compatibility.
glTexEnvxv
glTexEnvxv_c($target, $pname, $params);
glTexEnvxv_p($target, $pname, @params);
Exported under tag :GL_REGAL_ES1_0_compatibility. Matching set, cute.
glTexEstimateMotionQCOM
glTexEstimateMotionQCOM($ref, $target, $output);
Exported under tag :GL_QCOM_motion_estimation. Motion estimation, literally the main character. ๐ฌ
glTexEstimateMotionRegionsQCOM
glTexEstimateMotionRegionsQCOM($ref, $target, $output, $mask);
Exported under tag :GL_QCOM_motion_estimation. Same but with $mask โ regions era.
glTexFilterFuncSGIS
glTexFilterFuncSGIS_c($target, $filter, $n, $weights);
glTexFilterFuncSGIS_p($target, $filter, @weights);
Exported under tag :GL_SGIS_texture_filter4.
glTexGend
glTexGend($coord, $pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. Full tea: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexGend.xml
glTexGendv
glTexGendv_c($coord, $pname, $params);
glTexGendv_p($coord, $pname, @params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. Source: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexGendv.xml
glTexGenf
glTexGenf($coord, $pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile โ removed in 3.2. Reference: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexGenf.xml
glTexGenfOES ๐
glTexGenfOES($coord, $pname, $param);
Exported under tag :GL_OES_texture_cube_map. The OES variant said "I'm not leaving."
glTexGenfv
glTexGenfv_c($coord, $pname, $params);
glTexGenfv_p($coord, $pname, @params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexGenfv.xml
glTexGenfvOES
glTexGenfvOES_c($coord, $pname, $params);
Exported under tag :GL_OES_texture_cube_map. Notice โ only the _c form here, no _p sibling. ๐
glTexGeni
glTexGeni($coord, $pname, $param);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. Reference: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexGeni.xml
glTexGeniOES
glTexGeniOES($coord, $pname, $param);
Exported under tag :GL_OES_texture_cube_map.
glTexGeniv
glTexGeniv_c($coord, $pname, $params);
glTexGeniv_p($coord, $pname, @params);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile, removed in 3.2. Docs: https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTexGeniv.xml
glTexGenivOES
glTexGenivOES_c($coord, $pname, $params);
Exported under tag :GL_OES_texture_cube_map. Again, _c only. Keep note bestie. ๐
glTexGenxOES
glTexGenxOES($coord, $pname, $param);
Exported under tag :GL_OES_texture_cube_map.
glTexGenxvOES
glTexGenxvOES_c($coord, $pname, $params);
Exported under tag :GL_OES_texture_cube_map. Also _c only โ the OES x-family just does that.
glTexImage1D ๐ธ
glTexImage1D_c($target, $level, $internalformat, $width, $border, $format, $type, $pixels);
Exported under tag :GL_VERSION_1_1. This one's not in the removed-in-3.2 pile, so it survives even in a 'future-compatible' profile โ go read more here: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexImage1D.xhtml
glTexImage2D โจ
glTexImage2D_c($target, $level, $internalformat, $width, $height, $border, $format, $type, $pixels);
Exported under tag :GL_VERSION_1_1. Also surviving the future-compatible cut, bestie. Extra reading right here: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexImage2D.xhtml
glTexImage2DMultisample
glTexImage2DMultisample($target, $samples, $internalformat, $width, $height, $fixedsamplelocations);
Exported under tag :GL_ARB_texture_multisample.
glTexImage2DMultisampleCoverageNV
glTexImage2DMultisampleCoverageNV($target, $coverageSamples, $colorSamples, $internalFormat, $width, $height, $fixedSampleLocations);
Exported under tag :GL_NV_texture_multisample. Coverage samples AND color samples โ she's doing the most, respectfully. ๐
glTexImage3D
glTexImage3D_c($target, $level, $internalformat, $width, $height, $depth, $border, $format, $type, $pixels);
glTexImage3DEXT_c($target, $level, $internalformat, $width, $height, $depth, $border, $format, $type, $pixels);
Exported under tag :GL_VERSION_1_2. Two spellings, same energy: glTexImage3D_c and glTexImage3DEXT_c. Deep dive: https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexImage3D.xhtml
glTexImage3DMultisample
glTexImage3DMultisample($target, $samples, $internalformat, $width, $height, $depth, $fixedsamplelocations);
Exported under tag :GL_ARB_texture_multisample. Three-D multisample, going off. ๐ฅ
โจ glTexImage3DMultisampleCoverageNV โจ
okay so bestie, this one is giving very "multi-sample but make it custom coverage" ๐
glTexImage3DMultisampleCoverageNV($target, $coverageSamples, $colorSamples, $internalFormat, $width, $height, $depth, $fixedSampleLocations);
Exported under tag :GL_NV_texture_multisample.
๐ฆ glTexImage3DNV ๐ฆ
glTexImage3DNV_c($target, $level, $internalFormat, $width, $height, $depth, $border, $format, $type, $pixels);
Exported under tag :GL_NV_texture_array.
๐ธ glTexImage3DOES ๐ธ
glTexImage3DOES_c($target, $level, $internalFormat, $width, $height, $depth, $border, $format, $type, $pixels);
Exported under tag :GL_OES_texture_3D.
โญ glTexImage4DSGIS โญ
four whole dimensions, no cap, we're not even pretending anymore ๐ซถ
glTexImage4DSGIS_c($target, $level, $internalformat, $width, $height, $depth, $size4d, $border, $format, $type, $pixels);
Exported under tag :GL_SGIS_texture4D.
๐ glTexPageCommitmentARB ๐
the way that sparse textures let you commit pages like you're paying rent per mip levelโฆ iconic
glTexPageCommitmentARB($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $commit);
glTexPageCommitmentEXT($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $commit);
Exported under tag :GL_ARB_sparse_texture.
๐ glTexPageCommitmentMemNV ๐
glTexPageCommitmentMemNV($target, $layer, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $memory, $offset, $commit);
Exported under tag :GL_NV_memory_object_sparse.
๐ฅ glTexParameterIiv ๐ฅ
she does integers AND she does pointers, versatile queen ๐
glTexParameterIiv_c($target, $pname, $params);
glTexParameterIivEXT_c($target, $pname, $params);
glTexParameterIiv_p($target, $pname, @params);
glTexParameterIivEXT_p($target, $pname, @params);
Exported under tag :GL_VERSION_3_0. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexParameterIiv.xhtml
๐ glTexParameterIivOES ๐
glTexParameterIivOES_c($target, $pname, $params);
Exported under tag :GL_OES_texture_border_clamp.
โจ glTexParameterIuiv โจ
signed had her moment, now it's unsigned's turn to shine, no negativity allowed ๐
glTexParameterIuiv_c($target, $pname, $params);
glTexParameterIuivEXT_c($target, $pname, $params);
glTexParameterIuiv_p($target, $pname, @params);
glTexParameterIuivEXT_p($target, $pname, @params);
Exported under tag :GL_VERSION_3_0. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexParameterIuiv.xhtml
๐ glTexParameterIuivOES ๐
glTexParameterIuivOES_c($target, $pname, $params);
Exported under tag :GL_OES_texture_border_clamp.
๐ฆ glTexParameterf ๐ฆ
floaties! just one scalar param, tiny and cute, doing her best ๐
glTexParameterf($target, $pname, $param);
Exported under tag :GL_VERSION_1_1. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexParameterf.xhtml
๐ glTexParameterfv ๐
same vibe, but now she brought the whole array with her โจ
glTexParameterfv_c($target, $pname, $params);
glTexParameterfv_p($target, $pname, @params);
Exported under tag :GL_VERSION_1_1. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexParameterfv.xhtml
๐ glTexParameteri ๐
glTexParameteri($target, $pname, $param);
Exported under tag :GL_VERSION_1_1. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexParameteri.xhtml
โญ glTexParameteriv โญ
glTexParameteriv_c($target, $pname, $params);
glTexParameteriv_p($target, $pname, @params);
Exported under tag :GL_VERSION_1_1. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexParameteriv.xhtml
๐ธ glTexParameterx ๐ธ
the x suffix is the REGAL ES1.0 compatibility era, we love a legacy moment ๐
glTexParameterx($target, $pname, $param);
Exported under tag :GL_REGAL_ES1_0_compatibility.
๐ง glTexParameterxv ๐ง
glTexParameterxv_c($target, $pname, $params);
glTexParameterxv_p($target, $pname, @params);
Exported under tag :GL_REGAL_ES1_1_compatibility.
๐
glTexRenderbufferNV ๐
wiring a renderbuffer straight into a texture, it's giving "we're skipping the middleman" ๐
glTexRenderbufferNV($target, $renderbuffer);
Exported under tag :GL_NV_explicit_multisample.
๐ฅ glTexScissorFuncINTEL ๐ฅ
two functions, low and high, matching the whole scissor situation lowkey brilliantly โ๏ธ
glTexScissorFuncINTEL($target, $lfunc, $hfunc);
Exported under tag :GL_INTEL_texture_scissor.
โจ glTexScissorINTEL โจ
glTexScissorINTEL($target, $tlow, $thigh);
Exported under tag :GL_INTEL_texture_scissor.
๐ glTexStorage1D ๐
one dimension, zero drama, immutable storage and she is NOT changing her mind about that ๐ซถ
glTexStorage1D($target, $levels, $internalformat, $width);
glTexStorage1DEXT($target, $levels, $internalformat, $width);
Exported under tag :GL_ARB_texture_storage.
๐ glTexStorage2D ๐
glTexStorage2D($target, $levels, $internalformat, $width, $height);
glTexStorage2DEXT($target, $levels, $internalformat, $width, $height);
Exported under tag :GL_ARB_texture_storage.
๐ glTexStorage2DMultisample ๐
glTexStorage2DMultisample($target, $samples, $internalformat, $width, $height, $fixedsamplelocations);
Exported under tag :GL_ARB_texture_storage_multisample.
๐ glTexStorage3D ๐
glTexStorage3D($target, $levels, $internalformat, $width, $height, $depth);
glTexStorage3DEXT($target, $levels, $internalformat, $width, $height, $depth);
Exported under tag :GL_ARB_texture_storage.
๐ glTexStorage3DMultisample ๐
glTexStorage3DMultisample($target, $samples, $internalformat, $width, $height, $depth, $fixedsamplelocations);
Exported under tag :GL_ARB_texture_storage_multisample.
๐ฆ glTexStorage3DMultisampleOES ๐ฆ
glTexStorage3DMultisampleOES($target, $samples, $internalformat, $width, $height, $depth, $fixedsamplelocations);
Exported under tag :GL_OES_texture_storage_multisample_2d_array.
๐ glTexStorageAttribs2DEXT ๐
now WITH an $attrib_list because apparently storage alone wasn't the full serve โจ
glTexStorageAttribs2DEXT_c($target, $levels, $internalformat, $width, $height, $attrib_list);
Exported under tag :GL_EXT_texture_storage_compression.
โญ glTexStorageAttribs3DEXT โญ
glTexStorageAttribs3DEXT_c($target, $levels, $internalformat, $width, $height, $depth, $attrib_list);
Exported under tag :GL_EXT_texture_storage_compression.
๐ง glTexStorageMem1DEXT ๐ง
backing a texture with a memory object, we're doing our own memory management era ๐
glTexStorageMem1DEXT($target, $levels, $internalFormat, $width, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
๐ glTexStorageMem2DEXT ๐
glTexStorageMem2DEXT($target, $levels, $internalFormat, $width, $height, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
๐ธ glTexStorageMem2DMultisampleEXT ๐ธ
glTexStorageMem2DMultisampleEXT($target, $samples, $internalFormat, $width, $height, $fixedSampleLocations, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
๐ glTexStorageMem3DEXT ๐
glTexStorageMem3DEXT($target, $levels, $internalFormat, $width, $height, $depth, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
๐ glTexStorageMem3DMultisampleEXT ๐
glTexStorageMem3DMultisampleEXT($target, $samples, $internalFormat, $width, $height, $depth, $fixedSampleLocations, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
๐ฅ glTexStorageSparseAMD ๐ฅ
glTexStorageSparseAMD($target, $internalFormat, $width, $height, $depth, $layers, $flags);
Exported under tag :GL_AMD_sparse_texture.
โจ glTexSubImage1D โจ
sub-image time!! updating just a slice instead of redoing the whole thing, main character efficiency ๐ซถ
glTexSubImage1D_c($target, $level, $xoffset, $width, $format, $type, $pixels);
glTexSubImage1DEXT_c($target, $level, $xoffset, $width, $format, $type, $pixels);
Exported under tag :GL_VERSION_1_1. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexSubImage1D.xhtml
๐ glTexSubImage2D ๐
glTexSubImage2D_c($target, $level, $xoffset, $yoffset, $width, $height, $format, $type, $pixels);
glTexSubImage2DEXT_c($target, $level, $xoffset, $yoffset, $width, $height, $format, $type, $pixels);
Exported under tag :GL_VERSION_1_1. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexSubImage2D.xhtml
๐ glTexSubImage3D ๐
glTexSubImage3D_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $pixels);
glTexSubImage3DEXT_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $pixels);
Exported under tag :GL_VERSION_1_2. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTexSubImage3D.xhtml
๐ฆ glTexSubImage3DNV ๐ฆ
glTexSubImage3DNV_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $pixels);
Exported under tag :GL_NV_texture_array.
๐ glTexSubImage3DOES ๐
glTexSubImage3DOES_c($target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $pixels);
Exported under tag :GL_OES_texture_3D.
โญ glTexSubImage4DSGIS โญ
notice the extra $woffset in there, four-dimensional girlies stay winning ๐
glTexSubImage4DSGIS_c($target, $level, $xoffset, $yoffset, $zoffset, $woffset, $width, $height, $depth, $size4d, $format, $type, $pixels);
Exported under tag :GL_SGIS_texture4D.
๐ glTextureAttachMemoryNV ๐
glTextureAttachMemoryNV($texture, $memory, $offset);
Exported under tag :GL_NV_memory_attachment.
๐
glTextureBarrier ๐
no arguments, no notes, just a barrier. she says nothing and yet she says everything ๐
glTextureBarrier();
Exported under tag :GL_ARB_texture_barrier.
โจ glTextureBarrierNV โจ
glTextureBarrierNV();
Exported under tag :GL_NV_texture_barrier.
๐ glTextureBuffer ๐
direct state access bestie, no bind required, we love a shortcut ๐ซถ
glTextureBuffer($texture, $internalformat, $buffer);
Exported under tag :GL_ARB_direct_state_access.
๐ฅ glTextureBufferEXT ๐ฅ
glTextureBufferEXT($texture, $target, $internalformat, $buffer);
Exported under tag :GL_EXT_direct_state_access.
๐ธ glTextureBufferRange ๐ธ
glTextureBufferRange($texture, $internalformat, $buffer, $offset, $size);
Exported under tag :GL_ARB_direct_state_access.
๐ glTextureBufferRangeEXT ๐
glTextureBufferRangeEXT($texture, $target, $internalformat, $buffer, $offset, $size);
Exported under tag :GL_ARB_texture_buffer_range.
๐ง glTextureFogSGIX ๐ง
fog but make it a texture, truly a vibe check of an extension ๐ซ๏ธ
glTextureFogSGIX($pname);
Exported under tag :GL_SGIX_fog_texture.
๐ glTextureFoveationParametersQCOM ๐
foveated rendering parameters, eye-tracking-core, extremely main character ๐ฎ
glTextureFoveationParametersQCOM($texture, $layer, $focalPoint, $focalX, $focalY, $gainX, $gainY, $foveaArea);
Exported under tag :GL_QCOM_texture_foveated.
๐ glTextureImage1DEXT ๐
glTextureImage1DEXT_c($texture, $target, $level, $internalformat, $width, $border, $format, $type, $pixels);
Exported under tag :GL_EXT_direct_state_access.
๐ glTextureImage2DEXT ๐
glTextureImage2DEXT_c($texture, $target, $level, $internalformat, $width, $height, $border, $format, $type, $pixels);
Exported under tag :GL_EXT_direct_state_access.
๐ธ glTextureImage2DMultisampleCoverageNV ๐ธ
coverage samples AND color samples, she contains multitudes ๐
glTextureImage2DMultisampleCoverageNV($texture, $target, $coverageSamples, $colorSamples, $internalFormat, $width, $height, $fixedSampleLocations);
Exported under tag :GL_NV_texture_multisample.
โญ glTextureImage2DMultisampleNV โญ
glTextureImage2DMultisampleNV($texture, $target, $samples, $internalFormat, $width, $height, $fixedSampleLocations);
Exported under tag :GL_NV_texture_multisample.
๐ฆ glTextureImage3DEXT ๐ฆ
glTextureImage3DEXT_c($texture, $target, $level, $internalformat, $width, $height, $depth, $border, $format, $type, $pixels);
Exported under tag :GL_EXT_direct_state_access.
๐ฅ glTextureImage3DMultisampleCoverageNV ๐ฅ
glTextureImage3DMultisampleCoverageNV($texture, $target, $coverageSamples, $colorSamples, $internalFormat, $width, $height, $depth, $fixedSampleLocations);
Exported under tag :GL_NV_texture_multisample.
๐ glTextureImage3DMultisampleNV ๐
glTextureImage3DMultisampleNV($texture, $target, $samples, $internalFormat, $width, $height, $depth, $fixedSampleLocations);
Exported under tag :GL_NV_texture_multisample.
โจ glTextureLightEXT โจ
lighting applied through the texture pipeline, she's got layers ๐ง
glTextureLightEXT($pname);
Exported under tag :GL_EXT_light_texture.
๐ glTextureMaterialEXT ๐
glTextureMaterialEXT($face, $mode);
Exported under tag :GL_EXT_light_texture.
๐ glTextureNormalEXT ๐
perturbing normals, honestly relatable ๐
glTextureNormalEXT($mode);
Exported under tag :GL_EXT_texture_perturb_normal.
๐ธ glTexturePageCommitmentEXT
glTexturePageCommitmentEXT($texture, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $commit);
Exported under tag :GL_EXT_direct_state_access.
โจ glTexturePageCommitmentMemNV
glTexturePageCommitmentMemNV($texture, $layer, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $memory, $offset, $commit);
Exported under tag :GL_NV_memory_object_sparse.
๐ glTextureParameterIiv
glTextureParameterIiv_c($texture, $pname, $params);
glTextureParameterIiv_p($texture, $pname, @params);
Exported under tag :GL_ARB_direct_state_access.
okay so see how there's a _c version and a _p version? yeah bestie that's the pattern โ one takes a plain scalar/packed thingy, the other slurps up a whole list ๐
๐ glTextureParameterIivEXT
glTextureParameterIivEXT_c($texture, $target, $pname, $params);
glTextureParameterIivEXT_p($texture, $target, $pname, @params);
Exported under tag :GL_EXT_direct_state_access.
๐ glTextureParameterIuiv
glTextureParameterIuiv_c($texture, $pname, $params);
glTextureParameterIuiv_p($texture, $pname, @params);
Exported under tag :GL_ARB_direct_state_access.
๐ glTextureParameterIuivEXT
glTextureParameterIuivEXT_c($texture, $target, $pname, $params);
glTextureParameterIuivEXT_p($texture, $target, $pname, @params);
Exported under tag :GL_EXT_direct_state_access.
๐ฆ glTextureParameterf
glTextureParameterf($texture, $pname, $param);
Exported under tag :GL_ARB_direct_state_access.
๐ฆ glTextureParameterfEXT
glTextureParameterfEXT($texture, $target, $pname, $param);
Exported under tag :GL_EXT_direct_state_access.
๐ฆ glTextureParameterfv
glTextureParameterfv_c($texture, $pname, $param);
glTextureParameterfv_p($texture, $pname, @param);
Exported under tag :GL_ARB_direct_state_access.
๐ฆ glTextureParameterfvEXT
glTextureParameterfvEXT_c($texture, $target, $pname, $params);
glTextureParameterfvEXT_p($texture, $target, $pname, @params);
Exported under tag :GL_EXT_direct_state_access.
๐ glTextureParameteri
glTextureParameteri($texture, $pname, $param);
Exported under tag :GL_ARB_direct_state_access.
๐ glTextureParameteriEXT
glTextureParameteriEXT($texture, $target, $pname, $param);
Exported under tag :GL_EXT_direct_state_access.
๐ glTextureParameteriv
glTextureParameteriv_c($texture, $pname, $param);
glTextureParameteriv_p($texture, $pname, @param);
Exported under tag :GL_ARB_direct_state_access.
๐ glTextureParameterivEXT
glTextureParameterivEXT_c($texture, $target, $pname, $params);
glTextureParameterivEXT_p($texture, $target, $pname, @params);
Exported under tag :GL_EXT_direct_state_access.
๐ glTextureRangeAPPLE
glTextureRangeAPPLE_c($target, $length, $pointer);
Exported under tag :GL_APPLE_texture_range.
๐ glTextureRenderbufferEXT
glTextureRenderbufferEXT($texture, $target, $renderbuffer);
Exported under tag :GL_EXT_direct_state_access.
๐ซถ glTextureStorage1D
glTextureStorage1D($texture, $levels, $internalformat, $width);
Exported under tag :GL_ARB_direct_state_access.
๐ซถ glTextureStorage1DEXT
glTextureStorage1DEXT($texture, $target, $levels, $internalformat, $width);
Exported under tag :GL_EXT_texture_storage.
๐ซถ glTextureStorage2D
glTextureStorage2D($texture, $levels, $internalformat, $width, $height);
Exported under tag :GL_ARB_direct_state_access.
๐ซถ glTextureStorage2DEXT
glTextureStorage2DEXT($texture, $target, $levels, $internalformat, $width, $height);
Exported under tag :GL_EXT_texture_storage.
๐ glTextureStorage2DMultisample
glTextureStorage2DMultisample($texture, $samples, $internalformat, $width, $height, $fixedsamplelocations);
Exported under tag :GL_ARB_direct_state_access.
๐ glTextureStorage2DMultisampleEXT
glTextureStorage2DMultisampleEXT($texture, $target, $samples, $internalformat, $width, $height, $fixedsamplelocations);
Exported under tag :GL_ARB_texture_storage_multisample.
๐ glTextureStorage3D
glTextureStorage3D($texture, $levels, $internalformat, $width, $height, $depth);
Exported under tag :GL_ARB_direct_state_access.
๐ glTextureStorage3DEXT
glTextureStorage3DEXT($texture, $target, $levels, $internalformat, $width, $height, $depth);
Exported under tag :GL_EXT_texture_storage.
๐ glTextureStorage3DMultisample
glTextureStorage3DMultisample($texture, $samples, $internalformat, $width, $height, $depth, $fixedsamplelocations);
Exported under tag :GL_ARB_direct_state_access.
๐ glTextureStorage3DMultisampleEXT
glTextureStorage3DMultisampleEXT($texture, $target, $samples, $internalformat, $width, $height, $depth, $fixedsamplelocations);
Exported under tag :GL_ARB_texture_storage_multisample.
๐ง glTextureStorageMem1DEXT
glTextureStorageMem1DEXT($texture, $levels, $internalFormat, $width, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
heads up bestie: that one's $internalFormat with a capital F, unlike its Storage1D cousin up there. do not just vibe-edit it, the spelling is load-bearing ๐
๐ง glTextureStorageMem2DEXT
glTextureStorageMem2DEXT($texture, $levels, $internalFormat, $width, $height, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
๐ง glTextureStorageMem2DMultisampleEXT
glTextureStorageMem2DMultisampleEXT($texture, $samples, $internalFormat, $width, $height, $fixedSampleLocations, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
๐ง glTextureStorageMem3DEXT
glTextureStorageMem3DEXT($texture, $levels, $internalFormat, $width, $height, $depth, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
๐ง glTextureStorageMem3DMultisampleEXT
glTextureStorageMem3DMultisampleEXT($texture, $samples, $internalFormat, $width, $height, $depth, $fixedSampleLocations, $memory, $offset);
Exported under tag :GL_EXT_memory_object.
๐ glTextureStorageSparseAMD
glTextureStorageSparseAMD($texture, $target, $internalFormat, $width, $height, $depth, $layers, $flags);
Exported under tag :GL_AMD_sparse_texture.
๐ฆ glTextureSubImage1D
glTextureSubImage1D_c($texture, $level, $xoffset, $width, $format, $type, $pixels);
Exported under tag :GL_ARB_direct_state_access.
๐ฆ glTextureSubImage1DEXT
glTextureSubImage1DEXT_c($texture, $target, $level, $xoffset, $width, $format, $type, $pixels);
Exported under tag :GL_EXT_direct_state_access.
๐ฆ glTextureSubImage2D
glTextureSubImage2D_c($texture, $level, $xoffset, $yoffset, $width, $height, $format, $type, $pixels);
Exported under tag :GL_ARB_direct_state_access.
๐ฆ glTextureSubImage2DEXT
glTextureSubImage2DEXT_c($texture, $target, $level, $xoffset, $yoffset, $width, $height, $format, $type, $pixels);
Exported under tag :GL_EXT_direct_state_access.
๐ฆ glTextureSubImage3D
glTextureSubImage3D_c($texture, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $pixels);
Exported under tag :GL_ARB_direct_state_access.
๐ฆ glTextureSubImage3DEXT
glTextureSubImage3DEXT_c($texture, $target, $level, $xoffset, $yoffset, $zoffset, $width, $height, $depth, $format, $type, $pixels);
Exported under tag :GL_EXT_direct_state_access.
๐ glTextureView
glTextureView($texture, $target, $origtexture, $internalformat, $minlevel, $numlevels, $minlayer, $numlayers);
glTextureViewEXT($texture, $target, $origtexture, $internalformat, $minlevel, $numlevels, $minlayer, $numlayers);
Exported under tag :GL_ARB_texture_view.
๐ glTextureViewOES
glTextureViewOES($texture, $target, $origtexture, $internalformat, $minlevel, $numlevels, $minlayer, $numlayers);
Exported under tag :GL_OES_texture_view.
โญ glTrackMatrixNV
glTrackMatrixNV($target, $address, $matrix, $transform);
Exported under tag :GL_NV_vertex_program.
โญ glTransformFeedbackAttribsNV
glTransformFeedbackAttribsNV_c($count, $attribs, $bufferMode);
Exported under tag :GL_NV_transform_feedback.
โญ glTransformFeedbackBufferBase
glTransformFeedbackBufferBase($xfb, $index, $buffer);
Exported under tag :GL_ARB_direct_state_access.
โญ glTransformFeedbackBufferRange
glTransformFeedbackBufferRange($xfb, $index, $buffer, $offset, $size);
Exported under tag :GL_ARB_direct_state_access.
๐ฅ glTransformFeedbackVaryings
glTransformFeedbackVaryings_c($program, $count, $varyings, $bufferMode);
glTransformFeedbackVaryingsEXT_c($program, $count, $varyings, $bufferMode);
glTransformFeedbackVaryings_p($program, $bufferMode, @varyings);
glTransformFeedbackVaryingsEXT_p($program, $bufferMode, @varyings);
Exported under tag :GL_VERSION_3_0. See the official refpage at https://registry.khronos.org/OpenGL-Refpages/gl4/html/glTransformFeedbackVaryings.xhtml
๐ฅ glTransformFeedbackVaryingsNV
glTransformFeedbackVaryingsNV_c($program, $count, $locations, $bufferMode);
glTransformFeedbackVaryingsNV_p($program, $bufferMode, @locations);
Exported under tag :GL_NV_transform_feedback.
๐ฅ glTransformPathNV
glTransformPathNV_c($resultPath, $srcPath, $transformType, $transformValues);
Exported under tag :GL_NV_path_rendering.
๐ธ glTranslated
glTranslated($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See the refpage at https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTranslated.xml
๐ธ glTranslatef
glTranslatef($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. See the refpage at https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glTranslatef.xml
๐ธ glTranslatex
glTranslatex($x, $y, $z);
Exported under tag :GL_REGAL_ES1_0_compatibility.
๐ glUniform1d
glUniform1d($location, $x);
Exported under tag :GL_ARB_gpu_shader_fp64.
๐ glUniform1dv
glUniform1dv_c($location, $count, $value);
glUniform1dv_p($location, $count, @value);
Exported under tag :GL_ARB_gpu_shader_fp64.
๐ glUniform1f
glUniform1f($location, $v0);
glUniform1fARB($location, $v0);
Exported under tag :GL_VERSION_2_0.
๐ glUniform1fv
glUniform1fv_c($location, $count, $value);
glUniform1fvARB_c($location, $count, $value);
glUniform1fv_p($location, $count, @value);
glUniform1fvARB_p($location, $count, @value);
Exported under tag :GL_VERSION_2_0.
๐ glUniform1i
glUniform1i($location, $v0);
glUniform1iARB($location, $v0);
Exported under tag :GL_VERSION_2_0.
๐ glUniform1i64ARB
glUniform1i64ARB($location, $x);
Exported under tag :GL_ARB_gpu_shader_int64.
๐ glUniform1i64NV
glUniform1i64NV($location, $x);
Exported under tag :GL_NV_gpu_shader5.
๐ glUniform1i64vARB
glUniform1i64vARB_c($location, $count, $value);
glUniform1i64vARB_p($location, $count, @value);
Exported under tag :GL_ARB_gpu_shader_int64.
๐ glUniform1i64vNV
glUniform1i64vNV_c($location, $count, $value);
glUniform1i64vNV_p($location, $count, @value);
Exported under tag :GL_NV_gpu_shader5.
๐ glUniform1iv
glUniform1iv_c($location, $count, $value);
glUniform1ivARB_c($location, $count, $value);
glUniform1iv_p($location, $count, @value);
glUniform1ivARB_p($location, $count, @value);
Exported under tag :GL_VERSION_2_0.
๐ glUniform1ui
glUniform1ui($location, $v0);
glUniform1uiEXT($location, $v0);
Exported under tag :GL_VERSION_3_0.
๐ glUniform1ui64ARB
glUniform1ui64ARB($location, $x);
Exported under tag :GL_ARB_gpu_shader_int64.
๐ซ glUniform1ui64NV
glUniform1ui64NV($location, $x);
Exported under tag ":GL_NV_gpu_shader5".
โจ glUniform1ui64vARB
glUniform1ui64vARB_c($location, $count, $value);
glUniform1ui64vARB_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ฆ glUniform1ui64vNV
glUniform1ui64vNV_c($location, $count, $value);
glUniform1ui64vNV_p($location, $count, @value);
Exported under tag ":GL_NV_gpu_shader5".
๐ธ glUniform1uiv
glUniform1uiv_c($location, $count, $value);
glUniform1uivEXT_c($location, $count, $value);
glUniform1uiv_p($location, $count, @value);
glUniform1uivEXT_p($location, $count, @value);
Exported under tag ":GL_VERSION_3_0".
๐ glUniform2d
glUniform2d($location, $x, $y);
Exported under tag ":GL_ARB_gpu_shader_fp64".
๐
glUniform2dv
glUniform2dv_c($location, $count, $value);
glUniform2dv_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_fp64".
๐ glUniform2f
glUniform2f($location, $v0, $v1);
glUniform2fARB($location, $v0, $v1);
Exported under tag ":GL_VERSION_2_0".
โญ glUniform2fv
glUniform2fv_c($location, $count, $value);
glUniform2fvARB_c($location, $count, $value);
glUniform2fv_p($location, $count, @value);
glUniform2fvARB_p($location, $count, @value);
Exported under tag ":GL_VERSION_2_0".
๐ glUniform2i
glUniform2i($location, $v0, $v1);
glUniform2iARB($location, $v0, $v1);
Exported under tag ":GL_VERSION_2_0".
๐ง glUniform2i64ARB
glUniform2i64ARB($location, $x, $y);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ glUniform2i64NV
glUniform2i64NV($location, $x, $y);
Exported under tag ":GL_NV_gpu_shader5".
๐ glUniform2i64vARB
glUniform2i64vARB_c($location, $count, $value);
glUniform2i64vARB_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ซถ glUniform2i64vNV
glUniform2i64vNV_c($location, $count, $value);
glUniform2i64vNV_p($location, $count, @value);
Exported under tag ":GL_NV_gpu_shader5".
๐ฅ glUniform2iv
glUniform2iv_c($location, $count, $value);
glUniform2ivARB_c($location, $count, $value);
glUniform2iv_p($location, $count, @value);
glUniform2ivARB_p($location, $count, @value);
Exported under tag ":GL_VERSION_2_0".
๐ glUniform2ui
glUniform2ui($location, $v0, $v1);
glUniform2uiEXT($location, $v0, $v1);
Exported under tag ":GL_VERSION_3_0".
๐ glUniform2ui64ARB
glUniform2ui64ARB($location, $x, $y);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ฆ glUniform2ui64NV
glUniform2ui64NV($location, $x, $y);
Exported under tag ":GL_NV_gpu_shader5".
๐ glUniform2ui64vARB
glUniform2ui64vARB_c($location, $count, $value);
glUniform2ui64vARB_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ท glUniform2ui64vNV
glUniform2ui64vNV_c($location, $count, $value);
glUniform2ui64vNV_p($location, $count, @value);
Exported under tag ":GL_NV_gpu_shader5".
๐ glUniform2uiv
glUniform2uiv_c($location, $count, $value);
glUniform2uivEXT_c($location, $count, $value);
glUniform2uiv_p($location, $count, @value);
glUniform2uivEXT_p($location, $count, @value);
Exported under tag ":GL_VERSION_3_0".
๐ฎ glUniform3d
glUniform3d($location, $x, $y, $z);
Exported under tag ":GL_ARB_gpu_shader_fp64".
โจ glUniform3dv
glUniform3dv_c($location, $count, $value);
glUniform3dv_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_fp64".
๐ฆ glUniform3f
glUniform3f($location, $v0, $v1, $v2);
glUniform3fARB($location, $v0, $v1, $v2);
Exported under tag ":GL_VERSION_2_0".
๐ธ glUniform3fv
glUniform3fv_c($location, $count, $value);
glUniform3fvARB_c($location, $count, $value);
glUniform3fv_p($location, $count, @value);
glUniform3fvARB_p($location, $count, @value);
Exported under tag ":GL_VERSION_2_0".
๐
glUniform3i
glUniform3i($location, $v0, $v1, $v2);
glUniform3iARB($location, $v0, $v1, $v2);
Exported under tag ":GL_VERSION_2_0".
๐ glUniform3i64ARB
glUniform3i64ARB($location, $x, $y, $z);
Exported under tag ":GL_ARB_gpu_shader_int64".
โญ glUniform3i64NV
glUniform3i64NV($location, $x, $y, $z);
Exported under tag ":GL_NV_gpu_shader5".
๐ glUniform3i64vARB
glUniform3i64vARB_c($location, $count, $value);
glUniform3i64vARB_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ง glUniform3i64vNV
glUniform3i64vNV_c($location, $count, $value);
glUniform3i64vNV_p($location, $count, @value);
Exported under tag ":GL_NV_gpu_shader5".
๐ glUniform3iv
glUniform3iv_c($location, $count, $value);
glUniform3ivARB_c($location, $count, $value);
glUniform3iv_p($location, $count, @value);
glUniform3ivARB_p($location, $count, @value);
Exported under tag ":GL_VERSION_2_0".
๐ glUniform3ui
glUniform3ui($location, $v0, $v1, $v2);
glUniform3uiEXT($location, $v0, $v1, $v2);
Exported under tag ":GL_VERSION_3_0".
๐ซถ glUniform3ui64ARB
glUniform3ui64ARB($location, $x, $y, $z);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ฅ glUniform3ui64NV
glUniform3ui64NV($location, $x, $y, $z);
Exported under tag ":GL_NV_gpu_shader5".
๐ glUniform3ui64vARB
glUniform3ui64vARB_c($location, $count, $value);
glUniform3ui64vARB_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ glUniform3ui64vNV
glUniform3ui64vNV_c($location, $count, $value);
glUniform3ui64vNV_p($location, $count, @value);
Exported under tag ":GL_NV_gpu_shader5".
๐ฆ glUniform3uiv
glUniform3uiv_c($location, $count, $value);
glUniform3uivEXT_c($location, $count, $value);
glUniform3uiv_p($location, $count, @value);
glUniform3uivEXT_p($location, $count, @value);
Exported under tag ":GL_VERSION_3_0".
๐ glUniform4d
glUniform4d($location, $x, $y, $z, $w);
Exported under tag ":GL_ARB_gpu_shader_fp64".
๐ท glUniform4dv
glUniform4dv_c($location, $count, $value);
glUniform4dv_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_fp64".
๐ฎ glUniform4f
glUniform4f($location, $v0, $v1, $v2, $v3);
glUniform4fARB($location, $v0, $v1, $v2, $v3);
Exported under tag ":GL_VERSION_2_0".
โจ glUniform4fv
glUniform4fv_c($location, $count, $value);
glUniform4fvARB_c($location, $count, $value);
glUniform4fv_p($location, $count, @value);
glUniform4fvARB_p($location, $count, @value);
Exported under tag ":GL_VERSION_2_0".
๐ฆ glUniform4i
glUniform4i($location, $v0, $v1, $v2, $v3);
glUniform4iARB($location, $v0, $v1, $v2, $v3);
Exported under tag ":GL_VERSION_2_0".
๐ธ glUniform4i64ARB
glUniform4i64ARB($location, $x, $y, $z, $w);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐
glUniform4i64NV
glUniform4i64NV($location, $x, $y, $z, $w);
Exported under tag ":GL_NV_gpu_shader5".
๐ glUniform4i64vARB
glUniform4i64vARB_c($location, $count, $value);
glUniform4i64vARB_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_int64".
โญ glUniform4i64vNV
glUniform4i64vNV_c($location, $count, $value);
glUniform4i64vNV_p($location, $count, @value);
Exported under tag ":GL_NV_gpu_shader5".
๐ glUniform4iv
glUniform4iv_c($location, $count, $value);
glUniform4ivARB_c($location, $count, $value);
glUniform4iv_p($location, $count, @value);
glUniform4ivARB_p($location, $count, @value);
Exported under tag ":GL_VERSION_2_0".
๐ง glUniform4ui
glUniform4ui($location, $v0, $v1, $v2, $v3);
glUniform4uiEXT($location, $v0, $v1, $v2, $v3);
Exported under tag ":GL_VERSION_3_0".
๐ glUniform4ui64ARB
glUniform4ui64ARB($location, $x, $y, $z, $w);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ glUniform4ui64NV
glUniform4ui64NV($location, $x, $y, $z, $w);
Exported under tag ":GL_NV_gpu_shader5".
๐ซถ glUniform4ui64vARB
glUniform4ui64vARB_c($location, $count, $value);
glUniform4ui64vARB_p($location, $count, @value);
Exported under tag ":GL_ARB_gpu_shader_int64".
๐ฅ glUniform4ui64vNV
glUniform4ui64vNV_c($location, $count, $value);
glUniform4ui64vNV_p($location, $count, @value);
Exported under tag ":GL_NV_gpu_shader5".
๐ glUniform4uiv
glUniform4uiv_c($location, $count, $value);
glUniform4uivEXT_c($location, $count, $value);
glUniform4uiv_p($location, $count, @value);
glUniform4uivEXT_p($location, $count, @value);
Exported under tag ":GL_VERSION_3_0".
๐ glUniformBlockBinding
glUniformBlockBinding($program, $uniformBlockIndex, $uniformBlockBinding);
Exported under tag ":GL_ARB_uniform_buffer_object".
๐ฆ glUniformBufferEXT
glUniformBufferEXT($program, $location, $buffer);
Exported under tag ":GL_EXT_bindable_uniform".
๐ glUniformHandleui64ARB
glUniformHandleui64ARB($location, $value);
glUniformHandleui64IMG($location, $value);
Exported under tag ":GL_ARB_bindless_texture".
๐ท glUniformHandleui64NV
glUniformHandleui64NV($location, $value);
Exported under tag ":GL_NV_bindless_texture".
๐ฎ glUniformHandleui64vARB
glUniformHandleui64vARB_c($location, $count, $value);
glUniformHandleui64vIMG_c($location, $count, $value);
glUniformHandleui64vARB_p($location, @value);
glUniformHandleui64vIMG_p($location, @value);
Exported under tag ":GL_ARB_bindless_texture".
๐ okay bestie, peep this: the_pversions here take just$locationand@valueโ no$countin sight. that's not a typo, that's the actual signature. ship it exactly like that.
โจ glUniformHandleui64vNV
glUniformHandleui64vNV_c($location, $count, $value);
glUniformHandleui64vNV_p($location, @value);
Exported under tag ":GL_NV_bindless_texture".
๐ same vibe โ the_pvariant drops$count.
๐ฆ glUniformMatrix2dv
glUniformMatrix2dv_c($location, $count, $transpose, $value);
glUniformMatrix2dv_p($location, $count, $transpose, @value);
Exported under tag ":GL_ARB_gpu_shader_fp64".
๐ธ glUniformMatrix2fv
glUniformMatrix2fv_c($location, $count, $transpose, $value);
glUniformMatrix2fvARB_c($location, $count, $transpose, $value);
glUniformMatrix2fv_p($location, $count, $transpose, @value);
glUniformMatrix2fvARB_p($location, $count, $transpose, @value);
Exported under tag ":GL_VERSION_2_0".
๐
glUniformMatrix2x3dv
glUniformMatrix2x3dv_c($location, $count, $transpose, $value);
glUniformMatrix2x3dv_p($location, $count, $transpose, @value);
Exported under tag ":GL_ARB_gpu_shader_fp64".
๐ glUniformMatrix2x3fv
glUniformMatrix2x3fv_c($location, $count, $transpose, $value);
glUniformMatrix2x3fvNV_c($location, $count, $transpose, $value);
glUniformMatrix2x3fv_p($location, $count, $transpose, @value);
glUniformMatrix2x3fvNV_p($location, $count, $transpose, @value);
Exported under tag ":GL_VERSION_2_1".
โญ glUniformMatrix2x4dv
glUniformMatrix2x4dv_c($location, $count, $transpose, $value);
glUniformMatrix2x4dv_p($location, $count, $transpose, @value);
Exported under tag ":GL_ARB_gpu_shader_fp64".
โจ glUniformMatrix2x4fv
glUniformMatrix2x4fv_c($location, $count, $transpose, $value);
glUniformMatrix2x4fvNV_c($location, $count, $transpose, $value);
glUniformMatrix2x4fv_p($location, $count, $transpose, @value);
glUniformMatrix2x4fvNV_p($location, $count, $transpose, @value);
Exported under tag :GL_VERSION_2_1 ๐
โจ glUniformMatrix3dv
glUniformMatrix3dv_c($location, $count, $transpose, $value);
glUniformMatrix3dv_p($location, $count, $transpose, @value);
Exported under tag :GL_ARB_gpu_shader_fp64 ๐ฆ
โจ glUniformMatrix3fv
glUniformMatrix3fv_c($location, $count, $transpose, $value);
glUniformMatrix3fvARB_c($location, $count, $transpose, $value);
glUniformMatrix3fv_p($location, $count, $transpose, @value);
glUniformMatrix3fvARB_p($location, $count, $transpose, @value);
Exported under tag :GL_VERSION_2_0 ๐ (yes the ARB flavor rides along, they're besties)
โจ glUniformMatrix3x2dv
glUniformMatrix3x2dv_c($location, $count, $transpose, $value);
glUniformMatrix3x2dv_p($location, $count, $transpose, @value);
Exported under tag :GL_ARB_gpu_shader_fp64 โ double precision girlies only ๐
โจ glUniformMatrix3x2fv
glUniformMatrix3x2fv_c($location, $count, $transpose, $value);
glUniformMatrix3x2fvNV_c($location, $count, $transpose, $value);
glUniformMatrix3x2fv_p($location, $count, $transpose, @value);
glUniformMatrix3x2fvNV_p($location, $count, $transpose, @value);
Exported under tag :GL_VERSION_2_1 ๐
โจ glUniformMatrix3x4dv
glUniformMatrix3x4dv_c($location, $count, $transpose, $value);
glUniformMatrix3x4dv_p($location, $count, $transpose, @value);
Exported under tag :GL_ARB_gpu_shader_fp64 โจ
โจ glUniformMatrix3x4fv
glUniformMatrix3x4fv_c($location, $count, $transpose, $value);
glUniformMatrix3x4fvNV_c($location, $count, $transpose, $value);
glUniformMatrix3x4fv_p($location, $count, $transpose, @value);
glUniformMatrix3x4fvNV_p($location, $count, $transpose, @value);
Exported under tag :GL_VERSION_2_1 ๐ซ
โจ glUniformMatrix4dv
glUniformMatrix4dv_c($location, $count, $transpose, $value);
glUniformMatrix4dv_p($location, $count, $transpose, @value);
Exported under tag :GL_ARB_gpu_shader_fp64 ๐ธ
โจ glUniformMatrix4fv
glUniformMatrix4fv_c($location, $count, $transpose, $value);
glUniformMatrix4fvARB_c($location, $count, $transpose, $value);
glUniformMatrix4fv_p($location, $count, $transpose, @value);
glUniformMatrix4fvARB_p($location, $count, $transpose, @value);
Exported under tag :GL_VERSION_2_0 โ okay bestie this one is literally the main character of uniform calls, the 4ร4, the moment, the icon ๐
โจ glUniformMatrix4x2dv
glUniformMatrix4x2dv_c($location, $count, $transpose, $value);
glUniformMatrix4x2dv_p($location, $count, $transpose, @value);
Exported under tag :GL_ARB_gpu_shader_fp64 ๐ฆ
โจ glUniformMatrix4x2fv
glUniformMatrix4x2fv_c($location, $count, $transpose, $value);
glUniformMatrix4x2fvNV_c($location, $count, $transpose, $value);
glUniformMatrix4x2fv_p($location, $count, $transpose, @value);
glUniformMatrix4x2fvNV_p($location, $count, $transpose, @value);
Exported under tag :GL_VERSION_2_1 ๐
โจ glUniformMatrix4x3dv
glUniformMatrix4x3dv_c($location, $count, $transpose, $value);
glUniformMatrix4x3dv_p($location, $count, $transpose, @value);
Exported under tag :GL_ARB_gpu_shader_fp64 ๐
โจ glUniformMatrix4x3fv
glUniformMatrix4x3fv_c($location, $count, $transpose, $value);
glUniformMatrix4x3fvNV_c($location, $count, $transpose, $value);
glUniformMatrix4x3fv_p($location, $count, $transpose, @value);
glUniformMatrix4x3fvNV_p($location, $count, $transpose, @value);
Exported under tag :GL_VERSION_2_1 ๐
and that's the whole matrix uniform family, every shape of rectangle from 2ร2 up to 4ร4, all accounted for. no skips, no shortcuts, periodt.
โจ glUniformSubroutinesuiv
glUniformSubroutinesuiv_c($shadertype, $count, $indices);
glUniformSubroutinesuiv_p($shadertype, @indices);
Exported under tag :GL_ARB_shader_subroutine ๐
โจ glUniformui64NV
glUniformui64NV($location, $value);
Exported under tag :GL_NV_shader_buffer_load โ single value, no _c/_p split, she's simple like that ๐ซถ
โจ glUniformui64vNV
glUniformui64vNV_c($location, $count, $value);
glUniformui64vNV_p($location, $count, @value);
Exported under tag :GL_NV_shader_buffer_load โญ
๐ glUnlockArraysEXT
glUnlockArraysEXT();
Exported under tag :GL_EXT_compiled_vertex_array โ no args, just vibes ๐ซ
โจ glUnmapBuffer
$retval = glUnmapBuffer($target);
$retval = glUnmapBufferARB($target);
Exported under tag :GL_VERSION_1_5. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glUnmapBuffer.xhtml ๐
โจ glUnmapBufferOES
$retval = glUnmapBufferOES($target);
Exported under tag :GL_OES_mapbuffer ๐ฆ
โจ glUnmapNamedBuffer
$retval = glUnmapNamedBuffer($buffer);
Exported under tag :GL_ARB_direct_state_access โจ
โจ glUnmapNamedBufferEXT
$retval = glUnmapNamedBufferEXT($buffer);
Exported under tag :GL_EXT_direct_state_access ๐
โจ glUnmapObjectBufferATI
glUnmapObjectBufferATI($buffer);
Exported under tag :GL_ATI_map_object_buffer ๐ฅ
โจ glUnmapTexture2DINTEL
glUnmapTexture2DINTEL($texture, $level);
Exported under tag :GL_LAYOUT_LINEAR_INTEL ๐
โจ glUpdateObjectBufferATI
glUpdateObjectBufferATI_c($buffer, $offset, $size, $pointer, $preserve);
Exported under tag :GL_ATI_vertex_array_object ๐
โจ glUploadGpuMaskNVX
glUploadGpuMaskNVX($mask);
Exported under tag :GL_NVX_gpu_multicast2 ๐ธ
๐ glUseProgram
glUseProgram($program);
Exported under tag :GL_VERSION_2_0. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glUseProgram.xhtml โ the "okay we're switching to this shader now" call, the moment the whole pipeline gets a vibe check ๐
๐ glUseProgramObjectARB
glUseProgramObjectARB($programObj);
Exported under tag :GL_ARB_shader_objects โจ
๐ glUseProgramStages
glUseProgramStages($pipeline, $stages, $program);
Exported under tag :GL_ARB_separate_shader_objects ๐
๐ glUseShaderProgramEXT
glUseShaderProgramEXT($type, $program);
Exported under tag :GL_EXT_separate_shader_objects ๐
๐ฌ glVDPAUFiniNV
glVDPAUFiniNV();
Exported under tag :GL_NV_vdpau_interop โ closing time, no arguments, she's done ๐ซถ
๐ฌ glVDPAUGetSurfaceivNV
glVDPAUGetSurfaceivNV_c($surface, $pname, $count, $length, $values);
Exported under tag :GL_NV_vdpau_interop โญ
๐ฌ glVDPAUInitNV
glVDPAUInitNV_c($vdpDevice, $getProcAddress);
Exported under tag :GL_NV_vdpau_interop ๐
๐ฌ glVDPAUIsSurfaceNV
glVDPAUIsSurfaceNV($surface);
Exported under tag :GL_NV_vdpau_interop โ a yes/no question in function form, lowkey obsessed ๐ฆ
๐ฌ glVDPAUMapSurfacesNV
glVDPAUMapSurfacesNV_c($numSurfaces, $surfaces);
Exported under tag :GL_NV_vdpau_interop ๐
๐ฌ glVDPAURegisterOutputSurfaceNV
$retval = glVDPAURegisterOutputSurfaceNV_c($vdpSurface, $target, $numTextureNames, $textureNames);
Exported under tag :GL_NV_vdpau_interop โจ
๐ฌ glVDPAURegisterVideoSurfaceNV
$retval = glVDPAURegisterVideoSurfaceNV_c($vdpSurface, $target, $numTextureNames, $textureNames);
Exported under tag :GL_NV_vdpau_interop ๐ผ
๐ฌ glVDPAURegisterVideoSurfaceWithPictureStructureNV
$retval = glVDPAURegisterVideoSurfaceWithPictureStructureNV_c($vdpSurface, $target, $numTextureNames, $textureNames, $isFrameStructure);
Exported under tag :GL_NV_vdpau_interop2 โ note the 2 at the end of the tag bestie, she's the sequel ๐ฅ
๐ฌ glVDPAUSurfaceAccessNV
glVDPAUSurfaceAccessNV($surface, $access);
Exported under tag :GL_NV_vdpau_interop ๐
๐ฌ glVDPAUUnmapSurfacesNV
glVDPAUUnmapSurfacesNV_c($numSurface, $surfaces);
Exported under tag :GL_NV_vdpau_interop โ careful, the param here is $numSurface (singular looking) while the one above was $numSurfaces. that's not a typo on my end, that's just how it's written ๐
๐ฌ glVDPAUUnregisterSurfaceNV
glVDPAUUnregisterSurfaceNV($surface);
Exported under tag :GL_NV_vdpau_interop ๐ซถ
โ
glValidateProgram
glValidateProgram($program);
Exported under tag :GL_VERSION_2_0. See https://registry.khronos.org/OpenGL-Refpages/gl4/html/glValidateProgram.xhtml
โ
glValidateProgramARB
glValidateProgramARB($programObj);
Exported under tag :GL_ARB_shader_objects ๐
โ
glValidateProgramPipeline
glValidateProgramPipeline($pipeline);
Exported under tag :GL_ARB_separate_shader_objects ๐
โจ glVariantArrayObjectATI
glVariantArrayObjectATI($id, $type, $stride, $buffer, $offset);
Exported under tag :GL_ATI_vertex_array_object ๐ฅ
โจ glVariantPointerEXT
glVariantPointerEXT_c($id, $type, $stride, $addr);
Exported under tag :GL_EXT_vertex_shader โ the _c one, and yes there's a whole squad of glVariant*EXT calls coming, all _c, all the same shape ๐ง
โจ glVariantbvEXT
glVariantbvEXT_c($id, $addr);
Exported under tag :GL_EXT_vertex_shader โญ
โจ glVariantdvEXT
glVariantdvEXT_c($id, $addr);
Exported under tag :GL_EXT_vertex_shader ๐
โจ glVariantfvEXT
glVariantfvEXT_c($id, $addr);
Exported under tag :GL_EXT_vertex_shader ๐
โจ glVariantivEXT
glVariantivEXT_c($id, $addr);
Exported under tag :GL_EXT_vertex_shader ๐ธ
โจ glVariantsvEXT
glVariantsvEXT_c($id, $addr);
Exported under tag :GL_EXT_vertex_shader ๐ฆ
โจ glVariantubvEXT
glVariantubvEXT_c($id, $addr);
Exported under tag :GL_EXT_vertex_shader โจ
โจ glVariantuivEXT
glVariantuivEXT_c($id, $addr);
Exported under tag :GL_EXT_vertex_shader ๐
โจ glVariantusvEXT
glVariantusvEXT_c($id, $addr);
Exported under tag :GL_EXT_vertex_shader ๐ โ and that's the full set: b, d, f, i, s, ub, ui, us. every type got her turn ๐ซ
โจ glVectorOperationSGIX
glVectorOperationSGIX($operation);
Exported under tag :GL_SGIX_vector_ops ๐
๐บ glVertex2d
glVertex2d($x, $y);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex2dv
glVertex2dv_c($v);
glVertex2dv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex2f
glVertex2f($x, $y);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex2fv
glVertex2fv_c($v);
glVertex2fv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex2hNV
glVertex2hNV($x, $y);
Exported under tag :GL_NV_half_float โ half floats, tiny little numbers, so cute ๐ธ
๐บ glVertex2hvNV
glVertex2hvNV_c($v);
glVertex2hvNV_p(@v);
Exported under tag :GL_NV_half_float ๐ฆ
๐บ glVertex2i
glVertex2i($x, $y);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex2iv
glVertex2iv_c($v);
glVertex2iv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex2s
glVertex2s($x, $y);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex2sv
glVertex2sv_c($v);
glVertex2sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex3d
glVertex3d($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐ โ three coords now, she leveled up โจ
๐บ glVertex3dv
glVertex3dv_c($v);
glVertex3dv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex3f
glVertex3f($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex3fv
glVertex3fv_c($v);
glVertex3fv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. ๐
๐บ glVertex3hNV
glVertex3hNV($x, $y, $z);
Exported under tag :GL_NV_half_float ๐
glVertex3hvNV
glVertex3hvNV_c($v);
glVertex3hvNV_p(@v);
Exported under tag :GL_NV_half_float. half-float vertices, bestie, the fancy little ones ๐
glVertex3i
glVertex3i($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. she's an icon but she's retired, so if you're on a future-compat profile she is simply not coming to the function call, periodt ๐
glVertex3iv
glVertex3iv_c($v);
glVertex3iv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glVertex3s
glVertex3s($x, $y, $z);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glVertex3sv
glVertex3sv_c($v);
glVertex3sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glVertex4d
glVertex4d($x, $y, $z, $w);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. four whole coordinates, she's giving โจthoroughโจ
glVertex4dv
glVertex4dv_c($v);
glVertex4dv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glVertex4f
glVertex4f($x, $y, $z, $w);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glVertex4fv
glVertex4fv_c($v);
glVertex4fv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glVertex4hNV
glVertex4hNV($x, $y, $z, $w);
Exported under tag :GL_NV_half_float. ๐ฆ
glVertex4hvNV
glVertex4hvNV_c($v);
glVertex4hvNV_p(@v);
Exported under tag :GL_NV_half_float. ๐ฆ
glVertex4i
glVertex4i($x, $y, $z, $w);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glVertex4iv
glVertex4iv_c($v);
glVertex4iv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glVertex4s
glVertex4s($x, $y, $z, $w);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
glVertex4sv
glVertex4sv_c($v);
glVertex4sv_p(@v);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2.
okay now we're entering the glVertexArray era and the vibes are immaculate, this is where the girlies start doing direct state access โจ
glVertexArrayAttribBinding
glVertexArrayAttribBinding($vaobj, $attribindex, $bindingindex);
Exported under tag :GL_ARB_direct_state_access. ๐
glVertexArrayAttribFormat
glVertexArrayAttribFormat($vaobj, $attribindex, $size, $type, $normalized, $relativeoffset);
Exported under tag :GL_ARB_direct_state_access. ๐
glVertexArrayAttribIFormat
glVertexArrayAttribIFormat($vaobj, $attribindex, $size, $type, $relativeoffset);
Exported under tag :GL_ARB_direct_state_access. the I is for integer, no cap ๐ง
glVertexArrayAttribLFormat
glVertexArrayAttribLFormat($vaobj, $attribindex, $size, $type, $relativeoffset);
Exported under tag :GL_ARB_direct_state_access. and the L is the long one, we love a double-precision queen ๐
glVertexArrayBindVertexBufferEXT
glVertexArrayBindVertexBufferEXT($vaobj, $bindingindex, $buffer, $offset, $stride);
Exported under tag :GL_ARB_vertex_attrib_binding. ๐ธ
glVertexArrayBindingDivisor
glVertexArrayBindingDivisor($vaobj, $bindingindex, $divisor);
Exported under tag :GL_ARB_direct_state_access. ๐ธ
glVertexArrayColorOffsetEXT
glVertexArrayColorOffsetEXT($vaobj, $buffer, $size, $type, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. ๐
glVertexArrayEdgeFlagOffsetEXT
glVertexArrayEdgeFlagOffsetEXT($vaobj, $buffer, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. ๐
glVertexArrayElementBuffer
glVertexArrayElementBuffer($vaobj, $buffer);
Exported under tag :GL_ARB_direct_state_access. ๐
glVertexArrayFogCoordOffsetEXT
glVertexArrayFogCoordOffsetEXT($vaobj, $buffer, $type, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. fog coord, she's mysterious ๐ซ๏ธ
glVertexArrayIndexOffsetEXT
glVertexArrayIndexOffsetEXT($vaobj, $buffer, $type, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. ๐
glVertexArrayMultiTexCoordOffsetEXT
glVertexArrayMultiTexCoordOffsetEXT($vaobj, $buffer, $texunit, $size, $type, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. multi. tex. coord. so many words bestie, and note the $texunit in there, she's special ๐
glVertexArrayNormalOffsetEXT
glVertexArrayNormalOffsetEXT($vaobj, $buffer, $type, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. ๐ซถ
glVertexArrayParameteriAPPLE
glVertexArrayParameteriAPPLE($pname, $param);
Exported under tag :GL_APPLE_vertex_array_range. an Apple exclusive, very main character ๐
๐
glVertexArrayRangeAPPLE
glVertexArrayRangeAPPLE_c($length, $pointer);
Exported under tag :GL_APPLE_vertex_array_range. ๐
glVertexArrayRangeNV
glVertexArrayRangeNV_c($length, $pointer);
Exported under tag :GL_NV_vertex_array_range. ๐
glVertexArraySecondaryColorOffsetEXT
glVertexArraySecondaryColorOffsetEXT($vaobj, $buffer, $size, $type, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. secondary color? she's the understudy but she still slays ๐
glVertexArrayTexCoordOffsetEXT
glVertexArrayTexCoordOffsetEXT($vaobj, $buffer, $size, $type, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. ๐ธ
glVertexArrayVertexAttribBindingEXT
glVertexArrayVertexAttribBindingEXT($vaobj, $attribindex, $bindingindex);
Exported under tag :GL_ARB_vertex_attrib_binding. โจ
glVertexArrayVertexAttribDivisorEXT
glVertexArrayVertexAttribDivisorEXT($vaobj, $index, $divisor);
Exported under tag :GL_EXT_direct_state_access. note the params shift a lil here โ it's $index and $divisor, not the $attribindex/$bindingindex combo, so watch out bestie ๐
glVertexArrayVertexAttribFormatEXT
glVertexArrayVertexAttribFormatEXT($vaobj, $attribindex, $size, $type, $normalized, $relativeoffset);
Exported under tag :GL_ARB_vertex_attrib_binding. ๐
glVertexArrayVertexAttribIFormatEXT
glVertexArrayVertexAttribIFormatEXT($vaobj, $attribindex, $size, $type, $relativeoffset);
Exported under tag :GL_ARB_vertex_attrib_binding. ๐
glVertexArrayVertexAttribIOffsetEXT
glVertexArrayVertexAttribIOffsetEXT($vaobj, $buffer, $index, $size, $type, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. ๐
glVertexArrayVertexAttribLFormatEXT
glVertexArrayVertexAttribLFormatEXT($vaobj, $attribindex, $size, $type, $relativeoffset);
Exported under tag :GL_ARB_vertex_attrib_binding. ๐
glVertexArrayVertexAttribLOffsetEXT
glVertexArrayVertexAttribLOffsetEXT($vaobj, $buffer, $index, $size, $type, $stride, $offset);
Exported under tag :GL_EXT_vertex_attrib_64bit. 64-bit, she's got range ๐
glVertexArrayVertexAttribOffsetEXT
glVertexArrayVertexAttribOffsetEXT($vaobj, $buffer, $index, $size, $type, $normalized, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. this one's got the $normalized in there too, count your params fr fr ๐ซถ
glVertexArrayVertexBindingDivisorEXT
glVertexArrayVertexBindingDivisorEXT($vaobj, $bindingindex, $divisor);
Exported under tag :GL_ARB_vertex_attrib_binding. ๐ฆ
glVertexArrayVertexBuffer
glVertexArrayVertexBuffer($vaobj, $bindingindex, $buffer, $offset, $stride);
Exported under tag :GL_ARB_direct_state_access. no EXT suffix, she's the core one, iconic ๐
glVertexArrayVertexBuffers
glVertexArrayVertexBuffers_c($vaobj, $first, $count, $buffers, $offsets, $strides);
Exported under tag :GL_ARB_direct_state_access. plural!! buffers!! note the _c variant right there in the name, bestie, that's not a typo, that's the array-in vari ๐
glVertexArrayVertexOffsetEXT
glVertexArrayVertexOffsetEXT($vaobj, $buffer, $size, $type, $stride, $offset);
Exported under tag :GL_EXT_direct_state_access. ๐
okay and now we hit the glVertexAttrib zone, where every single one of these comes in a lil family of twins โ the vanilla, the ARB, and the NV. three sisters, one vibe โจ
glVertexAttrib1d
glVertexAttrib1d($index, $x);
glVertexAttrib1dARB($index, $x);
glVertexAttrib1dNV($index, $x);
Exported under tag :GL_VERSION_2_0. one double, one coordinate, three names ๐ซถ
glVertexAttrib1dv
glVertexAttrib1dv_c($index, $v);
glVertexAttrib1dvARB_c($index, $v);
glVertexAttrib1dvNV_c($index, $v);
glVertexAttrib1dv_p($index, @v);
glVertexAttrib1dvARB_p($index, @v);
glVertexAttrib1dvNV_p($index, @v);
Exported under tag :GL_VERSION_2_0. six whole forms โ three names ร _c/_p โ so yes bestie there's a _c one and a _p one for every single variant, don't @ me ๐ญ
glVertexAttrib1f
glVertexAttrib1f($index, $x);
glVertexAttrib1fARB($index, $x);
glVertexAttrib1fNV($index, $x);
Exported under tag :GL_VERSION_2_0. ๐ฆ
glVertexAttrib1fv
glVertexAttrib1fv_c($index, $v);
glVertexAttrib1fvARB_c($index, $v);
glVertexAttrib1fvNV_c($index, $v);
glVertexAttrib1fv_p($index, @v);
glVertexAttrib1fvARB_p($index, @v);
glVertexAttrib1fvNV_p($index, @v);
Exported under tag :GL_VERSION_2_0. ๐ฆ
glVertexAttrib1hNV
glVertexAttrib1hNV($index, $x);
Exported under tag :GL_NV_half_float. half-float, no ARB twin, she's NV-only and that's her whole brand ๐
glVertexAttrib1hvNV
glVertexAttrib1hvNV_c($index, $v);
glVertexAttrib1hvNV_p($index, @v);
Exported under tag :GL_NV_half_float. just the two forms here, no ARB, no nonsense ๐ธ
glVertexAttrib1s
glVertexAttrib1s($index, $x);
glVertexAttrib1sARB($index, $x);
glVertexAttrib1sNV($index, $x);
Exported under tag :GL_VERSION_2_0. ๐
glVertexAttrib1sv
glVertexAttrib1sv_c($index, $v);
glVertexAttrib1svARB_c($index, $v);
glVertexAttrib1svNV_c($index, $v);
glVertexAttrib1sv_p($index, @v);
glVertexAttrib1svARB_p($index, @v);
glVertexAttrib1svNV_p($index, @v);
Exported under tag :GL_VERSION_2_0. ๐
glVertexAttrib2d
glVertexAttrib2d($index, $x, $y);
glVertexAttrib2dARB($index, $x, $y);
glVertexAttrib2dNV($index, $x, $y);
Exported under tag :GL_VERSION_2_0. two coords now, the 2 says so ๐
glVertexAttrib2dv
glVertexAttrib2dv_c($index, $v);
glVertexAttrib2dvARB_c($index, $v);
glVertexAttrib2dvNV_c($index, $v);
glVertexAttrib2dv_p($index, @v);
glVertexAttrib2dvARB_p($index, @v);
glVertexAttrib2dvNV_p($index, @v);
Exported under tag :GL_VERSION_2_0. ๐
glVertexAttrib2f
glVertexAttrib2f($index, $x, $y);
glVertexAttrib2fARB($index, $x, $y);
glVertexAttrib2fNV($index, $x, $y);
Exported under tag :GL_VERSION_2_0. ๐
glVertexAttrib2fv
glVertexAttrib2fv_c($index, $v);
glVertexAttrib2fvARB_c($index, $v);
glVertexAttrib2fvNV_c($index, $v);
glVertexAttrib2fv_p($index, @v);
glVertexAttrib2fvARB_p($index, @v);
glVertexAttrib2fvNV_p($index, @v);
Exported under tag :GL_VERSION_2_0. ๐
glVertexAttrib2hNV
glVertexAttrib2hNV($index, $x, $y);
Exported under tag :GL_NV_half_float. ๐
glVertexAttrib2hvNV
glVertexAttrib2hvNV_c($index, $v);
glVertexAttrib2hvNV_p($index, @v);
Exported under tag :GL_NV_half_float. ๐
glVertexAttrib2s
glVertexAttrib2s($index, $x, $y);
glVertexAttrib2sARB($index, $x, $y);
glVertexAttrib2sNV($index, $x, $y);
Exported under tag :GL_VERSION_2_0. ๐ซถ
glVertexAttrib2sv
glVertexAttrib2sv_c($index, $v);
glVertexAttrib2svARB_c($index, $v);
glVertexAttrib2svNV_c($index, $v);
glVertexAttrib2sv_p($index, @v);
glVertexAttrib2svARB_p($index, @v);
glVertexAttrib2svNV_p($index, @v);
Exported under tag :GL_VERSION_2_0. ๐ซถ
glVertexAttrib3d
glVertexAttrib3d($index, $x, $y, $z);
glVertexAttrib3dARB($index, $x, $y, $z);
glVertexAttrib3dNV($index, $x, $y, $z);
Exported under tag :GL_VERSION_2_0. three coords, three namesies, and we're still going, so don't think this is the end of the list bestie ๐
โจ
glVertexAttrib3dv ๐ฆ
glVertexAttrib3dv_c($index, $v);
glVertexAttrib3dvARB_c($index, $v);
glVertexAttrib3dvNV_c($index, $v);
glVertexAttrib3dv_p($index, @v);
glVertexAttrib3dvARB_p($index, @v);
glVertexAttrib3dvNV_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐
glVertexAttrib3f ๐ธ
glVertexAttrib3f($index, $x, $y, $z);
glVertexAttrib3fARB($index, $x, $y, $z);
glVertexAttrib3fNV($index, $x, $y, $z);
Exported under the tag :GL_VERSION_2_0 โจ
glVertexAttrib3fv ๐
glVertexAttrib3fv_c($index, $v);
glVertexAttrib3fvARB_c($index, $v);
glVertexAttrib3fvNV_c($index, $v);
glVertexAttrib3fv_p($index, @v);
glVertexAttrib3fvARB_p($index, @v);
glVertexAttrib3fvNV_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐
glVertexAttrib3hNV ๐ง
glVertexAttrib3hNV($index, $x, $y, $z);
Exported under the tag :GL_NV_half_float โ half floats, no cap ๐
glVertexAttrib3hvNV โญ
glVertexAttrib3hvNV_c($index, $v);
glVertexAttrib3hvNV_p($index, @v);
Exported under the tag :GL_NV_half_float ๐ธ
glVertexAttrib3s ๐ฆ
glVertexAttrib3s($index, $x, $y, $z);
glVertexAttrib3sARB($index, $x, $y, $z);
glVertexAttrib3sNV($index, $x, $y, $z);
Exported under the tag :GL_VERSION_2_0 โจ
glVertexAttrib3sv ๐
glVertexAttrib3sv_c($index, $v);
glVertexAttrib3svARB_c($index, $v);
glVertexAttrib3svNV_c($index, $v);
glVertexAttrib3sv_p($index, @v);
glVertexAttrib3svARB_p($index, @v);
glVertexAttrib3svNV_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐ซถ
glVertexAttrib4Nbv ๐
glVertexAttrib4Nbv_c($index, $v);
glVertexAttrib4NbvARB_c($index, $v);
glVertexAttrib4Nbv_p($index, @v);
glVertexAttrib4NbvARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐
and there's a whole official page for it here:
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttrib4Nbv.xhtml
glVertexAttrib4Niv ๐ฅ
glVertexAttrib4Niv_c($index, $v);
glVertexAttrib4NivARB_c($index, $v);
glVertexAttrib4Niv_p($index, @v);
glVertexAttrib4NivARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐ and here's the page:
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttrib4Niv.xhtml
glVertexAttrib4Nsv ๐
glVertexAttrib4Nsv_c($index, $v);
glVertexAttrib4NsvARB_c($index, $v);
glVertexAttrib4Nsv_p($index, @v);
glVertexAttrib4NsvARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 โญ and the page:
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttrib4Nsv.xhtml
glVertexAttrib4Nub ๐
glVertexAttrib4Nub($index, $x, $y, $z, $w);
glVertexAttrib4NubARB($index, $x, $y, $z, $w);
glVertexAttrib4ubNV($index, $x, $y, $z, $w);
Exported under the tag :GL_VERSION_2_0 โ and yes, that third one really is spelled glVertexAttrib4ubNV, the letters do a little shuffle, iconic behavior fr fr ๐
The page lives here:
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttrib4Nub.xhtml
glVertexAttrib4Nubv ๐ฆ
glVertexAttrib4Nubv_c($index, $v);
glVertexAttrib4NubvARB_c($index, $v);
glVertexAttrib4ubvNV_c($index, $v);
glVertexAttrib4Nubv_p($index, @v);
glVertexAttrib4NubvARB_p($index, @v);
glVertexAttrib4ubvNV_p($index, @v);
Exported under the tag :GL_VERSION_2_0, same lil ub/Nub plot twist, obsessed ๐
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttrib4Nubv.xhtml
glVertexAttrib4Nuiv โจ
glVertexAttrib4Nuiv_c($index, $v);
glVertexAttrib4NuivARB_c($index, $v);
glVertexAttrib4Nuiv_p($index, @v);
glVertexAttrib4NuivARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐ธ
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttrib4Nuiv.xhtml
glVertexAttrib4Nusv ๐
glVertexAttrib4Nusv_c($index, $v);
glVertexAttrib4NusvARB_c($index, $v);
glVertexAttrib4Nusv_p($index, @v);
glVertexAttrib4NusvARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttrib4Nusv.xhtml
glVertexAttrib4bv ๐ฅ
glVertexAttrib4bv_c($index, $v);
glVertexAttrib4bvARB_c($index, $v);
glVertexAttrib4bv_p($index, @v);
glVertexAttrib4bvARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 โญ
glVertexAttrib4d ๐ง
glVertexAttrib4d($index, $x, $y, $z, $w);
glVertexAttrib4dARB($index, $x, $y, $z, $w);
glVertexAttrib4dNV($index, $x, $y, $z, $w);
Exported under the tag :GL_VERSION_2_0 ๐
glVertexAttrib4dv ๐
glVertexAttrib4dv_c($index, $v);
glVertexAttrib4dvARB_c($index, $v);
glVertexAttrib4dvNV_c($index, $v);
glVertexAttrib4dv_p($index, @v);
glVertexAttrib4dvARB_p($index, @v);
glVertexAttrib4dvNV_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐ซถ
glVertexAttrib4f ๐
glVertexAttrib4f($index, $x, $y, $z, $w);
glVertexAttrib4fARB($index, $x, $y, $z, $w);
glVertexAttrib4fNV($index, $x, $y, $z, $w);
Exported under the tag :GL_VERSION_2_0 โจ
glVertexAttrib4fv ๐
glVertexAttrib4fv_c($index, $v);
glVertexAttrib4fvARB_c($index, $v);
glVertexAttrib4fvNV_c($index, $v);
glVertexAttrib4fv_p($index, @v);
glVertexAttrib4fvARB_p($index, @v);
glVertexAttrib4fvNV_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐ธ
glVertexAttrib4hNV ๐ฆ
glVertexAttrib4hNV($index, $x, $y, $z, $w);
Exported under the tag :GL_NV_half_float ๐
glVertexAttrib4hvNV โญ
glVertexAttrib4hvNV_c($index, $v);
glVertexAttrib4hvNV_p($index, @v);
Exported under the tag :GL_NV_half_float ๐
glVertexAttrib4iv ๐ฅ
glVertexAttrib4iv_c($index, $v);
glVertexAttrib4ivARB_c($index, $v);
glVertexAttrib4iv_p($index, @v);
glVertexAttrib4ivARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐
glVertexAttrib4s ๐
glVertexAttrib4s($index, $x, $y, $z, $w);
glVertexAttrib4sARB($index, $x, $y, $z, $w);
glVertexAttrib4sNV($index, $x, $y, $z, $w);
Exported under the tag :GL_VERSION_2_0 ๐ซถ
glVertexAttrib4sv โจ
glVertexAttrib4sv_c($index, $v);
glVertexAttrib4svARB_c($index, $v);
glVertexAttrib4svNV_c($index, $v);
glVertexAttrib4sv_p($index, @v);
glVertexAttrib4svARB_p($index, @v);
glVertexAttrib4svNV_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐ธ
glVertexAttrib4ubv ๐
glVertexAttrib4ubv_c($index, $v);
glVertexAttrib4ubvARB_c($index, $v);
glVertexAttrib4ubv_p($index, @v);
glVertexAttrib4ubvARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 โญ
glVertexAttrib4uiv ๐
glVertexAttrib4uiv_c($index, $v);
glVertexAttrib4uivARB_c($index, $v);
glVertexAttrib4uiv_p($index, @v);
glVertexAttrib4uivARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐ฆ
glVertexAttrib4usv ๐ฅ
glVertexAttrib4usv_c($index, $v);
glVertexAttrib4usvARB_c($index, $v);
glVertexAttrib4usv_p($index, @v);
glVertexAttrib4usvARB_p($index, @v);
Exported under the tag :GL_VERSION_2_0 ๐
glVertexAttribArrayObjectATI ๐
glVertexAttribArrayObjectATI($index, $size, $type, $normalized, $stride, $buffer, $offset);
Exported under the tag :GL_ATI_vertex_attrib_array_object โ that's a whole lotta arguments, but she's serving ๐
glVertexAttribBinding ๐ง
glVertexAttribBinding($attribindex, $bindingindex);
Exported under the tag :GL_ARB_vertex_attrib_binding โจ
glVertexAttribDivisor ๐
glVertexAttribDivisor($index, $divisor);
glVertexAttribDivisorANGLE($index, $divisor);
glVertexAttribDivisorARB($index, $divisor);
glVertexAttribDivisorEXT($index, $divisor);
glVertexAttribDivisorNV($index, $divisor);
Exported under the tag :GL_VERSION_3_3 ๐ โ five whole spellings, the gang's all here. Official page:
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttribDivisor.xhtml
glVertexAttribFormat โญ
glVertexAttribFormat($attribindex, $size, $type, $normalized, $relativeoffset);
Exported under the tag :GL_ARB_vertex_attrib_binding ๐
glVertexAttribFormatNV ๐ฆ
glVertexAttribFormatNV($index, $size, $type, $normalized, $stride);
Exported under the tag :GL_NV_vertex_buffer_unified_memory ๐ธ
glVertexAttribI1i ๐ฅ
glVertexAttribI1i($index, $v0);
glVertexAttribI1iEXT($index, $v0);
Exported under the tag :GL_VERSION_3_0 ๐
glVertexAttribI1iv ๐
glVertexAttribI1iv_c($index, $v);
glVertexAttribI1ivEXT_c($index, $v);
glVertexAttribI1iv_p($index, @v);
glVertexAttribI1ivEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 ๐ซถ
glVertexAttribI1ui โจ
glVertexAttribI1ui($index, $v0);
glVertexAttribI1uiEXT($index, $v0);
Exported under the tag :GL_VERSION_3_0 ๐
glVertexAttribI1uiv โญ
glVertexAttribI1uiv_c($index, $v);
glVertexAttribI1uivEXT_c($index, $v);
glVertexAttribI1uiv_p($index, @v);
glVertexAttribI1uivEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 ๐
glVertexAttribI2i ๐ฆ
glVertexAttribI2i($index, $v0, $v1);
glVertexAttribI2iEXT($index, $v0, $v1);
Exported under the tag :GL_VERSION_3_0 ๐ธ
glVertexAttribI2iv ๐
glVertexAttribI2iv_c($index, $v);
glVertexAttribI2ivEXT_c($index, $v);
glVertexAttribI2iv_p($index, @v);
glVertexAttribI2ivEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 ๐ฅ
glVertexAttribI2ui ๐
glVertexAttribI2ui($index, $v0, $v1);
glVertexAttribI2uiEXT($index, $v0, $v1);
Exported under the tag :GL_VERSION_3_0 ๐
glVertexAttribI2uiv ๐
glVertexAttribI2uiv_c($index, $v);
glVertexAttribI2uivEXT_c($index, $v);
glVertexAttribI2uiv_p($index, @v);
glVertexAttribI2uivEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 โจ
glVertexAttribI3i ๐
glVertexAttribI3i($index, $v0, $v1, $v2);
glVertexAttribI3iEXT($index, $v0, $v1, $v2);
Exported under the tag :GL_VERSION_3_0 ๐ซถ
glVertexAttribI3iv โญ
glVertexAttribI3iv_c($index, $v);
glVertexAttribI3ivEXT_c($index, $v);
glVertexAttribI3iv_p($index, @v);
glVertexAttribI3ivEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 ๐
glVertexAttribI3ui ๐ฆ
glVertexAttribI3ui($index, $v0, $v1, $v2);
glVertexAttribI3uiEXT($index, $v0, $v1, $v2);
Exported under the tag :GL_VERSION_3_0 ๐ธ
glVertexAttribI3uiv ๐
glVertexAttribI3uiv_c($index, $v);
glVertexAttribI3uivEXT_c($index, $v);
glVertexAttribI3uiv_p($index, @v);
glVertexAttribI3uivEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 ๐ฅ
glVertexAttribI4bv ๐ง
glVertexAttribI4bv_c($index, $v);
glVertexAttribI4bvEXT_c($index, $v);
glVertexAttribI4bv_p($index, @v);
glVertexAttribI4bvEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 ๐
glVertexAttribI4i ๐
glVertexAttribI4i($index, $v0, $v1, $v2, $v3);
glVertexAttribI4iEXT($index, $v0, $v1, $v2, $v3);
Exported under the tag :GL_VERSION_3_0 ๐
glVertexAttribI4iv ๐
glVertexAttribI4iv_c($index, $v);
glVertexAttribI4ivEXT_c($index, $v);
glVertexAttribI4iv_p($index, @v);
glVertexAttribI4ivEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 โจ
glVertexAttribI4sv โญ
glVertexAttribI4sv_c($index, $v);
glVertexAttribI4svEXT_c($index, $v);
glVertexAttribI4sv_p($index, @v);
glVertexAttribI4svEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 ๐
glVertexAttribI4ubv ๐ฆ
glVertexAttribI4ubv_c($index, $v);
glVertexAttribI4ubvEXT_c($index, $v);
glVertexAttribI4ubv_p($index, @v);
glVertexAttribI4ubvEXT_p($index, @v);
Exported under the tag :GL_VERSION_3_0 ๐ธ
๐ glVertexAttribI4ui
glVertexAttribI4ui($index, $v0, $v1, $v2, $v3);
glVertexAttribI4uiEXT($index, $v0, $v1, $v2, $v3);
Exported under tag :GL_VERSION_3_0. โจ
๐ glVertexAttribI4uiv
glVertexAttribI4uiv_c($index, $v);
glVertexAttribI4uivEXT_c($index, $v);
glVertexAttribI4uiv_p($index, @v);
glVertexAttribI4uivEXT_p($index, @v);
Exported under tag :GL_VERSION_3_0. ๐ฆ
๐ธ glVertexAttribI4usv
glVertexAttribI4usv_c($index, $v);
glVertexAttribI4usvEXT_c($index, $v);
glVertexAttribI4usv_p($index, @v);
glVertexAttribI4usvEXT_p($index, @v);
Exported under tag :GL_VERSION_3_0. ๐
๐ง glVertexAttribIFormat
glVertexAttribIFormat($attribindex, $size, $type, $relativeoffset);
Exported under tag :GL_ARB_vertex_attrib_binding. โญ
๐ฅ glVertexAttribIFormatNV
glVertexAttribIFormatNV($index, $size, $type, $stride);
Exported under tag :GL_NV_vertex_buffer_unified_memory. ๐
๐ glVertexAttribIPointer
glVertexAttribIPointer_c($index, $size, $type, $stride, $pointer);
glVertexAttribIPointerEXT_c($index, $size, $type, $stride, $pointer);
Exported under tag :GL_VERSION_3_0. Bestie, there's a whole refpage for this one if you wanna go deeper ๐:
<https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttribIPointer.xhtml>
๐ glVertexAttribL1d
glVertexAttribL1d($index, $x);
glVertexAttribL1dEXT($index, $x);
Exported under tag :GL_ARB_vertex_attrib_64bit. โจ
๐ซถ glVertexAttribL1dv
glVertexAttribL1dv_c($index, $v);
glVertexAttribL1dvEXT_c($index, $v);
glVertexAttribL1dv_p($index, @v);
glVertexAttribL1dvEXT_p($index, @v);
Exported under tag :GL_ARB_vertex_attrib_64bit. ๐
๐ glVertexAttribL1i64NV
glVertexAttribL1i64NV($index, $x);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ glVertexAttribL1i64vNV
glVertexAttribL1i64vNV_c($index, $v);
glVertexAttribL1i64vNV_p($index, @v);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐ฆ
๐ glVertexAttribL1ui64ARB
glVertexAttribL1ui64ARB($index, $x);
Exported under tag :GL_ARB_bindless_texture. No cap, another 64-bit one โ they really said "let's have ALL the variants" ๐
๐ธ glVertexAttribL1ui64NV
glVertexAttribL1ui64NV($index, $x);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ง glVertexAttribL1ui64vARB
glVertexAttribL1ui64vARB_c($index, $v);
Exported under tag :GL_ARB_bindless_texture. Notice this one only ships the _c flavoured form, bestie โ that's just how it is. ๐
โญ glVertexAttribL1ui64vNV
glVertexAttribL1ui64vNV_c($index, $v);
glVertexAttribL1ui64vNV_p($index, @v);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ฅ glVertexAttribL2d
glVertexAttribL2d($index, $x, $y);
glVertexAttribL2dEXT($index, $x, $y);
Exported under tag :GL_ARB_vertex_attrib_64bit. Two whole components, she's serving dimension ๐
๐ glVertexAttribL2dv
glVertexAttribL2dv_c($index, $v);
glVertexAttribL2dvEXT_c($index, $v);
glVertexAttribL2dv_p($index, @v);
glVertexAttribL2dvEXT_p($index, @v);
Exported under tag :GL_ARB_vertex_attrib_64bit. โจ
๐ glVertexAttribL2i64NV
glVertexAttribL2i64NV($index, $x, $y);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐ฆ
๐ธ glVertexAttribL2i64vNV
glVertexAttribL2i64vNV_c($index, $v);
glVertexAttribL2i64vNV_p($index, @v);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ง glVertexAttribL2ui64NV
glVertexAttribL2ui64NV($index, $x, $y);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ซถ glVertexAttribL2ui64vNV
glVertexAttribL2ui64vNV_c($index, $v);
glVertexAttribL2ui64vNV_p($index, @v);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. โญ
๐ glVertexAttribL3d
glVertexAttribL3d($index, $x, $y, $z);
glVertexAttribL3dEXT($index, $x, $y, $z);
Exported under tag :GL_ARB_vertex_attrib_64bit. Three components, main character energy fr fr ๐ฅ
๐ glVertexAttribL3dv
glVertexAttribL3dv_c($index, $v);
glVertexAttribL3dvEXT_c($index, $v);
glVertexAttribL3dv_p($index, @v);
glVertexAttribL3dvEXT_p($index, @v);
Exported under tag :GL_ARB_vertex_attrib_64bit. ๐
๐ glVertexAttribL3i64NV
glVertexAttribL3i64NV($index, $x, $y, $z);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ glVertexAttribL3i64vNV
glVertexAttribL3i64vNV_c($index, $v);
glVertexAttribL3i64vNV_p($index, @v);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐ฆ
๐ธ glVertexAttribL3ui64NV
glVertexAttribL3ui64NV($index, $x, $y, $z);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ง glVertexAttribL3ui64vNV
glVertexAttribL3ui64vNV_c($index, $v);
glVertexAttribL3ui64vNV_p($index, @v);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ซถ glVertexAttribL4d
glVertexAttribL4d($index, $x, $y, $z, $w);
glVertexAttribL4dEXT($index, $x, $y, $z, $w);
Exported under tag :GL_ARB_vertex_attrib_64bit. Four whole doubles, she ate that โญ
๐ glVertexAttribL4dv
glVertexAttribL4dv_c($index, $v);
glVertexAttribL4dvEXT_c($index, $v);
glVertexAttribL4dv_p($index, @v);
glVertexAttribL4dvEXT_p($index, @v);
Exported under tag :GL_ARB_vertex_attrib_64bit. ๐
๐ฅ glVertexAttribL4i64NV
