Imager::APIRef(3pm)

πŸ’– Imager::APIRef(3pm) πŸ’–

(User Contributed Perl Documentation)

✨ NAME ✨

Imager::APIRef β€” Imager's C API - reference.

πŸ¦‹ SYNOPSIS πŸ¦‹

Okay bestie, this synopsis is a whole little C API mood board β€” every line is exactly as the page lays it out, no cap:

i_color color;
color.rgba.r = 255; color.rgba.g = 0; color.rgba.b = 255;
double x[] = { ... };
double y[] = { ... };
i_polygon_t poly;
poly.count = sizeof(x) / sizeof(*x);
poly.x = x;
poly.y = y;

# Blit tools

# Data Types
i_img *img;
i_color black;
black.rgba.r = black.rgba.g = black.rgba.b = black.rgba.a = 0;
i_fill_t *fill;
i_img_dim x, y;
i_img_dim_u limit;
printf("left %" i_DF "\n", i_DFc(x));
printf("point (" i_DFp ")\n", i_DFcp(x, y));

# Drawing
i_arc(im, 50, 50, 20, 45, 135, &color);
i_arc_cfill(im, 50, 50, 35, 90, 135, fill);
i_arc_aa(im, 50, 50, 35, 90, 135, &color);
i_arc_aa_cfill(im, 50, 50, 35, 90, 135, fill);
i_circle_aa(im, 50, 50, 45, &color);
i_box(im, 0, 0, im->xsize-1, im->ysize-1, &color).
i_box_filled(im, 0, 0, im->xsize-1, im->ysize-1, &color);
i_box_cfill(im, 0, 0, im->xsize-1, im->ysize-1, fill);
i_flood_fill(im, 50, 50, &color);
i_flood_cfill(im, 50, 50, fill);
i_flood_fill_border(im, 50, 50, &color, &border);
i_flood_cfill_border(im, 50, 50, fill, border);
i_poly_poly_aa(im, 1, &poly, mode, color);
i_poly_aa_m(im, count, x, y, mode, color);
i_poly_poly_aa_cfill(im, 1, &poly, mode, fill);
i_poly_aa_cfill(im, count, x, y, mode, fill);

# Error handling
im_clear_error(aIMCTX);
i_clear_error();
i_push_error(0, "Yep, it's broken");
i_push_error(errno, "Error writing");
im_push_error(aIMCTX, 0, "Something is wrong");
va_args args;
va_start(args, lastarg);
im_push_errorvf(ctx, code, format, args);
i_push_errorf(errno, "Cannot open file %s: %d", filename, errno);
im_push_errorf(aIMCTX, errno, "Cannot open file %s: %d", filename, errno);

# Files
im_set_image_file_limits(aIMCTX, 500, 500, 1000000);
i_set_image_file_limits(500, 500, 1000000);
im_get_image_file_limits(aIMCTX, &width, &height, &bytes)
i_get_image_file_limits(&width, &height, &bytes)
im_int_check_image_file_limits(aIMCTX, width, height, channels, sizeof(i_sample_t))
i_int_check_image_file_limits(width, height, channels, sizeof(i_sample_t))

# Fills
i_fill_t *fill = i_new_fill_solidf(&fcolor, combine);
i_fill_t *fill = i_new_fill_solid(&color, combine);
i_fill_t *fill = i_new_fill_hatch(&fg_color, &bg_color, combine, hatch, custom_hatch, dx, dy);
i_fill_t *fill = i_new_fill_hatchf(&fg_fcolor, &bg_fcolor, combine, hatch, custom_hatch, dx, dy);
i_fill_t *fill = i_new_fill_image(src_img, matrix, x_offset, y_offset, combine);
fill = i_new_fill_fount(0, 0, 100, 100, i_ft_linear, i_ft_linear,
                        i_fr_triangle, 0, i_fts_grid, 9, 1, segs);
i_fill_destroy(fill);

# I/O Layers
ssize_t count = i_io_peekn(ig, buffer, sizeof(buffer));
ssize_t result = i_io_write(io, buffer, size)
char buffer[BUFSIZ]
ssize_t len = i_io_gets(buffer, sizeof(buffer), '\n');
io_glue_destroy(ig);

# Image

# Image creation/destruction
i_img *img = i_sametype(src, width, height);
i_img *img = i_sametype_chans(src, width, height, channels);
i_img *img = im_img_16_new(aIMCTX, width, height, channels);
i_img *img = i_img_16_new(width, height, channels);
i_img *img = im_img_8_new(aIMCTX, width, height, channels);
i_img *img = i_img_8_new(width, height, channels);
i_img *img = im_img_double_new(aIMCTX, width, height, channels);
i_img *img = i_img_double_new(width, height, channels);
i_img *img = im_img_pal_new(aIMCTX, width, height, channels, max_palette_size)
i_img *img = i_img_pal_new(width, height, channels, max_palette_size)
i_img_destroy(img)

# Image Implementation
i_img *im = im_img_alloc(aIMCTX);
i_img *im = i_img_alloc();
im_img_init(aIMCTX, im);
i_img_init(im);

# Image Information
// only channel 0 writable
i_img_setmask(img, 0x01);
int mask = i_img_getmask(img);
int channels = i_img_getchannels(img);
i_img_dim width = i_img_get_width(im);
i_img_dim height = i_img_get_height(im);
i_color_model_t cm = i_img_color_model(im);
int alpha_channel;
int has_alpha = i_img_alpha_channel(im, &alpha_channel);
int color_channels = i_img_color_channels(im);

# Image quantization

# Logging

# mutex
i_mutex_t mutex;

# Mutex functions
i_mutex_t m = i_mutex_new();
i_mutex_destroy(m);
i_mutex_lock(m);
i_mutex_unlock(m);

# Paletted images

# Tags
i_tags_set(&img->tags, "i_comment", -1);
i_tags_setn(&img->tags, "i_xres", 204);
i_tags_setn(&img->tags, "i_yres", 196);

🌸 DESCRIPTION 🌸

🫢 Blit tools 🫢

  • i_render_color(r, x, y, width, source, color) β€” Render the given color with the coverage specified by source[0] to source[width-1].

