SOROTATESPHERICALDRAGGER(3iv)
π NAME π
okay bestie, welcome to the SoRotateSphericalDragger(3IV) page β this is the whole vibe: it's an object you can rotate about a spherical surface by dragging with the mouse. no cap, that's literally it.
π¦ INHERITS FROM π¦
the family tree goes like this, and yes she's deep in the lineage:
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit >
SoDragger > SoRotateSphericalDragger
β¨ SYNOPSIS β¨
first things first, you gotta pull her in:
#include <Inventor/draggers/SoRotateSphericalDragger.h>
Fields from class SoRotateSphericalDragger:
SoSFRotation rotation
Fields from class SoDragger:
SoSFBool isActive
Fields from class SoInteractionKit:
SoSFEnum renderCaching
SoSFEnum boundingBoxCaching
SoSFEnum renderCulling
SoSFEnum pickCulling
Parts from class SoBaseKit:
(SoNodeKitListPart) callbackList
Methods from class SoRotateSphericalDragger:
SoRotateSphericalDragger()
void setProjector(SbSphereProjector *p)
const SbSphereProjector * getProjector() const
static const SoNodekitCatalog *
getClassNodekitCatalog() const
static SoType getClassTypeId()
Methods from class SoDragger:
void addStartCallback(SoDraggerCB *f, void *userData =
NULL)
void removeStartCallback(SoDraggerCB *f, void *userData =
NULL)
void addMotionCallback(SoDraggerCB *f, void *userData =
NULL)
void removeMotionCallback(SoDraggerCB *f, void *userData =
NULL)
void addFinishCallback(SoDraggerCB *f, void *userData =
NULL)
void removeFinishCallback(SoDraggerCB *f, void *userData =
NULL)
void addValueChangedCallback(SoDraggerCB *f, void *userData
= NULL)
void removeValueChangedCallback(SoDraggerCB *f, void
*userData = NULL)
SbBool enableValueChangedCallbacks()
void setMinGesture(int pixels)
int getMinGesture() const
static void setMinScale(float newMinScale)
static float getMinScale()
Methods from class SoInteractionKit:
virtual SbBool setPartAsPath(const SbName &partName, SoPath
*surrogatePath )
Methods from class SoBaseKit:
virtual const SoNodekitCatalog *
getNodekitCatalog() const
virtual SoNode * getPart(const SbName &partName, SbBool
makeIfNeeded)
SbString getPartString(const SoBase *part)
virtual SoNodeKitPath * createPathToPart(const SbName &partName, SbBool
makeIfNeeded, const SoPath *pathToExtend =
NULL)
virtual SbBool setPart(const SbName &partName, SoNode *newPart)
SbBool set(char *partName, char *parameters)
SbBool set(char *nameValuePairs)
static SbBool isSearchingChildren()
static void setSearchingChildren(SbBool newVal)
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE) const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc) const
void copyFieldValues(const SoFieldContainer *fc, SbBool
copyConnections = FALSE)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList) const
virtual SoField * getField(const SbName &fieldName) const
SbBool getFieldName(const SoField *field, SbName &fieldName)
const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
Macros from class SoBaseKit:
SO_GET_PART(kit, partName, partClass)
SO_CHECK_PART(kit, partName, partClass)
π DESCRIPTION π
so SoRotateSphericalDragger is a simple dragger that rotates freely in all directions. the feel of it? it's giving "you're rolling a ball with your hand" πβ¨.
the center of rotation is the origin of the local space, which is decided by where the dragger sits in the scene graph. and listen β transformation nodes placed before it will affect both the dragger and the direction of motion. so keep that in mind, bestie.
this node has a rotation field that always reflects its orientation in local space. if you set the field, the dragger rotates accordingly. you can also connect fields of other nodes or engines from this one to make them follow the dragger's orientation. obsessed, honestly π
.
this dragger contains four parts: rotator, rotatorActive, feedback, and feedbackActive.
each of these is set by default from a resource described in the Dragger Resources section of the online reference page for this class. you can change the parts in any instance of this dragger using setPart().
you can make your program use different default resources for the parts by copying the file
/usr/share/data/draggerDefaults/rotateSphericalDragger.iv
into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory. yes ma'am, custom defaults, we love to see it πΈ.
π FIELDS π
SoSFRotationrotationβ Orientation of the dragger.
β METHODS β
SoRotateSphericalDragger()
- Constructor. the classic. she's born β¨
void setProjector(SbSphereProjector *p)
const SbSphereProjector * getProjector() const
- Set and get a different sphere projector. peep the
SbSphereProjectorman pages to find out how each kind affects the feel of your dragger's motion. the default uses anSbSpherePlaneProjector. - Passing in
NULLwill cause the default type of projector to be used. Any projector you pass in will be deleted by this dragger when this dragger is deleted π«Ά (so don't go deleting it yourself, that's a whole mess). Note that the center and radius of the sphere are determined by the dragger, based on the origin of the local space and the distance between the initial mouse click and that origin.
static const SoNodekitCatalog *
getClassNodekitCatalog() const
- Returns an
SoNodekitCatalogfor this class
static SoType getClassTypeId()
- Returns type identifier for this class.
π₯ CATALOG PARTS π₯
All parts
callbackListβ Part Type:NodeKitListPart; Default Type:--; NULL by Default: yesrotatorβ Part Type:Separator; Default Type:--; NULL by Default: yesrotatorActiveβ Part Type:Separator; Default Type:--; NULL by Default: yesfeedbackβ Part Type:Separator; Default Type:--; NULL by Default: yesfeedbackActiveβ Part Type:Separator; Default Type:--; NULL by Default: yes
π Extra information for list parts from above table
callbackListβ Container Type:Separator; Permissible Types:Callback,EventCallback
π§ DRAGGER RESOURCES π§
Resource: rotateSphericalRotator
- Part:
rotator - Appearance: white sphere made of three intersecting circles. Each circle is in a different plane of local space
- Description: picking this initiates rotation
Resource: rotateSphericalRotatorActive
- Part:
rotatorActive - Appearance: yellow version of rotator
- Description: displayed while in motion instead of the rotator
Resource: rotateSphericalFeedback
- Part:
feedback - Appearance: thin purple 3-D crosshairs at origin
- Description: shows center of rotation when not moving
Resource: rotateSphericalFeedbackActive
- Part:
feedbackActive - Appearance: thin, slightly brighter purple 3-D crosshairs at origin
- Description: shows center of rotation when moving
π FILE FORMAT/DEFAULTS π
RotateSphericalDragger {
renderCaching AUTO
boundingBoxCaching AUTO
renderCulling AUTO
pickCulling AUTO
isActive FALSE
rotation 0 0 1 0
callbackList NULL
rotator <rotateSphericalRotator resource>
rotatorActive <rotateSphericalRotatorActive resource>
feedback <rotateSphericalFeedback resource>
feedbackActive <rotateSphericalFeedbackActive resource>
}
π SEE ALSO π
go read these next, bestie, the whole dragger cinematic universe:
SoInteractionKitSoDraggerSoCenterballDraggerSoDirectionalLightDraggerSoDragPointDraggerSoHandleBoxDraggerSoJackDraggerSoPointLightDraggerSoRotateCylindricalDraggerSoRotateDiscDraggerSoScale1DraggerSoScale2DraggerSoScale2UniformDraggerSoScaleUniformDraggerSoSpotLightDraggerSoTabBoxDraggerSoTabPlaneDraggerSoTrackballDraggerSoTransformBoxDraggerSoTransformerDraggerSoTranslate1DraggerSoTranslate2Dragger
and that's the whole page, periodt π
this was SoRotateSphericalDragger(3IV)() β manual name SoRotateSphericalDragger, section 3IV, no extra version or date info on the line itself, just that exact footer text. mwah, go rotate something spherical πβ¨
π¦ where this page comes from
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- ubuntu jammy: inventor-doc 2.1.5-10-24
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- ubuntu questing: inventor-doc 2.1.6+ds-2
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- ubuntu stonking: inventor-doc 2.1.6.1+ds-1 Β· LGPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms