AuHandleEvents(3)

✨ AuHandleEvents(3) ✨

okay bestie, welcome to the Library Functions Manual section for AuHandleEvents β€” yes it's a whole manual page for one little function and honestly? iconic of it. πŸŽ€


🌸 NAME 🌸

AuHandleEvents β€” dispatch multiple events πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <audio/audiolib.h>

void AuHandleEvents(server)
    AuServer *server;

πŸ’– ARGUMENTS πŸ’–

  • server β€” this is your connection to the audio server, like your little phone line to the audio server's group chat. You pass it in, no cap. 🫢

✨ DESCRIPTION ✨

AuHandleEvents dispatches events to the event handlers. literally that's the whole job, and it does it slayfully. 🧚

so like β€” events come in, and this function hands them off to the handlers. that's the vibe. πŸ’œ


πŸ‘‘ SEE ALSO πŸ‘‘

  • AuDispatchEvent
  • AuEventsQueued
  • AuNextEvent
  • audiolib β€” Network Audio System C Language Interface

and that's the whole page, bestie!! πŸŽ€βœ¨πŸ¦‹

this lil masterpiece lives in the audioutil collection, version 1.9.4, and it's giving very much AuHandleEvents(3) energy. mwah πŸ’…πŸ’–

πŸ“¦ where this page comes from