Renders in normal combine mode.

  • i_render_delete(r) β€” Release an i_render object.
  • i_render_fill(r, x, y, width, source, fill) β€” Render the given fill with the coverage in source[0] through source[width-1].
  • i_render_line(r, x, y, width, source, fill) β€” Render the given fill with the coverage in source[0] through source[width-1].
  • i_render_linef(r, x, y, width, source, fill) β€” Render the given fill with the coverage in source[0] through source[width-1].
  • i_render_new(im, width) β€” Allocate a new i_render object and initialize it.

πŸ¦‹ Data Types πŸ¦‹

πŸ’… i_img

i_img *img;

This is Imager's image type.

It contains the following members:

  • channels β€” the number of channels in the image
  • xsize, ysize β€” the width and height of the image in pixels
  • bytes β€” the number of bytes used to store the image data. Undefined where virtual is non-zero.
  • ch_mask β€” a mask of writable channels. eg. if this is 6 then only channels 1 and 2 are writable. There may be bits set for which there are no channels in the image.
  • bits β€” the number of bits stored per sample. Should be one of i_8_bits, i_16_bits, i_double_bits.
  • type β€” either i_direct_type for direct color images, or i_palette_type for paletted images.
  • isvirtual β€” if zero then this image is-self contained. If non-zero then this image could be an interface to some other implementation.
  • idata β€” the image data. This should not be directly accessed. A new image implementation can use this to store its image data. i_img_destroy() will myfree() this pointer if it's non-null.
  • tags β€” a structure storing the image's tags. This should only be accessed via the i_tags_*() functions.
  • ext_data β€” a pointer for use internal to an image implementation. This should be freed by the image's destroy handler.
  • im_data β€” data internal to Imager. This is initialized by i_img_init().
  • i_f_ppix, i_f_ppixf, i_f_plin, i_f_plinf, i_f_gpix, i_f_gpixf, i_f_glin, i_f_glinf, i_f_gsamp, i_f_gampf β€” implementations for each of the required image functions. An image implementation should initialize these between calling i_img_alloc() and i_img_init().
  • i_f_gpal, i_f_ppal, i_f_addcolors, i_f_getcolors, i_f_colorcount, i_f_maxcolors, i_f_findcolor, i_f_setcolors β€” implementations for each paletted image function.
  • i_f_destroy β€” custom image destruction function. This should be used to release memory if necessary.
  • i_f_gsamp_bits β€” implements i_gsamp_bits() for this image.
  • i_f_psamp_bits β€” implements i_psamp_bits() for this image.
  • i_f_psamp β€” implements psamp() for this image.
  • i_f_psampf β€” implements psamp() for this image.
  • im_data β€” image specific data internal to Imager.
  • context β€” the Imager API context this image belongs to.

πŸŽ€ i_color

i_color black;
black.rgba.r = black.rgba.g = black.rgba.b = black.rgba.a = 0;

Type for 8-bit/sample color.

Samples as per;

i_color c;

i_color is a union of:

  • gray β€” contains a single element gray_color, eg. c.gray.gray_color
  • rgb β€” contains three elements r, g, b, eg. c.rgb.r
  • rgba β€” contains four elements r, g, b, a, eg. c.rgba.a
  • cmyk β€” contains four elements c, m, y, k, eg. c.cmyk.y. Note that Imager never uses CMYK colors except when reading/writing files.
  • channels β€” an array of four channels, eg c.channels[2].

πŸ“ i_fcolor

This is the double/sample color type.

Its layout exactly corresponds to i_color.

🌈 i_fill_t

i_fill_t *fill;

This is the "abstract" base type for Imager's fill types.

Unless you're implementing a new fill type you'll typically treat this as an opaque type.

πŸ’œ i_poly_fill_mode_t

Control how polygons are filled. Has the following values:

  • i_pfm_evenodd β€” simple even-odd fills.
  • i_pfm_nonzero β€” non-zero winding rule fills.

🧚 i_polygon_t

Represents a polygon. Has the following members:

  • x, y β€” arrays of x and y locations of vertices.
  • count β€” the number of entries in the x and y arrays.

πŸ‘‘ im_context_t

Imager's per-thread context.

⭐ im_slot_t

Represents a slot in the context object.

πŸ¦‹ i_img_dim

i_img_dim x, y;

A signed integer type that represents an image dimension or ordinate.

May be larger than int on some platforms.

πŸŽ€ i_img_dim_u

i_img_dim_u limit;

An unsigned variant of i_img_dim.

πŸ”₯ i_color_model_t

Returned by i_img_color_model(im) to indicate the color model of the image.

An enumerated type with the following possible values:

  • icm_unknown β€” the image has no usable color data. In future versions of Imager this will be returned in a few limited cases, eg. when the source image is CMYK and the user has requested no color translation is done.
  • icm_gray β€” gray scale with no alpha channel.
  • icm_gray_alpha β€” gray scale with an alpha channel.
  • icm_rgb β€” RGB
  • icm_rgb_alpha β€” RGB with an alpha channel.

🌟 i_DF

printf("left %" i_DF "\n", i_DFc(x));

First up, the dimension-formatting besties πŸ‘‘ β€” i_DF is a constant string you can pass to printf()-style functions to format i_img_dim values after they've been cast with i_DFc(). It does not include the leading %. periodt πŸ’…

  • i_DFc β€” casts an i_img_dim value to a type for use with the i_DF format string. slay.
  • i_DFcp β€” casts two i_img_dim values for use with the i_DF (or i_DFp) format. two-for-one energy.
  • i_DFp β€” formats a pair of i_img_dim values. This one does include the leading %.
printf("point (" i_DFp ")\n", i_DFcp(x, y));

Drawing 🎨✨

  • i_arc(im, x, y, rad, d1, d2, color) β€” fills an arc centered at (x,y) with radius rad, covering the range of angles in degrees from d1 to d2, using color. arc core πŸ’–
i_arc(im, 50, 50, 20, 45, 135, &color);
  • i_arc_aa(im, x, y, rad, d1, d2, color) β€” anti-alias fills an arc centered at (x,y) with radius rad, covering the range of angles in degrees from d1 to d2, using color. smooth vibes ✨
i_arc_aa(im, 50, 50, 35, 90, 135, &color);
  • i_arc_aa_cfill(im, x, y, rad, d1, d2, fill) β€” anti-alias fills an arc centered at (x,y) with radius rad, covering the range of angles in degrees from d1 to d2, using the fill object. fill moment
i_arc_aa_cfill(im, 50, 50, 35, 90, 135, fill);
  • i_arc_cfill(im, x, y, rad, d1, d2, fill) β€” fills an arc centered at (x,y) with radius rad, covering the range of angles in degrees from d1 to d2, using the fill object. filled and iconic
i_arc_cfill(im, 50, 50, 35, 90, 135, fill);
  • i_box(im, x1, y1, x2, y2, color) β€” outlines the box from (x1,y1) to (x2,y2) inclusive with color. boxed πŸŽ€
i_box(im, 0, 0, im->xsize-1, im->ysize-1, &color).
  • i_box_cfill(im, x1, y1, x2, y2, fill) β€” fills the box from (x1,y1) to (x2,y2) inclusive with fill. filled box
i_box_cfill(im, 0, 0, im->xsize-1, im->ysize-1, fill);
  • i_box_filled(im, x1, y1, x2, y2, color) β€” fills the box from (x1,y1) to (x2,y2) inclusive with color. solid βœ…
i_box_filled(im, 0, 0, im->xsize-1, im->ysize-1, &color);
  • i_circle_aa(im, x, y, rad, color) β€” anti-alias fills a circle centered at (x,y) for radius rad with color. circle slay 🌈
i_circle_aa(im, 50, 50, 45, &color);
  • i_flood_cfill("im", "seedx", "seedy", "fill") β€” flood fills the 4-connected region starting from the point (seedx, seedy) with fill. Returns false if (seedx, seedy) are outside the image. flood it 🌊
i_flood_cfill(im, 50, 50, fill);
  • i_flood_cfill_border("im", "seedx", "seedy", "fill", "border") β€” flood fills the 4-connected region starting from the point (seedx, seedy) with fill, and the fill stops when it reaches pixels of color border. Returns false if (seedx, seedy) are outside the image. border patrol 🚧
i_flood_cfill_border(im, 50, 50, fill, border);
  • i_flood_fill("im", "seedx", "seedy", "color") β€” flood fills the 4-connected region starting from the point (seedx, seedy) with color. Returns false if (seedx, seedy) are outside the image. flood fill classic
i_flood_fill(im, 50, 50, &color);
  • i_flood_fill_border("im", "seedx", "seedy", "color", "border") β€” flood fills the 4-connected region starting from the point (seedx, seedy) with color, and the fill stops when it reaches pixels with color border. Returns false if (seedx, seedy) are outside the image. stop at the border πŸ›‘
  • i_glin(im, l, r, y, colors) β€” retrieves (r-l) pixels starting from (l,y) into colors. Returns the number of pixels retrieved. grab those pixels
  • i_glinf(im, l, r, y, colors) β€” retrieves (r-l) pixels starting from (l,y) into colors as floating point colors. Returns the number of pixels retrieved. floaty pixels πŸ¦‹
  • i_gpal(im, left, right, y, indexes) β€” reads palette indexes for the horizontal line (left, y) to (right-1, y) into indexes. Returns the number of indexes read. Always returns 0 for direct color images. palette check
  • i_gpix(im, "x", "y", "color") β€” retrieves the color of the pixel (x,y). Returns 0 if the pixel was retrieved, or -1 if not. pixel peek πŸ‘€
  • i_gpixf(im, "x", "y", "fcolor") β€” retrieves the color of the pixel (x,y) as a floating point color into fcolor. Returns 0 if the pixel was retrieved, or -1 if not. float pixel peek
  • i_gsamp(im, left, right, y, samples, channels, channel_count) β€” reads sample values from im for the horizontal line (left, y) to (right-1,y) for the channels specified by channels, an array of int with channel_count elements. If channels is NULL then the first channels_count channels are retrieved for each pixel. Returns the number of samples read (which should be (right-left) * channel_count). sample squad πŸ§ͺ
  • i_gsamp_bg(im, l, r, y, samples, out_channels, background) β€” like i_gsampf() but applies the source image color over a supplied background color. This is intended for output to image formats that don't support alpha channels. background behavior
  • i_gsamp_bits(im, left, right, y, samples, channels, channel_count, bits) β€” reads integer samples scaled to bits bits of precision into the unsigned int array samples. Expect this to be slow unless bits == im->bits. Returns the number of samples copied, or -1 on error. Not all image types implement this method. Pushes errors, but does not call i_clear_error(). slow unless matched πŸ’€
  • i_gsampf(im, left, right, y, samples, channels, channel_count) β€” reads floating point sample values from im for the horizontal line (left, y) to (right-1,y) for the channels specified by channels, an array of int with channel_count elements. If channels is NULL then the first channel_count channels are retrieved for each pixel. Returns the number of samples read (which should be (right-left) * channel_count). float samples ✨
  • i_gsampf_bg(im, l, r, y, samples, out_channels, background) β€” like i_gsampf() but applies the source image color over a supplied background color. This is intended for output to image formats that don't support alpha channels. blend over background
  • i_line("im", "x1", "y1", "x2", "y2", "color", "endp") β€” draws a line to the image using Bresenham's line drawing algorithm. line legend πŸ“
    • im β€” image to draw to
    • x1 β€” starting x coordinate
    • y1 β€” starting x coordinate
    • x2 β€” starting x coordinate
    • y2 β€” starting x coordinate
    • color β€” color to write to image
    • endp β€” endpoint flag (boolean)
  • i_line_aa("im", "x1", "x2", "y1", "y2", "color", "endp") β€” anti-alias draws a line from (x1,y1) to (x2, y2) in color. The point (x2, y2) is drawn only if endp is set. smooth line πŸŽ€
  • i_plin(im, l, r, y, colors) β€” sets (r-l) pixels starting from (l,y) using (r-l) values from colors. Returns the number of pixels set. put those pixels
  • i_plinf(im, "left", "right", "fcolors") β€” sets (right-left) pixels starting from (left,y) using (right-left) floating point colors from fcolors. Returns the number of pixels set. float write 🫢
  • i_poly_aa_cfill_m(im, count, x, y, mode, fill) β€” fills a polygon defined by the points specified by the x and y arrays with the fill specified by fill. polygon fill πŸ”₯
i_poly_aa_cfill(im, count, x, y, mode, fill);
  • i_poly_aa_m(im, count, x, y, mode, color) β€” fills a polygon defined by the points specified by the x and y arrays with the color specified by color. polygon color 🎨
i_poly_aa_m(im, count, x, y, mode, color);
  • i_poly_poly_aa(im, count, polys, mode, color) β€” fills the count polygons defined by polys with the color specified by color. At least one polygon must be supplied. All polygons must have at least 3 points. poly poly 🌸
i_poly_poly_aa(im, 1, &poly, mode, color);
  • i_poly_poly_aa_cfill(im, count, polys, mode, fill) β€” fills the count polygons defined by polys with the fill specified by fill. At least one polygon must be supplied. All polygons must have at least 3 points. poly fill βœ…
i_poly_poly_aa_cfill(im, 1, &poly, mode, fill);
  • i_ppal(im, left, right, y, indexes) β€” writes palette indexes for the horizontal line (left, y) to (right-1, y) from indexes. Returns the number of indexes written. Always returns 0 for direct color images. palette write
  • i_ppix(im, x, y, color) β€” sets the pixel at (x,y) to color. Returns 0 if the pixel was drawn, or -1 if not. Does no alpha blending, just copies the channels from the supplied color to the image. pixel put πŸ’…
  • i_ppixf(im, "x", "y", "fcolor") β€” sets the pixel at (x,y) to the floating point color fcolor. Returns 0 if the pixel was drawn, or -1 if not. Does no alpha blending, just copies the channels from the supplied color to the image. float pixel put
  • i_psamp(im, left, right, y, samples, channels, channel_count) β€” writes sample values from samples to im for the horizontal line (left, y) to (right-1, y) inclusive for the channels specified by channels, an array of int with channel_count elements. If channels is NULL then the first channels_count channels are written to for each pixel. Returns the number of samples written, which should be (right - left) * channel_count. If a channel not in the image is in channels, left is negative, left is outside the image or y is outside the image, returns -1 and pushes an error. sample write rules 🚨
  • i_psamp_bits(im, left, right, y, samples, channels, channel_count, bits) β€” writes integer samples scaled to bits bits of precision from the unsigned int array samples. Expect this to be slow unless bits == im->bits. Returns the number of samples copied, or -1 on error. Not all image types implement this method. Pushes errors, but does not call i_clear_error(). bits write πŸ’€
  • i_psampf(im, left, right, y, samples, channels, channel_count) β€” writes floating point sample values from samples to im for the horizontal line (left, y) to (right-1, y) inclusive for the channels specified by channels, an array of int with channel_count elements. If channels is NULL then the first channels_count channels are written to for each pixel. Returns the number of samples written, which should be (right - left) * channel_count. If a channel not in the image is in channels, left is negative, left is outside the image or y is outside the image, returns -1 and pushes an error. float sample write ✨

🚨 Error handling 🚨

  • i_push_errorf(int code, char const *fmt, ...) β€” a version of i_push_error() that does printf()-like formatting. Does not support perl specific format codes. fancy error 😭
i_push_errorf(errno, "Cannot open file %s: %d", filename, errno);
  • im_clear_error(ctx) β€” clears the error stack. clean slate energy 🫢
im_clear_error(aIMCTX);
i_clear_error();

im_clear_error() is the function every Imager function calls before doing literally anything else. Also callable as i_clear_error(). πŸ’…

im_push_error(ctx, code, message) β€” an Imager function calls this to push an error message onto the stack. No message is pushed if the stack is full (since this means someone forgot to call i_clear_error(), or that a function that doesn't do error handling is calling function that does.). 😭

i_push_error(0, "Yep, it's broken");
i_push_error(errno, "Error writing");
im_push_error(aIMCTX, 0, "Something is wrong");

im_push_errorf(ctx, code, char const *fmt, ...) β€” a version of im_push_error() that does printf() like formatting. It does not support perl specific format codes. ✨

im_push_errorf(aIMCTX, errno, "Cannot open file %s: %d", filename, errno);

im_push_errorvf(ctx, code, format, args) β€” intended for use by higher level functions, it takes a varargs pointer and a format to produce the finally pushed error message. It does not support perl specific format codes. Also callable as i_push_errorvf(code, format, args). 🫢

va_args args;
va_start(args, lastarg);
im_push_errorvf(ctx, code, format, args);

πŸ—‚οΈ Files πŸ—‚οΈ

i_get_file_background(im, &bg) β€” grabs the file write background color tag from the image. If it's not there, bg is set to black. Returns 1 if the i_background tag was found and valid. πŸŽ€

i_get_file_backgroundf(im, &bg) β€” same mission but retrieves the file write background color tag from the image as a floating point color. Implemented in terms of i_get_file_background(). If it's not there, bg is set to black. Returns 1 if the i_background tag was found and valid. πŸ¦‹

im_get_image_file_limits(ctx, &width, &height, &bytes) β€” retrieves the file limits set by i_set_image_file_limits(). πŸ‘‘

im_get_image_file_limits(aIMCTX, &width, &height, &bytes)
i_get_image_file_limits(&width, &height, &bytes)
  • i_img_dim *width, *height β€” the maximum width and height of the image.
  • size_t *bytes β€” size in memory of the image in bytes.

Also callable as i_get_image_file_limits(&width, &height, &bytes). 🌸

im_int_check_image_file_limits(width, height, channels, sample_size) β€” checks the size of a file in memory against the configured image file limits. This also range checks the values to those permitted by Imager and checks for overflows in calculating the size. Returns non-zero if the file is within limits. This function is intended to be called by image file read functions. πŸ”₯

im_int_check_image_file_limits(aIMCTX, width, height, channels, sizeof(i_sample_t))
i_int_check_image_file_limits(width, height, channels, sizeof(i_sample_t))

Also callable as i_int_check_image_file_limits(width, height, channels, sizeof(i_sample_t). πŸ™ˆ

im_set_image_file_limits(ctx, width, height, bytes) β€” set limits on the sizes of images read by Imager. Setting a limit to 0 means that limit is ignored. Negative limits result in failure. πŸ’€

im_set_image_file_limits(aIMCTX, 500, 500, 1000000);
i_set_image_file_limits(500, 500, 1000000);

Parameters:

  • i_img_dim width, height β€” maximum width and height.
  • size_t bytes β€” maximum size in memory in bytes. A value of zero sets this limit to one gigabyte.

Returns non-zero on success. Also callable as i_set_image_file_limits(width, height, bytes). ⭐


🎨 Fills 🎨

i_new_fill_fount("xa", "ya", "xb", "yb", "type", "repeat", "combine", "super_sample", "ssample_param", "count", "segs") β€” creates a new general fill which fills with a fountain fill. πŸ’–

fill = i_new_fill_fount(0, 0, 100, 100, i_ft_linear, i_ft_linear,
                        i_fr_triangle, 0, i_fts_grid, 9, 1, segs);

i_new_fill_hatch("fg", "bg", "combine", "hatch", "cust_hatch", "dx", "dy") β€” creates a new hatched fill with the fg color used for the 1 bits in the hatch and bg for the 0 bits. If combine is non-zero alpha values will be combined. πŸ“

If cust_hatch is non-NULL it should be a pointer to 8 bytes of the hash definition, with the high-bits to the left.

If cust_hatch is NULL then one of the standard hatches is used.

(dx, dy) are an offset into the hatch which can be used to hatch adjoining areas out of alignment, or to align the origin of a hatch with the side of a filled area. ✨

i_fill_t *fill = i_new_fill_hatch(&fg_color, &bg_color, combine, hatch, custom_hatch, dx, dy);

i_new_fill_hatchf("fg", "bg", "combine", "hatch", "cust_hatch", "dx", "dy") β€” creates a new hatched fill with the fg color used for the 1 bits in the hatch and bg for the 0 bits. If combine is non-zero alpha values will be combined. 🧚

If cust_hatch is non-NULL it should be a pointer to 8 bytes of the hash definition, with the high-bits to the left.

If cust_hatch is NULL then one of the standard hatches is used.

(dx, dy) are an offset into the hatch which can be used to hatch adjoining areas out of alignment, or to align the origin of a hatch with the side of a filled area. πŸ’œ

i_fill_t *fill = i_new_fill_hatchf(&fg_fcolor, &bg_fcolor, combine, hatch, custom_hatch, dx, dy);

i_new_fill_image("im", "matrix", "xoff", "yoff", "combine") β€” create an image based fill. matrix is an array of 9 doubles representing a transformation matrix. xoff and yoff are the offset into the image to start filling from. 🌈

i_fill_t *fill = i_new_fill_image(src_img, matrix, x_offset, y_offset, combine);

i_new_fill_solid(color, combine) β€” create a solid fill based on an 8-bit color. If combine is non-zero then alpha values will be combined. πŸŽ€

i_fill_t *fill = i_new_fill_solid(&color, combine);

i_new_fill_solidf(color, combine) β€” create a solid fill based on a float color. If combine is non-zero then alpha values will be combined. πŸ’…

i_fill_t *fill = i_new_fill_solidf(&fcolor, combine);

i_fill_destroy(fill) β€” call to destroy any fill object. πŸ‘‘

i_fill_destroy(fill);

🌊 I/O Layers 🌊

im_io_new_bufchain(ctx) β€” returns a new io_glue object that has the 'empty' source and can be written to and read from later (like a pseudo file). Also callable as io_new_bufchain(). 🌸

im_io_new_buffer(ctx, data, length) β€” returns a new io_glue object that has the source defined as reading from specified buffer. Note that the buffer is not copied. 🫢

  • ctx β€” an Imager context object
  • data β€” buffer to read from
  • length β€” length of buffer

Also callable as io_new_buffer(data, length. 😭

im_io_new_cb(ctx, p, read_cb, write_cb, seek_cb, close_cb, destroy_cb) β€” create a new I/O layer object that calls your supplied callbacks. In general the callbacks should behave like the corresponding POSIX primitives. πŸ”₯

  • read_cb(p, buffer, length) should read up to length bytes into buffer and return the number of bytes read. At end of file, return 0. On error, return -1.
  • write_cb(p, buffer, length) should write up to length bytes from buffer and return the number of bytes written. A return value <= 0 will be treated as an error.
  • seekcb(p, offset, whence) should seek and return the new offset.
  • close_cb(p) should return 0 on success, -1 on failure.
  • destroy_cb(p) should release any memory specific to your callback handlers.

Also callable as io_new_cb(p, readcb, writecb, seekcb, closecb, destroycb). ⭐

im_io_new_fd(ctx, file) β€” returns a new io_glue object that has the source defined as reading from specified file descriptor. Note that the interface to receiving data from the io_glue callbacks hasn't been done yet. πŸ™ˆ

  • ctx β€” an Imager context object
  • file β€” file descriptor to read/write from

Also callable as io_new_fd(file). πŸ’–

i_io_close(io) β€” flush any pending output and perform the close action for the stream. Returns 0 on success. ✨

i_io_flush(io) β€” flush any buffered output. Returns true on success. πŸ¦‹

i_io_getc(ig) β€” a macro to read a single byte from a buffered I/O glue object. Returns EOF on failure, or a byte. πŸ’€

i_io_gets(ig, buffer, size, end_of_line) β€” read up to size-1 bytes from the stream ig into buffer. If the byte end_of_line is seen then no further bytes will be read. Returns the number of bytes read. Always NUL terminates the buffer. πŸ“

char buffer[BUFSIZ]
ssize_t len = i_io_gets(buffer, sizeof(buffer), '\n');

i_io_peekc(ig) β€” read the next character from the stream without advancing the stream. On error or end of file, return EOF. For unbuffered streams a single character buffer will be setup. 🧚

i_io_peekn(ig, buffer, size) β€” buffer at least size (at most ig->buf_size) bytes of data from the stream and return size bytes of it to the caller in buffer. This ignores the buffered state of the stream, and will always setup buffering if needed. If no type parameter is provided to Imager::read() or Imager::read_multi(), Imager will call i_io_peekn() when probing for the file format. Returns -1 on error, 0 if there is no data before EOF, or the number of bytes read into buffer. πŸ”₯

ssize_t count = i_io_peekn(ig, buffer, sizeof(buffer));

i_io_putc(ig, c) β€” write a single character to the stream. On success return c, on error returns EOF. 🌈

i_io_read(io, buffer, size) β€” read up to size bytes from the stream io into buffer. Returns the number of bytes read. Returns 0 on end of file. Returns -1 on error. πŸ’œ

i_io_seek(io, offset, whence) β€” seek within the stream. Acts like perl's seek. πŸŽ€

i_io_set_buffered(io, buffered) β€” set the buffering mode of the stream. If you switch buffering off on a stream with buffering on: πŸ‘‘

  • any buffered output will be flushed.
  • any existing buffered input will be consumed before reads become unbuffered.

Returns true on success. This may fail if any buffered output cannot be flushed. πŸ’…

i_io_write(io, buffer, size) β€” write to the given I/O stream. Returns the number of bytes written. 🌸

ssize_t result = i_io_write(io, buffer, size)

io_slurp(ig, c)

Okay so this one takes the source that the io_glue is bound to, allocates space for a return buffer, and gives you the entire content back in one single buffer. 🌟 Big important note: this only works for io_glue objects created by io_new_bufchain(). It's useful for saving to scalars and such.

Args:

  • ig β€” io_glue object
  • c β€” pointer to a pointer to where data should be copied to
char *data;
size_t size = io_slurp(ig, &data);
... do something with the data ...
myfree(data);
🚨 Heads up, bestie: io_slurp() will abort the program if the supplied I/O layer is not from io_new_bufchain(). No cap.

io_glue_destroy(ig)

io_glue_destroy(ig);

Destroys an io_glue object. It should clean up all related buffers. 🧹

  • ig β€” io_glue object to destroy.

πŸ’– Image πŸ’–

i_copy(source)

Creates a new image that is a copy of the image source. ✨

Tags are not copied β€” only the image data.

Returns: i_img *

i_copyto("dest", "src", "x1", "y1", "x2", "y2", "tx", "ty")

Copies image data from the area (x1,y1)-[x2,y2] in the source image to a rectangle the same size with it's top-left corner at (tx,ty) in the destination image. 🎯

If x1 > x2 or y1 > y2, then the corresponding co-ordinates are swapped.

i_copyto_trans("im", "src", "x1", "y1", "x2", "y2", "tx", "ty", "trans")

(x1,y1) (x2,y2) specifies the region to copy β€” in the source coordinates. (tx,ty) specifies the upper left corner for the target image. Pass NULL in trans for non transparent i_colors. 🫢

i_img_info(im, info)

Returns image information. πŸ“‹

  • im β€” Image pointer
  • info β€” pointer to array to return data

info is an array of 4 integers with these values:

info[0] - width
info[1] - height
info[2] - channels
info[3] - channel mask

i_rubthru("im", "src", "tx", "ty", "src_minx", "src_miny", "src_maxx", "src_maxy")

Takes the sub image src[src_minx, src_maxx)[src_miny, src_maxy)]> and overlays it at (tx,ty) on the image object. πŸ¦‹

The alpha channel of each pixel in src is used to control how much the existing color in im is replaced. If it is 255, then the color is completely replaced. If it is 0, then the original color is left unmodified.


πŸŽ€ Image creation/destruction πŸŽ€

i_sametype("im", "xsize", "ysize")

i_img *img = i_sametype(src, width, height);

Returns an image of the same type β€” same sample size, channels, paletted/direct. 🌈

For paletted images the palette is copied from the source.

i_sametype_chans("im", "xsize", "ysize", "channels")

i_img *img = i_sametype_chans(src, width, height, channels);

Returns an image of the same type β€” same sample size. ✨

For paletted images the equivalent direct type is returned.

im_img_16_new(ctx, x, y, ch)

i_img *img = im_img_16_new(aIMCTX, width, height, channels);
i_img *img = i_img_16_new(width, height, channels);

Creates a new 16-bit/sample image. πŸ’…

Returns the image on success, or NULL on failure.

Also callable as i_img_16_new(x, y, ch).

im_img_8_new(ctx, x, y, ch)

i_img *img = im_img_8_new(aIMCTX, width, height, channels);
i_img *img = i_img_8_new(width, height, channels);

Creates a new image object x pixels wide and y pixels high with ch channels. 🎨

im_img_double_new(ctx, x, y, ch)

i_img *img = im_img_double_new(aIMCTX, width, height, channels);
i_img *img = i_img_double_new(width, height, channels);

Creates a new double per sample image. 🌟

Also callable as i_img_double_new(width, height, channels).

im_img_pal_new(ctx, "x", "y", "channels", "maxpal")

i_img *img = im_img_pal_new(aIMCTX, width, height, channels, max_palette_size)
i_img *img = i_img_pal_new(width, height, channels, max_palette_size)

Creates a new paletted image of the supplied dimensions. πŸŽ€

maxpal is the maximum palette size and should normally be 256.

Returns a new image or NULL on failure.

Also callable as i_img_pal_new(width, height, channels, max_palette_size).

i_img_destroy("img")

i_img_destroy(img)

Destroys an image object. πŸ’€


🌸 Image Implementation 🌸

im_img_alloc(aIMCTX)

i_img *im = im_img_alloc(aIMCTX);
i_img *im = i_img_alloc();

Allocates a new i_img structure. 🧚

When implementing a new image type, perform the following steps in your image object creation function:

  1. allocate the image with i_img_alloc().
  2. initialize any function pointers or other data as needed β€” you can overwrite the whole block if you need to.
  3. initialize Imager's internal data by calling i_img_init() on the image object.

im_img_init(aIMCTX, image)

im_img_init(aIMCTX, im);
i_img_init(im);

Imager internal initialization of images. 🫧

See im_img_alloc(aIMCTX) for more information.


✨ Image Information ✨

i_img_alpha_channel(im, &channel)

int alpha_channel;
int has_alpha = i_img_alpha_channel(im, &alpha_channel);

Works out the alpha channel for an image. πŸ‘‘

If the image has an alpha channel, sets *channel to the alpha channel index and returns non-zero.

If the image has no alpha channel, returns zero and *channel is not modified.

channel may be NULL.

i_img_color_channels(im)

int color_channels = i_img_color_channels(im);

Returns the number of color channels in the image. For now this is always 1 (for grayscale) or 3 (for RGB), but may be 0 in some special cases in a future release of Imager. 🌈

i_img_color_model(im)

i_color_model_t cm = i_img_color_model(im);

Returns the color model for the image. 🎨

A future version of Imager will allow for images with extra channels beyond gray/rgb and alpha.

i_img_get_height("im")

i_img_dim height = i_img_get_height(im);

Returns the height in pixels of the image. πŸ“

i_img_get_width("im")

i_img_dim width = i_img_get_width(im);

Returns the width in pixels of the image. πŸ“

i_img_getchannels("im")

int channels = i_img_getchannels(img);

Gets the number of channels in im. πŸ’«

i_img_getmask("im")

int mask = i_img_getmask(img);

Gets the image channel mask for im. 🎭

i_img_has_alpha("im")

Returns true if the image has an alpha channel. βœ…

i_img_is_monochrome(img, &zero_is_white)

Tests an image to check it meets our monochrome tests. πŸ–€πŸ€

The idea is that a file writer can use this to test where it should write the image in whatever bi-level format it uses, eg. pbm for pnm.

For performance of encoders we require monochrome images:

  • be paletted
  • have a palette of two colors, containing only (0,0,0) and (255,255,255) in either order.

zero_is_white is set to non-zero if the first palette entry is white.

i_img_setmask("im", "ch_mask")

// only channel 0 writable
i_img_setmask(img, 0x01);

Sets the image channel mask for im to ch_mask. 🎚️

The image channel mask gives some control over which channels can be written to in the image.


πŸ”₯ Image quantization πŸ”₯

i_quant_makemap("quant", "imgs", "count")

Analyzes the count images in imgs according to the rules in quant to build a color map β€” optimal or not depending on quant->make_colors. 🧠

i_quant_translate("quant", "img")

Quantizes the image given the palette in quant. 🎯

On success returns a pointer to a memory block of img->xsize * img->ysize i_palidx entries.

On failure returns NULL.

You should call myfree() on the returned block when you're done with it.

This function will fail if the supplied palette contains no colors.

i_quant_transparent("quant", "data", "img", "trans_index")

Dithers the alpha channel on img into the palette indexes in data. Pixels to be transparent are replaced with trans_pixel. 🫧

The method used depends on the tr_* members of quant.


πŸ“ Logging πŸ“

i_lhead(file, line)

This is an internal function called by the mm_log() macro. πŸ“

i_loog(level, format, ...)

This is an internal function called by the mm_log() macro. πŸ“‹


πŸ’œ mutex πŸ’œ

i_mutex_t

i_mutex_t mutex;

Opaque type for Imager's mutex API. πŸ”’


πŸ¦‹ Mutex functions πŸ¦‹

i_mutex_new()

i_mutex_t m = i_mutex_new();

Creates a mutex. ✨

If a critical section cannot be created for whatever reason, Imager will abort.

i_mutex_destroy(m)

i_mutex_destroy(m);

Destroys a mutex. πŸ’₯

i_mutex_lock(m)

i_mutex_lock(m);

Locks the mutex, waiting if another thread has the mutex locked. ⏳

i_mutex_unlock(m)

i_mutex_unlock(m);

Releases the mutex. πŸ”“

The behavior of releasing a mutex you don't hold is unspecified. So maybe don't, bestie.

πŸ‘‘ Paletted images πŸ‘‘

i_addcolors(im, colors, count)

Adds colors to the image's palette. 🎨

On success returns the index of the lowest color added.

On failure returns -1.

Always fails for direct color images.

i_colorcount(im)

Returns the number of colors in the image's palette. πŸ”’

Returns -1 for direct images.

i_findcolor(im, color, &entry)

Searches the image's palette for the given color. πŸ”

On success sets *entry to the index of the color, and returns true.

On failure returns false.

Always fails on direct color images.

i_getcolors(im, index, colors, count)

Retrieves count colors starting from index in the image's palette. 🌈

On success stores the colors into colors and returns true.

On failure returns false.

Always fails for direct color images.

Fails if there are less than index+count colors in the image's palette.

i_maxcolors(im)

Returns the maximum number of colors the palette can hold for the image. 🎨

Returns -1 for direct color images.

i_setcolors(im, index, colors, count)

Sets count colors starting from index in the image's palette. πŸ–ŒοΈ

On success returns true.

On failure returns false.

The image must have at least index+count colors in it's palette for this to succeed.

Always fails on direct color images.


πŸŽ€ Tags πŸŽ€

i_tags_delbycode(tags, code)

Deletes any tags with the given code. 🏷️

Returns the number of tags deleted.

i_tags_delbyname(tags, name)

Deletes any tags with the given name. 🏷️

Returns the number of tags deleted.

i_tags_delete(tags, index)

Deletes a tag by index. βœ‚οΈ

Returns true on success.

  • i_tags_destroy(tags) β€” yeets the whole tags struct into the void πŸ’€. Like, it's gone gone. Fun fact: i_img_destroy() is the one that calls this for you, so you usually don't have to.
  • i_tags_find(tags, name, start, &entry) β€” scavenger hunt time πŸ”: looks for a tag with that name, starting your search at index start.

Win = returns true and sets *entry.

Lose = returns false. sad but valid.

  • i_tags_findn(tags, code, start, &entry) β€” same scavenger hunt, but you're hunting by code instead of name, starting at index start.

Win = true, and *entry gets set.

Lose = false.

  • i_tags_get_color(tags, name, code, &value) β€” pulls out a tag (by name or code) and reads it as a color 🎨.

Win = sets the i_color *value to that color and returns true.

Lose = false.

  • i_tags_get_float(tags, name, code, value) β€” reads a tag as a floating point number, ngl it's a little quirky: if the tag holds a string, that string gets parsed as a float; otherwise the tag's integer value is what you get.

Win = sets *value, returns true.

Lose = false.

  • i_tags_get_int(tags, name, code, &value) β€” grab a tag by name or code and read it as an integer πŸ”’.

Win = sets the int *value and returns true.

Lose = false.

  • i_tags_get_string(tags, name, code, value, value_size) β€” reads a tag (by name or code) as a string, bestie.

Win = copies the string into value, max value_size, returns true.

Lose = false.

Real talk: value_size has to be big enough to hold a string representation of an integer, minimum. Don't skimp.

The copied value is always "NUL" terminated, always always.

  • i_tags_new(i_img_tags *tags) β€” sets up a tags struct from scratch ✨. Do not use this if the tags struct has already been used β€” that's not a vibe.

You're supposed to call this on the tags member of an i_img object when it's created (inside the i_img_*_new() functions).

To tear the contents back down, that's i_tags_destroy()'s job.

  • i_tags_set(tags, name, data, size) β€” sets the given tag to the string data. The classic:
i_tags_set(&img->tags, "i_comment", -1);

If size is -1, then strlen(data) bytes get stored. cute shortcut πŸŽ€

Heads up: even on failure, if a tag with that name already exists, it gets removed. So it's a "you lose either way" kind of situation for the old tag.
  • i_tags_set_color(tags, name, code, &value) β€” stores the given color as a tag with the given name and code. simple as that 🌈
  • i_tags_set_float(tags, name, code, value) β€” literally just the same as i_tags_set_float2(tags, name, code, value, 30). that's the whole thing.
  • i_tags_set_float2(tags, name, code, value, places) β€” sets the tag (given name and code) to the floating point value.

So here's the thing: tags are strings or ints, right? So the value gets converted to a string before it's stored, at the precision you pick with places. πŸ’…

  • i_tags_setn("tags", "name", "idata") β€” sets the given tag to the integer idata. Example era:
i_tags_setn(&img->tags, "i_xres", 204);
i_tags_setn(&img->tags, "i_yres", 196);
Same warning as before, bestie: even on failure, if a tag with that name already exists, it will be removed. 😭

🌸 Uncategorized functions 🌸

  • i_utf8_advance(char **p, size_t *len) β€” grabs a "UTF-8" character out of the stream.

It modifies *p and *len so you can see which characters got consumed.

Important, don't skip: this does not support the extended "UTF-8" encoding that later versions of Perl use. Since this is usually how font drivers implement text output, the strings handed to it shouldn't contain those out of range characters.
Also it does not check that the "UTF-8" character is using the shortest possible representation. Just so you know.

Returns ~0UL on failure. πŸ’€

  • im_context_refdec(ctx, where) =section Context objects β€” drops a reference to the context, and releases it if that was the last reference left.
im_context_refdec(aIMCTX, "a description");
  • im_context_refinc(ctx, where) =section Context objects β€” adds a brand new reference to the context. 🫢
im_context_refinc(aIMCTX, "a description");
  • im_context_slot_get(ctx, slot) β€” fetches whatever value you previously stashed in that slot of the context object. it's giving "checks notes" πŸ“‹
  • im_context_slot_new(destructor) β€” allocates a fresh context-local-storage slot.

That "desctructor" (yes, spelled like that in the source, iconic) gets called when the context is destroyed, but only if the matching slot is non-NULL.

  • im_context_slot_set(slot, value) β€” sets the value of a slot. that's it, that's the function ✨

Returns true on success.

It aborts if the slot you handed it is invalid. so maybe validate first, yeah?

If reallocating the slot storage fails, it returns false.

  • im_decode_exif β€” EXIF detective mode πŸ•΅οΈβ€β™€οΈ:
im_decode_exif(im, data_base, data_size);

The data at data_base, spanning data_size bytes, gets scanned for EXIF data.

Anything it finds is used to set tags on the image you supplied.

The whole intent here is that invalid EXIF data just quietly fails to set tags and writes to the log instead. In no case should this code exit when it's given invalid data. none. zero. 🚫

Returns true if the EXIF block was valid. That's mostly for testing β€” you don't need to test this in a typical file reader unless you happen to have a strict mode.

And this is a limited version of "validity", like, for example, IFDs are supposed to be sorted and this doesn't check that. lowkey valid tho.

  • im_errors(ctx) β€” returns a pointer to the first element of an array of error messages, terminated by a NULL pointer. The highest level message comes first. 😭
i_errmsg *errors = im_errors(aIMCTX);
i_errmsg *errors = i_errors();

Also callable as i_errors().

  • im_get_context() β€” retrieves the context object for the current thread.

Inside Imager itself, this is literally just a function pointer, and the Imager.xs BOOT handler initializes it for use inside perl. So if you're taking the Imager code and embedding it somewhere else, you need to initialize that im_get_context pointer at some point. don't forget, bestie πŸŽ€


πŸ‘‘ UNDOCUMENTED πŸ‘‘

These API functions are, sadly, still undocumented so far β€” hopefully that changes:

  • im_lhead
  • im_loog
  • mm_log

like... the mystery. the intrigue. πŸ¦‹


πŸ’– AUTHOR πŸ’–

Tony Cook <tonyc@cpan.org>


🌈 SEE ALSO 🌈

Imager, Imager::API, Imager::ExtUtils, Imager::Inline


okay that's a wrap on the whole page, bestie! πŸŽ‰ this rendered copy is perl v5.42.3, dated 2026-08-19, and it's Imager::APIRef(3pm) β€” go build something iconic with it πŸ’…βœ¨

πŸ“¦ where this page comes from