SoundReadFile(3)

πŸ’– SoundReadFile(3) β€” Library Functions Manual πŸ’–

okay so bestie, welcome to the SoundReadFile(3) page from the Library Functions Manual. It’s giving β€œlet me pull audio data out of a file” and honestly? iconic. not me being obsessed with a function that just reads bytes, but here we are 🫢


✨ Name ✨

SoundReadFile β€” read audio data from an audio file. πŸ’…


🌸 Synopsis 🌸

#include <audio/audiolib.h>

int SoundReadFile(buffer, num_bytes, sound)
    char *buffer;
    int num_bytes;
    Sound sound;

πŸŽ€ Arguments πŸŽ€

  • buffer β€” Specifies where the data should be read into. Like, it’s the lil container getting filled up, no cap 🫢
  • num_bytes β€” Specifies the length of the data to read. How many bytes are we grabbing? that many, bestie ✨
  • sound β€” Specifies the audio file description. It’s the whole vibe of the audio file you’re reading from πŸ’–

πŸ¦‹ Description πŸ¦‹

SoundReadFile reads num_bytes into buffer from the audio file described by sound. That’s it, that’s the tea. fr fr, it’s literally doing exactly what it says on the tin 🌈


πŸ’… See Also πŸ’…

  • SoundOpenFileForReading.
  • audiolib - Network Audio System C Language Interface

mwah πŸ’‹ that’s the whole page. It’s from version 1.9.4, and the footer is all like SoundReadFile(3) β€” periodt. no date in sight, just vibes and a manual page name. go read some audio, bestie πŸ‘‘πŸŒΈ

πŸ“¦ where this page comes from