glVertexAttribL4i64NV($index, $x, $y, $z, $w);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ glVertexAttribL4i64vNV
glVertexAttribL4i64vNV_c($index, $v);
glVertexAttribL4i64vNV_p($index, @v);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ธ glVertexAttribL4ui64NV
glVertexAttribL4ui64NV($index, $x, $y, $z, $w);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐ฆ
๐ง glVertexAttribL4ui64vNV
glVertexAttribL4ui64vNV_c($index, $v);
glVertexAttribL4ui64vNV_p($index, @v);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. ๐
๐ glVertexAttribLFormat
glVertexAttribLFormat($attribindex, $size, $type, $relativeoffset);
Exported under tag :GL_ARB_vertex_attrib_binding. โจ
๐ glVertexAttribLFormatNV
glVertexAttribLFormatNV($index, $size, $type, $stride);
Exported under tag :GL_NV_vertex_attrib_integer_64bit. Note the tag on this one, bestie โ it's the NV 64-bit integer one, not a format-binding tag, okay? Keep it straight ๐ซถ
๐ glVertexAttribLPointer
glVertexAttribLPointer_c($index, $size, $type, $stride, $pointer);
glVertexAttribLPointerEXT_c($index, $size, $type, $stride, $pointer);
Exported under tag :GL_ARB_vertex_attrib_64bit. โญ
๐ glVertexAttribP1ui
glVertexAttribP1ui($index, $type, $normalized, $value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. Yes the tag literally spells out 2_10_10_10, iconic honestly ๐ฅ
๐ glVertexAttribP1uiv
glVertexAttribP1uiv_c($index, $type, $normalized, $value);
glVertexAttribP1uiv_p($index, $type, $normalized, @value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. ๐
๐ glVertexAttribP2ui
glVertexAttribP2ui($index, $type, $normalized, $value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. ๐ฆ
๐ธ glVertexAttribP2uiv
glVertexAttribP2uiv_c($index, $type, $normalized, $value);
glVertexAttribP2uiv_p($index, $type, $normalized, @value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. ๐
๐ง glVertexAttribP3ui
glVertexAttribP3ui($index, $type, $normalized, $value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. ๐
๐ซถ glVertexAttribP3uiv
glVertexAttribP3uiv_c($index, $type, $normalized, $value);
glVertexAttribP3uiv_p($index, $type, $normalized, @value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. โญ
๐ฅ glVertexAttribP4ui
glVertexAttribP4ui($index, $type, $normalized, $value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. ๐
๐ glVertexAttribP4uiv
glVertexAttribP4uiv_c($index, $type, $normalized, $value);
glVertexAttribP4uiv_p($index, $type, $normalized, @value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. ๐
๐ glVertexAttribParameteriAMD
glVertexAttribParameteriAMD($index, $pname, $param);
Exported under tag :GL_AMD_interleaved_elements. ๐
๐ glVertexAttribPointer
glVertexAttribPointer_c($index, $size, $type, $normalized, $stride, $pointer);
glVertexAttribPointerARB_c($index, $size, $type, $normalized, $stride, $pointer);
Exported under tag :GL_VERSION_2_0. This is like THE classic, bestie, the blueprint ๐ โ full refpage right here:
<https://registry.khronos.org/OpenGL-Refpages/gl4/html/glVertexAttribPointer.xhtml>
๐ฆ glVertexAttribPointerNV
glVertexAttribPointerNV_c($index, $fsize, $type, $stride, $pointer);
Exported under tag :GL_NV_vertex_program. Heads up, the size arg here is named $fsize and there's no $normalized โ don't just assume it matches the other one fr fr ๐
๐ธ glVertexAttribs1dvNV
glVertexAttribs1dvNV_c($index, $count, $v);
glVertexAttribs1dvNV_p($index, @v);
Exported under tag :GL_NV_vertex_program. ๐
๐ง glVertexAttribs1fvNV
glVertexAttribs1fvNV_c($index, $count, $v);
glVertexAttribs1fvNV_p($index, @v);
Exported under tag :GL_NV_vertex_program. ๐
๐ซถ glVertexAttribs1hvNV
glVertexAttribs1hvNV_c($index, $n, $v);
glVertexAttribs1hvNV_p($index, @v);
Exported under tag :GL_NV_half_float. Careful, the middle arg is $n here, not $count โ half-float things are just like that ๐
๐ glVertexAttribs1svNV
glVertexAttribs1svNV_c($index, $count, $v);
glVertexAttribs1svNV_p($index, @v);
Exported under tag :GL_NV_vertex_program. โญ
๐ฅ glVertexAttribs2dvNV
glVertexAttribs2dvNV_c($index, $count, $v);
glVertexAttribs2dvNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. See how the _p form takes $count here? Every 2+ variant does, keep an eye out ๐
๐ glVertexAttribs2fvNV
glVertexAttribs2fvNV_c($index, $count, $v);
glVertexAttribs2fvNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. ๐
๐ glVertexAttribs2hvNV
glVertexAttribs2hvNV_c($index, $n, $v);
glVertexAttribs2hvNV_p($index, @v);
Exported under tag :GL_NV_half_float. ๐ฆ
๐ธ glVertexAttribs2svNV
glVertexAttribs2svNV_c($index, $count, $v);
glVertexAttribs2svNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. ๐
๐ง glVertexAttribs3dvNV
glVertexAttribs3dvNV_c($index, $count, $v);
glVertexAttribs3dvNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. ๐
๐ซถ glVertexAttribs3fvNV
glVertexAttribs3fvNV_c($index, $count, $v);
glVertexAttribs3fvNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. โญ
๐ glVertexAttribs3hvNV
glVertexAttribs3hvNV_c($index, $n, $v);
glVertexAttribs3hvNV_p($index, @v);
Exported under tag :GL_NV_half_float. ๐
๐ฅ glVertexAttribs3svNV
glVertexAttribs3svNV_c($index, $count, $v);
glVertexAttribs3svNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. ๐
๐ glVertexAttribs4dvNV
glVertexAttribs4dvNV_c($index, $count, $v);
glVertexAttribs4dvNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. ๐
๐ glVertexAttribs4fvNV
glVertexAttribs4fvNV_c($index, $count, $v);
glVertexAttribs4fvNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. ๐ฆ
๐ธ glVertexAttribs4hvNV
glVertexAttribs4hvNV_c($index, $n, $v);
glVertexAttribs4hvNV_p($index, @v);
Exported under tag :GL_NV_half_float. ๐
๐ง glVertexAttribs4svNV
glVertexAttribs4svNV_c($index, $count, $v);
glVertexAttribs4svNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. ๐
๐ซถ glVertexAttribs4ubvNV
glVertexAttribs4ubvNV_c($index, $count, $v);
glVertexAttribs4ubvNV_p($index, $count, @v);
Exported under tag :GL_NV_vertex_program. Unsigned byte flavoured, lil ub moment ๐
๐ glVertexBindingDivisor
glVertexBindingDivisor($bindingindex, $divisor);
Exported under tag :GL_ARB_vertex_attrib_binding. โญ
๐ฅ glVertexBlendARB
glVertexBlendARB($count);
Exported under tag :GL_ARB_vertex_blend. ๐
๐ glVertexBlendEnvfATI
glVertexBlendEnvfATI($pname, $param);
Exported under tag :GL_ATI_vertex_streams. ๐
๐ glVertexBlendEnviATI
glVertexBlendEnviATI($pname, $param);
Exported under tag :GL_ATI_vertex_streams. ๐ซ
๐ง glVertexFormatNV
glVertexFormatNV($size, $type, $stride);
Exported under tag :GL_NV_vertex_buffer_unified_memory.
๐ glVertexP2ui
glVertexP2ui($type, $value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
๐ glVertexP2uiv
glVertexP2uiv_c($type, $value);
glVertexP2uiv_p($type, @value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev. Two flavours, bestie: _c takes one value, _p takes a whole list. โจ
๐ glVertexP3ui
glVertexP3ui($type, $value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
๐ glVertexP3uiv
glVertexP3uiv_c($type, $value);
glVertexP3uiv_p($type, @value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
๐ glVertexP4ui
glVertexP4ui($type, $value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
๐ glVertexP4uiv
glVertexP4uiv_c($type, $value);
glVertexP4uiv_p($type, @value);
Exported under tag :GL_ARB_vertex_type_2_10_10_10_rev.
๐ glVertexPointer
glVertexPointer_c($size, $type, $stride, $pointer);
Exported under tag :GL_VERSION_1_1. Not available in a 'future-compatible' profile as removed in 3.2. The docs live at <https://registry.khronos.org/OpenGL-Refpages/gl2.1/xhtml/glVertexPointer.xml> if you wanna go read the lore.
๐ glVertexPointerEXT
glVertexPointerEXT_c($size, $type, $stride, $count, $pointer);
Exported under tag :GL_EXT_vertex_array. Note the lil extra $count bestie, it's not the same shape as the plain one. ๐ฆ
๐ glVertexPointerListIBM
glVertexPointerListIBM_c($size, $type, $stride, $pointer, $ptrstride);
Exported under tag :GL_IBM_vertex_array_lists.
๐ glVertexPointervINTEL
glVertexPointervINTEL_c($size, $type, $pointer);
Exported under tag :GL_INTEL_parallel_arrays. No $stride in this one, she's built different. ๐
๐ธ glVertexStream1dATI
glVertexStream1dATI($stream, $x);
Exported under tag :GL_ATI_vertex_streams.
๐ธ glVertexStream1dvATI
glVertexStream1dvATI_c($stream, $coords);
glVertexStream1dvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ธ glVertexStream1fATI
glVertexStream1fATI($stream, $x);
Exported under tag :GL_ATI_vertex_streams.
๐ธ glVertexStream1fvATI
glVertexStream1fvATI_c($stream, $coords);
glVertexStream1fvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ธ glVertexStream1iATI
glVertexStream1iATI($stream, $x);
Exported under tag :GL_ATI_vertex_streams.
๐ธ glVertexStream1ivATI
glVertexStream1ivATI_c($stream, $coords);
glVertexStream1ivATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ธ glVertexStream1sATI
glVertexStream1sATI($stream, $x);
Exported under tag :GL_ATI_vertex_streams.
๐ธ glVertexStream1svATI
glVertexStream1svATI_c($stream, $coords);
glVertexStream1svATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream2dATI
glVertexStream2dATI($stream, $x, $y);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream2dvATI
glVertexStream2dvATI_c($stream, $coords);
glVertexStream2dvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream2fATI
glVertexStream2fATI($stream, $x, $y);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream2fvATI
glVertexStream2fvATI_c($stream, $coords);
glVertexStream2fvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream2iATI
glVertexStream2iATI($stream, $x, $y);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream2ivATI
glVertexStream2ivATI_c($stream, $coords);
glVertexStream2ivATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream2sATI
glVertexStream2sATI($stream, $x, $y);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream2svATI
glVertexStream2svATI_c($stream, $coords);
glVertexStream2svATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ฆ glVertexStream3dATI
glVertexStream3dATI($stream, $x, $y, $z);
Exported under tag :GL_ATI_vertex_streams.
๐ฆ glVertexStream3dvATI
glVertexStream3dvATI_c($stream, $coords);
glVertexStream3dvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ฆ glVertexStream3fATI
glVertexStream3fATI($stream, $x, $y, $z);
Exported under tag :GL_ATI_vertex_streams.
๐ฆ glVertexStream3fvATI
glVertexStream3fvATI_c($stream, $coords);
glVertexStream3fvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ฆ glVertexStream3iATI
glVertexStream3iATI($stream, $x, $y, $z);
Exported under tag :GL_ATI_vertex_streams.
๐ฆ glVertexStream3ivATI
glVertexStream3ivATI_c($stream, $coords);
glVertexStream3ivATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ฆ glVertexStream3sATI
glVertexStream3sATI($stream, $x, $y, $z);
Exported under tag :GL_ATI_vertex_streams.
๐ฆ glVertexStream3svATI
glVertexStream3svATI_c($stream, $coords);
glVertexStream3svATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream4dATI
glVertexStream4dATI($stream, $x, $y, $z, $w);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream4dvATI
glVertexStream4dvATI_c($stream, $coords);
glVertexStream4dvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream4fATI
glVertexStream4fATI($stream, $x, $y, $z, $w);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream4fvATI
glVertexStream4fvATI_c($stream, $coords);
glVertexStream4fvATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream4iATI
glVertexStream4iATI($stream, $x, $y, $z, $w);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream4ivATI
glVertexStream4ivATI_c($stream, $coords);
glVertexStream4ivATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream4sATI
glVertexStream4sATI($stream, $x, $y, $z, $w);
Exported under tag :GL_ATI_vertex_streams.
๐ glVertexStream4svATI
glVertexStream4svATI_c($stream, $coords);
glVertexStream4svATI_p($stream, @coords);
Exported under tag :GL_ATI_vertex_streams. And that's the entire ATI vertex stream fam โ 1, 2, 3, 4 components, d f i s types, scalar and vector, all accounted for. ate, no crumbs. ๐
โ๏ธ glVertexWeightPointerEXT
glVertexWeightPointerEXT_c($size, $type, $stride, $pointer);
Exported under tag :GL_EXT_vertex_weighting.
โ๏ธ glVertexWeightfEXT
glVertexWeightfEXT($weight);
Exported under tag :GL_EXT_vertex_weighting.
โ๏ธ glVertexWeightfvEXT
glVertexWeightfvEXT_c($weight);
$weight = glVertexWeightfvEXT_p();
Exported under tag :GL_EXT_vertex_weighting. Okay heads up bestie: the _p version literally hands you back the weight as a return value. It's giving reverse energy and we love her for it. ๐
๐ glVertexWeighthNV
glVertexWeighthNV($weight);
Exported under tag :GL_NV_half_float.
๐ glVertexWeighthvNV
glVertexWeighthvNV_c($weight);
glVertexWeighthvNV_p(@weight);
Exported under tag :GL_NV_half_float. Note this _p takes @weight as an argument rather than returning it โ every function is her own main character, ok. ๐
๐ฅ glVideoCaptureNV
$retval = glVideoCaptureNV_c($video_capture_slot, $sequence_num, $capture_time);
Exported under tag :GL_NV_video_capture. She returns $retval, she's a giver. ๐
๐ฅ glVideoCaptureStreamParameterdvNV
glVideoCaptureStreamParameterdvNV_c($video_capture_slot, $stream, $pname, $params);
Exported under tag :GL_NV_video_capture.
๐ฅ glVideoCaptureStreamParameterfvNV
glVideoCaptureStreamParameterfvNV_c($video_capture_slot, $stream, $pname, $params);
Exported under tag :GL_NV_video_capture.
๐ฅ glVideoCaptureStreamParameterivNV
glVideoCaptureStreamParameterivNV_c($video_capture_slot, $stream, $pname, $params);
Exported under tag :GL_NV_video_capture.
๐ผ๏ธ glViewport
glViewport($x, $y, $width, $height);
Exported under tag :GL_VERSION_1_1. Docs at <https://registry.khronos.org/OpenGL-Refpages/gl4/html/glViewport.xhtml> โ this is the one everybody actually knows lol. โจ
๐ผ๏ธ glViewportArrayv
glViewportArrayv_c($first, $count, $v);
glViewportArrayvNV_c($first, $count, $v);
glViewportArrayv_p($first, @v);
glViewportArrayvNV_p($first, @v);
Exported under tag :GL_ARB_viewport_array. Yeah there's a plain name AND an NV name, same args, both chilling. ๐
๐ผ๏ธ glViewportIndexedf
glViewportIndexedf($index, $x, $y, $w, $h);
glViewportIndexedfNV($index, $x, $y, $w, $h);
Exported under tag :GL_ARB_viewport_array. Bestie notice the args are $w and $h here, not $width/$height โ the API is quirky like that, we keep it exactly as she is. ๐
๐ผ๏ธ glViewportIndexedfv
glViewportIndexedfv_c($index, $v);
glViewportIndexedfvNV_c($index, $v);
glViewportIndexedfv_p($index, @v);
glViewportIndexedfvNV_p($index, @v);
Exported under tag :GL_ARB_viewport_array.
๐ผ๏ธ glViewportPositionWScaleNV
glViewportPositionWScaleNV($index, $xcoeff, $ycoeff);
Exported under tag :GL_NV_clip_space_w_scaling.
๐ glViewportSwizzleNV
glViewportSwizzleNV($index, $swizzlex, $swizzley, $swizzlez, $swizzlew);
Exported under tag :GL_NV_viewport_swizzle.
โณ glWaitSemaphoreEXT
glWaitSemaphoreEXT_c($semaphore, $numBufferBarriers, $buffers, $numTextureBarriers, $textures, $srcLayouts);
Exported under tag :GL_EXT_semaphore.
โณ glWaitSemaphoreui64NVX
glWaitSemaphoreui64NVX_c($waitGpu, $fenceObjectCount, $semaphoreArray, $fenceValueArray);
glWaitSemaphoreui64NVX_p($waitGpu, \@semaphoreArray, \@fenceValueArray);
Exported under tag :GL_NVX_progress_fence. See those \@ backslashes? That's a Perl array ref, don't strip them or she'll yell at you. ๐ญ
โณ glWaitSync
glWaitSync($sync, $flags, $timeout);
glWaitSyncAPPLE($sync, $flags, $timeout);
Exported under tag :GL_ARB_sync. Two names, identical args, iconic behaviour tbh. ๐ซถ
โณ glWaitVkSemaphoreNV
glWaitVkSemaphoreNV($vkSemaphore);
Exported under tag :GL_NV_draw_vulkan_image.
โ๏ธ glWeightPathsNV
glWeightPathsNV_c($resultPath, $numPaths, $paths, $weights);
glWeightPathsNV_p($resultPath, \@paths, \@weights);
Exported under tag :GL_NV_path_rendering. Again with the \@ refs on the _p version, ok bestie, keep the backslashes. โจ
โ๏ธ glWeightPointerARB
glWeightPointerARB_c($size, $type, $stride, $pointer);
Exported under tag :GL_ARB_vertex_blend.
โ๏ธ glWeightPointerOES
glWeightPointerOES_c($size, $type, $stride, $pointer);
Exported under tag :GL_OES_matrix_palette.
๐ง glWeightbvARB
glWeightbvARB_c($size, $weights);
@weights = glWeightbvARB_p($size);
Exported under tag :GL_ARB_vertex_blend. The _p one gives you the list back, periodt. ๐
๐ง glWeightdvARB
glWeightdvARB_c($size, $weights);
@weights = glWeightdvARB_p($size);
Exported under tag :GL_ARB_vertex_blend.
๐ง glWeightfvARB
glWeightfvARB_c($size, $weights);
@weights = glWeightfvARB_p($size);
Exported under tag :GL_ARB_vertex_blend.
๐ง glWeightivARB
glWeightivARB_c($size, $weights);
@weights = glWeightivARB_p($size);
Exported under tag :GL_ARB_vertex_blend.
๐ง glWeightsvARB
glWeightsvARB_c($size, $weights);
@weights = glWeightsvARB_p($size);
Exported under tag :GL_ARB_vertex_blend. Yeah she's Weightsv with an s โ the type letter sits right there in the name, don't go "fixing" it into Weightsv, the API said what it said. ๐
๐ง glWeightubvARB
glWeightubvARB_c($size, $weights);
@weights = glWeightubvARB_p($size);
Exported under tag :GL_ARB_vertex_blend.
๐ง glWeightuivARB
glWeightuivARB_c($size, $weights);
@weights = glWeightuivARB_p($size);
Exported under tag :GL_ARB_vertex_blend.
๐ง glWeightusvARB
glWeightusvARB_c($size, $weights);
@weights = glWeightusvARB_p($size);
Exported under tag :GL_ARB_vertex_blend. That's the whole signed/unsigned ARB weight lineup โ b d f i s ub ui us โ every single one collected. ๐
๐ช glWindowPos2d
glWindowPos2d($x, $y);
glWindowPos2dARB($x, $y);
glWindowPos2dMESA($x, $y);
Exported under tag :GL_VERSION_1_4. Three aliases, one job. Not available in a 'future-compatible' profile as removed in 3.2. ๐ญ
glWindowPos2dv
glWindowPos2dv_c($v);
glWindowPos2dvARB_c($v);
glWindowPos2dvMESA_c($v);
glWindowPos2dv_p(@v);
glWindowPos2dvARB_p(@v);
glWindowPos2dvMESA_p(@v);
Exported under tag :GL_VERSION_1_4. Heads up bestie: this one is not available in a 'future-compatible' profile, because it got removed in 3.2 ๐
glWindowPos2f
glWindowPos2f($x, $y);
glWindowPos2fARB($x, $y);
glWindowPos2fMESA($x, $y);
Tagged :GL_VERSION_1_4. And yeah โ not available in a 'future-compatible' profile, removed in 3.2, she's gone โจ
glWindowPos2fv
glWindowPos2fv_c($v);
glWindowPos2fvARB_c($v);
glWindowPos2fvMESA_c($v);
glWindowPos2fv_p(@v);
glWindowPos2fvARB_p(@v);
glWindowPos2fvMESA_p(@v);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile, since it was removed in 3.2 ๐ธ
glWindowPos2i
glWindowPos2i($x, $y);
glWindowPos2iARB($x, $y);
glWindowPos2iMESA($x, $y);
Exported under tag :GL_VERSION_1_4. No 'future-compatible' profile for this one โ removed in 3.2, no cap ๐ซถ
glWindowPos2iv
glWindowPos2iv_c($v);
glWindowPos2ivARB_c($v);
glWindowPos2ivMESA_c($v);
glWindowPos2iv_p(@v);
glWindowPos2ivARB_p(@v);
glWindowPos2ivMESA_p(@v);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile โ removed in 3.2 ๐ฆ
glWindowPos2s
glWindowPos2s($x, $y);
glWindowPos2sARB($x, $y);
glWindowPos2sMESA($x, $y);
Exported under tag :GL_VERSION_1_4. Heads up: not available in a 'future-compatible' profile, removed in 3.2 ๐
glWindowPos2sv
glWindowPos2sv_c($v);
glWindowPos2svARB_c($v);
glWindowPos2svMESA_c($v);
glWindowPos2sv_p(@v);
glWindowPos2svARB_p(@v);
glWindowPos2svMESA_p(@v);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile, because 3.2 removed it ๐
glWindowPos3d
glWindowPos3d($x, $y, $z);
glWindowPos3dARB($x, $y, $z);
glWindowPos3dMESA($x, $y, $z);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile โ removed in 3.2 ๐ญ
glWindowPos3dv
glWindowPos3dv_c($v);
glWindowPos3dvARB_c($v);
glWindowPos3dvMESA_c($v);
glWindowPos3dv_p(@v);
glWindowPos3dvARB_p(@v);
glWindowPos3dvMESA_p(@v);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile, as it was removed in 3.2 โญ
glWindowPos3f
glWindowPos3f($x, $y, $z);
glWindowPos3fARB($x, $y, $z);
glWindowPos3fMESA($x, $y, $z);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile โ 3.2 took her out ๐
glWindowPos3fv
glWindowPos3fv_c($v);
glWindowPos3fvARB_c($v);
glWindowPos3fvMESA_c($v);
glWindowPos3fv_p(@v);
glWindowPos3fvARB_p(@v);
glWindowPos3fvMESA_p(@v);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile, since it's removed in 3.2 ๐
glWindowPos3i
glWindowPos3i($x, $y, $z);
glWindowPos3iARB($x, $y, $z);
glWindowPos3iMESA($x, $y, $z);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile โ removed in 3.2 ๐
glWindowPos3iv
glWindowPos3iv_c($v);
glWindowPos3ivARB_c($v);
glWindowPos3ivMESA_c($v);
glWindowPos3iv_p(@v);
glWindowPos3ivARB_p(@v);
glWindowPos3ivMESA_p(@v);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile, removed in 3.2 ๐
glWindowPos3s
glWindowPos3s($x, $y, $z);
glWindowPos3sARB($x, $y, $z);
glWindowPos3sMESA($x, $y, $z);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile, because it was removed in 3.2 ๐ง
glWindowPos3sv
glWindowPos3sv_c($v);
glWindowPos3svARB_c($v);
glWindowPos3svMESA_c($v);
glWindowPos3sv_p(@v);
glWindowPos3svARB_p(@v);
glWindowPos3svMESA_p(@v);
Exported under tag :GL_VERSION_1_4. Not available in a 'future-compatible' profile โ removed in 3.2, periodt ๐
glWindowPos4dMESA
glWindowPos4dMESA($x, $y, $z, $param4);
Exported under tag :GL_MESA_window_pos.
glWindowPos4dvMESA
glWindowPos4dvMESA_c($v);
glWindowPos4dvMESA_p(@v);
Exported under tag :GL_MESA_window_pos.
glWindowPos4fMESA
glWindowPos4fMESA($x, $y, $z, $w);
Exported under tag :GL_MESA_window_pos.
glWindowPos4fvMESA
glWindowPos4fvMESA_c($v);
glWindowPos4fvMESA_p(@v);
Exported under tag :GL_MESA_window_pos.
glWindowPos4iMESA
glWindowPos4iMESA($x, $y, $z, $w);
Exported under tag :GL_MESA_window_pos.
glWindowPos4ivMESA
glWindowPos4ivMESA_c($v);
glWindowPos4ivMESA_p(@v);
Exported under tag :GL_MESA_window_pos.
glWindowPos4sMESA
glWindowPos4sMESA($x, $y, $z, $w);
Exported under tag :GL_MESA_window_pos.
glWindowPos4svMESA
glWindowPos4svMESA_c($v);
glWindowPos4svMESA_p(@v);
Exported under tag :GL_MESA_window_pos.
glWindowRectanglesEXT
glWindowRectanglesEXT_c($mode, $count, $box);
glWindowRectanglesEXT_p($mode, @box);
Exported under tag :GL_EXT_window_rectangles.
glWriteMaskEXT
glWriteMaskEXT($res, $in, $outX, $outY, $outZ, $outW);
Exported under tag :GL_EXT_vertex_shader.
๐ DEBUGGING ๐
While you're developing, you can call glpSetAutoCheckErrors(1) and every single OpenGL function will automatically hit up glGetErrors() and report anything it finds ๐ no more mystery bugs living rent free in your code, fr fr.
It's off by default though โ performance reasons, bestie, that's the whole thing ๐
๐ SEE ALSO ๐
- OpenGL 4.x documentation at
https://www.opengl.org/sdk/docs/man4/๐โจ - Perl OpenGL (POGL) and Perl OpenGL::Modern (POGL2) development share common resources ๐ซถ At some point
OpenGL::Modernwill replace the legacyOpenGLimplementation. Together they are referred to as POGL ๐ - Perl OpenGL developer and users lists are at
https://sourceforge.net/p/pogl/mailman/?source=navbar๐ - Perl OpenGL IRC is at
#poglonirc.perl.orgโ come hang ๐ธ - POGL2 development will take place on github and the repository is being set up there. The
sf.netrepository will be the official release repository and is mirrored from github ๐
๐ AUTHOR ๐
Chris Marshall, < devel dot chm dot 01 AT gmail dot com > ๐
๐ LICENSE and COPYRIGHT ๐
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself, either Perl version 5.22.0 or, at your option, any later version of Perl 5 you may have available ๐
Copyright (C) 2017 by Chris Marshall
Copyright (C) 2016 by Max Maischein
and that's a wrap on the whole page, bestie ๐ฅน๐ซถ this doc ships with perl v5.42.3, dated 2026-08-19, under OpenGL::Modern(3pm) โ iconic, no notes, go make something pretty โจ๐
๐ฆ where this page comes from
- ubuntu stonking: libopengl-modern-perl 0.0405-1build1 ยท Artistic-1.0-Perl OR GPL-1.0-or-later
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms