AuGrabNotifyEvent(3)
β¨ AuGrabNotifyEvent β the grab notify event structure, bestie β¨
okay so this is a page from the audiolib manual, section 3 (library functions), and we're talking about AuGrabNotifyEvent π it's the struct that holds a grab notify event, and yes it's giving "we documented this before we built it" energy, but we'll get to that π
πΈ STRUCTURES πΈ
first up, the include. you gotta have it, no cap:
#include <audio/audiolib.h>
then here's the big union it lives inside β note the ... bits, those are the other event types chilling in there too, we're just zooming in on our girl augrabnotify:
typedef union _AuEvent
{
. . .
AuGrabNotifyEvent augrabnotify;
. . .
}AuEvent;
and here's the actual struct, character for character, don't touch a thing:
typedef struct _AuGrabNotifyEvent
{
int type;
AuUint32 serial;
AuBool send_event;
AuServer *server;
AuTime time;
AuID id;
unsigned char kind;
unsigned char pad1;
unsigned short pad2;
AuID client;
}AuGrabNotifyEvent;
π MEMBERS π
every single field, explained with love:
typeβ the event type, bestie. GrabNotify events are typeAuEventTypeGrabNotify. that's the whole vibe check right there β¨serialβ the serial ID of the event, expanded from the 16 bit value the server sent. so it started smol and got glow-up'd to a full ID πsend_eventβAuTrueif the event came from aSendEventprotocol request. otherwise, it didn't, periodt.serverβ the connection to the audio server that the event was read from. your server bae π«Άtimeβ the server time in milliseconds when the event was generated. timestamped, iconic βidβ the ID of the component that got grabbed. main character component, honestly πkindβ eitherAuGrabNotifyKindRequestedorAuGrabNotifyKindReleased. pick your fighter πpad1β literally just padding, it's filler, it's the background dancer πpad2β same deal, more padding, still not the moment πclientβ the client making the grab. it's them, they did it π₯
π DESCRIPTION π
okay so here's the tea: GrabNotify events get sent to client applications to let them know that a component has been grabbed or released. that's it, that's the plot πΈ
π¦ NOTES π¦
not implemented. so this is all just speculation. π
fr fr, none of this is real yet. it's giving concept art. it's giving pinterest board for a room that doesn't exist. we're documenting the dream π«
π§ SEE ALSO π§
go read these next, they're all in the family:
AuAnyEventAuElementNotifyEventAuErrorEventAuMonitorNotifyEvent
and also:
audiolibβ Network Audio System C Language Interface
that's the whole page, bestie!! mwah π this little icon came from the audiolib β events corner of the world, version 1.9.4, and it's the AuGrabNotifyEvent(3) page specifically β go forth and grab (or release) responsibly β¨ππ¦
π¦ where this page comes from
- debian bookworm: libaudio-dev 1.9.4-7
- debian trixie: libaudio-dev 1.9.4-9
- ubuntu jammy: libaudio-dev 1.9.4-7build1
- ubuntu noble: libaudio-dev 1.9.4-8
- ubuntu questing: libaudio-dev 1.9.4-9
- ubuntu resolute: libaudio-dev 1.9.4-9.2
- ubuntu stonking: libaudio-dev 1.9.4-9.2
- copyright 1994 Steven King
- Copyright 1993 Network Computing Devices, Inc
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms