AuFreeDeviceAttributes(3)

πŸ’– NAME πŸ’–

okay so bestie, welcome to AuFreeDeviceAttributes(3), a page from the Library Functions Manual 🫢. it's giving cleanup crew energy: AuFreeDeviceAttributes β€” free memory used by lists of device attributes. periodt.

πŸ¦‹ SYNOPSIS πŸ¦‹

#include <audio/audiolib.h>

void AuFreeDeviceAttributes(server, nattributes, attributes)
    AuServer *server;
    int nattributes;
    AuDeviceAttributes *attributes;

🌸 ARGUMENTS 🌸

  • server β€” Specifies the connection to the audio server. that's your server link, so don't ghost it 🌈.
  • nattributes β€” Specifies the number of device attributes to free. literally how many attributes you're releasing back into the wild πŸ’….
  • attributes β€” Specifies a single device attribute structure returned by AuGetDeviceAttributes or a list of device attributes returned by AuListDevices. so it can be one struct or a whole list, iykyk.

πŸ’œ DESCRIPTION πŸ’œ

AuFreeDeviceAttributes frees the memory allocated by AuGetDeviceAttributes or AuListDevices. that's it, that's the whole job. clean up the memory so you're not leaking, no cap ✨.

audiolib - Network Audio System C Language Interface


and that's the footer tea, bestie: source is audiolib - device attributes, version is 1.9.4, and the page is AuFreeDeviceAttributes(3) πŸŽ€. date? not listed here, but the version is very much 1.9.4 πŸ’–.

πŸ“¦ where this page comes from