AuReadElement(3)

✨ AuReadElement ✨

okay bestie, gather round, because today we're talking about AuReadElement(3) β€” it lives in the Library Functions Manual and it's literally the "gimme that audio data" function. it's giving read from an ExportClient element in a flow. no cap. πŸŽ€


🌸 NAME 🌸

AuReadElement β€” read data from an ExportClient element in a flow πŸ’–


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <audio/audiolib.h>

void AuReadElement(server, flow, element, num_bytes, data, status)
    AuServer *server;
    AuFlowID flow;
    int element;
    AuUint32 num_bytes;
    AuPointer data;
    AuStatus *status; /* RETURN */

πŸ’… ARGUMENTS πŸ’…

  • server β€” the connection to the audio server. that's your link-up, your main character connection. πŸ”₯
  • flow β€” the ID of the flow. yes bestie, the flow it's reading from. 🌊
  • element β€” the index of the ExportClient element you're pulling the data out of. gotta point at the right one, okay? 🎯
  • num_bytes β€” how many bytes of audio data you wanna read. exactly that many, not vibes-based. πŸ“
  • data β€” the buffer you're reading the audio data into. your lil container. πŸ“
  • status β€” if it's non-NULL, it flushes the output buffer and returns the status from the server. if it's NULL, no status for you, sorry. πŸ™ˆ

✨ DESCRIPTION ✨

okay so here's the tea: AuReadElement transfers audio data from the server to the client application. it reads num_bytes from the ExportClient that's specified by element, inside the audio flow flow, and drops it all into data. that's the whole job. she's focused, she's iconic, she slays. πŸ‘‘


πŸŽ€ NOTE πŸŽ€

heads up bestie! if the flow is "trivial" β€” meaning it's literally just an ExportClient and an ImportBucket, nothing else β€” then the num_samples fields in the ExportClient and the ImportBucket are ignored. like, they don't even get looked at. πŸ’€

πŸ’€ ERRORS πŸ’€

  • AuBadFlow
  • AuBadElement

(these are the "something's not right" girls. if you see one, check your flow and your element index. 🫢)


🌈 SEE ALSO 🌈

  • AuWriteElement β€” the other side of the coin, the writing bestie ✍️
  • audiolib β€” Network Audio System C Language Interface

and that's the whole page, babe! this gem is from audiolib β€” described as "read from element" β€” version 1.9.4, and it's the AuReadElement(3) page. go read some bytes, you've got this. πŸ’–βœ¨πŸ¦‹

πŸ“¦ where this page comes from