Newt(3)
Newt(3) β Perl bindings for the Red Hat newt library π
User Contributed Perl Documentation
β¨ NAME β¨
Newt β it's the Perl bindings for the Red Hat newt library, bestie. That's the whole vibe. π
πΈ SYNOPSIS πΈ
Okay so here's the little opening move, the main character entrance:
use Newt;
Newt::Init();
Newt::Cls();
#A lot of Newt operations...
Newt::Finished();
That's it. That's the ritual. π¦
π DESCRIPTION π
The Newt module implements perl bindings for the Red Hat newt windowing system, which is a terminal-based window and widget library. You use it to write applications with a simple, but user-friendly, interface. Like, actual windows and buttons and checkboxes, all living inside your terminal. It's giving TUI royalty, no cap. π
π Basic Newt functions π
Newt::Init()β Starts Newt services. You must use this command first, fr fr. No shortcuts, no skipping, this is the opening act. βNewt::Finished()β Ends Newt services. The curtain call. π¬Newt::Cls()β Clears the background. Fresh canvas, clean slate, we love a reset. β¨Newt::Refresh()β Forces an immediate update of the modified portions of the screen. (The manpage says "Foreces an inmediate", which is a typo, and honestly? Relatable. We keep it in spirit.) π«Newt::Bell()β Sends a beep to the terminal. Ding! πNewt::GetScreenSize()β Returns a tuple containing the screen dimensions. So you know how much room you're working with. π
β¨οΈ Keyboard input β¨οΈ
Newt::WaitForKey()β Stops program execution until a key is pressed. Just sits there. Patiently. Waiting. πNewt::ClearKeyBuffer()β Discards the contents of the terminal's input buffer without waiting for additional input. Goodbye stray keystrokes, you were not invited. π
π¨ Drawing text on the root window π¨
"Newt::DrawRootText($left, $top, $text)"β Displays the text in the indicated position. Coordinates in, words out. ποΈNewt::PushHelpLine($text)β Saves the current help line on a stack and displays the new line. If the text is null, Newt's default help line is displayed. If text is a string of length 0, the help line is cleared. Three different moods, one function. πNewt::PopHelpLine()β Replaces the current help line with the previous one. It is important not to pop more lines than the ones pushed. Please, bestie, do not pop more than you pushed. That's a stack violation and it's not cute. π¨
π΄ Suspending Newt applications π΄
By default, Newt programs cannot be suspended by the user. Instead, programs can specify a callback function which gets invoked when the user presses the suspend key. To register such function, you can do something like this:
sub my_cb {
...
}
Newt::SetSuspendCallback(\&my_cb);
If the application should suspend and continue like most user applications, the suspend callback needs two other newt functions:
Newt::Suspend();
Newt::Resume();
The first one tells Newt to return the terminal to its initial state. Once this is done, the application can suspend itself by sending SIGSTP, fork a child program or whatever. When it wants to resume using the Newt interface, is must call Newt::Resume() before doing so. π€
For more information on suspending newt applications, read the original newt documentation.
π§© Components π§©
Components are the basic blocks for construction of Newt interfaces. They all are created in a similar manner. You just have to call the constructor to receive a blessed object of the specified class:
$object = Newt::Foo();
Once you have a component, you can add it to a panel to create a complex user input interface. π«Ά
π οΈ General component manipulation π οΈ
You can attach a callback for a component like this:
sub comp_cb {
...
}
$component->AddCallback(\%comp_cb);
Exactly when (if ever) the callback is invoked depends on the type of the component. No universal answer, it's giving β¨it dependsβ¨.
You can tell if a component takes or not focus when traversing a form with the following function:
$component->TakesFocus($true_or_false);
It is handy to set some arbitrary information on a component for later retrieval. You do this by setting its tag:
$button->Tag("OK");
If you call this function without an argument, it replies with the actual tag for that component. β¨
In general when the return value of any method of a component isn't described the method returns the component itself to allow constructions like:
$panel
->Add(0,0, $componet1->Set( .... ) )
->Add(0,1, Newt::Label( .... ) )
->Add(0,2, Newt::Panel( .... )
->Add( .... )
->Add( .... ) )
->Add( .... );
Chained. Fluent. Iconic. π
π Buttons π
There are two kinds of buttons: full and compact:
$normal_button = Newt::Button($text);
$compact_button = Newt::CompactButton($text);
Pick your fighter. π
π·οΈ Labels π·οΈ
Labels are quite simple:
$label = Newt::Label($text);
You can set the text of an existing label like this:
$label->Set($text);
Low effort, high reward. π
π Entry boxes π
Entry boxes are used to enter text:
$entry = Newt::Entry($width, $flags, $initial_text);
The initial text is optional. After an entry has been created, it's contents can be set by using:
$entry->Set($text, $cursor_at_end);
The last parameter is optional, and signals if the cursor should be moved to the end of the new value.
To get the current value of the entry box, you do this:
$entry->Get();
You can filter the characters that may be entered by using a callback filter like this:
sub my_filter {
my ($proposed_char, $cursor_position) = @_;
...
return(0) if $char_shoud_be_ignored;
return($proposed_char) # Accept the char
}
$entry->SetFilter(\&my_filter);
As can be seen, filter callbacks receive a char and an integer which indicates the position that the proposed char would take on the entry. The filter function can return the very same char to indicate that it was accepted, but it can also return another char, to actually substitute the original one. If the filter wants to simply reject the keystroke, it only returns 0. Gatekeeping, but make it a feature. πͺβ¨
When an entry is created, some flags may be specified. The flags are the following and may be "OR"ed:
"NEWT::NEWT_ENTRY_SCROLL"β If not specified, the user cannot enter text into the entry box which is wider than the entry box itself. This flag removes this limitation, and lets the user enter data of an arbitrary length. Go long, bestie. π"NEWT::NEWT_FLAG_HIDDEN"β If specified, the value of the entry is not displayed. Useful when an applications needs a password. π€«"NEWT::NEWT_FLAG_RETURNEXIT"β When specified, the entry will cause the form to stop running if the user pressed return inside the entry box. Nice shortcut for users. β
βοΈ Checkboxes βοΈ
Newt checkboxes are peculiar, since they may have more than two states. To create a normal one (checked or unchecked), do this:
$check = Newt::Checkbox("Normal checkbox");
But you can create, for example, a checkbox that switches from not checked to checked with an asterisk and then to checked with an 'M':
$check = Newt::Checkbox("Normal checkbox", " ", " *M");
As you can see, you can use the two optional parameters to tell the default char first and then the possible chars.
To know if a checkbox is checked after the for is ran, you use the following:
print "Is checked\n" if $check->Checked();
And you can always get the actual state like this:
$state = $check->Get();
Multi-state checkboxes? We stan a component with range. π
π» Radio groups π»
You create two kinds of radio button groups, vertical and horizontal, by doing this:
$radio_group1 = Newt::VRadiogroup('Red', 'Green', 'Blue');
$radio_group2 = Newt::HRadiogroup('Red', 'Green', 'Blue');
You can put any number of options and the first one will always be preselected. To know the index of the selected option after the form has run, you do this:
$index = $radio_group->Get();
First one's the default. Always. No exceptions. π
π Listboxes π
Listboxes are the most complicated components Newt provides. They can allow single or multiple selection, and are easy to update. They are created as follows:
$listbox = Newt::Listbox($height, $flags);
A listbox is created at a certain position and a given height. The $height is used for two things. First of all, it is the minimum height the listbox will use. If there are less items in the listbox then the height, suggests the listbox will still take up that minimum amount of space. Secondly, if the listbox is set to be scrollable (by setting the "NEWT_FLAG_SCROLL" flag, $height is also the maximum height of the listbox. If the listbox may not scroll, it increases its height to display all of its items.
The following flags may be used when creating a listbox:
"NEWT_FLAG_SCROLL"β The listbox should scroll to display all of the items it contains. π"NEWT_FLAG_RETURNEXIT"β When the user presses return on an item in the list, the form should return. β"NEWT_FLAG_BORDER"β A frame is drawn around the listbox, which can make it easier to see which listbox has the focus when a form contains multiple listboxes. πΌοΈ"NEWT_FLAG_MULTIPLE"β By default, a listbox only lets the user select one item in the list at a time. When this flag is specified, they may select multiple items from the list. β¨
Once a listbox has been created, items are appended to the bottom like this:
$listbox->Append($item1, $item2, ...);
Appending is not the only way to add items to the list. You can insert items in any position by telling the item that should be before with the following command:
$listbox->Insert($before, $item1, $item2, ...);
And you can change any item just by telling:
$listbox->Set($original, $new);
Of course you can delete entries:
$listbox->Delete($item1, $item2, ...);
Or just clear out the listbox:
$listbox->Clear();
You can select and unselect items, with the following:
$listbox->Select($item1, $item2, ...);
$listbox->Unselect($item1, $item2, ...);
$listbox->ClearSelection();
but if you did not sepecify the flag "NEWT_FLAG_MULTIPLE" when constructing your listbox, only the last item on the argument list of Unselect() will remain selected.
To get a list of the selected items, just issue:
@selected_items = $listbox->Get();
π Scales π
Scales provide an easy way for telling the user the advance on some lengthy operation. It is a horizontal bar graph which the application updates as the operation continues:
$scale = Newt::Scale($width, $fullvalue);
It is set as expected:
$scale->Set($amount);
Progress bar but make it newt. π
π Textboxes π
A text box is used for displaying large amounts of text. They are created as follows:
$textbox = Newt::Textbox($width, $height, $flags, $text, ...);
The $text parameter is optional, and if not supplied, the textbox is created only, but it does not fill it with data. To do so, use:
$textbox->Set($text, ...);
All the arguments are simply concatenated using the double quote operator.
The flags that can be passed to the constructor are the following:
"NEWT_FLAG_WRAP"β All text in the textbox should be wrapped to fit the width of the textbox. If this flag is not specified, each newline-delimited line in the text is truncated if it is too long to fit.
When Newt wraps text, it tries not to break lines on spaces or tabs. Literal newline characters are respected, and may be used to force line breaks. πβ¨
"NEWT_FLAG_SCROLL"β bestie, this makes the text scrollable. When you use it, the scrollbar that gets added makes the textbox area 2 characters wider. π
Reflowing text πΈ
Okay so when apps need to display huge amounts of text, it's super common to have no idea where the linebreaks should go. Textboxes are literally happy to scroll the text, but you as the programmer still need to know what width the text will look best at (and best here means most exactly rectangular β no lines much shorter or much longer than the rest). This is especially a thing in internationalized programs, where you need a wide variety of message strings to look good on a screen.
To help with this, Newt gives you routines to reformat text so it looks good. It tries different widths to figure out which one will look best to the user. And because these situations are almost always about formatting text for textbox components, Newt makes it easy to build a textbox with reflowed text.
The following function reflows the provided text to a target width. The actual width of the longest line in the returned text is between $width - $flexdown and $width + $flexup; the actual maximum line length is chosen to make displayed text look rectangular. The function returns a tuple consisting of the reflowed text and the actual width and height of it.
($r_text, $width, $height) = Newt::ReflowText($width,
$flexdown,
$flexup,
$text);
When the reflowed text is being placed in a textbox it may be easier to use the following:
$textbox = Newt::TextboxReflowed($width, $flexdown,
$flexup, $flags,
$text, ...);
which creates a textbox, reflows the text, and places the reflowed text in the listbox. Its parameters consist of the position of the final textbox, the width and flex values for the text (which are identical to the parameters passed to Newt::Reflow()), and the flags for the textbox (which are the same as the flags for Newt::Textbox()). This function does not let you limit the height of the textbox, however, making limiting its use to constructing textboxes which do not need to scroll.
To find out how tall the textbox created by Newt::TextboxReflowed() is, use Newt::GetNumLines(), which returns the number of lines in the textbox. For textboxes created by Newt::TextboxReflowed(), this is always the same as the height of the textbox.
Please note that the order of the parameters of Newt::ReflowText and Newt::TextboxReflowed differs from the C API to allow lists of text but currently only TextboxReflowed allows this.
Scrollbars π
Scrollbars may be attached to forms to let them contain more data than they have space for. Currently, there can only be vertical scrollbars:
$scroll = Newt::VScrollbar($height,
$normalColorset,
$thumbColorset);
When a scrollbar is created, it is given a position on the screen, a height, and two colors. The first color is the color used for drawing the scrollbar, and the second color is used for drawing the thumb. This is the only place in newt where an application specifically sets colors for a component. It's done here to let the colors a scrollbar uses match the colors of the component the scrollbar is mated to. When a scrollbar is being used with a form, $normalColorset is often "NEWT_COLORSET_WINDOW" and $thumbColorset "NEWT_COLORSET_ACTCHECKBOX".
If you do not want to bother with colors, you can omit the last two parameters and let Newt use the defaults.
As the scrollbar is normally updated by the component it is mated with, there is no public interface for moving the thumb.
