AuGetErrorDatabaseText(3)

✨ AuGetErrorDatabaseText ✨

okay bestie, so this is AuGetErrorDatabaseText(3) from the Library Functions Manual, and it lives in <audio/audiolib.h> β€” it's giving "error messages but make it a database" πŸ’…


🌸 Name 🌸

AuGetErrorDatabaseText β€” get an error message from the error database πŸ’–


πŸŽ€ Synopsis πŸŽ€

#include <audio/audiolib.h>

void AuGetErrorDatabaseText(server, name, message, default_string,
buffer_return, length)
    AuServer *server;
    char *name;
    char *message;
    char *default_string;
    char *buffer_return; /* RETURN */
    int length;

πŸ¦‹ Arguments πŸ¦‹

  • server β€” Specifies the connection to the audio server. like, your lil link to the audio server, bestie πŸ”Œ
  • name β€” Specifies the name of the application. yes queen, your app's name ✨
  • message β€” Specifies the type of the error message. the vibe of the error, if you will 😭
  • default_string β€” Specifies the default error message if none is found in the database. the fallback text, the understudy, the backup bestie 🫢
  • buffer_return β€” Returns the error description. this is where the actual words land πŸ“₯
  • length β€” Specifies the size of the buffer. how much room buffer_return has, no cap πŸ“

πŸ’œ Description πŸ’œ

okay so here's the tea 🍡 β€” the AuGetErrorDatabaseText function copies the default_string and returns it in buffer_return.

that's it. that's the whole function. the name and message arguments are ignored. literally ignored. not consulted. not even glanced at. they're just there standing in the corner like 🧍 at a party they weren't invited to πŸ’€

so if you were expecting it to go dig through an error database and pull out a bespoke, custom-tailored message based on your name and message? nah bestie. it copies default_string straight into buffer_return and calls it a day. main character energy from default_string only, fr fr πŸ‘‘


🌈 See Also 🌈

  • AuServerName
  • AuGetErrorText
  • AuSetErrorHandler
  • AuSetIOErrorHandler
  • AuSynchronize
  • audiolib β€” Network Audio System C Language Interface

and that's the whole page, bestie πŸŽ€ this was the error handling chapter of audiolib, version 1.9.4, dated right there with AuGetErrorDatabaseText(3) stamped on it β€” slay, mwah, periodt πŸ’–βœ¨

πŸ“¦ where this page comes from