wxOverlay(3erl)

πŸŽ€ NAME

okay so bestie, welcome to wxOverlay(3erl) β€” literally Functions for wxOverlay class πŸ’…. That's the manual name, and we're keeping it cute but factual, no cap.

✨ DESCRIPTION

Creates an overlay over an existing window, allowing for manipulations like rubberbanding, etc. πŸŽ€ On wxOSX the overlay is implemented with native platform APIs; on the other platforms it is simulated using wxMemoryDC. The way it gives overlay energy is iconic.

See: wxDCOverlay, wxDC πŸ‘€

wxWidgets docs: wxOverlay πŸ“š

πŸ’– DATA TYPES

  • wxOverlay() = wx:wx_object() β€” that's the data type, exactly, bestie πŸ¦‹

🫢 EXPORTS

  • new() β€” new() -> wxOverlay() ✨
  • destroy(This :: wxOverlay()) β€” destroy(This :: wxOverlay()) -> ok πŸ’€
  • reset(This) β€” reset(This) -> ok 🌸

For reset, the Types: line is This = wxOverlay().

And what does reset do? It clears the overlay without restoring the former state. Main character move: to be done, for example, when the window content has been changed and repainted. πŸ™ˆ


πŸ’Œ that's the whole page, bestie: brought to you by wxWidgets team., version wx 2.2.2.1, page wxOverlay(3erl) β€” mwah πŸ’‹πŸŒˆ

πŸ“¦ where this page comes from