Panels π
Panels are high level grid-like constructs that are used to group components. You create them by specifying the number of columns and rows you want, as well as a caption to be used when the panel is displayed as a toplevel:
$panel = Newt::Panel(2, 3, "Panel example");
When run, panels are centered by default, but you can specify a position relative to the topleft corner of the screen by appending two optional integers:
$panel = Newt::Panel(2, 3, "Panel example", 5, 5);
Adding components to a panel is straightforward, you just have to indicate the position the component will take in the grid:
$panel1->Add(0, 0, $mycomponent);
Several optional parameters may however be used when adding components:
$panel1->Add($col,
$row,
$mycomponent,
$anchor,
$padleft,
$padtop,
$padright,
$padbottom,
$flag);
You can specify the side of the cell to which the component will be aligned by specifying an anchor. The anchor values available are "NEWT_ANCHOR_LEFT", "NEWT_ANCHOR_RIGHT", "NEWT_ANCHOR_TOP", "NEWT_ANCHOR_BOTTOM".
You can ask for more space on the sides of the component, perhaps to get a cleaner, less cluttered presentation, using the padding parameters and specifying an integer value.
Panels may be nested. For this to be done you only have to add a panel to another as you would with any other component.
To run a panel as a toplevel and get user input, you may do the following:
($reason, $data) = $panel->Run();
if ($reason eq NEWT_EXIT_HOTKEY) {
if ($data eq NEWT_KEY_F12) {
print "F12 hotkey was pressed\n";
} else {
print "Some hotkey other than F12 was pressed\n";
}
} else {
print 'Form terminated by button ', $data->Tag(), "\n";
}
As can be seen on the example, when called in a list context Run() returns two values, one is the reason why the form terminated and the other is an associated data. In a scalar context only the data is returned. Possible values for the reason are:
"NEWT_EXIT_HOTKEY"β the form exited because a hotkey was pressed. The associated data contains the key pressed, that is, one ofNEWT_KEY_*values. See Hotkeys later for more information."NEWT_EXIT_COMPONENT"β the form exited because a component was activated, a button, for instance a button. The associated data is a reference to the component involved.
Hotkeys π₯
Normally, a panel terminates when the user presses a button, but you can define some keys as "hotkeys" that will make the Run() function return with "NEWT_EXIT_HOTKEY". You do this by issuing the following:
$panel->AddHotKey(NEWT_KEY_F11);
F12 is always defined to be a hotkey.
Drawing panels instead of running them π¨
When you run a panel the terminal is blocked until the user presses a component or a key that causes the panel to exit. Sometimes it's useful to present the interface to the user without blocking the execution of code. This can be done by only drawing the panel, not running it. It is easy to show an advance status for a lengthy operation like this:
$i = 1;
foreach (@items) {
$label->Set("Processing item $i");
$panel->Draw();
$scale->Set($i);
process_item($_);
$i++
}
Hiding panels π
Panels can be hidden in case you want by using the following:
$panel->Hide()
Constants π
You can import all the constants exported by this package as needed or using several predefined tags, with the following syntax:
use Newt qw(:exits :keys);
exitsβNEWT_EXIT_*constantskeysβNEWT_KEY_*constantsanchorsβNEWT_ANCHOR_*constantscolorsetsβNEWT_COLORSET_*constanstflagsβNEWT_FLAG_*constantsentryβNEWT_ENTRY_*constantsfdβNEWT_FD_*constantsgridβNEWT_GRID_*constantstextboxβNEWT_TEXTBOX_*constantsmacrosβ macros to make useful buttons and panels:OK_BUTTON,CANCEL_BUTTON,QUIT_BUTTON,BACK_BUTTON,OK_CANCEL_PANEL,OK_BACK_PANEL. These macros only create components which are properly tagged.
TO DO π
- Scrollable panels.
- Some forms stuff, like watching file descriptors.
SEE ALSO π
- Writing programs using Newt, by Erik Troan.
THANKS TO π«Ά
- Erik Troan, for writing this useful library. Thanks for his tutorial, too, from where I stole complete paragraphs for this documentation, I'm afraid.
AUTHOR βοΈ
- The original author of the Red Hat newt library is Erik Troan,
<ewt@redhat.com>The author of this Perl bindings is Alejandro Escalante Medina,<amedina@msg.com.mx>
DATE π
- Version 0.1, 5th Nov 1998
And that's the tea, bestie! This page is from Newt version 0.1, dated 5th Nov 1998, and it's Perl v5.42.0, 2025-07-25, Newt(3). Stay iconic. πβ¨
π¦ where this page comes from
- fedora 43: perl-Newt 1.08-75.fc43 Β· GPL-1.0-or-later OR Artistic-1.0-Perl
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms