SOROTATECYLINDRICALDRAGGER(3iv)
β¨ SoRotateCylindricalDragger β¨
okay so bestie, welcome to SoRotateCylindricalDragger(3IV) β a manual page, but make it a group chat. it's from the 3IV manual, and it's about a dragger you spin around a cylinder. no cap, it's lowkey iconic. let's get into it π
π NAME π
SoRotateCylindricalDragger β object you rotate along a cylindrical surface by dragging with the mouse
like. that's the whole vibe. you grab it, you drag, it spins around a cylinder. slay.
π¦ INHERITS FROM π¦
SoBase > SoFieldContainer > SoNode > SoBaseKit > SoInteractionKit > SoDragger > SoRotateCylindricalDragger
so it's the whole ancestry line, main character energy all the way down π
πΈ SYNOPSIS πΈ
#include <Inventor/draggers/SoRotateCylindricalDragger.h>
Fields from class SoRotateCylindricalDragger:
SoSFRotation rotation
Fields from class SoDragger:
SoSFBool isActive
Fields from class SoInteractionKit:
SoSFEnum renderCachingSoSFEnum boundingBoxCachingSoSFEnum renderCullingSoSFEnum pickCulling
Parts from class SoBaseKit:
(SoNodeKitListPart) callbackList
Methods from class SoRotateCylindricalDragger:
SoRotateCylindricalDragger()void setProjector(SbCylinderProjector *p)const SbCylinderProjector * getProjector() conststatic const SoNodekitCatalog * getClassNodekitCatalog() conststatic SoType getClassTypeId()
Methods from class SoDragger:
void addStartCallback(SoDraggerCB *f, void *userData = NULL)void removeStartCallback(SoDraggerCB *f, void *userData = NULL)void addMotionCallback(SoDraggerCB *f, void *userData = NULL)void removeMotionCallback(SoDraggerCB *f, void *userData = NULL)void addFinishCallback(SoDraggerCB *f, void *userData = NULL)void removeFinishCallback(SoDraggerCB *f, void *userData = NULL)void addValueChangedCallback(SoDraggerCB *f, void *userData = NULL)void removeValueChangedCallback(SoDraggerCB *f, void *userData = NULL)SbBool enableValueChangedCallbacks()void setMinGesture(int pixels)int getMinGesture() conststatic void setMinScale(float newMinScale)static float getMinScale()
Methods from class SoInteractionKit:
virtual SbBool setPartAsPath(const SbName &partName, SoPath *surrogatePath)
Methods from class SoBaseKit:
virtual const SoNodekitCatalog * getNodekitCatalog() constvirtual SoNode * getPart(const SbName &partName, SbBool makeIfNeeded)SbString getPartString(const SoBase *part)virtual SoNodeKitPath * createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)virtual SbBool setPart(const SbName &partName, SoNode *newPart)SbBool set(char *partName, char *parameters)SbBool set(char *nameValuePairs)static SbBool isSearchingChildren()static void setSearchingChildren(SbBool newVal)
Methods from class SoNode:
void setOverride(SbBool state)SbBool isOverride() constSoNode * copy(SbBool copyConnections = FALSE) constvirtual SbBool affectsState() conststatic SoNode * getByName(const SbName &name)static int getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()SbBool hasDefaultValues() constSbBool fieldsAreEqual(const SoFieldContainer *fc) constvoid copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)void get(SbString &fieldDataString)virtual int getFields(SoFieldList &resultList) constvirtual SoField * getField(const SbName &fieldName) constSbBool getFieldName(const SoField *field, SbName &fieldName) constSbBool isNotifyEnabled() constSbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()void unref() constvoid unrefNoDelete() constvoid touch()virtual SoType getTypeId() constSbBool isOfType(SoType type) constvirtual void setName(const SbName &name)virtual SbName getName() const
Macros from class SoBaseKit:
SO_GET_PART(kit, partName, partClass)SO_CHECK_PART(kit, partName, partClass)
π DESCRIPTION π
okay so SoRotateCylindricalDragger is a simple dragger that rotates about the y axis of its local space. the feel of the rotation is literally like you were spinning a cylinder about its axis of rotation. the local space is determined by its location in the scene graph. transformation nodes placed before it will affect both the dragger and the direction of motion. iykyk.
this node has a rotation field which always reflects its orientation in local space. if you set the field, the dragger will rotate accordingly. you can also connect fields of other nodes or engines from this one to make them follow the dragger's orientation. obsessed π«Ά
this dragger contains four parts: rotator, rotatorActive, feedback, and feedbackActive.
each of these is set by default from a resource described in the Dragger Resources section of the online reference page for this class. you can change the parts in any instance of this dragger using setPart().
you can make your program use different default resources for the parts by copying the file /usr/share/data/draggerDefaults/rotateCylindricalDragger.iv into your own directory, editing the file, and then setting the environment variable SO_DRAGGER_DIR to be a path to that directory. go off π§
β FIELDS β
SoSFRotation rotationβ Orientation of the dragger.
π METHODS π
SoRotateCylindricalDragger()β Constructor. that's it, that's the method β¨void setProjector(SbCylinderProjector *p)const SbCylinderProjector * getProjector() constβ Set and get a different cylinder projector. see theSbCylinderProjectorman pages to find out how each kind affects the feel of your dragger's motion. the default uses anSbCylinderPlaneProjector.
passing in NULL will cause this default type of projector to be used. any projector you pass in will be deleted by this dragger when this dragger is deleted β so like, don't go deleting it yourself too, bestie, that's a whole mess π. note that the axis and radius of the cylinder are determined by the dragger, based on the y-axis in local space and how far the initial mouse click occured from the center of rotation.
static const SoNodekitCatalog * getClassNodekitCatalog() constβ Returns anSoNodekitCatalogfor this classstatic SoType getClassTypeId()β Returns type identifier for this class.
π CATALOG PARTS π
π All parts
callbackListβ Part Type:NodeKitListPartβ Default Type:--β NULL by Default: yesrotatorβ Part Type:Separatorβ Default Type:--β NULL by Default: yesrotatorActiveβ Part Type:Separatorβ Default Type:--β NULL by Default: yesfeedbackβ Part Type:Separatorβ Default Type:--β NULL by Default: yesfeedbackActiveβ Part Type:Separatorβ Default Type:--β NULL by Default: yes
π Extra information for list parts from above table
callbackListβ Container Type:Separatorβ Permissible Types:Callback,EventCallback
π₯ DRAGGER RESOURCES π₯
Resource: rotateCylindricalRotator Part: rotator Appearance: white cylinder (with vertical axis) made of lines Description: picking this initiates rotation
Resource: rotateCylindricalRotatorActive Part: rotatorActive Appearance: yellow version of rotator Description: displayed while in motion instead of the rotator
Resource: rotateCylindricalFeedback Part: feedback Appearance: thin purple line along local y-axis Description: shows center of rotation when not moving
Resource: rotateCylindricalFeedbackActive Part: feedbackActive Appearance: thin, slightly brighter purple line along local y-axis Description: shows center of rotation when moving
π FILE FORMAT/DEFAULTS π
RotateCylindricalDragger {
renderCaching AUTO
boundingBoxCaching AUTO
renderCulling AUTO
pickCulling AUTO
isActive FALSE
rotation 0 0 1 0
callbackList NULL
rotator <rotateCylindricalRotator resource>
rotatorActive <rotateCylindricalRotatorActive resource>
feedback <rotateCylindricalFeedback resource>
feedbackActive <rotateCylindricalFeedbackActive resource>
}
π¦ SEE ALSO π¦
SoInteractionKit, SoDragger, SoCenterballDragger, SoDirectionalLightDragger, SoDragPointDragger, SoHandleBoxDragger, SoJackDragger, SoPointLightDragger, SoRotateDiscDragger, SoRotateSphericalDragger, SoScale1Dragger, SoScale2Dragger, SoScale2UniformDragger, SoScaleUniformDragger, SoSpotLightDragger, SoTabBoxDragger, SoTabPlaneDragger, SoTrackballDragger, SoTransformBoxDragger, SoTransformerDragger, SoTranslate1Dragger, SoTranslate2Dragger
and that's the whole page, bestie π this was SoRotateCylindricalDragger(3IV)() β and yes, the source/version and date slots are literally just sitting there empty, she said no comment, we respect the mystery πβ¨ periodt.
π¦ where this page comes from
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- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms